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    Originally posted by ZakeD View Post
    Holographic tech is a lot easier to make then something that breaks something down into base molecules and then puts them back together. o_o
    And you know that from where??


    Using cargoships instead of stargate creates more jobs for people.

    Comment


      Originally posted by Semmer View Post
      And you know that from where??
      Know what from where? We have the tech now, just not as advanced as theirs.

      Comment


        Originally posted by ZakeD View Post
        Know what from where?
        That holographic tech is more simple than beaming tech?

        Comment


          Originally posted by Semmer View Post
          That holographic tech is more simple than beaming tech?
          Shouldn't that be common knowledge?!

          Comment


            Originally posted by ZakeD View Post
            Shouldn't that be common knowledge?!
            Sorry to drop you to ground, but it isn't. We don't know a squat about differences between holo's and beaming. You can't just start assuming that it's more simple.

            Comment


              Well we retroengineered the asgard kind since S8, we also know about goauld holographics from the tokra. So we know alot of stuff about holographics, however the process for beaming matter is a whole different ball game. holographic is using light/images to communcate in a 3D space from a remote location in real time or with a recording. Now we can do that now, well i bet we could, there are already some pretty stunning visual effects and projection technology out on the market, if the rule of thumb that them military is 20 years ahead of the market, then im sure we already have the holographic technology in real life.
              sigpic
              You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
              Stargate : Genesis |
              Original Starship DesignThread
              Sanctuary for all | http://virtualfleet.vze.com/
              11000! green me




              Comment


                Originally posted by ZakeD View Post
                No..just talking about ships beaming up their cargo instead of hauling it in some huge cargo ship. I keep forgetting that with the Asgard gone we have no source of transporters though..so we would have to use cargo ships seeing that Asgard transporters are waaay beyond us.
                Nothing is beyond us, only temporarily out of our reach.
                Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

                Comment


                  Originally posted by immhotep View Post
                  Well we retroengineered the asgard kind since S8, we also know about goauld holographics from the tokra. So we know alot of stuff about holographics, however the process for beaming matter is a whole different ball game. holographic is using light/images to communcate in a 3D space from a remote location in real time or with a recording. Now we can do that now, well i bet we could, there are already some pretty stunning visual effects and projection technology out on the market, if the rule of thumb that them military is 20 years ahead of the market, then im sure we already have the holographic technology in real life.
                  http://youtube.com/watch?v=qzIXz-2TsR8

                  Comment


                    With todays 3D animation stuff you can't rely on anything you see on video...

                    Comment


                      Here's my old design from the "Original Ship Design Thread." No fanwank.

                      ~Archangel class planetary defense ship~

                      ~Type: Small hyperspace-capable starship; based around the Al'kesh
                      ~Designation: X-401; Joint Planetary Defense Fighter; Strategic Aerospace Fighter-Bomber
                      ~Users: United States Air Force, Royal Air Force, Russian Space Service, People's Liberation Army Air Force
                      ~Builder: Northrop Grumman/Newport News/Soyuz Fleet Systems
                      ~Technology Base: Tau'ri/Asgard/Ga'ould
                      ~Naval Classification: Fighter-Bomber
                      ~Dimensions:
                      Standard Al'kesh Dimensions
                      ~Displacement: ?
                      ~Capacity:
                      -Officers: 2
                      -Enlisted: 14
                      -Maximum: 30
                      ~Powerplant:
                      -Standard Al'kesh powerplant
                      -Mk. II Naquadah reactor (redundant powerplant)
                      ~Propulsion:
                      -Standard Al'kesh sub-light inertial drive
                      -Asgard/Area 51 hyperspace window generator
                      ~Performance:
                      -Maximum Acceleration: 59.72 PSL
                      -Maximum Hyperspace Velocity: 611 lightyears/hour
                      -Maximum Hyperspace Endurance: 94 hours/top speed
                      -Hyperspace Generator Recharge Rate: 2.1 minutes between jumps
                      ~Ship Systems:
                      -Computer: Two Al'kesh crystalline-based computer systems (redundant configuration); AEGIS Networking System
                      -Life Support: Standard Al'kesh life support
                      -Sensors: Standard Al'kesh sensors
                      -Navigation: Stargate Network Common Coordinate Alignment Datalink
                      -Communications: Standard Ga'ould/Jaffa subspace communication systems
                      ~Addtional Sytems
                      -Ga'ould "ring" matter transporter
                      -Asgard matter transporter
                      ~Armament:
                      -Two liquid naqahdah-powered staff cannons (standard)
                      -Surface bombardment plasma discharger (standard)
                      -Two fixed internal vertical magnetic launch systems with twelve ASASN (Advanced Strategic Anti-Ship Nuclear; pronounced "assassin") missiles
                      ~Defenses:
                      -Asgard Shields
                      -Naqahdah-alloy armor (standard)
                      -Standard Al'kesh cloaking device
                      ~Units:
                      X-401-01 - USS Abaddon (Active)
                      X-401-02 - USS Astaroth (Active)
                      X-401-03 - USS Leviathan (Active)
                      X-401-04 - USS Metatron (Active)
                      X-401-05 - HMS Raguel (Active)
                      X-401-06 - HMS Sandalphon (Active)
                      X-401-07 - HMS Zadkiel (Under Construction)
                      X-401-08 - RFS Chamuel (Under Construction)

