all i would say it the darts are a bit too small other than that i would say its fine
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Nice video RJB!
Here's some detailing progress. Bridge and some details are missing, along with weapons. I still haven't found suitable textures. Must find some aurora reddish textures. Can't think of anything else.
Anyway, here we go
Enjoy
Spoiler:
And more
http://koti.mbnet.fi/semmer/Roipetta/guardian41.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian43.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian44.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian45.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian46.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian47.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian48.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian49.jpg
What do you think of the hull colour? Good one for making textures?
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Originally posted by dboy-2007 View Postall i would say it the darts are a bit too small other than that i would say its fine
Although, i agree that they do look abit small, and ill need to fix that in my next scene.
Originally posted by Semmer View PostNice video RJB!
Here's some detailing progress. Bridge and some details are missing, along with weapons. I still haven't found suitable textures. Must find some aurora reddish textures. Can't think of anything else.
Anyway, here we go
Enjoy
Spoiler:
And more
http://koti.mbnet.fi/semmer/Roipetta/guardian41.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian43.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian44.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian45.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian46.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian47.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian48.jpg
http://koti.mbnet.fi/semmer/Roipetta/guardian49.jpg
What do you think of the hull colour? Good one for making textures?Artificial intelligence is no match for natural stupidity!
sigpic
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Originally posted by Semmer View PostIt's an openGL problem. I had the same problem until I solved it. Here's what you need to do:
Go window->perferences->opengl->use fast feedback->take the tick off it ie, we are NOT using fast feedback.
Let me know how it turns out.
And buba, yes, it will be aviable for a new lantean warship.
great ship btw
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Originally posted by RJB View PostIt's rare that we ever see any type of formations in SG. Even when the fleet was getting ready to attack the replicator's homeworld we had ships all over the place. It's the same for startrek and babylon 5 with how the ships group and fly.
The look I was going for was a fixed point following as the fleet flew by. Kind of a persons point of view.
It makes a picture like this
Into something like this, which is what the show does.
Its not that extreme in the show, but its how they do the classic 304 pass by in hyper space shot.
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Heres a WIP of the support craft for the Defiant class (a few posts up)
http://sketchup.google.com/3dwarehou...c5d50e7edd7e09
not in the mood for screencaps..
5055!Last edited by nich959; 22 March 2008, 03:38 AM.Perhaps Puff
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Here's an update on the 'Crimson Sunrise' (note: still a WIP):
Specs:
Spoiler:-Class: Crimson Sunrise
-Designation: HC-561
-Type: hyperspace-capable warship
-Role: Heavy Cruiser / Ambassadorial Ship
-Users: GATO
-Length: 465 meters
-Beam: 150 meters
-Height: 60 meters
-Hull:
~Outer Hull: Experimental Buckminsterfullerene Mesh
~Inner Hull: Carbon-Trinium Alloy
-Capacity:
~Crew: 150
~Maximum: 400
-Powerplant:
~1x Tau'ri Neutrino Ion Generator
~5x Backup Mk. IV Naquadah Generators
-Propulsion:
~2x Large Ion Drives
~2x Medium Ion Drives
~2x Medium Fusion Engines
~1x Tau'ri Hyperdrive
-Armament:
~6x Type III Ion Cannon with backup naquadah generators
~10x ELS Missile Tubes
~4x 16 in. Coilguns
-Defenses:
~12x 105mm Point-Defense Coilguns
~Tau'ri / Asgard Shield
~Sensor Jamming - Active and Passive
~Type II Low-thermal emission technology (cuts thermal radiation by 37%)
-Additional Technology:
~Subspace Receiver
~Reverse-Engineered Asgard Sensor Array
~Subspace Communicator
~Subspace Locater Beacon
~'Black Box'
Image (sketchup WIP):
Spoiler:
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Diomedes-class Escort Destroyer
DE-376
Dimensions
Length: 155.3 meters
Width: 20.1 meters
Height: 12 meters
Decks: 5
Crew Complement
32 officers, 98 enlisted
Armament
1x 127mm railgun emplacement
4x 25mm railgun emplacements
4x 50mm railgun emplacements
12x 20mm CIWS emplacements
30x VLS missile cells
120x BGM-109 Tomahawk cruise missiles (with naquahdah-enhanced warheads)
15x Mark IV nuclear bombs
15x Mark IX nuclear bombs
Defenses
15cm thick Trinium armour plating
Asgard shielding, post-“Unending” upgrades
Power Plant and Propulsion
1x Asgard Intergalactic Hyperdrive
4x Tau’ri Sublight Engines
Additional Technology
Asgard Transport Beams
Alteran Ring Transporters
Landing struts
Docking clamps
Long-range Communications Array
Asgard sensor suite
Tau’ri RADAR/SONAR/LIDAR systems
Fighter Capacity
2x F-302 fighters, launched from forward bay
Notes
Diomedes was designed to supplement Daedalus-class vessels in the Pegasus Galaxy for the ongoing War with the Wraith. Well-armoured and shielded, Diomedes-class vessels are easily constructed and rarely destroyed. One is assembled every three months, and two are permanently stationed in the vicinity of M35-117 to defend Atlantis.
...And I would like to ask for help in modelling her, since I'm complete fail at modelling with Blender or any other program.
Thanks.
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