Re: Company of Thieves spoilers.
Am I a bad person because I laughed at this line.
The episode seems incredibly complicated for 40-odd minutes of screen time. I can't see many team/character moments in this episode, it'll just be the characters wandering from situation to situation.
Recently I've rewatched the first four eps of S6 and it strikes me how they have so much space to breathe. Most of the plots can be written on the back of a postage stamp, and yet they're still interesting, but more importantly having less plot gives plenty of time for those team and character moments sorely missing from S9 (and, IMO, S8).
A good 30 seconds to a minute of Descent involves Jonas taking a banana out of his pocket and the exchange of looks that follows before the dialogue starts. Or the long moment in Redemption Part 2 where the lightbulb goes off in Sam's head - no huge exposition, no movement, just watch the expression change on her face when she works it out.
Stargate has always been plot driven but not to the detriment of the characters. With all the character moments that have hit the cutting room floor of late, maybe they need to start cutting down the plots a little?
And they could probably save a bit of time and money working that way.
Am I a bad person because I laughed at this line.
Spoiler:
The episode seems incredibly complicated for 40-odd minutes of screen time. I can't see many team/character moments in this episode, it'll just be the characters wandering from situation to situation.
Recently I've rewatched the first four eps of S6 and it strikes me how they have so much space to breathe. Most of the plots can be written on the back of a postage stamp, and yet they're still interesting, but more importantly having less plot gives plenty of time for those team and character moments sorely missing from S9 (and, IMO, S8).
A good 30 seconds to a minute of Descent involves Jonas taking a banana out of his pocket and the exchange of looks that follows before the dialogue starts. Or the long moment in Redemption Part 2 where the lightbulb goes off in Sam's head - no huge exposition, no movement, just watch the expression change on her face when she works it out.
Stargate has always been plot driven but not to the detriment of the characters. With all the character moments that have hit the cutting room floor of late, maybe they need to start cutting down the plots a little?
And they could probably save a bit of time and money working that way.
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