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    Originally posted by An-Alteran View Post
    Spoiler:
    I have two ideas for two entirely different types of shields:

    Basic shield physics:
    Like soap bubble in the air, a shield is a bubble.
    A shield, like a soap bubble, will absorb energy like a soap bubble will warp to absorb water or a little but of pressure.
    Soap will be "depleted" by water, or whatever, until the bubble collapses.

    If a single point, or a large part is punctured suddenly, the entire bubble will catostrophically collapse.
    Pre-Anubis Goa'uld shields are very prone to this occuring.
    Anything that overwhelms a large portion of the shield suddenly, or a small portion rapidly causes the entire shield to collapse almost instantly and without visual reaction.

    Goa'uld Style Shields:
    Based on a rudementary understanding of Ancient shields, and a lot of enginuity.
    These opperate by creating a current chain along the outline you want the shield to take.
    Goa'uld style shields are low power intensive, and opperate by intense charges of shield ions and other energy types along the outline.
    Like alternating current turned into Direct Current, the shield has momentary gaps.
    It opperates in waves.
    This conserves power, protects the ship, but also makes them far more easily collapsed through firepower that overwhelms a large portion of the shield at once, or a single part nearly instantly.
    Goa'uld shields draw a constant feed of energy from the power systems.

    Ancient style shields:
    A solid wall of energy. Ancient style shields are far more effective against any type of weapon than Goa'uld style shields.
    Far more sophisticated, and far more complex, Ancient style shields create a solid shield wall around the area designated through field placement.
    Asgard shields are based on Ancient shields, and Anubis enhanced Goa'uld shields with more advanced ptinciples, drastically reducing the tendency to instantly collapse, and also just increasing its ability to disipate energy.
    Ancient shields are far more power intensive in initial start up, but are nearly self-sustaining once activated through energy looping.
    Asgard shields are far less advanced and sophisticated, and far less efficient requiring far less efficient electricity/shield energy conversion in the shield generators.
    Ancient style shields draw a far larger amount of power when activated, but draw far less to sustain the bubble.
    When stressed, energy is drawn to make up for the energy used to disipate incomming weapons fire. Being far more efficient, the shield bubble is generally able to hold as long as the generator can keep up with the draining, and the power source can keep up with the generator.
    Ancient shields are far more fine-tuned and advanced than Asgard shields and can withstand a far more concentrated stream of energy than Asgard shields can.
    This is why beam weapons pierce a hole in Asgard shields, when Asgard shields have been weakened, but don't pierce through weakening Ancient shields.
    Ancient shields can still be instantly collapsed, but only when a large section of the energy bubble integrity itself is ripped apart.
    An example of such is if a Stargate’s initial unstable vortex forms into a shield bubble, the energy of the shield will be absorbed, overwhelmed, and collapse the shield.
    If the shield generator is undamaged, the shield will reform itself almost immediately.


    What do you think?
    So when you overwhem one point on a sheild it will simply poke a hole in the wall of energy, and boom up goes the ship? like what happened to the Krolev. (the korlev was a sweet name to give to a ship in my opinion, its ringy)

    Edit: Lucky 400!
    sigpic
    ----DeviantArt----

    Comment


      Originally posted by boberth2o View Post
      So when you overwhem one point on a sheild it will simply poke a hole in the wall of energy, and boom up goes the ship? like what happened to the Krolev. (the korlev was a sweet name to give to a ship in my opinion, its ringy)

      Edit: Lucky 400!
      Yep.

      Drones are apparently designed to pierce shields by simply pocking a small hole in the shield.
      And Ancient shields are abble to resist the effect when not at a direct angle.
      And furthermore, Ancient shields when powered by enough energy, are able to in fact prevent piercing by even Drones!
      Spoiler:
      We learn this in Atlantis 3.20 "First Strike"


      If you will notice, before Anubis' shields becakme standard, Goa'uld shields when met with powerful weapons just simply didn't react.
      And even to some extent Anubis shields don't react under certain circumstances. Even Orii shields don't react under overwhelmingly overwhelming force that shreds apart the energy barrier (supergate Kawoosh).

      Note also with soap bubbles, when popped, they don't react... they just go 'poof'.

      With Asgard shields, being mock Ancient style, Ancient based shields, they don't easily collapse because they are just far more potent, effective, and resilient, and advanced, and fundementally superior in every manner to Goa'uld shields that they only 'pop' when totally and utterly shredded instantly (only a Kawoosh is known to be able to do this, and that to an Orii ship).
      So the Korloev's shields, when hit by the Orii beam, were weakened.
      That weakened bubble was weakened enough that the second beam was able to overwhelm that section and pierce it like a needle shoved into a thick Baloon. So it didn't 'pop' like pre-Anubis Goa'uld shields would, but it was pierced.
      The Anubis Goa'uld shielded Hat'taks' shields were pierced by the first blast every time, and I am sure their reactors put out more energy.
      The thing is: The Goa'uld shields were easier to pierce. The Asgards shields are not, they had to be weakened first.
      On the Prometheus, the older weaker Asgard shields had to be weakened, and then the blasts just blew past the shield like how pre-Anubis Goa'uld shields 'poped'.

