Originally posted by Freekzilla
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And using particles is very flexible. If you want to get anywhere in visual effects, you need to know how to use them. Particle lighting was the preferred way of simulating lighting for the lava in Star Wars III. The blobs of lava were approximated by a huge particle system with lights attached so that the lighting effect was the proper shape.
Originally posted by Freekzilla
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Originally posted by Freekzilla
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