Originally posted by Crichton
But two primary concerns: Poor design and poor execution. A poorly designed animation wis nothing but boring eye-candy, if even that. My tutorial for Maya says to NOT to just "Dive in and Model." It says to plan diligently. Make your animation tell a story. Yeah, a puddlejumper flying over a field is great. But is that puddlejumper running from a Wraith Dart? Or on the way to pick up an expedition team? Executing the sequence effectively is just as important as designing it. Obviously, a mistake in execution (such as accidently rendering the puddlejumper upside down) will detract greatly from your animation. CGI isn't just magically throwing stuff on a computer screen. It takes months of planning to create a short animation. And short of owning a supercomputer, it can take just as long to render, too!
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