The Enkyllian ships were weakened to make them easier, as they will only appear in the first few missions of the game.
Drones-Sort of the way the dread missiles are programmed. Streams of drones at a time will fly to the enemy with the highest threat level (Yes, there will be something like that in the game.) Drones will bypass all shields and only do damage to Hull Integrity. The Ancient warships can fire 5 salvos of 300 or so drones before having to switch to turrets.
...I will work on the list...
The Dread missiles were made difficult to aim because of their raw power against enemies.
I'll make another demo soon, with more varied battles and more in-depth gameplay.
The ships do that because there are no more enemies. It's why every mission ends after all of the enemies are dead...
Drones-Sort of the way the dread missiles are programmed. Streams of drones at a time will fly to the enemy with the highest threat level (Yes, there will be something like that in the game.) Drones will bypass all shields and only do damage to Hull Integrity. The Ancient warships can fire 5 salvos of 300 or so drones before having to switch to turrets.
...I will work on the list...
The Dread missiles were made difficult to aim because of their raw power against enemies.
I'll make another demo soon, with more varied battles and more in-depth gameplay.
The ships do that because there are no more enemies. It's why every mission ends after all of the enemies are dead...
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