                      Technical and Historical Notes:

                      With the recent outbreak of war between the Lucian Alliance and Earth, the near-loss of the Odyssey, and the expulsion of the Atlantis expedition by returning Ancients, a growing concern developed among the governments participating in the Stargate program about the relatively thin measures for Earth's defense. Finally, fearing the potential loss of the Antarctica outpost--Earth's last means of defense against full scale invasion--a motion was brought before the IOA to release funds for research and development of new means of defense. In a rare moment of agreement, the measure passed unanimously. Unfortunately, the agreement ended there.

                      There were proposals coming from all sectors of the member nations, with private corporations, state-owned industries, military research agencies, and even privileged think-tanks putting forward proposals, ranging from the realistic to the esoteric: massive stationary magnetic mass-drivers, extremely theoretical manipulation of the ionosphere to amplify Ga'ould-based shield systems, "unlimited budget" reverse-engineering of the Tollan ion cannon, and even asking the Nox for assistance in frustrating invading forces. Ironically, it was occurrences far from Earth that provided a solution to her defense.

                      Bra'tac, leader of the Progressive faction on he High Council and a friend and close observer of the Tau'ri, made a proposal of trading Al'kesh ships, which were being removed from frontline service in several fleets as the result of a recent shift in Jaffa military doctrine. Many of the constituent Jaffa governments, particularly those among the Progressive faction, found that the medium-range Al'kesh bomber, meant to reduce ground-based forces and fortifications to dust, was seeing sharp decline in use, largely because the Jaffa were no longer fighting large-scale wars involving whole armies and fleets of craft. It was now small-unit actions, hitting precise targets. In this new paradigm, they had found the use of Tel'tak scout ships in conjunction with Deathgliders provided more flexibility. Further, the removal of the Al'kesh from frontline service was also a political move; the Al'kesh had developed into a contentious symbol, having been a weapon principally used against other Jaffa. In removing the ship from service and trading them to Earth, the Progressive faction was making a gesture of solidarity with other factions and further cementing its relations with Earth in an action of arcane statecraft perfectly understood by other Jaffa, but lost on most humans.

                      As interest among the IOA members was piqued, Northrop Grumman, with several rebuilt Al'kesh in hand, put forward a proposal. Hearkening back to the original X-301 project, this new ship design would modify the existing Al'kesh, taking it from an unshielded bomber to a full-fledged "missile boat" capable fighting capital ships (specifically Ha'tak class). Doing this, they could build it relatively cheaply and quickly, with the Al'kesh's impressive maneuverability and formidable armaments being "free" in the design. The plan was enthusiastically approved.

                      The first four vessels, now dubbed Archangel class, were constructed by Northrop at the Groom Lake Testing Grounds. With experience gained on the Daedulus and Prometheus projects and limited assistance from the Tok'ra and Asgard, the modifications were completed in four months. A fleet of sixteen craft is planned, stationed in Britain, China, Russia, and the US, with another sixteen being proposed for construction and deployment in smaller member nations.

