I went back and compared the first attempt with the second. There does seem to be less of a shuffling motion in the second - a cleaner stride.
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Video 12: Barbot Walk Cycle Experiments
For one scene in the Barbot Adventures animation the Barbot needs to be able to walk up to the Skydiverbot.. So I first had to rebuild his legs... and then learn how to make him walk.. It took a few days but I think I've got it
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Originally posted by Pharaoh Hamenthotep View Post[ATTACH=CONFIG]32365[/ATTACH]
^ The Ukkobot... I'm not sure the colours work..
Perhaps the body in sapphire blue and the red bits in ocean blue. Colours. Keep the yellow circle and symbol. Maybe add this little figure into the circle.sigpic
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Video Thirteen: The Ukkobot ...Not the easiest robot to animate.. I think the armature needs a little fine-tuning.. especially around the area where the wheel connects to the body..
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Originally posted by Pharaoh Hamenthotep View PostVideo Thirteen: The Ukkobot ...Not the easiest robot to animate.. I think the armature needs a little fine-tuning.. especially around the area where the wheel connects to the body..
*Pokes PH* How strange that i have only just voted.sigpic
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The Cantina Mark I
It's a simple model because it will be replaced early on after... someone.. crashes it into a mountain..
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Originally posted by Pharaoh Hamenthotep View PostThe Cantina Mark I
It's a simple model because it will be replaced early on after... someone.. crashes it into a mountain..
Spoiler:Ukkobot 75 views.sigpic
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