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    #61
    Originally posted by eps200 View Post
    One of those cuseir wasnt fireing it was tring to position its self to board them
    It was a rough estimate. But it wasn't anywhere near 6-8 Hives. Three hives had us beat in about a minute in The Last Man.
    Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

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      #62
      united wraith would be scary if they traved in groups of 4 hives + crusiers we couldnt do jack without useing multiple ships if ours went in packs so could their groups

      Trailer: http://www.youtube.com/watch?v=LWmw1u2to5M

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        #63
        Originally posted by eps200 View Post
        united wraith would be scary if they traved in groups of 4 hives + crusiers we couldnt do jack without useing multiple ships if ours went in packs so could their groups
        If they travel in groups like the big one in Siege part III our entire fleet couldn't do jack.
        Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

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          #64
          Originally posted by Giantevilhead View Post
          Each 304 already have at least 2 beam weapons.
          I've been able to count at least 6 to 7 beam emitters.

          4 forward facing emitters (Unending)
          2 Ventral facing emitters (Be All My Sins Remember'd, Deadalus Variations)
          1 Aft facing emitter (Search and Rescue)
          Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

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            #65
            Originally posted by Col. Shadow Quinn View Post
            I've been able to count at least 6 to 7 beam emitters.

            4 forward facing emitters (Unending)
            2 Ventral facing emitters (Be All My Sins Remember'd, Deadalus Variations)
            1 Aft facing emitter (Search and Rescue)
            the oddy has 6 on the front 4 nose two near the 302 bays the other ships have two on the nose

            but odessy can fire a max of 3 of three at a time the other ships fire one and ocasionaly two at once probly because of odessys ZPM

            Trailer: http://www.youtube.com/watch?v=LWmw1u2to5M

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              #66

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                #67
                perhaps, overlapping shields? like shielding one section but the next section of shields would overlap part of that and the next and the next...idk about an example, but yeah...just a suggestion...XD

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                  #68
                  The darts realy could be alot better than they are make variants

                  1. pure fighter, no culling beam instead has two canons and better engines
                  2. harvester, the one they have now fill the culling beams buffer with missiles bombs plasma blasts what ever you want gives it a secondry wepon

                  And scout ships take one of them fill the pasenger area with buffers we know they are small ish because we saw one in duet and add a culling beam then store powerful wepons in each buffer use it as a bomber

                  also put a stargate on the bottom of a scout ship and have loads of darts on a planet then sned the gate equiped ship in an use it to deploy hive ship quantities of darts

                  Trailer: http://www.youtube.com/watch?v=LWmw1u2to5M

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                    #69
                    well: just use good shields an you are fine (sorry wraith, i forgot you have no shields *laughs like a maniac and destroyes the hive with the beamweapon")

                    who got the idea the beam uses plasma? (in my take it is purely an energy weapon, no plasma or such stuff, just a pretty focussed (on a small hit area) energy weapon maybe utilizing some subspace energy or such)

                    greetings LAX
                    ps: for your wraith upgrade ideas (using the buffer etc.) - NICE (maybe i steal....borrow...them for fanfic (i am collecting ideas for a bunny and some of this would fit really nice)

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                      #70
                      It's said by Carter in Be All My Sins Remembered that the beams are plasma based.

                      To answer the title of this thread, if the Wraith wanted to beat the APBWs then they should just get rid of their hibernation chambers on a couple of their ships, as it's not like they're having to sleep for extended periods of time at the moment and add in a bunch of extra power generators to grow a thicker, denser hull on some of their Hives and boost the weapons a bit.
                      If a Hive's hull was a couple of times thicker it would be able to take many more shots from the beams, extra power could also be used for regeneration and the ship could do much more damage to a 304 with more powerful weapons,
                      Spoiler:
                      Enemy At The Gate spoiler
                      Spoiler:
                      just watch EATG to see what that Hive did with the extra power from it's ZPM.

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                        #71
                        Originally posted by Rise Of The Phoenix View Post
                        It's said by Carter in Be All My Sins Remembered that the beams are plasma based.

