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    #46
    Originally posted by thekillman View Post
    that's why the ship FLIES towards the sun, and doesn't drop out in the photosphere.

    it starts at an AU distance. the solar wind is weak, the shield is sustained by the destiny's reactors. we get closer. the shield gets a weak boost from the sun. the closer we get, the stronger the boost becomes. the power cycle (sun hits shield -> shield gets power-> shield is sustained->sun hits shield->shield gets power)
    ensures that the shield stays on at all times. we know [electricity->shield generator->shield->force]. therefore, the alternative is possible. [force (hits)-> shield->shieldgenerator (generates)-> electricity].
    I doubt it. First, no shield technology used by the Alterans/Lantians proved to absorb anything for later use.
    The limiting factors in a shield that would absorb energy would be:

    - The maximum intensity the shield can manage.
    - The maximum power flux the shield generators can manage.
    - The capacitors themselves. They better allow a great margin. Obviously they'd be designed to be greater in flux capacity than the shield projector. The capacitors' maximum charge will also be an important factor.
    - Loss of energy at all points.

    But again I didn't see any evidence that the Alterans had any vested interest in such technology. They were more classical in their shielding tech. As long as there was power to feed the shield generator, the shield was up.

    You also greatly overestimate the power that the shield could absorb; the ship will use more power to control its approach, entry, and then departure from the star, than what the exposed side of its shields could absorb. See, even at the surface of a star with an intensity of 0.6 Sol's, you'd get 1.2054 e7 W/m², while the sun itself has an intensity of 2.009 e7 W/m².
    A 1 km² square would have a surface of e6 m². That would bring the maximum theoretical power that hits the whole exposed side of the shield, if it were that square and that large, in the e12~13 W range.
    Even if the shields absorbed 100% of all energy emitted over all possible wavelengths, you'd get at best a couple of kilotons per second, considering the likely size of Destiny (length of less than a kilometer) and the fact that it's rather streamlined for most of its structure.
    Technically, many races in Stargate would be capable of driving their ship into a star like ours if the only problem was radiation (the intensity of blue giants is tens of thousands times greater, so that's a different kind of fish though).
    Really, the radiations are the lesser problem here. Escaping gravity is the main problem, and perhaps maintaining a course through hot plasma currents may be problematic notably with some spots of strong magnetism, and that's all. The pressure will be totally negligible. Globally, mere motion towards or away from the star will require power levels much greater than anything the Destiny could absorb by radiation even if it skimmed Sol's photosphere, in order to accelerate or decelerate in order to approach and leave a star at the observed speeds.
    It will also be worse once the ship departs because it will be transporting fuel.

    see it as a probe. the probe has solar panels. the solar panels power the shield. the shield blocks the radiation and pressure. the solar panels, for the sake of clarity, do not break down from material problems. there's a battery for the shield too.
    the probe is far from the sun. the battery maintains the shield. we get closer. more power from the solar panels. the panels power the shield. we get closer and closer. more power from the panels, a stronger shield, more pressure on the shield.
    If the shield blocks radiations that well, it will prevent solar panels from ever working, even panels gathering 100% of the energy and turning it into electricity.
    Of course most shields are designed intelligently, since they let daylight levels pass through but would start to filter at much greater levels.

    the net gain for destiny comes from the actual refueling by scooping up plasma.
    Hydrogen under a plasma state will still represent an absurdly insignificant amount of energy per cubic meter in comparison to what it could provide once fused.
    The density of the hydrogen and helium mixture in the solar photosphere is not particularly high either, roughly a hundredth of that of air at sea level: at 2 e-4 kg/m³, or 2 e-1 g/m³.
    Hydrogen represents on the average 72% of the mass and helium 26%. For the sake of it, let's pretend that it's all hydrogen here, not even at 98%, but at at 100%.
    Let's even simplify this and say that the mass of atoms (std molecular weight) is 1g/mol instead of 1.00794g/mol.
    In the photosphere that means we get 2 e-1 moles per cubic meter.
    The photosphere is roughly 5800 K hot.
    Let's pretend now that the Destiny drives plasma through some conduits to a place where it's cooled down to near 0° C, so that's a decrease of 5526.85 K.
    Since it will still remain a gas at such temperatures, we can use the specific heat only. Let's say it doesn't change and remains 28.836 J/mol/K.

