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how will the stargate be used?

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    #16
    Originally posted by Jonzey View Post
    ^^ Yeah that's pretty much it from what I understand.

    They are basically on a ship which they can't steer, which every now and then passes a planet where there's a Stargate. So they use the gate on the ship to go down to these planets (Probably to get supplies and stuff, I can't imagine a million year old unmanned ancient vessel will have much food on it), but they have a time limit because once the Destiny gets too far away, the coordinates for the gate on board change so they can't get back to it.
    if that were the case the writers would have to explain how the ship that is in orbit can gate to the planet it is in orbit of when both gate's have the same PoO. which i'm sure they would quickly do and then sweep it under the rug

    actually i like that idea, my biggest fear is that stargate universe will be lacking a stargate after the first episode. but that idea would still allow the stargate to be used
    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

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      #17
      Originally posted by Shan Bruce Lee View Post
      I think the Destiny is the following ship, not the seeding ship
      It depends which news report we're reading. According to the one I quoted the Destiny is the ship doing the seeding. Further down the page we get the SCI FI description-

      After unlocking the mystery of the Stargate's ninth chevron, a team of explorers travels to an unmanned starship called the Destiny, launched by The Ancients at the height of their civilization as a grand experiment set in motion, but never completed.

      The crew will travel to the far reaches of the universe, connecting with each of the previously launched Stargates, thus fulfilling the Destiny's original mission. Challenges will arise though as the ship comes into range of Stargates placed centuries ahead of the Destiny and the crew is unable to control the ship's navigational schedule. If someone is left behind, there is no way to go back for them, adding to the drama of encountering new races, enemies and adventures.


      This suggests that the Destiny is the second exploration ship which is programmed to track down the Stargates seeded by the first ship. Was it intended to make observations from space so it never needed a crew or is it unmanned now because the original crew died and disintegrated millions of years ago? If it did have a crew, why is it impossible to control the navigational schedule? Surely the Ancients wouldn't have arranged things so unlucky crew members would get stranded forever?

      They mystery deepens.
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        #18
        Originally posted by ciannwn View Post
        The whole point of a Stargate is that it takes people from a planet in one solar system to a planet in another solar system. Why would the Destiny seed Stargates which didn't have enough power to dial another solar system? Stargates aren't powered by ZPMs. If they were the Atlantis expedition could have acquired some which hadn't been completely drained by going to places where the Stargates hadn't been used for millenia. Not at first, of course, because Puddle Jumpers aren't equipped with hyperdrives but once the Daedalus turned up they'd have been able to do the grand ZPM collecting tour.
        Sorry, didn't get back online until now. Based on the previous episodes when using 8 chevrons, the gate needed extra power to dial out. Granted it was to different galaxies, but the gate still needed additional power to activate the chevrons. Probably not much more, but still more. Maybe the Ancients built in a safety protocol to prevent anyone from walking up to the DHD and slapping in 9 symbols and gating to the Destiny. Its like the gate is a large light bulb and the more chevrons you type in the more amps it pulls, the 9th chevron without a ZPM or naq generator plugged in would be like trying to pull 200 amps from a 100amp breaker, it doesn't work.

        Originally posted by ciannwn View Post
        I could understand an ordinary Stargate not having enough power to dial the Destiny if it had moved on to a new galaxy but how often is it going to do that? Surely it will be seeding galaxies with a number of Stargates because one per galaxy wouldn't be much use.
        True, but you would still be boned as you want to get to the ship, not the gate it just seeded and is not flying away from. THe Ancients wanted to seed the universe with gates, the fastest way to do this is have the seed ship hyperspace into orbit of each planet and then as soon as its done hyperspace to the next one, why float along using sublights when there are nearly infinite planets out there to put gates on?

        Originally posted by ciannwn View Post
        I suppose the ship could have an automated ZPM making machine but it would also need an automated way of exchanging a depleted ZPM for a new one. After all, it's been flying across the universe for millions of years without a crew or Ancients turning up every so often to replace the power source.
        Maybe we will see Ancient androids on the ship, their only task is to maintain the ship, much like the android Reese who made the replicators, but with a single task to perform.

        These androids could also be the reason that the teammates cannot get back to the ship, due to human interference (our morals and not liking them being "slaves" to the ship) they begin to become self aware and sabotage the ship.

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          #19
          Further complications.

          http://www.gateworld.net/news/2008/0...has_a_go.shtml

          The first news report I quoted suggested that the Destiny is the seeding ship. Further down the page we get -

          Here is how SCI FI describes the show:

          It doesn't quite match the first report.

          After unlocking the mystery of the Stargate's ninth chevron, a team of explorers travels to an unmanned starship called the Destiny, launched by The Ancients at the height of their civilization as a grand experiment set in motion, but never completed.


          What do they mean by unmanned here? Nobody would expect to find a crew of Ancients on board after millions of years but the word 'unmanned' suggests that it was never meant to have a crew.

          The crew will travel to the far reaches of the universe, connecting with each of the previously launched Stargates, thus fulfilling the Destiny's original mission. Challenges will arise though as the ship comes into range of Stargates placed centuries ahead of the Destiny and the crew is unable to control the ship's navigational schedule. If someone is left behind, there is no way to go back for them, adding to the drama of encountering new races, enemies and adventures.