                        To answer the title of this thread, if the Wraith wanted to beat the APBWs then they should just get rid of their hibernation chambers on a couple of their ships, as it's not like they're having to sleep for extended periods of time at the moment and add in a bunch of extra power generators to grow a thicker, denser hull on some of their Hives and boost the weapons a bit.
                        If a Hive's hull was a couple of times thicker it would be able to take many more shots from the beams, extra power could also be used for regeneration and the ship could do much more damage to a 304 with more powerful weapons,
                        Spoiler:
                        Enemy At The Gate spoiler
                        Spoiler:
                        just watch EATG to see what that Hive did with the extra power from it's ZPM.
                        Yep just strip out the hibernation chambers, dart bays and fill in some of the random empty space with added power generators and the beam weapons should no longer be any kind of overwhelming threat.

                        A hive converted like that would basically be a dedicated battleship though, it would be completely useless for harvesting for example, but given that most alliances have more than 1 hive converting a few of them like this makes perfect sense.

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                          #72
                          just use cruisers for culling.

                          also, building dozens of cruisers is smarter: a hive is taken down in 3 hits, but a cruiser by 1 hit and 3 vapourise. just use the material of 1 hive to make 7 cruisers and you're done

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                            #73
                            Originally posted by Ouroboros View Post
                            Yep just strip out the hibernation chambers, dart bays and fill in some of the random empty space with added power generators and the beam weapons should no longer be any kind of overwhelming threat.

                            A hive converted like that would basically be a dedicated battleship though, it would be completely useless for harvesting for example, but given that most alliances have more than 1 hive converting a few of them like this makes perfect sense.
                            convert a hive as a battleship and convert some crusier as cariers maybee even add a stargate to the hive so it can deploy darts from a base

                            Trailer: http://www.youtube.com/watch?v=LWmw1u2to5M

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                              #74
                              Originally posted by Ouroboros View Post
                              Yep just strip out the hibernation chambers, dart bays and fill in some of the random empty space with added power generators and the beam weapons should no longer be any kind of overwhelming threat.

                              A hive converted like that would basically be a dedicated battleship though, it would be completely useless for harvesting for example, but given that most alliances have more than 1 hive converting a few of them like this makes perfect sense.
                              The Wraith could probably have added more generators to Cruisers, to give them a boost or build something equal in size to an Aurora, but made as a true battle ship with really thick, dense hull armor and boosted weapons.
                              In the episode Aurora (SGA season 2) wasn't that Aurora attacked by cruisers, that managed to cripple it?
                              It may have been the Tria in The Return (SGA season 3) that I'm thinking of.

                              I don't think regular Cruisers would be able to cripple an Ancient ship unless they were given more power or there was like a dozen to one Aurora and even then the Aurora could destroy them with a volley drones before taking critical damage, so they'd really need tougher hull armor and some better weapons.
                              Last edited by Rise Of The Phoenix; 23 January 2009, 10:19 AM.

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                                #75
                                It was the Tria that got smacked around by cruisers and fled the battle with permanent hyperdrive damage. I'd agree that they were likely increased power generation cruisers of some kind, probably like just about all Wraith ships back then. It's no longer necessary to force oneself to imagine how modern ones could have done something like that to an Aurora, especially since the Tria had a ZPM on board.

                                Ideally what the Wraith should be doing is building mobile space colonies and warships as seperate classes and not trying to use one ship as a colony, a mainline capital ship and a harvesting platform. You could keep the hives as they are and use them for culling and command ships but also augment their dart squadrens with squadrens of much nastier military purposed fighters/bombers with hyperdrives so they can project power over entire regions of space. Their fragility won't matter then as all of their fighting will be done at extreme multiple lightyear ranges via launched attack craft, just like a modern aircraft carrier.

                                Then you could escort and protect them with boosted cruisers, no dart hanger/no hibernation cells/more power generators in empty spaces. You could also build a small number of dreadought hives that just used all of the normal carrier and hibernation/living spaces for power generation and weapon mounts and use those as heavy hitters for when packs of boosted cruisers backed up by waves of long range bombers wasn't enough for some reason.

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