    E = 31,874.5 J/m³.
    A bit less than 32 KJ/m³. Nothing to brag about, really.
    Technically to obtain at least one kiloton worth of energy, assuming perfect drain, it will need to pump 130,750,000 cubic meters of Sol's photosphere.
    That's also a total of 26,150 kg.
    It would have to drain more than 26 thousand tonnes of this same stuff, assuming the same density and temperature numbers, to get one megaton of heat energy via that plasma.

    [quote]also, why refuel in stars? no idea. but stars are easy to find. planets with the right composition are not. one wrong pick and the ship is dead in the water. also, the feedback system makes solar refuel as easy as dipping into a gas giant.

    Gas giants would have very little reasons to be abnormally composed, and there are very few reasons why gas giants would be hard to find. If anything, considering how it's easier to find gases than solid matter in space, it would be a sure bet to count on most systems to have at least one gas giant. And of course, anytime the Destiny would come to such a system, it would have no reason to snob the gas giant like we've seen her do.

    However, there is one thing a star has that a gas giant doesn't: a huge mass. While I'm obviously not pretending that the Destiny would eat a whole portion of a star, there's nonetheless something else to look at here: gravity.
    So, could Destiny use fusion to maintain an inner and more powerful singularity, and use the star's gravity to interact with said artificial singularity to restrengthen it, somehow?

    Besides, knowing how there is a relation between subspace and gravity (hyperdrives, flying a ship through a given layer of subspace, are greatly affected by gravitational fields as strong as those find close to some black holes), it could be possible that the value of a star in that case is that it may also concentrate large amounts of "subspace power".
    Anything considerably lighter than a star wouldn't work: even the most miserable Goa'uld ship can hyperspace through planets, and gas giants aren't exceptionally more massive than solid planets when you look at the difference between a gas giant and a star. Sol, for example, represents 99.8% of the entire system's estimated mass. That's huge.

    So what the Destiny finds in a star is not just a mixture of hydrogen and helium, but hot gases to tap (always a plus even if it's extremely minor) plus something related to the gravity of the star.

    Complete sidenote: If what I suggest would be correct, we may consider the possibility that stargates orbiting black holes don't really get most of their energy by harnessing whatever evaporation (radiations) they could catch (via some unseen ethereal and gigantic "fish net" of some kind) but because such singularities are focus points of subspace energies.








    Originally posted by Mike. View Post
    We don't know if Destiny uses fusion reactors. It was never specifically said on the show. Just "solar powered". If this is the case it seems very rudimentary, old, not worthy of the Ancients; the gas giant it passed through should have been enough to refuel. For a classic fusion reaction the fuel does not really need to be obtained already heated, we can achieve the required temperatures in our lame "real" experiments. Surely Destiny can do that by itself if it can support such powerful shields.

    It has to use some sort of direct energy drain technology (that takes energy out of any medium and stores it for later use (like how naquadah generators don't need steam and huge spinning turbines to run - no, fission does not release neatly ordered electrons, but large amounts of heat and all kinds of radiation - also how stargates can be powered by pretty much anything, many times without clear contact or large specialized mechanisms). Those "scoops" expose some sort of superconductors (not as we know them) that tap the raw energy of a complete sun. There's obviously a range limit so that's why it needs to get so close.

    This fits with the other power generation technologies we've seen on the show and what the Ancients tend to build. They've always done this - obtain power from another energetic medium.
    Going chronologically:
    phase 1: directly draining power from a highly energetic medium: a sun
    phase 2: getting zero point energy from an artificially created pocket of space (enclosed in a ZPM) until entropy reaches maximum
    phase 3: getting zero point energy from our own universe (project Arcturus) - at this point the energy density is the lowest.
    Add somewhere there tapping naqahdah, naqahdria, geothermal energy from normal planets (aside from Icarus, they already used one to power a shield and a mobile plant to power Atlantis -as pointed to me, McKay spoke of an umbilical in that episode, but we didn't see any evidence of any physical connection so the umbilical could have easily been something akin to the link between a DHD and a stargate), possibly antimatter ("The Shrine"), crystal (as batteries), subspace, some form of cold fusion (Milky Way DHDs), lightning, etc.
    Last edited by Mister Oragahn; 03 May 2010, 09:37 AM.
    The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

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      #47
      Originally posted by Mister Oragahn View Post
      I doubt it. First, no shield technology used by the Alterans/Lantians proved to absorb anything for later use.
      The limiting factors in a shield that would absorb energy would be:
      ....snip.
      This.

