"So, what should we expect to get when we hook a ZPM up to our shields? One would assume that a one or the other scenario would prevail. Perhaps the ZPM will simply take the place of the buffer, and the shields will simply be dependent on the ZPM's remaining power. Or, maybe the ZPM will simply be able to recharge the shield buffer much faster than our own power generator is capable of doing.
This is not what we see in the show. Instead of either of these, the shields themselves seem upgraded in a way that doesn't make sense. They are able to take more punishment, but nowhere near what they would take if the ZPM was actually fully powering them, AND they do not replenish the shields any faster than normal. So how does hooking the ZPM up to our power systems actually provide the shield upgrades that it does? I'm open to suggestions."
Oh, notice how you completely ignore the fact that I proved you wrong already about the shields being powered by a ZPM in the case of the Daedalus when it first reached Atlantis.
In order to help you understand this, allow me to point out that the difference between the Atlantis shield and the shielding on the Odyssey can be very simply explained:
The Odyssey uses Asgard shields. Not Ancient cityship shields.
The shields on Atlantis are vastly different in operation and configuration even to Aurora-class Lantean shields, and modified puddle jumper cloakshields. Atlantis has 10 separate shield generators, providing a much more layered shield, allowing for regeneration of individual layers, maximizing the power flow from a ZPM (which is capable of providing... I think it was 1% of its total capacity every second?). With a single generator (as on puddle jumpers, Aurora class ships, and BC-404s), efficiency is limited - although GREATLY enhanced by the improved power flow from a ZPM, as evidenced by the Daedalus and Odyssey's improved shield performance when using ZPMs as their main power source.
Notice, for example, how the Odyssey - after being outfitted with a ZPM - is able to withstand a LOT more beating than when it was previously running on standard Naquadah generators, including a full-on shot from an Ori Battlecruiser.
This is not what we see in the show. Instead of either of these, the shields themselves seem upgraded in a way that doesn't make sense. They are able to take more punishment, but nowhere near what they would take if the ZPM was actually fully powering them, AND they do not replenish the shields any faster than normal. So how does hooking the ZPM up to our power systems actually provide the shield upgrades that it does? I'm open to suggestions."
Oh, notice how you completely ignore the fact that I proved you wrong already about the shields being powered by a ZPM in the case of the Daedalus when it first reached Atlantis.
In order to help you understand this, allow me to point out that the difference between the Atlantis shield and the shielding on the Odyssey can be very simply explained:
The Odyssey uses Asgard shields. Not Ancient cityship shields.
The shields on Atlantis are vastly different in operation and configuration even to Aurora-class Lantean shields, and modified puddle jumper cloakshields. Atlantis has 10 separate shield generators, providing a much more layered shield, allowing for regeneration of individual layers, maximizing the power flow from a ZPM (which is capable of providing... I think it was 1% of its total capacity every second?). With a single generator (as on puddle jumpers, Aurora class ships, and BC-404s), efficiency is limited - although GREATLY enhanced by the improved power flow from a ZPM, as evidenced by the Daedalus and Odyssey's improved shield performance when using ZPMs as their main power source.
Notice, for example, how the Odyssey - after being outfitted with a ZPM - is able to withstand a LOT more beating than when it was previously running on standard Naquadah generators, including a full-on shot from an Ori Battlecruiser.
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