      Comment


        I've begun to work on a backstory for a Goa'uld Queen. Her dominion, warfleet, armies and such. Haven't decided if I should make her Greco-Roman or Mayan. I'm leaning towards the Mayan goddess Ix Chel.
        Last edited by aAnubiSs; 28 February 2007, 03:06 AM.

        Comment


          Originally posted by aAnubiSs View Post
          I've begun to work on a backstory for a Goa'uld Queen. Her dominion, warfleet, armies and such. Haven't decided if I should make her Greco-Roman or Mayan. I'm leaning towards the Mayan goddess Ix Chel.
          Excellent idea. We look forward to you completing it!

          An-Alteran: The shield physics looks solid, however, as to the strength of Goa'uld weapons? No idea. Considering how inconsistently the power of energy weapons has been portrayed in the series, it's a bit difficult to ascertain. However, considering that Apophis's ships could shrug off one gigaton a piece without suffering serious damage in Season 2, it seems likely that Goa'uld energy weapons can be in the megaton range at least. However, they're probably not in the thousands of megatons range (gigatons, in other words), because we haven't seen Goa'uld ships shaking from single hits from staff cannons as much as from our nukes. Still, directed energy weapons have several advantages over nukes, such as speed of delivery, versatility, and endurance. You fire one nuke, and it's gone forever. You fire one energy cannon, and you just have to recharge it.

          Also, sheer energy is not the single factor in how effective a weapon is. The wavelength and frequency of the weapon's discharge also plays a role in how it reacts with shields and armor. We're going to have to do some more work on this issue...

          Comment


            The ship shrugged off less than half a gigoton of energy.
            Remember: Nukes explode in a sphere equally in all directions when all sides are clear.
            Quite frankly, that single gigoton nuke was likely about as poweful as a single Goa'uld Hat'tak blast.
            Don't forget that when that missile hit, it did no discernable damage, and no effect was seen from Earth.
            Iniside, SG-1 was almost thrown off their feet from the impact.

            Comment


              Originally posted by An-Alteran View Post
              The ship shrugged off less than half a gigoton of energy.
              Remember: Nukes explode in a sphere equally in all directions when all sides are clear.
              Quite frankly, that single gigoton nuke was likely about as poweful as a single Goa'uld Hat'tak blast.
              Don't forget that when that missile hit, it did no discernable damage, and no effect was seen from Earth.
              Iniside, SG-1 was almost thrown off their feet from the impact.
              Good point. Okay, if 1 megaton is equal to about 4.184 petajoules (4.184 x 10 to the 15th power joules), and one gigaton is 1,000 megatons, then the power output of a Goa'uld weapon would have to be around 4,184 PJ, or 4.184 exajoules. The same energy as released by the 2004 Indian Ocean Earthquake. That... Seems a bit much.

              Comment


                A candle made of paraffin releases 24k/J of energy per gram.
                That is a lot of energy.
                But it seems weak.

                When Goa'uld shields have failed, Goa'uld cannons tend to cause immense damage.

                Apophis' supermothership had a weapon that overwhelmed a section of shield, and was able to blow away a Hat'tak in one shot.

                Hat'tak cannons can take down unshielded Hat'taks very rapidly also.

                So it isn't really that much.

                The Indian Ocean Earthquake was a form of energy, Goa'uld weapons might be heat energy based, and cause very little damage like the earthquake.
                Wraith weapons might produce way more Kinetic energy, and explossive wave energy like in a Nuclear explossion, that may be why when they are so impressive when hitting the ground, than when they hit the Daedalus.
                Similar to how a nuke looks impressive in air, but dinky in space.

                Comment


                  By the way, I think we should change the name of this fleet to something less confrontational.
                  I think we shouldn't compete with the other thread, but just be different and make a quality story.

                  Comment


                    Originally posted by An-Alteran View Post
                    By the way, I think we should change the name of this fleet to something less confrontational.
                    I think we shouldn't compete with the other thread, but just be different and make a quality story.
                    *bump* I agree. We're sticking to the variable yield theory for Ha'tak cannons, right? If so I think we need to decide on what their minimum and maximum yields should be.

                    Comment


                      Originally posted by ZakeD View Post
                      *bump* I agree. We're sticking to the variable yield theory for Ha'tak cannons, right? If so I think we need to decide on what their minimum and maximum yields should be.
                      Ha'tak variable yield for main cannons:Minimum Al'kesh-cannon-yield. Max: 200MT ?

                      Comment


                        is this fleet going to deal with the Wraith at all? or is it not going to because of conflicts with the canon t.v show later on?
                        Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

                        Comment


                          The Wraith will continue to be an adversary, however instead of focusing on Pegasus and the Milky Way separately, in this thread they'll be treated as part of the same story, just different theatres of action.

                          Now then: I'd like to get a vote on whether or not the Abydos, Columbia, Challenger (the first one), Thor, and Ranger-class ships will be part of this fleet or not. They were the vessels ZakeD and I originally developed for the other Virtual Fleet, and much of our technology is based on them. Just say yes or no to having them be part of the fleet.