      Basically Destiny needs more than just fusion, solar panels, thermal probes or anything to do with the stars direct energy-output.
      The gravitation-explenation seems a bit far fetched though.

      Its a general inconsistency, the Destiny is supposed to be pre-Atlantis tech, basically the oldest thing of the Ancients we ever found (millions of years old)
      YET, in some aspects its technology surpasses Atlantis technology, which doesnt make any sense.
      Later, AdamTM

      I swear a lot, just take it as my attempt at honesty.

      Stargate Atlantis Unlimited

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        #48
        what tech on destiny surpasses antlantis tech?

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          #49
          Originally posted by colbmista View Post
          what tech on destiny surpasses antlantis tech?
          Powering a ship this size without a ZPM that is able to fly into a star.
          Why wouldn't the ancients still use this technology? ZPMs need to be manufactured, stars are aplenty.

          (i assume here the Icarus Gate is as old as the destiny) Tapping into a planets core for power.
          Why wouldn't for example Atlantis be able to do this to draw power, ZPMs would be optional, shields could be brought up and ran almost indefinitely.

          Kino, never seen before device fitting in your palm that has an anti-gravity-engine. The smallest thing having AG drives we saw in SGA are i think drones.

          FTL, must be vastly more efficient than Hyperdrive if it can be powered by any of the above low-tech suggestions like Fusion.
          If it really is powered by some gravitational force and can recharge at gravitational fields, its even more impressive than a ZPM.

          However there is of course the other side of the spectrum that some technology seems really underwhelming. Like for example the Control-Chair using an invasive technique for establishing connections to the brain. Or in general the "look" of the ship that doesn't seem like anything Ancient.

          Sadly this is a speculative list, as we did not get any technobabble to explain the general technology in SGU yet.
          Later, AdamTM

          I swear a lot, just take it as my attempt at honesty.

          Stargate Atlantis Unlimited

          Stargate Universe - BSG Style

          Stargate Universe - Monk Style

          SGU SUCKS

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            #50
            Originally posted by AdamTM View Post
            Powering a ship this size without a ZPM that is able to fly into a star.
            Even a Ha'tak can do that. Close to a blue giant even.

            Originally posted by AdamTM View Post
            Why wouldn't the ancients still use this technology? ZPMs need to be manufactured, stars are aplenty.
            It's impractical. Every time you need a recharge you'd need to find a sun. Not the best idea for a normally stationary city. Besides, the Ancients never had any trouble making ZPMs (the ships that used them are another issue). ZPMs are small, compact and very powerful.

            Originally posted by AdamTM View Post
            (i assume here the Icarus Gate is as old as the destiny)
            It's not. Milky Way gates are 2 gen technology, Pegasus - third. The SGU class ones are the first type the Ancients mass-produced.

            Originally posted by AdamTM View Post
            Tapping into a planets core for power.
            Why wouldn't for example Atlantis be able to do this to draw power, ZPMs would be optional, shields could be brought up and ran almost indefinitely.
            They did that. Lantea had a facility at the bottom of the ocean that provided some secondary power in First Strike. In another episode there was a city sitting on a caldera drawing power from it. What an explosion that was... All in all they never provided power comparable to a ZPM.

            Originally posted by AdamTM View Post
            Kino, never seen before device fitting in your palm that has an anti-gravity-engine. The smallest thing having AG drives we saw in SGA are i think drones.
            I'll give you that. TBH the writers did have the kino concept in mind during Atlantis (read this on Mallozi's blog, some time ago) but for some reason they've never used it. Though you're also right on the drones - same tech, different implementation.

