Welcome to GateWorld Forum! If this is your first visit, we hope you'll sign up and join our Stargate community. If you have questions, start with the FAQ. We've been going strong since 2004, are we are glad you are here.
Announcement
Collapse
No announcement yet.
Wraith Worshippers Anonymous - The Chill-Out Hive (Role Playing Thread)
DS: Is there some chocolate left? We missed the chocolate wrestling.
Tommy: Are you kidding?! This is the CO hive, there's always chocolate around!
Rhys: And most of the time there's a bucket of it molten and ready for immediate use standing around. Ah, here it is. *reaches behind recliner. clunking noises emerge and he surfaces with a bucket of warm, molten chocolate* See? *empties the bucket with a long, smooth movement over Tommy's head*
Sally: Where is everyone?
Betty: Meh, probably doing something else.
Mina: I'm going to HR now!
Sally & Betty at the same time: So am I! *looks at each other*
*The girls leave for HR*
Bullseye: *holds out a box of 6 and 12 sided dice to show Afa* The numbers represent darts, stargates, hives, humans, and so forth. The goal is to throw more powerful combinations than the other players.
Orb: It's relaxing and fun because it is all probability - no worries about shielding your mind.
Spoiler:
Spike would probably love these! The Wraith dice games are Melissa Scott's idea:
Q: Todd was said to have thrown dice that landed on double four: a human throw.
Did you invent the Wraith dice games? If so, can you explain more about them or post how they are played, the rules, and what the numbers symbolize?
A: I'm embarrassed to say I haven't worked the dice game out in detail. I was thinking of craps and hazard, and also the Roman game of knucklebones, which seems to have evolved into more of a dice game than the jacks-like game that wikipedia describes. Both craps and knucklebones name the various combinations; in craps you can bet on specific ways of getting a number, and I was thinking that any Wraith dice game would have that feature, because they'd love the side bets. I was also imagining both 6 and 12-sided dice, used in various combinations for different games, and some of the throws' names came from that.
Double-4 is the human throw because the square 4-dot pattern looks like a human house.
On 6-sided dice, 6s are hives, double or triple sixes are a fleet, and a 6-plus-1 is a hive and dart.
On 12-sided dice, 10 is the Ring (and 5 is the little Ring); 8 is a star. A combination of two 1s, two 4s, and a 10 (darts, humans, and a stargate) is a Culling, and sweeps the pot.
I only got to use one of them so far, but I'm hoping to fit more of them into the later books. Which I suppose means I really ought to work out the proper rules! *g*
Bullseye: *chuckles at Tommy, DS, and Rhys and summons a masked warrior to help with the clean-up*
Orb: *to Afa* Between Wraith and worshipper, we are betting on pages from Eddie's manuals, as represented by these numbered pieces of paper. The winner gets to claim all the things on the on the corresponding numbered pages.
Bullseye: It's a win-win for both Wraith and worshipper. Of course, I'm hoping for a 'cull' to sweep every one of those pieces of paper.
Bullseye: *telepathically to Tommy* It's amazing we all still have white hair, isn't it? *to Rhys* Pretty much everything to do with Eddie's manuals is a good idea.
Comment