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    oh so he finally re-did it eh.

    took him long enough.

    just kidding
    Last edited by Cmdr. Setsuna F. Seyei; 29 December 2010, 08:05 AM.
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      Spoiler:


      After I got the containers made, I had to make a cargoship.. Now I can't descide whether to make the crew comfortable or not. There's also the fact that the 200% scaled version has 12 times the cargo capacity of the smaller one, along with more space for crew.

      On the other hand, the smaller ship is more versatible for smaller bases. And I like it more.

      Comments?

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        Originally posted by Cmdr. Setsuna F. Seyei View Post
        oh so he finally re-did it eh.

        took him long enough
        no that was the first one he made

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          actually no it isnt its the one he made with modo and since he made one previously with SU the modo one is technically a remake
          sigpicRequiescat in pace Weedle

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            couldn't do a 3d render of this as its over 5 million polys and my compy just cant render that much
            sigpicRequiescat in pace Weedle

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              Originally posted by Cmdr. Setsuna F. Seyei View Post
              couldn't do a 3d render of this as its over 5 million polys and my compy just cant render that much
              How is it over 5 million? There doesn't seem to be enough there to get anywhere near that many I would struggle to get a model like that up to 10,000 polys.. Can you post some close-ups of the mesh? I'm curious about what's going on...

              Spoiler:


              A video of a design I'm working on... it still needs some work.. and it's based around a TV valve that I have (actually I have a collection of valves from the 1940s up to the 1970s) I plan to build a real version of the model once I finish the design
              Last edited by Pharaoh Hamenthotep; 03 January 2011, 06:00 PM.

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                Originally posted by Cmdr. Setsuna F. Seyei View Post
                couldn't do a 3d render of this as its over 5 million polys and my compy just cant render that much
                In agreement....5 million is alot. Are they components?

                sigpic

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                  yes they are components

                  and its @ 5 million

                  there are several things you cant see in the mesh

                  there are 8 of my carriers
                  512 309 mk3's
                  192mk3 heavies
                  64 401 military
                  64 401 medical
                  many of the polys come from pipes and windows that are hard to see in the model
                  i wil try to set up some more shopts but just moving through the model is a pain
                  Last edited by Cmdr. Setsuna F. Seyei; 05 January 2011, 07:04 PM.
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                    Originally posted by Cmdr. Setsuna F. Seyei View Post
                    hey who did that one? i have to admit it looks better than the one i did.(possibly cuz PJOZ sucks at 2 dimesional drawings) Just kidding
                    He does not

                    Originally posted by colbmista View Post
                    omni aka alx did it
                    Yes he did, but I think it was about the third one really. I remember dad showing me two at least before that one. He did start on another but never finished cos well......

                    Comment


                      Originally posted by Cmdr. Setsuna F. Seyei View Post
                      yes they are components

                      and its @ 5 million

                      there are several things you cant see in the mesh

                      there are 8 of my carriers
                      512 309 mk3's
                      192 401's half are military and half are the medical version
                      many of the polys come from pipes and windows that are hard to see in the model
                      i wil try to set up some more shopts but just moving through the model is a pain
                      Still seems a lot even with all that..

                      The wires in my model ^^ I'm guessing are made in the same way as your pipes and the highest poly wire is only 700 polys... and windows.. unless they're extremely elaborate shapes could be 16/32 polys?

                      *doesn't mention anything about advanced Sketchup modelling being more of a pain and more complicated than simple Blender modelling*
                      Last edited by Pharaoh Hamenthotep; 05 January 2011, 08:54 AM.

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                        oki a quick run down of the polys from ships alone

                        309 mk3 512x3,791=1,940,992

                        309 mk3 heavy 192x4,743=910,656

                        401 miltary 64x26,409=1,667,136

                        401 medical(i dont have them all in yet) 8x24,981=199,848

                        Carrier 8x36,338=290,704


                        ok lets total all of that now

                        1,940,992+910,656+1,667,136+199,848+290,704=5,009,336 polys

                        and thats just the ships and nothing else


                        and if i would have left the drones on both types of 309's the polly count would have been epically higher

                        and if anyone doesnt believe me pm me with your email address and i will email the model to you.

                        @PH in SU any flat surface is considered a poly all of my curves are only 12 or 24 sided so even that has been minimizes since i usually use 24,48, or 60 sided curves
                        Last edited by Cmdr. Setsuna F. Seyei; 05 January 2011, 07:26 PM.
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                          Made a "quick" scene featuring my cargoship. Rendering took only 6 hours.
                          Attached Files

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                            Originally posted by Semmer View Post
                            Made a "quick" scene featuring my cargoship. Rendering took only 6 hours.
                            What did you use to render? You can borrow my old 133Mhz Pentium I computer if that will help speed things up

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                              Originally posted by Pharaoh Hamenthotep View Post
                              What did you use to render? You can borrow my old 133Mhz Pentium I computer if that will help speed things up
                              Just good old Vue 8.5. It really requires no effort at all to produce decent shots. Only thing it requires is patience to wait for a good quality render.

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                                Originally posted by Semmer View Post
                                Just good old Vue 8.5. It really requires no effort at all to produce decent shots. Only thing it requires is patience to wait for a good quality render.
                                Blender requires even less effort... I just have to press F12 and then wait a few minutes..

                                < Click for bigger image

                                This render took 12 minutes.. I added a few after effects such as a slight depth of field and glare As well as a sub-surface scattering effect to every texture which really slowed the render down
                                Last edited by Pharaoh Hamenthotep; 06 January 2011, 09:21 AM.

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