Your beloved gatecopters/fighters would be sent to deal with the tac's and alkesh etc
the gatecopters take out ground forces.
unlike your beloved tanks, these airborne vehicles can maneuver fast. its not regual SG warfare where a deathglider cant hit a tank unless oneill mans it. these arent real life craft that have to be aerodynamic and light. Ceramic polymer and polarized hulls will make the regular plasma cannon too weak to be used, missiles will be taken out by a PDL, stingers are of no use due to the PDL. fog is of no concern as the sensors still work. forest is of no concern as the railslugs would move right through 10 trees and still kill a tank. and a tank is even MORE useless than a fighter you propose in a forest.
a tank doesnt travel alone. i get that. a vehicle dedicated to killing these gatevehicles wont work. projectiles are killed too fast. bullets arent effective due to the polarized hull. CP removes the use of plasma cannons. their guns can kill a tank from 250+KM away. hell, using a shrapnell railslug, they can render an airfield useless. and these fighters/copters can fly high up in the sky and bombard the tanks long before the tanks see them.
superiority at the gate? just fire through the gate to clear out whatever on the other side. trees in the way? just toss a big bomb through and fly out of the gate. your tanks are planet bound. my coptes and fighters can get in the upper atmosphere, and even get to space. railguns by then have unlimited range. they just fire down on the planet, hell could just DROP a bullet and it can kill a tank. shielded tanks? use a plasma cannon bombarding from space.
alkesh? unless they all ram you, their guns are useless. but these guns CAN kill tanks. as tanks arent fast enough.
copters expensive? with their insane kill/death ratio, its cheap. besides, they dont need an uber Antigrav engine. an inercialess drive works fine. hell, regular Aerospikes can keep it in the air with inercial dampeners.
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