                          Columbia

                          Spoiler:

                          -Designation: CVA-306
                          -Type: Large hyperspace capable starship
                          -Role: Assault ship/Carrier/Cruiser
                          -Users: United States Air Force/Navy/Army.
                          -Technology Base: Tau'ri/Asgard/Goa'uld
                          -Builders: Northrop Grumman/General Dynamics
                          -Length: 503 meters (1,609.6 feet)
                          -Beam: 380 meters (1,216 feet)
                          -Draft: 114 meters (364.8 feet)
                          -Displacement: 490,867 tons normal Earth gravity
                          -Capacity:
                          ~Crew: 497 (115 ship's company, 382 air/space wing)
                          ~Troops: 2,500
                          ~Maximum Capacity: 3,000
                          -Powerplant: Two Mk. III Naquada reactors
                          -Propulsion:
                          Two x large sublight ion drives
                          Four x medium sublight ion drives
                          Two x hyperspace window generators
                          Anti-gravity wave generator network
                          -Armament:
                          Six x 16" (406mm) coil guns x 500 rounds each
                          Eight x 6.8" (155mm) rail guns x 5,000 rounds each
                          Four x RAM-116S defensive missile launchers x 21 rounds each
                          70+ air/spacecraft
                          -Defenses:
                          Asgard-designed shields
                          Trinium-based armor plating (2 inches)
                          Reactive armor plating (10 inches)
                          -Additional Technology:
                          Goa'uld Rings
                          Asgard transporter
                          Asgard sensors
                          Electromagnetic catapults (2)
                          Amphibious Assault Warfare Mission Modules (up to 4)


                          -Technical and Historical Notes-

                          After the attack on Earth by Anubis's fleet in mid-2004, the SGC received additional funding to begin construction of new combat starships to protest Earth against the Goa'uld and other threats. The new starship class, designated the BC-304 (later DSC-304), had new facilities at Area 51 and elsewhere under construction and refit to begin full production of starships.

                          However, the United States Navy and Army both petitioned to join the Stargate Program in a much greater role. While the Air Force protested intially, the rising costs of the Stargate and starship programs forced them to accept Army and Navy help. Part of this new deal was to hand over management of the old Prometheus Drydock in Nevada to the Navy, as the Prometheus herself had been moved to a new berth near Area 51. She was to act as a part-time training ship for crews of the new DSC-304s, and this new drydock was specially designed for the task. The Navy and Army took over Prometheus Drydock 1 in late 2004.

                          With the US Navy already working on a space carrier and destroyer-class vessel, the Army wanted a ship that could deploy their forces to other worlds. With the stunning successes the SG teams had achieved with only a few troops, it was felt by Army brass that deploying true armies against the Goa'uld would ensure ultimate victory. The Marines and Navy, however, wanted an amphibious assault starship. Due to budget restrictions, they also wanted a vessel capable of deploying sufficient air and firepower against threat forces. However, with the DSC-304s already filling the role of a battleship, it was decided to make this new vessel more of a carrier.

                          Heavily based upon the design of the Prometheus, the X-306 (later christened CVA-306, for Assault/Attack Carrier) Columbia was built using off-the-shelf technologies from the SGC and other Navy/Army research programs. Her flight pods would be her largest feature, and were thus heavily armored and protected with new, larger-calibre rail guns modified from the Advanced Gunnery System (AGS) under development for the DD(X) and Abydos programs. The AGS rail guns are capable of firing depleted uranium rounds at speeds above Mach 8, and at a rate of three rounds a second. In concert with space-modified RAM-116 missiles, the Columbia would be more than capable of defending herself from Gou'ald Deathgliders and Al'kesh in pitched combat.

                          The US Army's contribution to the project were six 16 inch coil guns (or mass drivers), intended to launch naquada-enhanced thermonuclear warheads at speeds of up to Mach 4. This method of delivering ordnance was devised to compensate for the Columbia's lack of an offensive missile system, and to provide a far-more powerful orbital bombardment capability for the ship's secondary role of assault vessel. They are capable of launching a variety of ordinance, including scientific probes, reconaissance drones, and emergency aid packages, contained in specially-created casings. These casings can include parachutes and heat shields for atmospheric entry, in situations where the use of the Asgard transporter technology is not available.

                          The Columbia was designed to act as either a full-carrier, a full-assault ship, or in a half-and-half mode. As a carrier, her standard air wing is comprised of four squadrons of Navy F-302s (48 to 56 planes), two squadrons of UC-309 Pegasus utility craft (12 to 16 ships), and a squadron of Tel'tacs (4 to 6 ships), giving her a total maximum air wing of 64-78 craft. She carries the same comparitive firepower of four Ha'tak class vessels, and can maintain continuous combat flight operations for up to three months at a time.

                          On the other end of the spectrum, in her role as an assault ship the Columbia converts her flight bays into staging areas. With the use of special modules, half the space in her flight pods is converted into living space for troops and their equipment. An estimated 2,500 troops can be carried in this way, along with over 220 vehicles. The Columbia's flat bottom hull allows her to land and deploy ground forces with ease, and with her Pegasus and Tel'tac capacity unchanged, she can fly down troops and vehicles. Gunship versions of the Pegasus allow her a more direct fire support capability for her ground forces. In assault ship mode, she has two full hospital sections in both flight pods, with a total of 600 beds and over a dozen operating suites. Many of the systems in her Amphibious Assault Warfare Mission Modules (AAWMMs) were lifted directly from decomissioned US Navy amphibous assault ships, to save time and money. Modified with the latest SGC technology, the Columbia in assault ship mode has some of the best medical facilities in the galaxy.

