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maybe because there is not other light aside from ambient?
No no ambient light is light that is already present in the scene, it is completely separate. It looked weird because normally in space there isn't any ambient light, and I put it there.
I know it's too late to say, but the more detail you add to this...
the more I don't like the head of the ship with the Prometheus like ledge jutting out.
Dear, Merlin
I just want to say that this is one of the truly unique ships on the thread but that ledge makes it look like a dinosaur and derivative of Prometheus. I know the Prometheus is a good design but all roads don't start and stop there. Every part of this ship is unique except for that one piece. Yes, it is a bit of a homage but your talents are readily apparent to everyone including me. You don't need tribute Prometheus here.
I've already made drawings with this head to see what it looks like without it and they are bland. It revealed to me that the head is somewhat blank in shape without it, very square from the plan view, especially the rear part of the head. This a stark contrast to the shapes you chose for the rest of the ship.
This ship has a strong identity and a design that well reflects it's designer.
I truely believe some thing different and complementary can be done at the nose of this to complete what I see as Motion Picture Worthy Design.
I added this ledge to my vessel, I assume the ledge you refer to is the "nose" on the head of the ship. The 304 has this structure to house sensors, its a design feature that helps people that see my ship align it to the Stargate univese.
Last edited by Merlin1701; 01 November 2009, 01:49 AM.
I added this ledge to my vessel, I assume the ledge you refer to is the "nose" on the head of the ship. The 304 has this structure to house sensors, its a design feature that helps people that see my ship align it to the Stargate univese.
I know. I could tell.
But honestly it doesn't need it. Normally I wouldn't say it mattered.
Yet this design is so good, I feel it should be allowed to stand on it's own. Normally, I'd say it doesn't hurt but this time it actually takes away from the design.
I call it a brachiosaurus head.
On the Daedalus it helps to signifies the head of the vessel, artistically speaking. It even gives the ship a face, (so to speak). But on Athena, it's too long, it pulls inward giving it a snout and doesn't follow the more noticeable angles in the area rather it emphasizes the the flat nose of the ship or the true bow and that's so small it shouldn't be noticeable.
Essentially, I see a graceful design of strong perpendiculars.
Reducing the ledge down to the blue strip and giving a vertical or and aerodynamically acute line might extend the grace forward to the vehicles head while maintaining a similarity yet receding it's dependence on the Daedalus style.
Note Daedalus and Prometheus have little in common but the angled nose, yet they still look like part of the same fleet. Why?
Just as there is a Star Trek Style: Nacelles, Saucer, Pylons Secondar Hull There is a stargate style: Head, Thick Neck or Fuselage, Side Wings, Tower in a 3-point stance. (In other words it's designed kinda like an aircraft, jet.)
Daedalus had Fighter Bay side wings.
Prometheus had Perhaps :fighter bay, Hyper-drive Side Wings
Athena doesn't depart the style but it does extend the 3 point stance into a more Ancients Cruiser Design, It's a natural progression. The 3 point stance is done to distribute the mass away from the center of gravity for landings and both Prometheus and Daedalus are capable of landing and take-off.
While the Ancients ships could do the same, it may signify better stabilization technology or that the humans are still in a thinking pattern that is terrestrial.
Anyway this design definitely takes the lead over. You and ALX show a real talent for creative design as well as applied knowledge and skill. Don't be wary of leaving behind the familiar it can only help your own creative progress.
Saquist you make a few really good points, I'm half asleep atm so will read through it again and see if I understand what you would like me to do with the sensor hub tomorrow.
Cheers again for the great comments, I feel you really understand my points on the design but also the concept for universe common factors.
As you said thoughts are welcome... how about adding a second arm to it? The one and only thing I don't like in the Auroras is that they are not simetric (is this spelt correctly?). Other than that, the ship is awesome.
Of course, if your goal is to be 100% fidel, go ahead because your work is great nonetheless
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