            Originally posted by AdamTM View Post
            FTL, must be vastly more efficient than Hyperdrive if it can be powered by any of the above low-tech suggestions like Fusion.
            If it really is powered by some gravitational force and can recharge at gravitational fields, its even more impressive than a ZPM.
            We don't know how good it is. Or exactly how it's powered. After all, Destiny had been traveling for a really long time. Hyperspace has the advantage that it does not interact with normal space - just use a straight line. When Destiny is in FTL we can still see stars, it probably needs to plot a course around them, and other large objects.

            Originally posted by AdamTM View Post
            However there is of course the other side of the spectrum that some technology seems really underwhelming. Like for example the Control-Chair using an invasive technique for establishing connections to the brain. Or in general the "look" of the ship that doesn't seem like anything Ancient.
            It makes sense that it's more rudimentary since it's really old. But the look does match a bit - for example the Ancient Repository of knowledge (the face grabbing thingy ) Looked similar, black, with a slightly steam-punk feel. Atlantis was another phase in Ancient culture, they were bored with dark tones so they used more light colors. It also matches the progression of technology, from metal conductors to crystals. Even our own cultural styles tended to make a point of contradicting what was before them.

            Originally posted by AdamTM View Post
            Sadly this is a speculative list, as we did not get any technobabble to explain the general technology in SGU yet.
            Yup, I hope they go into more details in the second part of the season. 6 days left!
            Carter: "The singularity is about to explode!"

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              #51
              Let's note that the head grabbers could have been built, or at least moved to certain places once the Lanteans returned.
              For example, the head grabber on the outside wall of that stone temple, there's no way the valley itself and the temple would have not suffered over millions of years.
              The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

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                #52
                that temple was almost completely destroyed. which says enough about age for ancient stuff.


                ZPM's under normal, realistic circumstances do not deplete within the first million years

                Comment


                  #53
                  Originally posted by Mike. View Post
                  Even a Ha'tak can do that. Close to a blue giant even.



                  It's impractical. Every time you need a recharge you'd need to find a sun. Not the best idea for a normally stationary city. Besides, the Ancients never had any trouble making ZPMs (the ships that used them are another issue). ZPMs are small, compact and very powerful.



                  It's not. Milky Way gates are 2 gen technology, Pegasus - third. The SGU class ones are the first type the Ancients mass-produced.



                  They did that. Lantea had a facility at the bottom of the ocean that provided some secondary power in First Strike. In another episode there was a city sitting on a caldera drawing power from it. What an explosion that was... All in all they never provided power comparable to a ZPM.



                  I'll give you that. TBH the writers did have the kino concept in mind during Atlantis (read this on Mallozi's blog, some time ago) but for some reason they've never used it. Though you're also right on the drones - same tech, different implementation.



                  We don't know how good it is. Or exactly how it's powered. After all, Destiny had been traveling for a really long time. Hyperspace has the advantage that it does not interact with normal space - just use a straight line. When Destiny is in FTL we can still see stars, it probably needs to plot a course around them, and other large objects.



                  It makes sense that it's more rudimentary since it's really old. But the look does match a bit - for example the Ancient Repository of knowledge (the face grabbing thingy ) Looked similar, black, with a slightly steam-punk feel. Atlantis was another phase in Ancient culture, they were bored with dark tones so they used more light colors. It also matches the progression of technology, from metal conductors to crystals. Even our own cultural styles tended to make a point of contradicting what was before them.



                  Yup, I hope they go into more details in the second part of the season. 6 days left!
                  Yes but Ha-Taks are not powered by fusion/solar power (underpowered compared to naquadah), they have (multiple i think) NQ generators, which makes the Destinies shield at least either very unique or very efficient.

                  Yes i understand it might be considered impractical, however its efficient. Im not suggesting Atlantis should have it, its a city, but ships, yes.
                  Sort of like a backup, so the ship can always have power available.
                  What would you rather have, a hybrid solar powered car with petrol and electrical engine that can run self-sufficient most of the time, or your old station-wagon that gets you stranded at some point because you ran out of gas?
                  Sure you wouldnt be able to race a Lamborghini on the electrical one but it would get you to the grocery-store.
                  Later, AdamTM

                  I swear a lot, just take it as my attempt at honesty.

                  Stargate Atlantis Unlimited

                  Stargate Universe - BSG Style

                  Stargate Universe - Monk Style

                  SGU SUCKS

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                    #54
                    Originally posted by thekillman View Post
                    that temple was almost completely destroyed. which says enough about age for ancient stuff.