                          When launched in late 2005, Columbia entered service with her original mission fulfilled-The defeat of the Goa'uld had already taken place. She was assigned to humanitarian relief missions among many worlds adapting to life free of the Goa'uld, and lifted hundreds of tons of supplies, not to mention treating over a thousand injured and sick people. With the arrival of the Ori threat, Columbia was assigned to deliver the cure to the Prior plague to dozens of affected worlds. Her new sister ship, the Intrepid, was immediately sent into combat against the Ori fleet at P3Y-116. She suffered heavy damage in the battle and was forced to withdraw with more than 50% of her systems disabled or destroyed. Her F-302 squadrons were decimated, and she was forced to immediately return to Earth for repairs.

                          Columbia had been assigned to deliver supplies and more fighter squadrons to off-world bases, but was able to reach Chulak in time to assist in an evacuation before the Ori arrived. Her crew is single-handedly responsible for rescuing over 2,000 civilian Jaffa and bringing them safely to Dakara. Her lead F-302 squadron, VFA-87 (The Golden Warriors), claimed eleven aerial victories against Ori attack fighters while covering evacuation through the Chulak Stargate without a single loss. Columbia has been assigned to full-time combat duties following the disabling of the Ori supergate, while her sister ship Intrepid undergoes repairs. A third CVA-306, the Constellation, is under construction at the Prometheus Drydock.
                          Last edited by Andrew Joshua Talon; 02 March 2007, 05:44 PM.

                          Comment


                            Abydos-class starship

                            Spoiler:

                            Type: Medium long-range hyperspace capable warship
                            Technology base: Earth/Asgard
                            User/s: United States Navy, United States Air Force,
                            Royal Navy/Air Force, Russian Space Service, Japanese Space Self Defense Force.
                            Builder(s): Electric Boat
                            Naval Classification: Stealth guided missile cruiser
                            Dimensions:
                            ~Length: 189m
                            ~Width: 72m
                            ~Height: 46m
                            Displacement: 140,000 tons
                            Crew: 97
                            ~Troops: 200
                            ~Craft: Two Tel'tac cargo/scout ships, two CV-309 Pegasus support craft, or two Puddlejumpers.
                            ~Vehicles: 6 (four Humvees, two LAVs)
                            Powerplant: 1 x Mk. III Naquada Reactor, 1 x auxilary Mk. II naquada reactor
                            Engines:
                            ~Two IPS-6 linear ion-based reaction drives
                            -Two Asgard/Area 51 hyperspace window generators
                            ~Antigravity wave generator network
                            Weapons:
                            ~1 x 1.25 petawatt High Energy Laser Cannon
                            ~10 x 155mm rail guns x 2,200 rounds each
                            ~2 x 40mm rail guns x 5,000 rounds each
                            ~2 x Mk. 43 Peripheral Vertical Missile Launch Systems x 15 twin-missile cells
                            ~10 x Mk. 2 Modular Missile Launch Systems x 3 missile cells each
                            ~Total missile compliment: 90
                            Defenses:
                            ~Asgard shields
                            ~Sodan cloaking device
                            ~Reactive armor plating
                            ~Inert naquada armor in key areas.
                            Other Technology:
                            ~AEGIS Combat System Mk. 8
                            ~Asgard transporters
                            ~Asgard sensors
                            ~Gou'ald Ring transporter
                            ~Two underside small craft/landing bays


                            Technical and Historical Notes:

                            The United States Navy had been involved in the Stargate Program since 2000, after the Belinsker crashed into the Atlantic and a Russian submarine was taken over by Replicators. However, their involvement was noticeably absent for the Prometheus Project. This was deemed unacceptable by the US Navy. After all, they were responsible for constructing Earth-based ships-How could they not be involved in the construction of a space-based navy? After extensive lobbying by the Navy, Congress issued a requirement for a smaller, more easily constructed starship class to supplement the BC-303 and later DSC-304 class vessels.

                            The project, codenamed "Abydos", began in November 2003 at a slow pace, but was accelerated after Anubis's assault on Earth in early 2004.

                            Electric Boat was selected by the Navy to create the X-305 Abydos-class starship. The fundamentals for building starships and submarines were actually very similar, and Electric Boat's facilities were, as a rule, closed-off and secure. It would not do for the average dock worker to notice a spaceship being built in a submarine hangar. Electric Boat quickly assembled a team of their best engineers, most of which having experience with space-related programs, and were given considerable assistance from SGC personnel. Heading the project was Commander R. Doyle Gillespie, a former ballistic missile submarine officer with twenty years of experience in the Navy. He also had a doctorate in mathematics.

                            To save on production costs and time, the X-305's hull was heavily based on production work already done by General Dynamics on the new Zumwalt-class guided missile destroyer, then under construction at Newport News. It's boxy, stealthy design was perfect for a starship, with most of it's components easily adapted for space. It's hull was as linear as possible, to reduce it's forward sensor cross-section and make it more difficult to target from the front. Only it's "wings" and boathouse protrude from the central hull, it's remaining systems integrated into the vessel's interior structure wherever possible.

