Originally posted by immhotep
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I will remind you that I have taken all critiques that people gave me and worked with them to make my designs both fresh and in keeping with SG lore. I would also remind you that the debate was had, and my designs accepted, whatever you agree or were the minority I can't recall, but the fact is they passed the peer review process.
Now, I admit, I like to push the boundary, yes, my initial designs are always pretty wacky. But I take what people say and alter them, until they've evolved into something that is more fitting to the universe and makes most parties happy. I have never, to the extent of my knowledge, ignored a legitimate complaint against anything I designed (If I did, I urge you to call me out on my bull**** immediately so that can be corrected.
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In summary:
Spoiler:
I keep returning to this "sandbox" metaphor. TPTB created a universe with its own established mechanics and laws based on the hypotheticals of science and technology we know right now. When establishing those rules it did not include or incorporate others. We should respect that and in our fleet and our extrapolations be mindful of it. Our role is not to change that sandbox but play within it. So yes we can do new things with the same materials but we cant change the materials, thats not fanfiction, thats creating a new storyline. Now weve gone quite far in the fleets within that direction. I mean 3.0 was essentially a new series. There was virtually no interaction with any race in the show. The majority of the storylines was composed and between our ideas and races (mostly the reapers, halen and navos). But when we have added something new, it has turned uber and it has gone wrong. Do you know why?
Because you guys crunch the numbers, do maths, overengineer and then mess up the mechanics of the established protocols of the show. The show has flaws, massive ones and we have exposed them and tried to fix them. We know how doing that ends. It ends with the reapers and the swarm.
This fleet existed before those "cookie cutter" games, and our ideas are so much more developed and complex that I am slightly insulted on behalf of everyone that you think we have not "pushed the boundaries" enough by creating one of the longest lasting and largest piece of collaorative fanfiction this franchise has. We have done more with the show many, and we have for the most part done it without introducing the kind of radical genes like RKV's and the intense engineering analysis that fiction, especially TV fiction, isnt equipped to deal with. There is a massive argument for not analysising it to the point of oblivion, as you are then left with a sandbox you have no framework for and cant write with.
Because you guys crunch the numbers, do maths, overengineer and then mess up the mechanics of the established protocols of the show. The show has flaws, massive ones and we have exposed them and tried to fix them. We know how doing that ends. It ends with the reapers and the swarm.
This fleet existed before those "cookie cutter" games, and our ideas are so much more developed and complex that I am slightly insulted on behalf of everyone that you think we have not "pushed the boundaries" enough by creating one of the longest lasting and largest piece of collaorative fanfiction this franchise has. We have done more with the show many, and we have for the most part done it without introducing the kind of radical genes like RKV's and the intense engineering analysis that fiction, especially TV fiction, isnt equipped to deal with. There is a massive argument for not analysising it to the point of oblivion, as you are then left with a sandbox you have no framework for and cant write with.
Originally posted by Lt. Col. Mcoy
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Are you implying that might mess up my warhead?
Originally posted by thekillman
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