          Is the Destiny the second ship which was supposed to follow the seeding ship and explore the planets? Was it meant to have a crew? If so it would be equipped with life support and crew facilities which would be very useful seeing as the show's characters will need that kind of thing. If the Ancients planned to send exploration parties to these seeded planets why does the ship have an automated navigational schedule which can't be controlled? Logically, the Ancients would intend the crew to control it in case they wanted to spend a week on Planet Y and a month on Planet Z. Is there going to be some big disaster at the start of the series which gets rid of every expedition member who knows how to use an Ancient computer? Humans could use the Atlantis database so you'd think they'd be able to do something with the Destiny's programming. Hmm - there's some kind of security system which requires the crew to enter a password before they can do much with the computer and nobody knows what it is. Lucky for the Atlantis expedition the Ancients didn't set up a similar system when they evacuated the city.

          Originally posted by mizzoueng
          Based on the previous episodes when using 8 chevrons, the gate needed extra power to dial out. Granted it was to different galaxies, but the gate still needed additional power to activate the chevrons. Probably not much more, but still more. Maybe the Ancients built in a safety protocol to prevent anyone from walking up to the DHD and slapping in 9 symbols and gating to the Destiny. Its like the gate is a large light bulb and the more chevrons you type in the more amps it pulls, the 9th chevron without a ZPM or naq generator plugged in would be like trying to pull 200 amps from a 100amp breaker, it doesn't work.
          This could explain things except it would require the Earth Destiny crew to set off on their expedition without taking any naq generators with them. After all, if they knew that the 9th chevron needed extra power, surely they'd take a naq generator with them when they went down to planets.

          Another question. Fred gets left behind and the Destiny moves on to another planet with a Stargate. Why can't the Destiny people use this Stargate to to go back to the planet where Fred is? Is it going to be impossible for them to check the Destiny's database to find the gate address? I'm going on the assumption that seeding Stargates would also involve setting up gate addresses at the time or was that meant to be the job of the exploration party that followed? If so, and the Destiny's crew don't know how to assign gate addresses, these galaxies are going to be full of useless Stargates. Primitive communities on various planets will have legends, myths and even religions concerning the strange metal ring on their world. Space faring communities are very puzzled as to why so many planets have these metal rings on them.
          Last edited by ciannwn; 26 August 2008, 02:41 AM.
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            #20
            Originally posted by lwf View Post
            but if thats true then how does this fit in with that?

            "Earth discovers that the Stargate's mysterious ninth chevron can be utilized to gate directly to the Ancient ship, opening up literally the whole universe to explore. But the team will soon discover that they have no way back to Earth, and must ride the ship on its programmed course."
            If they manage to get there, then more people from for example earth should be able to dial to the ship?
            Last edited by Continuum; 26 August 2008, 02:09 AM.
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              #21
              Its kinda like the Season 1 Finalie sp?? of SG-1 when Daniel dailed earth to return the MALP after arriving on the mothership and then the Ship jumped into HS, the Address's POO is no longer valid. But i wonder if that applies to the full address becuase if the ships moves, the points it used to get the gate to work are no longer the corrects points used in the address. like is abydos were to move the address for abydos would not be the address anymore as it is in a different point in space. But in watching atlantis when they moved to a different planet, did they get a new address, or keep the same one? This can get confusing sometimes! AHHHH darn you stargate!
              So for a short time the Universe gate will have an address, but after it moves, the address changes, duss leaving you stranded if you are the RED SHIRT stuck on the planet alone!
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                #22
                Originally posted by Continuum View Post
                If they manage to get there, then more people from for example earth should be able to dial to the ship?
                http://en.wikipedia.org/wiki/Earth_t...gy_in_Stargate

                MALPs are operated from Stargate Command's (SGC) Control Room by remote or on-site at a planet. From the SGC, communication is achieved via two-way digital transmissions sent through the Stargate's wormhole.

                Earth sends a MALP through and the Destiny crew tells them "We can't get back because we don't have x, y and z. Please send these as soon as possible or invent something which will do the job.While we're waiting could we have a dozen Naqahdah generators? We're also running low on supplies. We need more food, water, personal hygiene stuff and are desperate for coffee and blue Jello. A selection of guns and bullets would come in handy too and if you can get hold of some Jaffa Staff Weapons and Wraith Stunners we'd be happy to have them. "

                Too easy. There will have to be some reason why Earth can't contact them and send through anything and everything they need.
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                  #23
                  Originally posted by Jonzey View Post
                  ^^ Yeah that's pretty much it from what I understand.

                  They are basically on a ship which they can't steer, which every now and then passes a planet where there's a Stargate. So they use the gate on the ship to go down to these planets (Probably to get supplies and stuff, I can't imagine a million year old unmanned ancient vessel will have much food on it), but they have a time limit because once the Destiny gets too far away, the coordinates for the gate on board change so they can't get back to it.
                  that's actually pretty scary. I can see an episode where the team is rushing to get to the gate...time is ticking down before their gate window is shut down FOREVER and they are trapped on an alien world in the middle of no where.

                  Yikes.
                  It feels good to be alive.
                  Cause i've been dead for so long.

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                    #24
                    Originally posted by GhostPoet View Post
                    I can see an episode where the team is rushing to get to the gate...time is ticking down before their gate window is shut down FOREVER and they are trapped on an alien world in the middle of no where.
                    Only one episode?
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                      #25
                      Me thinks several, & yes, it IS scarey; not being able to go back to your 'home' stranded on a back-water planet in some unknown galaxy in some distant part of the universe with no way home in total alien surroundings. . . .oh wait, sounds like Atlantis a little bit *jokes*

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