                            The ship's hull was only composed of about 60 percent trinium, to save money. New lightweight composite reactive armor was added to the cruiser's hull instead of trinium, which helped save weight and made her almost as durable as her "big sister" Prometheus.

                            The X-305, however, almost from it's first day of construction work, faced considerable difficulties. Intended from the start to have a cloaking device, current attempts by Area 51 to reverse-engineer Goa'uld cloaking technology had proven so far fruitless. The new IPS-6 ion engines, developed with assistance from the Hebridians, proved too power hungry for the single Mk. II naquada reactor to run. As if that wasn't bad enough, the Raytheon-developed 1.25 petawatt high-energy laser cannon was also too power intensive for the small ship.

                            Commander Gillespie and his team launched an independent project of their own, with assistance from Lt. Colonel Samantha Carter, to create an entirely new reactor system for the X-305. A crash-course development program followed, using several theoretical concepts currently on the drawing boards for future naquada reactor designs. After three near-explosions on-site, the team finally scrapped their current reactor designs and designed an entirely new system from the ground up. In April 2004, the Mk. III naquada reactor was successfully tested and certified for deployment, with the first prototype being installed in the X-305. It easily delivered more than five times the power of a Mk. II reactor, and nearly overnight solved the major problems facing the Abydos project. The Mk. III was soon adapted for use in other ships and facilities.

                            With the powerplant problem solved, the Abydos Team focused on the ship's new weapon systems. Ten155mm rail guns, developed from the US Navy's Advanced Gunnery System and arranged in turrets of two, would equip the Abydos, marking the first US warship in decades to use guns as it's primary armament. The shells were launched at Mach 8, and with naquada-potassium (K-Naq) warheads would deal serious damage to enemy targets. To combat fighters two 40mm rail guns were affixed to the top of the boathouse, both using independent targeting and tracking sensors much like the Phalanx Vulcan defense system on water-based vessels. A final touch was the first Tau'ri ship-based direst energy weapon, the NOVA 1.25 PW laser. While not as powerful as Goa'uld staff cannons, the NOVA laser was perfectly effective against enemy fighters and Al'kesh. Overall, the Abydos packed greater lethality at short to mid range than any other Tau'ri ship.

                            The new Mk. VIII tactical missile was selected as the X-305's long-range weapon of choice, and two 30-cell Mk. 42 vertical missile launch systems were intitially chosen to house the Abydos's missiles. Unfortunately, it was soon apparent that the Mk. 42 was too large to fit in the hull of the X-305 without extensive modification to the starship. Again borrowing from the Zumwalt-class destroyer program, the Abydos Team procured and tested a few examples of the prototype Mk. 43 Periphial Vertical Missile Launch System (PVMLS). Developed for the Zumwalt, the PVMLS used sets of two vertical missile cells arranged linearly, to be placed in the outer sections of the guided missile destroyer's hull. This concept kept the missile packs better separated to avoid catastrophic damage if the ship was struck, and could easily be modified to be integrated into the hull of the Abydos. Two sets of thirty launchers were placed into the hull of the Abydos, ahead of the boathouse and behind the ship's large bow, which housed the vessel's primary sensor arrays and laser.

                            To supplement the X-305's already considerable missile armament, the latest torpedo launching system developed for the next generation of attack submarine was procured. The Modular Missile Launch System (MMLS) uses "clips" of torpedoes (or, in this case, missiles) that are held on either side of the ship's main hull. These clips each hold three missiles, and can swing out to launch their payloads and then close back up again. The X-305 carries ten such launchers, bringing her total missile payloadup to 90 weapons.

                            From the start, the X-305 was intended to make use of a cloaking device. She was forced to rely on the cloak taken from a captured Al'Kesh, since reverse-engineering cloaking technology was currently beyond human science. Sodan cloaks are currently under research for modification into ship-board stealth systems, but for the moment the Abydos relies on her original device.

                            The Abydos (now designated SCG-305) was launched on February 14th, 2005, only months after the defeat of the Goa'uld. Her initial flight tests and shakedown were uneventful, but her first hyperspace window test was a complete disaster. Her hyperdrive window generators cut out only five seconds after activation and she abruptly fell out of hyperspace in a dangerously low orbit around Jupiter. Only the actions of the Asgard engineer Tyr saved the ship and crew from total destruction. Depressed, Commander Gillespie had the ship towed back to Earth orbit by the Prometheus. The Asgard hyperdrive, though a lower-rated model than those employed by Asgard ships of the line, had been unprepared for the sudden overflow of energy from the Abydos's main reactor and had overloaded. Repairs and modifications followed, with the second test flight on March 9th exceeding beyond all expectations.

                            Abydos was able to outrun the Prometheus in normal space and kept up with her in hyperspeed. Unfortunately, Prometheus was destroyed before Abydos could undertake her final shakedown cruise, and thus had to wait for the Odyessey to be finished. The Abydos had to wait another week before the Odyssey returned to the Sol System after rescuing SG-1 from the Lucian Alliance. Finally, the Abydos was commissioned and formally joined the United States Navy in April of 2006.