                      The Archangel class vessels retain many of the Al'kesh's Ga'ould-based "bare essentials"--communications, life support, and sensors--as well as its weapons systems, but it has also received extensive modifications. Its primary computers and power systems have been re-engineered with a second crystalline-based computer and Mk. II Naquadah reactor as redundant systems. Asgard-based shields, a hyperspace-window generator (replacing the standard Al'kesh hyperdrive), and matter transporter have also been added.

                      The most notable addition to the platform is the ASASN missile. Armed with a Mk. IX "Gate-Buster" naqahdah-enhanced nuclear warhead, it utilizes a modified Deathglider inertial drive and Tel'tak cloaking system, obtained from damaged ships (either in our own stocks or supplied by the Free Jaffa) or on the open market. The missiles are designed to be accelerated rapidly from their launch tubes and immediately cloak, "defeating" the shields of a larger ship by simply obscuring their presence.

                      An Archangel is designed primarily as a "ship-killer," being able to take and deal out substantial amounts of damage for its weight class, but not capable of either for a sustained fight. Thus, they operate in squadrons of four against single motherships, breaking down in to formations of two when required. It is generally believed that a single Archangel could take out a Ha'tak class vessel, but training exercises and simulations have shown such tactics to result in unsustainable losses. Nonetheless, "suicide" plans have been put in place for virtually every class of ship ever encountered by Earth military forces or allies.
                      Last edited by david3565; 26 March 2007, 10:49 PM.

                      Comment


                        Originally posted by david3565 View Post
                        Here's my old design from the "Original Ship Design Thread." No fanwank.

                        ~Archangel class planetary defense ship~

                        ~Type: Small hyperspace-capable starship; based around the Al'kesh
                        ~Designation: X-401; Joint Planetary Defense Fighter; Strategic Aerospace Fighter-Bomber
                        ~Users: United States Air Force, Royal Air Force, Russian Space Service, People's Liberation Army Air Force
                        ~Builder: Northrop Grumman/Newport News/Soyuz Fleet Systems
                        ~Technology Base: Tau'ri/Asgard/Ga'ould
                        ~Naval Classification: Fighter-Bomber
                        ~Dimensions:
                        Standard Al'kesh Dimensions
                        ~Displacement: ?
                        ~Capacity:
                        -Officers: 2
                        -Enlisted: 14
                        -Maximum: 30
                        ~Powerplant:
                        -Standard Al'kesh powerplant
                        -Mk. II Naquadah reactor (redundant powerplant)
                        ~Propulsion:
                        -Standard Al'kesh sub-light inertial drive
                        -Asgard/Area 51 hyperspace window generator
                        ~Performance:
                        -Maximum Acceleration: 59.72 PSL
                        -Maximum Hyperspace Velocity: 611 lightyears/hour
                        -Maximum Hyperspace Endurance: 94 hours/top speed
                        -Hyperspace Generator Recharge Rate: 2.1 minutes between jumps
                        ~Ship Systems:
                        -Computer: Two Al'kesh crystalline-based computer systems (redundant configuration); AEGIS Networking System
                        -Life Support: Standard Al'kesh life support
                        -Sensors: Standard Al'kesh sensors
                        -Navigation: Stargate Network Common Coordinate Alignment Datalink
                        -Communications: Standard Ga'ould/Jaffa subspace communication systems
                        ~Addtional Sytems
                        -Ga'ould "ring" matter transporter
                        -Asgard matter transporter
                        ~Armament:
                        -Two liquid naqahdah-powered staff cannons (standard)
                        -Surface bombardment plasma discharger (standard)
                        -Two fixed vertical internal magnetic launch systems with twelve ASASN (Advanced Strategic Anti-Ship Nuclear; pronounced "assassin") missiles
                        ~Defenses:
                        -Asgard Shields
                        -Naqahdah-alloy armor (standard)
                        -Standard Al'kesh cloaking device
                        ~Units:
                        X-401-01 - USS Abaddon (Active)
                        X-401-02 - USS Astaroth (Active)
                        X-401-03 - USS Leviathan (Active)
                        X-401-04 - USS Metatron (Active)
                        X-401-05 - HMS Raguel (Active)
                        X-401-06 - HMS Sandalphon (Active)
                        X-401-07 - HMS Zadkiel (Under Construction)
                        X-401-08 - RFS Chamuel (Under Construction)

