Before misleading the crowd into a biased flaming comment, please bear with me.
Stargate SG-1 introduced the insight of Ancients and their technology. It was like the 'ooooh' and 'aaaah' that there's a greater power out there with technology beyond our comprehension and they're the 'good' guys. They explore in the early seasons. In the later seasons, they come across some interesting finds of failed projects - i.e. Window of Opportunity Time Travel device, planetary outposts, ruins / barren structures that were once great buildings / establishments but lost due to the neglect of nature (both in-planet and off-planet)
Stargate Atlantis introduced the environment where Ancients were at their peak in technological advancements. Throughout the Pegasus galaxy, we saw orbital platforms, geothermal power stations, aurora class battleships, etc. Rodney proved time and again the Ancients genius, no matter how advanced, had some flaws. - i.e. replicators, blowing up a star system, waking up the wraith, being put on trial by the advanced collective community of Pegasus, etc.
Sure it's not always the Atlantis's teams' (or Rodney specifically) fault for putting those failed projects to rest by truly making them fail, but I'm quite interested to see what holds true for the Stargate Universe series.
From what we have so far through the two seasons, we see destiny and seeder ships. One for planting gates ahead, one for recon, scouting and data gathering.
Besides the ship being on auto-pilot for thousands of years on a course that was billions of light years from where it was launched (was it Earth where it launched from? I forget), but so far, we've been concentrating on the typical wear and tear of ONE project - and that's Destiny. Not to say Destiny was a failed project or is a failed project, but given the history of curiosity, the ship was set on a course to find out the structure behind the cosmic radiation. Ambitious plan, but not impossible.
Which brings me to question. What can SGU introduce as an element to explore these said failed projects of the ancients? and/or perhaps carry them on to their proper conclusion / finale unlike how Rodney went on with his arrogance around Pegasus?
God only knows how many other things are on the verge of collapse with Destiny due to old age. But what about other things floating around the edge of the universe where the SGU team is at?
Stargate SG-1 introduced the insight of Ancients and their technology. It was like the 'ooooh' and 'aaaah' that there's a greater power out there with technology beyond our comprehension and they're the 'good' guys. They explore in the early seasons. In the later seasons, they come across some interesting finds of failed projects - i.e. Window of Opportunity Time Travel device, planetary outposts, ruins / barren structures that were once great buildings / establishments but lost due to the neglect of nature (both in-planet and off-planet)
Stargate Atlantis introduced the environment where Ancients were at their peak in technological advancements. Throughout the Pegasus galaxy, we saw orbital platforms, geothermal power stations, aurora class battleships, etc. Rodney proved time and again the Ancients genius, no matter how advanced, had some flaws. - i.e. replicators, blowing up a star system, waking up the wraith, being put on trial by the advanced collective community of Pegasus, etc.
Sure it's not always the Atlantis's teams' (or Rodney specifically) fault for putting those failed projects to rest by truly making them fail, but I'm quite interested to see what holds true for the Stargate Universe series.
From what we have so far through the two seasons, we see destiny and seeder ships. One for planting gates ahead, one for recon, scouting and data gathering.
Besides the ship being on auto-pilot for thousands of years on a course that was billions of light years from where it was launched (was it Earth where it launched from? I forget), but so far, we've been concentrating on the typical wear and tear of ONE project - and that's Destiny. Not to say Destiny was a failed project or is a failed project, but given the history of curiosity, the ship was set on a course to find out the structure behind the cosmic radiation. Ambitious plan, but not impossible.
Which brings me to question. What can SGU introduce as an element to explore these said failed projects of the ancients? and/or perhaps carry them on to their proper conclusion / finale unlike how Rodney went on with his arrogance around Pegasus?
God only knows how many other things are on the verge of collapse with Destiny due to old age. But what about other things floating around the edge of the universe where the SGU team is at?
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