                            Additional vessels of the class were already under construction while Abydos herself was on her shakedown cruise: The Yggdrasil, Delphi, and the Atlantis, the latter being under the control of the Air Force. The Russians and British also ordered Abydos-class starships, and received the Sputnik and the Dauntless only three months after the Abydos was launched.

                            Abydos-class starships were heavily involved in the war against the Ori. The Atlantis was destroyed while engaging an Ori battleship in orbit around Chulak, shortly after the Ori's invasion of that world. The Delphi was lost in action at the Battle of P3Y-226. The Abydos herself suffered heavy damage in the Battle of P3Y-226, but was able to escape after evacuating twenty-seven survivors from the Korolev. Production of Abydos class starships continues, and alongside their smaller counterparts the Thor-class destroyers, are becoming a common sight to the allies of the Tau'ri as their fleets grow.

                            Comment


                              Originally posted by Andrew Joshua Talon View Post
                              The Wraith will continue to be an adversary, however instead of focusing on Pegasus and the Milky Way separately, in this thread they'll be treated as part of the same story, just different theatres of action.

                              Now then: I'd like to get a vote on whether or not the Abydos, Columbia, Challenger (the first one), Thor, and Ranger-class ships will be part of this fleet or not. They were the vessels ZakeD and I originally developed for the other Virtual Fleet, and much of our technology is based on them. Just say yes or no to having them be part of the fleet.

                              Columbia

                              Spoiler:

                              -Designation: CVA-306
                              -Type: Large hyperspace capable starship
                              -Role: Assault ship/Carrier/Cruiser
                              -Users: United States Air Force/Navy/Army.
                              -Technology Base: Tau'ri/Asgard/Goa'uld
                              -Builders: Northrop Grumman/General Dynamics
                              -Length: 503 meters (1,609.6 feet)
                              -Beam: 380 meters (1,216 feet)
                              -Draft: 114 meters (364.8 feet)
                              -Displacement: 490,867 tons normal Earth gravity
                              -Capacity:
                              ~Crew: 497 (115 ship's company, 382 air/space wing)
                              ~Troops: 2,500
                              ~Maximum Capacity: 3,000
                              -Powerplant: Two Mk. III Naquada reactors
                              -Propulsion:
                              Two x large sublight ion drives
                              Four x medium sublight ion drives
                              Two x hyperspace window generators
                              Anti-gravity wave generator network
                              -Armament:
                              Six x 16" (406mm) coil guns x 500 rounds each
                              Eight x 6.8" (155mm) rail guns x 5,000 rounds each
                              Four x RAM-116S defensive missile launchers x 21 rounds each
                              70+ air/spacecraft
                              -Defenses:
                              Asgard-designed shields
                              Trinium-based armor plating (2 inches)
                              Reactive armor plating (10 inches)
                              -Additional Technology:
                              Goa'uld Rings
                              Asgard transporter
                              Asgard sensors
                              Electromagnetic catapults (2)
                              Amphibious Assault Warfare Mission Modules (up to 4)


                              -Technical and Historical Notes-

                              After the attack on Earth by Anubis's fleet in mid-2004, the SGC received additional funding to begin construction of new combat starships to protest Earth against the Goa'uld and other threats. The new starship class, designated the BC-304 (later DSC-304), had new facilities at Area 51 and elsewhere under construction and refit to begin full production of starships.

                              However, the United States Navy and Army both petitioned to join the Stargate Program in a much greater role. While the Air Force protested intially, the rising costs of the Stargate and starship programs forced them to accept Army and Navy help. Part of this new deal was to hand over management of the old Prometheus Drydock in Nevada to the Navy, as the Prometheus herself had been moved to a new berth near Area 51. She was to act as a part-time training ship for crews of the new DSC-304s, and this new drydock was specially designed for the task. The Navy and Army took over Prometheus Drydock 1 in late 2004.

                              With the US Navy already working on a space carrier and destroyer-class vessel, the Army wanted a ship that could deploy their forces to other worlds. With the stunning successes the SG teams had achieved with only a few troops, it was felt by Army brass that deploying true armies against the Goa'uld would ensure ultimate victory. The Marines and Navy, however, wanted an amphibious assault starship. Due to budget restrictions, they also wanted a vessel capable of deploying sufficient air and firepower against threat forces. However, with the DSC-304s already filling the role of a battleship, it was decided to make this new vessel more of a carrier.

                              Heavily based upon the design of the Prometheus, the X-306 (later christened CVA-306, for Assault/Attack Carrier) Columbia was built using off-the-shelf technologies from the SGC and other Navy/Army research programs. Her flight pods would be her largest feature, and were thus heavily armored and protected with new, larger-calibre rail guns modified from the Advanced Gunnery System (AGS) under development for the DD(X) and Abydos programs. The AGS rail guns are capable of firing depleted uranium rounds at speeds above Mach 8, and at a rate of three rounds a second. In concert with space-modified RAM-116 missiles, the Columbia would be more than capable of defending herself from Gou'ald Deathgliders and Al'kesh in pitched combat.

