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(if you going to use missiles, them devote more room for them, at least double the number of VSL cells, it's not like they need much maintenance, through it certainly makes for a devestating broadside)
(if you going to use missiles, them devote more room for them, at least double the number of VSL cells, it's not like they need much maintenance, through it certainly makes for a devestating broadside)
Yeah Yeah Yeah, There are more on this model, and the main guns arn't actually on the model yet. Now don't get worried.
Thats pretty sweet, one thing I've noticed about all your ships is they have the same nose with the big blocky thing on the end that all the Tau'ri in show ships have. I'm just saying maybe try something new.
Looks good Dboy...Personally i'd stick something under the wings... but that's my personal opinion...
Before i show you my latest pic i just have to say i know it's dark... very dark. I'm experimenting with lights and lighting with the Mosquito Helo atm
Spoiler:
ATM i'm simply using Target area lights for the lit up areas and a very low Skylight for the over all lighting... I've just started a render with a higher Skylight.... hopefully that'll help the over all brightness
Blocky nose has been done to the death, and yet it thrives. There's not enough original works shown in this thread. It aint that difficult you know... let me tell you a secret... Look at the natural clouds (if you got any) at the horizon in the evening. I get many of my ideas there.
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