                    ZPM's under normal, realistic circumstances do not deplete within the first million years
                    Almost falling apart after ten millenia, in a valley where there's obviously going to be rain and winds, that's perfectly logical.
                    It is not when we being to claim that the stones survived erosion and potential land slides for millions of years.
                    The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

                    Comment


                      #55
                      i am not claiming it's perfectly logical. but hey, the AOT survived for 50 million years underground, atlantis survived 10 000 years underwater, Destiny 10 million years in space, and Dakara some 10 million years in a rock.

                      surely ancient stuff is sturdy. in SG it's perfectly logical.

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                        #56
                        Perhaps they strengthen the atomic structure of rock and other silicates in some particular way...
                        The Al'kesh is not a warship - Info on Naqahdah & Naqahdria - Firepower of Goa'uld staff weapons - Everything about Hiveships and the Wraith - An idea about what powers Destiny...

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                          #57
                          or it just looks like rock

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                            #58
                            Originally posted by thekillman View Post
                            or it just looks like rock
                            You just gave a whole new meaning to the idea of "stone age" tehcnology.

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                              #59
                              Originally posted by Quadhelix View Post
                              Not really. In fact, it is only the SGC that has had trouble with making ZPMs. For example, the Asurans had "more than enough" ZPMs to meet their needs.
                              ahhh technology .......... once u master it u can make more. otherwise u just blow up an entire solar system or just destroy up the space time thing .

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                                #60
                                Originally posted by Mister Oragahn View Post
                                After pouring more thoughts into this, I really don't think Destiny absorbs any energy. It *just* sucks in large amounts of fuel to consume later on . . .What the ship has to do is pile up lots of energy.
                                Why can't she do both? Maybe Destiny works a bit like a diesel submarine. Diesel subs can't run their diesel engines while underwater, so they surface regularly to run the diesels, charge up their batteries, then go on their merry way.

                                Perhaps Destiny enters the sun and then and only then initiates a fusion reaction with the plasma as it's collected, storing gobs of energy in something akin to batteries or capacitors.

                                Without knowing more about how the process really works, all we can do is conjecture, but we should assume there's some aspect of Sundiving that makes it a better refueling/recharging method than simply collecting insterstellar and planetary hydrogen.

                                But it doesn't need to be limited to fusion. There is always room for the possibility that the fusion fuel is used itself for an even greater form of power reactor, one that could only work, and provide a net gain, from the moment the ship could at least provide a certain amount of power first.
                                Energy is energy. It doesn't matter how it's generated in the end. A nuclear power plant isn't necessarily any more powerful than a coal power plant, I could have a 1 megawatt nuke and a 2 megawatt coal plant, for instance.

                                The part that matters for a starship is how much extra mass has to be lugged around to meet its power needs.

                                Why bother bringing your fuel with you at all if you don't have to? Destiny can generate all the power she wants while inside a star, and doesn't need to take any extra mass with her if she can just store the energy until the next pit stop.

                                The only thing a star has that a gas giant doesn't is that it's producing power, although not that much per square meter if you really think about it.

                                So while I don't think that the Destiny has a system to absorb radiations as she nears a star, she probably has a soft spot for plasma, but then again I don't see what's so efficient about grabbing some very hot plasma.
                                That seems the likeliest reason. Plasma's charged and can be scooped up magnetically, and grabbing it from stellar atmospheres means it comes pre-heated, which might add a bit of efficiency to the fusion process.

                                On an interesting note, the escape velocity from the surface of a star like ours is 617.7 km/s.
                                If Destiny massed 1 million tonnes, she'd have -at the very least- to generate 1.908 e20 J.
                                That only being for the pure kinetic energy; it doesn't take into consideration the question of Newtonian thrusters.
                                Destiny has a wide arc-thruster, and thus momentum and fuel mass would obviously require an even greater total energy production.
                                Without anti-gravity that would cheat physics or some mass lightening tech, the fuel requirements would simply be silly.
                                Destiny has artificial gravity. This implies she also has inertial dampeners and effective-mass reduction capabilities. Her main engine is just a glowing strip on the back, so there's no indication if it's even really a convential "thruster" or some kind of magical reactionless drive system.

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