                              The US Army's contribution to the project were six 16 inch coil guns (or mass drivers), intended to launch naquada-enhanced thermonuclear warheads at speeds of up to Mach 4. This method of delivering ordnance was devised to compensate for the Columbia's lack of an offensive missile system, and to provide a far-more powerful orbital bombardment capability for the ship's secondary role of assault vessel. They are capable of launching a variety of ordinance, including scientific probes, reconaissance drones, and emergency aid packages, contained in specially-created casings. These casings can include parachutes and heat shields for atmospheric entry, in situations where the use of the Asgard transporter technology is not available.

                              The Columbia was designed to act as either a full-carrier, a full-assault ship, or in a half-and-half mode. As a carrier, her standard air wing is comprised of four squadrons of Navy F-302s (48 to 56 planes), two squadrons of UC-309 Pegasus utility craft (12 to 16 ships), and a squadron of Tel'tacs (4 to 6 ships), giving her a total maximum air wing of 64-78 craft. She carries the same comparitive firepower of four Ha'tak class vessels, and can maintain continuous combat flight operations for up to three months at a time.

                              On the other end of the spectrum, in her role as an assault ship the Columbia converts her flight bays into staging areas. With the use of special modules, half the space in her flight pods is converted into living space for troops and their equipment. An estimated 2,500 troops can be carried in this way, along with over 220 vehicles. The Columbia's flat bottom hull allows her to land and deploy ground forces with ease, and with her Pegasus and Tel'tac capacity unchanged, she can fly down troops and vehicles. Gunship versions of the Pegasus allow her a more direct fire support capability for her ground forces. In assault ship mode, she has two full hospital sections in both flight pods, with a total of 600 beds and over a dozen operating suites. Many of the systems in her Amphibious Assault Warfare Mission Modules (AAWMMs) were lifted directly from decomissioned US Navy amphibous assault ships, to save time and money. Modified with the latest SGC technology, the Columbia in assault ship mode has some of the best medical facilities in the galaxy.

                              When launched in late 2005, Columbia entered service with her original mission fulfilled-The defeat of the Goa'uld had already taken place. She was assigned to humanitarian relief missions among many worlds adapting to life free of the Goa'uld, and lifted hundreds of tons of supplies, not to mention treating over a thousand injured and sick people. With the arrival of the Ori threat, Columbia was assigned to deliver the cure to the Prior plague to dozens of affected worlds. Her new sister ship, the Challenger, was immediately sent into combat against the Ori fleet at P3Y-116. She suffered heavy damage in the battle and was forced to withdraw with more than 50% of her systems disabled or destroyed. Her F-302 squadrons were decimated, and she was forced to immediately return to Earth for repairs.

                              Columbia had been assigned to deliver supplies and more fighter squadrons to off-world bases, but was able to reach Chulak in time to assist in an evacuation before the Ori arrived. Her crew is single-handedly responsible for rescuing over 2,000 civilian Jaffa and bringing them safely to Dakara. Her lead F-302 squadron, VFA-87 (The Golden Warriors), claimed eleven aerial victories against Ori attack fighters while covering evacuation through the Chulak Stargate without a single loss. Columbia has been assigned to full-time combat duties following the disabling of the Ori supergate, while her sister ship Challenger undergoes repairs. A third CVA-306, the Constellation, is under construction at the Prometheus Drydock.
                              Well..I think we need an organized voting process. We could do it by country and have someone come up with a list of vessels that would be voted on per country.

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                                Thor-class starship

                                Spoiler:


