So we are going for a fighter-carrying battlecruiser. I think we can work with that
Announcement
Collapse
No announcement yet.
Gateworld Virtual Fleet 4.0 - Discussion thread
Collapse
X
-
Originally posted by Davidtourniquet View PostSo we are going for a fighter-carrying battlecruiser. I think we can work with that
Comment
-
Originally posted by locutes View PostBoberth, I was wondering, is you Atlantia design available for a possible race?
Comment
-
not nessicerally, it is just a model, the specs and all can be modified to be Gate, but I was considering making the Flashdrive part of the ship.
I was thinking of a race of wanderers, a race that escaped the Goa'uld and now survives as a nomad group of humans, yet advanced nomads. I was not even thinking of humans but a humanoid species, but humans can be too.
A culture of people completely not using Ancient/Goa'uld/Asgard and such tech, but actually having got tech comepletely different. Energy weapon resistant armour but no shields, no energy weapon tech ether. Indead it would be heavily BSG inspired but not BSG per se
Comment
-
Originally posted by locutes View Postnot nessicerally, it is just a model, the specs and all can be modified to be Gate, but I was considering making the Flashdrive part of the ship.
I was thinking of a race of wanderers, a race that escaped the Goa'uld and now survives as a nomad group of humans, yet advanced nomads. I was not even thinking of humans but a humanoid species, but humans can be too.
A culture of people completely not using Ancient/Goa'uld/Asgard and such tech, but actually having got tech comepletely different. Energy weapon resistant armour but no shields, no energy weapon tech ether. Indead it would be heavily BSG inspired but not BSG per se
Comment
-
perhaps a natural wormhole or a subspace anomaly made their jump drives malfunction and send them into the milkyway galaxy
And they would need anti fightercraft to defend against the wraith, thus they'd have fighters like in BSG too.
And as to what they would have I would even think of jump capable infrastructure. Like mining vessels, hospital ships, drydocks that can jump, perhaps a small station like the hub in bsg. So no fixed stuff, but really having it all being mobile.
edit:
I persoanlly also like the lowtech idea, so having them be early Coldwar like in terms of their computer tech, yet they have got flashdrive and use a form of fission aided by some super conductive, but less potent stuff then Naquadah in their fission reactors.Last edited by locutes; 19 July 2010, 09:55 AM.
Comment
-
true, but they would still need some sort of fighters to aid them in detecting their enemy, protecting their inter fleet transports, protect transports filled with important people, besides if the fighters have got missiles like 302s they could do allot of damage to a hive if they get close. Besides in BSG one sees the vipers going up against overwhelming amounts of enemy fighters. Even we launch our 302s against the wraith when we would be even more out numbered.
Comment
-
the flight decks are loose enough for me to believe that 400 fighters would be launchable per ship, having a fleet comprised of half a million or something they'd have a few warships like them and their jumpable bases would I think have a few fighters of their own, perhaps 1400 fighters in that fleet total? That would allow for a rather useful amount.
Comment
-
hey guys I have tried to start from the begening but that was to long so I have been trying to read a few pages back, a lot of good ideas in here and would it be alright if I voted for the cruiser because reading the specs you guys have some great ideas for ships I can't wait for the next round
Comment
-
Originally posted by the-alguroan View PostI like that part of ship, though it seems like it be annoying to put on a ship, especially if it gets damaged i can only imagine what the engineers are gonna be like when it docks in and the commanding officer tells them to repair it.
Originally posted by Lt. Col. Mcoy View PostThat hull was one of the major reasons I voted for 'killman's instead of yours, PJOZ. It seems enormously impractical.
Originally posted by Weedle View PostHull
Titanium/Incalloy/Trinium alloy matrix warhull
With that you don't need the Diamond skin. Nothing would get through that.
(“Demon Skin†Diamond Battle Plating )
Originally posted by locutes View PostI do not mean it against PJ at all, I just think it would be the fairest. Also if one would ask if it'd be to get my way, my way is to get the best ship into the fleet.
Originally posted by locutes View Postyea lol
PS. Can anyone give me a link to the fighters that were voted one? I want to be ready for the gunship vote.
Comment
-
I was thinking of a race of wanderers, a race that escaped the Goa'uld and now survives as a nomad group of humans, yet advanced nomads. I was not even thinking of humans but a humanoid species, but humans can be too.
A culture of people completely not using Ancient/Goa'uld/Asgard and such tech, but actually having got tech comepletely different. Energy weapon resistant armour but no shields, no energy weapon tech ether. Indead it would be heavily BSG inspired but not BSG per se
i had a similar idea. but i never posted it. i guess great minds think alike.
If you go with that I would think they would have evolved in the Pegasus galaxy. The heavy amour and kinetic weapons as a response to the Wraith's heavy amour and energy weapons.
I persoanlly also like the lowtech idea, so having them be early Coldwar like in terms of their computer tech, yet they have got flashdrive and use a form of fission aided by some super conductive, but less potent stuff then Naquadah in their fission reactors.
i think this race would think the same. given the constant breakdown of advanced stuff, they'd build inferior stuff but with highly superior materials and knowledge,
true, but they would still need some sort of fighters to aid them in detecting their enemy, protecting their inter fleet transports, protect transports filled with important people, besides if the fighters have got missiles like 302s they could do allot of damage to a hive if they get close. Besides in BSG one sees the vipers going up against overwhelming amounts of enemy fighters. Even we launch our 302s against the wraith when we would be even more out numbered.
the flight decks are loose enough for me to believe that 400 fighters would be launchable per ship, having a fleet comprised of half a million or something they'd have a few warships like them and their jumpable bases would I think have a few fighters of their own, perhaps 1400 fighters in that fleet total? That would allow for a rather useful amount.
i'd go for big ships (between 1 and 2 Km) and big "space stations" (like BSG, where such things are actually MOBILE), of 2-4 Km.
designed as a contingency plan should their planet fall/become uninhabitable/etc.
Comment
Comment