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The secrets on how to make artwork of the Sam/Jack ship family thread
4. After that it was just setting the animation. It had total of 14 frames.
Window -> Animation
For the first frame I turned off all the caps layers, except for the first cap, Levels, Selective coloring and the texture layers
For each new frame I turned off the previous cap and turned on the next one. (the time between frames was set to 0.1)
At the end to make it fade to black I just added 5 extra frames, and for each frame I lowered the opacity of the last cap (the animation of the caps went through in frames 1-9. For frame 10 the opacity of the last cap was 85%, frame 11 - opacity 65%, frame 12 - opacity 40%, frame13 - opacity 25%, frame14 - opacity 5%) After that it starts over.
Hope that cleared things up, if not ask away. I don't promise to answer.
We're always on the lookout for new textures, so this week's challenge is to make our own! I know some of you are experts already, so to go along with the texture is a tut on how you made it Then us lesser mortals can get some tips
Size: WP
Jumble
SnowWhite
Josiane
Valerie
Jasmina
Cags
Estrela
CHALLENGE WEEK 87
(Super Sekrit Challenge)
from Blacky Kitten
Create a fantasy world and put your fave artists or heroes etc in it. Something like another beautiful planet or Alice in Wonderland. It's hard to explain in English
Wow, so much awesome art, too much to mention individually! And the challenge textures are fabulous! Well done everyone *snurches*
And oris, all art is welcome here We've been talking about changing the title of the thread slightly to make that clear, but basically you're welcome to post anything you make
Love the challenge art! Great jobs everyone!
Hm, do the next challenge, or not. Sounds difficult, but that's usually the most fun.
So many things to decide, so little time to decide it.
New Sig/Avi combo, not to sure about them though, seems as though they have a bit much stuff... what do you guys think?
Wow, so much awesome art, too much to mention individually! And the challenge textures are fabulous! Well done everyone *snurches*
And oris, all art is welcome here We've been talking about changing the title of the thread slightly to make that clear, but basically you're welcome to post anything you make
Umm, sorry I thought Jasmina was going to post the pics with the tutorials (thought that was the point of the challenge) so I sent her the whole thing but, I see she's just doing the art not the tut so, umm, I guess I should (belatedly) post the tutorials for mine seeing as I haven't yet. Not that they are very helpful; I went to the Nad'n'Jumble school of tutorial writing y'know.
So, enough waffle, here's my oh-so-technical tutorials.
Texture 1.
Tut for texture 1.
Opened this image:
Ahem...
I cut out a section of the fur trim, opened a new document and pasted it all over the page - in a kind of organised way... sort of. I flattened that image then sharpened it (a few times) and messed with the contrast/brightness a bit. Duplicated the layer, set the top layer on hard light (48%). Flattened the image again.
Texture 2
Tut for texture 2.
Made exactly the same as above but with added blurring and a bit of fiddling with the colour.
Texture 3
Tut for texture 3
Opened a new document and filled the background layer with #55d7ac
Then using a brush set called Kinetic by ShiftyJ I faffed about with, er, splodging on different brushes, different sizes, different pressure here and there, going a few shades lighter or darker than the base colour (sorry, didn't make a note of the exact shades).
I then applied the burn tool and the dodge tool - again using the same brush set and varied exposure. More random splodging with this.
I then added a spotlight effect, with increased metalic and shinyness settings on the setting thingy.
I did a bit more dodging and burning and splodging.
I then adjusted the red curve to bring out a slighly rose hue to the grey areas.
Then I splodged a bit more.
I like splodging.
Texture 4.
Tut for texture 4.
Made in much the same way as 3, with the same brush set but smaller size. Background colour black with a layer on top set to difference 100% and the brush colours based on colour coloured #807246 on top. Burning, dodged, sploged, sharpened and contrast//brightness/curves adjusted. before being sharpened and flattened.
Texture 5
Tut for texture 5.
Started with a background of the same colur in texture 4: #807246.
Added a layer which I painted over in a stroked with a brush from a set called "wind effects". I used the same colour as above but lightened it.
Added a new layer with a crackle effect brush, slightyl darker shade. Set layer to bevel/emboss.
Added a new layer and, er, splodged on a set of brush strokes called "cracks" usign an even darker shade. Set the layer to bevel/emboss.
Here's a texture / background I made years ago in my X Files arty days. Sorry no tut because, well, I had no idea what I was doing, but it's nice enough to share, I think. I did try and duplicate this time so I could do a tut but could not get the sharpness of the lines. I know there was twirl, radial blur (zoom) and lots of sharpnening involved but, as I say, made 10 years ago so I can't remember the exact method used.
I also have a stack more - textures and backgrounds and general resources. Some of the more abstract ones I made myself and some I snurched or downloaded but I've uploaded them all here if anyone wants them: http://s2.photobucket.com/albums/y23...t%20resources/
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