                        Technical and Historical Notes:

                        With the recent outbreak of war between the Lucian Alliance and Earth, the near-loss of the Odyssey, and the expulsion of the Atlantis expedition by returning Ancients, a growing concern developed among the governments participating in the Stargate program about the relatively thin measures for Earth's defense. Finally, fearing the potential loss of the Antarctica outpost--Earth's last means of defense against full scale invasion--a motion was brought before the IOA to release funds for research and development of new means of defense. In a rare moment of agreement, the measure passed unanimously. Unfortunately, the agreement ended there.

                        There were proposals coming from all sectors of the member nations, with private corporations, state-owned industries, military research agencies, and even privileged think-tanks putting forward proposals, ranging from the realistic to the esoteric: massive stationary magnetic mass-drivers, extremely theoretical manipulation of the ionosphere to amplify Ga'ould-based shield systems, "unlimited budget" reverse-engineering of the Tollan ion cannon, and even asking the Nox for assistance in frustrating invading forces. Ironically, it was occurrences far from Earth that provided a solution to her defense.

                        Bra'tac, leader of the Progressive faction on he High Council and a close and observer and friend of the Tau'ri, made a proposal of trading Al'kesh ships, which were being removed from frontline service in several fleets as the result of a recent shift in Jaffa military doctrine. Many of the constituent Jaffa governments, particularly those among the Progressive faction, found that the medium-range Al'kesh bomber, meant to reduce ground-based forces and fortifications to dust, was seeing sharp decline in use, largely because the Jaffa were no longer fighting large-scale wars involving whole armies and fleets of craft. It was now small-unit actions, hitting precise targets. In this new paradigm, they had found the use of Tel'tak scout ships in conjunction with Deathgliders provided more flexibility. Further, the removal of the Al'kesh from frontline service was also a political move; the Al'kesh had developed into a contentious symbol, having been a weapon principally used against other Jaffa. In removing the ship from service and trading them to Earth, the Progressive faction was making a gesture of solidarity with other factions and further cementing its relations with Earth in an action of arcane statecraft perfectly understood by other Jaffa, but lost on most humans.

                        As interest among the IOA members was piqued, Northrop Grumman, with several rebuilt Al'kesh in hand, put forward a proposal. Hearkening back to the original X-301 project, this new ship design would modify the existing Al'kesh, taking it from an unshielded bomber to a full-fledged "missile boat" capable fighting capital ships (specifically Ha'tak class). Doing this, they could build it relatively cheaply and quickly, with the Al'kesh's impressive maneuverability and formidable armaments being "free" in the design. The plan was enthusiastically approved.

                        The first four vessels, now dubbed Archangel class, were constructed by Northrop at the Groom Lake Testing Grounds. With experience gained on the Daedulus and Prometheus projects and limited assistance from the Tok'ra and Asgard, the modifications were completed in four months. A fleet sixteen craft is planned, stationed in Britain, China, Russia, and the US, with another sixteen being proposed for construction and deployment in smaller member nations.

                        The Archangel class vessels retain many of the Al'kesh's Ga'ould-based "bare essentials"--communications, life support, and sensors--as well as its weapons systems, but has also received extensive modifications. Its primary computers and power systems have been re-engineered with a second crystalline-based computer and Mk. II Naquadah reactor as redundant systems. Asgard-based shields, a hyperspace-window generator (replacing the standard Al'kesh hyperdrive), and matter transporter have also been added.

                        The most notable addition to the platform is the ASASN missile. Armed with a Mk. IX "Gate-Buster" naqahdah-enhanced nuclear warhead, it utilizes a modified Deathglider inertial drive and Tel'tak cloaking system, obtained from damaged ships (either in our own stocks or supplied by the Free Jaffa) or on the open market. The missiles are designed to be accelerated rapidly from their launch tubes and immediately cloak, "defeating" the shields of a larger ship by simply obscuring their presence.