                                Thor-class starship

                                -Designation: DD-311
                                -Type: Medium hyperspace capable starship
                                -Role: Destroyer
                                -Users: United States Air Force/Navy.
                                -Technology Base: Tau'ri/Asgard/Goa'uld
                                -Builders: Ingalls Shipbuilding/Boeing
                                -Length: 202 meters
                                -Beam: 85 meters
                                -Draft: 53 meters
                                -Displacement: 71,730 metric tonnes
                                -Capacity:
                                ~Crew: 96 (12 officers, 84 enlisted)
                                ~Troops: 40
                                ~Maximum Capacity: 150
                                -Powerplant: One Mk. III Naquada reactor
                                -Propulsion:
                                Two x large sublight ion drives
                                Two x hyperspace window generators
                                Anti-gravity wave generator network
                                -Armament:
                                ~One x 1.25 PW High-energy Laser (HEL)
                                ~Two x Mk. 42 VMLS x 34 missile cells each
                                ~Two x RAM-116S defensive missile launchers x 21 rounds each
                                ~Eight x 6.8" (155mm) Advanced Gunnery System Rail Guns x 5,000
                                rounds each
                                -Defenses:
                                Asgard-designed shields
                                Trinium-based armor plating
                                Inert naquada armor in key areas (bridge, engine room)
                                -Additional Technology:
                                Goa'uld Rings
                                Asgard transporter
                                Asgard sensors
                                -Support Craft:
                                ~Two CV-309 Pegasus utility craft
                                ~Eight F-302 multi-role strike fighters
                                -Technical and Historical Notes-
                                When the United States Navy began construction of it's own starships in 2004, there were two opposing points of view on how the Navy should run a space-based fleet. Once side believed that the mothership concept employed by the Gou'ald and other powers was how they should proceed (given the successes of the 303 and 304 class vessels operated by the Air Force). With limited resources, jack-of-all-trades type ships seemed the most logical solution. The other side held that making more specialized ships would make their navy more efficient. Ultimately, a balance was struck between the two philosophies, and just one example of this compromise is the Thor-class destroyer. The Thor was the result of a US Navy requirement for a small capital ship-class, that was heavily armed and extremely manueverable. Encounters by the SGC with the Gou'ald Al'Kesh-type medium bomber led the Navy to believe that creating a better armed counter to this threat would give Earth a decisive edge. In addition, with the Columbia-class carrier under construction, it was felt that support ships would be needed for the large capital ships soon to be coming off the assembly lines. The Abydos-class destroyer, while a smaller vessel than the Columbia and Daedalus-class vessels, was intended to operate like a space-going attack submarine. Indepedent operations would be it's focus. The US Navy and Air Force wanted an escort ship. Ingalls Shipbuilding, the company that had built the Arleigh Burke-class guided missile destroyers for the US Navy, took up the top secret challenge. Wtih assistance from former SG-1 member Jonas Quinn (on Earth for an exchange program), Ingalls Shipbuilding set up a secret hanger in the Newport News shipyard for the construction of the vessel now designated the X-311. First and foremost, the X-311 used all-trinium construction. It's hull was wedge-shaped and very small, minimizing it's cross-section wherever possible. And it's assymetrically placed boathouse (housing the bridge and other command/control systems) allowed for more flexibility in placement of the ship's powerplant and engines. From the start, the X-311 was to use the same technology developed for the Columbia and Abydos-class starship programs, to save money and get the ship built morequickly. To this end, her primary weapon, a 1.25 PW high-energylaser, is the same type first pioneered on the Abydos. Her 155mm rail guns are the same employed by the Columbia and the Abydos as well. Many of her internal components are spare parts from the two larger ships. And her VLMS are slightly modified versions from Arleigh Burke-class destroyers. The X-311 (later codenamed "Thor") was designed to be a tough, no-nonsense warship, and was ready for her first test flight in only three months. Since she used tried and true technologies and systems, the Thor's first shakedown cruise went without any significant difficulty. Simulations indicated that her small size and oversized powerplant made her far more durable in heavy combat situations than many larger starships. In addition, her ease of repair and maintenance could keep her flying 50% longerthan the BC-303 before needing an overhaul. The US Navy was very impressed, and immediately ordered the Thor into production as their first true starship class. The USS Thor was commissioned on December 20th, 2004, under the command of Captain Harman Rabb, US Navy. Thor's first few missions dealt with long-range patrol of former Gou'ald holdings. In February 2005 she assisted a Free Jaffa warship in destroying four Lucian Alliance Al'Kesh that had been involved in piracy. She was able to recover the stolen goods before blowing apart the enemy ships without taking any damage or suffering any casualties. Her lack of an intergalactic hyperdrive prevented her from being dispatched to aid Atlantis against the Wraith, but she helped the Columbia (CVA-308) in delivering the cure to the Ori plague to over twenty-seven planets. She assisted several worlds against the Ori "Prior Bug" plague, using her laser from orbit to kill millions of the insects with pinpoint accuracy. Thor, with the Abydos-class destroyer Delphi and the second Thor-class starship David, formed the first space-borne carrier battlegroup for the Columbia-class starship Challenger. All four vessels fought in the battle of P3Y-116 against the first Ori incursion into the Milky Way galaxy. Thor and Challenger were barely able to escape, while the David was temporarily abandoned and the Delphi destroyed in action against the Ori battleships. The Thor is currently under repair alongside the Challenger, while her sister ships Oracle, Verthdandi, Beowulf, and Andromeda join the fight against the Ori. The DDG-311-class ships Skuld and Urd have been deployed to the Pegasus galaxy. The David is still undergoing repair and is not expected to reenter service for another year, after losing nearly 20% of her hull in combat against the Ori. The fact that most of the David's crew survived despite the heavy damage only proves the exceptional design of the class.

                                High Energy Laser - High energy lasers were first used on the Thor and Abydos-class starships, and were the first energy weapons used on ships by the SGC. The 1.25 petawatt laser used on the Thor class starship was originally based on the NOVA laser in Livermore Lawrence Laboratory, California, which was the largest and most powerful laser in the world. It had the same output, but from a much smaller weapon, thanks to naquadah power generation and alien technology. The high-energy laser has two firing modes: pulse and blast. Pulse is the default setting, firing hundreds of laser pulses a second so that it resembles a single, concentrated beam. This can be used to carve up enemy ships or sweep through fighter formations.

                                The other mode, Blast, basically releases a single, much bigger pulse that acts like a straight bolt of lightening-It fires, it forms a beam between your ship and the target, and winks out as it causes the target to explode. The energy release is equivalent to 330 kilotons a second in pulse mode, while the blast mode does 200 megatons of damage per shot, which is equal to the ship-based staff cannons used by the Goa'uld.

                                Last edited by Andrew Joshua Talon; 01 March 2007, 10:17 AM.

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