Originally posted by Exiled Master
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"Stargate Worlds" MMORPG Discussion Thread
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I've just done an interview with Cheyenne Mountain Entertainment's lead world designer. If interested go here: www.stargate-game.com and follow the links
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Have you seen the last 2 interview on the offical SG : W website? Great, but we have to wait until 2009.
http://stargateworlds.com/
The concept arts are cool."I was hoping for another day. Looks like we just got a whole lot more than that. Let's not waste it."
"Never underestimate your audience. They're generally sensitive, intelligent people who respond positively to quality entertainment."
"Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today, but the core of science fiction, its essence, has become crucial to our salvation, if we are to be saved at all."
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Originally posted by PlatschuHave you seen the last 2 interview on the offical SG : W website? Great, but we have to wait until 2009.
http://stargateworlds.com/
The concept arts are cool.sigpic
MS - "Boy, wow that's a great question!"
"...phu...ah..."
"Anyone know what SENTIENT means???"
Sunday is my favorite day for two reasons - Football and The Walking Dead
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There have probably been dozens of threads on this already, but I just wanted to remind people that the MMO of Stargate is in production, so please drop us a line here and when you've checked that out feel free to Discuss anything SGW related in the forums (Or anything stargate related, or anything else really )
thanks, and I hope you visit us
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Tough to say how it will come out. Its easy to make a bad MMORPG and its tough to make a really god one. Even if this is decent, however, I think its safe to say i'd give it a try. If those release dates are accurate(it will actually probably be delayed), then I have plenty of time to save up some funds."When the going gets wierd, the wierd turn pro."-Dr. Hunter S. Thompson
Baltar for President.
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Originally posted by nathanausYep 007 etc
I would love for this game to turn into a real-time strategy game. (remember how that workked with Halo?)Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering-Yoda
The more bizzare a thing, the less mysterious it proves to be-Sherlock Holmes
I reject your reality and substitute my own-Adam Savage
A person is smart. People are stupid, panicky, dangerous animals and you know it-Agent Kay
That is the exploration that awaits you�not mapping stars and studying nebulae, but charting the unknown possibilities of existence-Q
Church: I learned a very valuable lesson in my travels, Tucker. No matter how bad things might seem...
Caboose: They could be worse?
Church: Nope, no matter how bad they seem, they can't be any better, and they can't be any worse, because that's the way things f***ing are, and you better get used to it Nancy. Quit-yer-b****ing.
If you smoke, you choke. If you choke, you're dead. 'Nuff said.
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Originally posted by 2ndgenerationalteranwhy dont they take stuff from the alliance since that doesnt seem like its going to ever come out, buy their stuff and things will roll faster?
The development team is different. Game development is all about creativity. You have to give the team full room to be innovative. if they took animations or models even from Alliance, that would suppress their creativity."When the going gets wierd, the wierd turn pro."-Dr. Hunter S. Thompson
Baltar for President.
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The new screnshots are cool!
http://gateworld.net/news/2006/11/is..._product.shtml
Is there any chance that the worlds and races of the Stargate : Infinity and the Stargate SG-1 RPG books will be in the game too? I think that the RPG books have so many extra infos for fans that it will be great to see in SG:W. For example: they published 2 extra book for season 1 and season 2, where they named every planet, race. There are so many little Goa'ulds with complete character history, who weren't mentioned in the show, but they connect to the SG-1 mission.Last edited by Platschu; 25 November 2006, 02:29 PM."I was hoping for another day. Looks like we just got a whole lot more than that. Let's not waste it."
"Never underestimate your audience. They're generally sensitive, intelligent people who respond positively to quality entertainment."
"Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today, but the core of science fiction, its essence, has become crucial to our salvation, if we are to be saved at all."
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