                        An Archangel is designed primarily as a "ship-killer," being able to take and deal out substantial amounts of damage for its weight class, but not capable of either for a sustained fight. Thus, they operate in squadrons of four against single motherships, breaking down in to formations of two when required. It is generally believed that a single Archangel could take out a Ha'tak class vessel, but training exercises and simulations have shown such tactics to result in unsustainable losses. Nonetheless, "suicide" plans have been put in place for virtually every class of ship ever encountered by Earth military forces or allies.
                        Very cool. We can use them as an older ship still in use.

                        Comment


                          I'd like to submit to the tech list:

                          - LX85 203mm Metal Storm Coil Guns (UK) - - the Metal Storm Coil guns uses the new Metal storm system for rapid fire deployment of ordinance; instead of chambering a single round at a time. The MSCG loads five 105kg Solid Tungsten/Naquada slugs into the firing chamber by swapping out the base of the barrel with a new Base recessed and running usually the length of the ship. When loaded the Coil gun uses magnetic coils lining the barrel to pull each slug along the barrel accelerating it to 8% C (though faster speeds are possible with longer barrels). By the time the rounds are launched out towards their target for a large connecting force impact in the multiple megatons. Reloading is done via a rotary barrelled system at the base. As one barrel is empty and fired another rotates into its place lines up and prepares to fire while the others are reloaded almost Simultaneously . Eight Barrels in all mean that the weapon can launch continuos amounts of rounds ranging into the millions per minute. These cannons are fixed and only face forward but can quickly equate a lot of damage.

                          LX86 30x180mm Interceptor Cannons (Uk) - The Interceptor relays on state of the art computer calculated fire control (CCFC) to fire explosive fragmentation rounds that disipate enemy energy weaposn fire, and act as point defence against incoming missiles and enemy fighters.

                          LAWX2 K-Kaq Ship Launched Orbit to Ground Missile (UK) (SLOGM) - using Potassium and Naquada one of these warheads has a high enough yield to wipe out the entire state of Colorado in one go with an effective yield tripple the American Mark 9 however the excesive yeild was deemed only for use on ground based instalation or stationary targets like stations due to lack of guidance systems but if you absolutely have to vaporise a continent this is your weapon of choice.

                          XM-3 "Lancelot" Hypervelocity Penitrator (UK) - The Lancerlot is a two stage heavy penitrating missile. the first stage called "launch stage" allows the missile to be fired either from a VLS or horizontaly from an MRLS type System. a solid rocket then propels the missile towards its target at up to 300^3. upon reaching the Terminal stage the main booster detaches and a second rocket activates accelorating the warhead component to 1200^3. a Trinnium Tip and delayed fuse allows the Penitrator to break through 18 meters of Wraith Bio-Armour before exploding. the Warhead can either be conventional, Variable yeild nuclear, Biological or Chemical. the Lancerlot was designed specifically with the Wraith in mind and is sometimes called a Wraith Buster

                          XHCM 1 - Holographic Countermesure (US) - the HCM uses Procured technology from the Free Jaffa nation (Note: as in some parts are donated BY them we don't make them). The Basic principle is to create a single or multiple holographic ships to act as decoys to distract enemy fire and to 'bluff the hologram is created by a single Vacuole holo-projector like the ones used by the system lords to deliver messages to there subjects. All systems are handled internally and use two Earth built Mk1 Naquada reactors for power and an earth built chemical rocket engine for movement with enough rocket fuel for a full burn of 2-3 minutes. In the event that the 'bluff' fails and the enemy opens fire the modules are programmed to begin a full burn towards an enemy (still projecting the ship to make it look 'out of phase') and set the Naquada reactors on board to overload. The modules are programmed to contain the overloading reaction until optimum detonation range.
                          sigpic

                          Comment


                            Originally posted by Acidbuk View Post
                            I'd like to submit to the tech list:

                            - LX85 203mm Metal Storm Coil Guns (UK) - - the Metal Storm Coil guns uses the new Metal storm system for rapid fire deployment of ordinance; instead of chambering a single round at a time. The MSCG loads five 105kg Solid Tungsten/Naquada slugs into the firing chamber by swapping out the base of the barrel with a new Base recessed and running usually the length of the ship. When loaded the Coil gun uses magnetic coils lining the barrel to pull each slug along the barrel accelerating it to 8% C (though faster speeds are possible with longer barrels). By the time the rounds are launched out towards their target for a large connecting force impact in the multiple megatons. Reloading is done via a rotary barrelled system at the base. As one barrel is empty and fired another rotates into its place lines up and prepares to fire while the others are reloaded almost Simultaneously . Eight Barrels in all mean that the weapon can launch continuos amounts of rounds ranging into the millions per minute. These cannons are fixed and only face forward but can quickly equate a lot of damage.
                            I would say the yield wouldn't be in megatons. To quote from here about the W54: "The W54 warhead used on the Davy Crockett weighed just 51 pounds and was the smallest and lightest fission bomb (implosion type) ever deployed by the United States, with a variable explosive yield of 0.01 kilotons (equivalent to 10 tons of TNT, or two to four times as powerful as the ammonium nitrate bomb which destroyed the Alfred P. Murrah federal building in Oklahoma City on April 19, 1995), or 0.02 kilotons-1 kiloton."

                            And if I remember correctly, coil guns can not accelerate past the speed of sound, which has something to do with the speed of switching.

                            LX86 30x180mm Interceptor Cannons (Uk) - The Interceptor relays on state of the art computer calculated fire control (CCFC) to fire explosive fragmentation rounds that disipate enemy energy weaposn fire, and act as point defence against incoming missiles and enemy fighters.
                            This is cool. May I suggest that a component of those rounds be graphite nanotube chaff, as they turn to a plasma state when hit with sufficient energy and can then dissipate it.

                            LAWX2 K-Kaq Ship Launched Orbit to Ground Missile (UK) (SLOGM) - using Potassium and Naquada one of these warheads has a high enough yield to wipe out the entire state of Colorado in one go with an effective yield tripple the American Mark 9 however the excessive yield was deemed only for use on ground based installation or stationary targets like stations due to lack of guidance systems but if you absolutely have to vaporise a continent this is your weapon of choice.
                            The Mark IX was at the edge of practical use. At that yield you might be taking out your launch platform along with the target.

                            XM-3 "Lancelot" Hypervelocity Penitrator (UK) - The Lancerlot is a two stage heavy penitrating missile. the first stage called "launch stage" allows the missile to be fired either from a VLS or horizontaly from an MRLS type System. a solid rocket then propels the missile towards its target at up to 300^3. upon reaching the Terminal stage the main booster detaches and a second rocket activates accelorating the warhead component to 1200^3. a Trinnium Tip and delayed fuse allows the Penitrator to break through 18 meters of Wraith Bio-Armour before exploding. the Warhead can either be conventional, Variable yeild nuclear, Biological or Chemical. the Lancerlot was designed specifically with the Wraith in mind and is sometimes called a Wraith Buster
                            Not to toot my own horn too much, but why not use the ASASN for that?

                            XHCM 1 - Holographic Countermesure (US) - the HCM uses Procured technology from the Free Jaffa nation (Note: as in some parts are donated BY them we don't make them). The Basic principle is to create a single or multiple holographic ships to act as decoys to distract enemy fire and to 'bluff the hologram is created by a single Vacuole holo-projector like the ones used by the system lords to deliver messages to there subjects. All systems are handled internally and use two Earth built Mk1 Naquada reactors for power and an earth built chemical rocket engine for movement with enough rocket fuel for a full burn of 2-3 minutes. In the event that the 'bluff' fails and the enemy opens fire the modules are programmed to begin a full burn towards an enemy (still projecting the ship to make it look 'out of phase') and set the Naquada reactors on board to overload. The modules are programmed to contain the overloading reaction until optimum detonation range.
                            I like this, though you could salvaged Deathglider inertial drives, which are the proverbial dime a dozen and provide all the speed you need and then some.

                            Comment


                              Originally posted by david3565 View Post
                              I would say the yield wouldn't be in megatons. To quote from here about the W54: "The W54 warhead used on the Davy Crockett weighed just 51 pounds and was the smallest and lightest fission bomb (implosion type) ever deployed by the United States, with a variable explosive yield of 0.01 kilotons (equivalent to 10 tons of TNT, or two to four times as powerful as the ammonium nitrate bomb which destroyed the Alfred P. Murrah federal building in Oklahoma City on April 19, 1995), or 0.02 kilotons-1 kiloton."

                              And if I remember correctly, coil guns can not accelerate past the speed of sound, which has something to do with the speed of switching.
                              Source? I was under the impresion that Coil guns accelorate the longer the barrel is. running a barrel from the length of the ship. as for the yeild thats simple KE; no nuclear reaction involved and .8% C; a 109KG Slug traveling at that speed puts out 515,205,928,581,797.00 Joules of KE.

                              This is cool. May I suggest that a component of those rounds be graphite nanotube chaff, as they turn to a plasma state when hit with sufficient energy and can then dissipate it.
                              Surgestion noted and will be added

                              The Mark IX was at the edge of practical use. At that yield you might be taking out your launch platform along with the target.
                              Note that the UK never had the Mark 9. and as stated this thing is an Orbit to ground Missile; its bulky, slow and has no guidance systems; its an area effect weapon for use only for use against something LARGE and usually sitting on the ground; like I said for when you aboslutely have to vaporise a continent; I don't expect these things to be used often.

                              Not to toot my own horn too much, but why not use the ASASN for that?
                              ASASN?

                              basically its a rework of an earth wet navy Anti-shipping missile used to defeat modern CIWS.

                              I like this, though you could salvaged Deathglider inertial drives, which are the proverbial dime a dozen and provide all the speed you need and then some.
                              Good idea; but I figured it would be better to have cheap throw away boosters than Inertial drives which could be more valuable in the future.
                              sigpic

                              Comment


                                Originally posted by Acidbuk View Post
                                Source? I was under the impresion that Coil guns accelorate the longer the barrel is. running a barrel from the length of the ship.
                                It appears you are right. I was misremembering.

                                as for the yeild thats simple KE; no nuclear reaction involved and .8% C; a 109KG Slug traveling at that speed puts out 515,205,928,581,797.00 Joules of KE.
                                I was trying to use what I thought a reaction of comparable yield. Forget I said anything.

                                Note that the UK never had the Mark 9. and as stated this thing is an Orbit to ground Missile; its bulky, slow and has no guidance systems; its an area effect weapon for use only for use against something LARGE and usually sitting on the ground; like I said for when you aboslutely have to vaporise a continent; I don't expect these things to be used often.
                                I was saying the Mark IX had such a large yield that its practicality on the battlefield was very limited. You're proposing a weapon with triple that yield. At that point, it may knock the orbiting platform out of orbit with the resulting shockwave.

                                The Soviets built a nuclear warhead with a one hundred megaton yield, but ended up dampening it to cut that yield in half, as the shockwave would have knocked the delivering bomber out of the air. All they ending up using the bomb for was the international equivalent of a pissing contest; they never actually fielded a warhead of that size.

                                ASASN?
                                To quote from my ship design on this thread...

                                ASASN (Advanced Strategic Anti-Ship Nuclear; pronounced "assassin") missiles...Armed with a Mk. IX "Gate-Buster" naqahdah-enhanced nuclear warhead, it utilizes a modified Deathglider inertial drive and Tel'tak cloaking system, obtained from damaged ships (either in our own stocks or supplied by the Free Jaffa) or on the open market. The missiles are designed to be accelerated rapidly from their launch tubes and immediately cloak, "defeating" the shields of a larger ship by simply obscuring their presence.
                                Good idea; but I figured it would be better to have cheap throw away boosters than Inertial drives which could be more valuable in the future.
                                With other systems, I would agree, but Deathgliders are like the Kalashnikovs of spaceships; cheap, plentiful, and somewhat disposable. And it isn't as if Earth has to keep obtaining her tech from the spoils of war. "We" can now freely trade with the Jaffa and other peoples who have capability of manufacturing more of them.

                                Comment

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