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    With PJOZ's leave, I'l keep fiddling with these then:

    F-307 - F100 Mk I "Razor" Interceptor

    Spoiler:

    Manufacturer:
    -General Dynamics Corporation
    -EADS
    -Northrop Grumman Corporation
    -L-3 Communications Holdings, Inc.
    -BAE Systems/ Boeing
    -Migoryavich
    -Colson Industries

    Class: Interceptor/Strike Fighter
    Cost: $280,000,000
    Registry:
    -F-307B Model
    -F-307C Model

    Technical Specifications:
    Length: 16 metres
    Width: 26 metres
    Height/depth: 6 metres

    Engine unit(s):
    - 2 Thrust Vectored Turbofan Engines (Colson Indutries MEC system)
    - 2 Modified Energy Field Aerospike Engines (Colson Indutries MEC system)
    - High Impulse Vernier Maneuvering Thrusters
    - Inertia Dampening Field Generator

    Maximum speed: Mach 6.5 (atmospheric)

    Power plant: Mk I Naquadah Generator

    Passive Defense:
    - Tel'tak-based Cloaking Device

    Fuselage: Trinium/Titanium
    Sensor systems: Asgard Sensor trained Active/Passive Radar
    Targeting systems: Radar and Optical Targeting Systems
    Navigation system: Computer Navigational Systems

    Countermeasures:
    -Self-destruct

    Armament:
    - 6 Wing Missile Hard-points (All AIM series missiles and assorted bomb payloads)
    - 2 Nose-mounted 30mm Railguns
    - Ventral Weapon Launch Bay (6 hard-points, assorted payload)

    Crew: 1/B - 2/C Model

    Cargo capacity: 300KG in hull compartment

    Usage/ Role(s):
    -Multi-role attack fighter
    -Interceptor

    Year Introduced: 2012-13
    Affiliation: Tau’ri

    -----------------------

    F-307 - F100 Mk II "Typhoon" Multi-role Fighter
    Spoiler:

    Manufacturer:
    -General Dynamics Corporation
    -EADS
    -Northrop Grumman Corporation
    -L-3 Communications Holdings, Inc.
    -BAE Systems
    -Boeing
    -Migoryavich
    -Colson Industries

    Class: Multi-role Fighter
    Cost: $320,000,000
    Registry:
    -F-307D Model
    -F-307E Model
    -F-307F Model

    Technical Specifications
    Length: 16 metres D model/ 18 metres E/F
    Width: 28 metres
    Height/depth: 6.7 metres

    Engine unit(s):
    - 2 Thrust Vectored Turbofan Engines (Colson Indutries MEC system)
    - 2 Modified Energy Field Aerospike Engines (Colson Indutries MEC system)
    - High Thrust Vernier Maneuvering Thrusters
    - Inertia Dampening Field Generator

    Maximum speed: Mach 6.5 (atmospheric)

    Hyperdrive system: Tel'tak-based Hyperdrive
    Power plant: Mk II Naquadah Generator

    Passive Defense:
    - Tel'tak Cloaking Device
    - Active Stealth System
    - Broadband EM Jamming System

    Fuselage: Trinium/Titanium
    Sensor systems: Asgard Sensor trained Active/Passive Radar
    Targeting systems: Radar and Optical Targeting Systems
    Navigation system: Computer Navigational Systems

    Countermeasures:
    -Self-destruct

    Armament:
    - 6 Wing Missile Hard-points (All AIM series missiles, assorted bomb payloads, Al'kesh-based plasma bomb pods )
    - 2 Nose-mounted 30mm Railguns
    - Twin Turret-mounted 30mm Gatling Guns
    - Ventral Weapon Launch Bay (6 hard-points, assorted payload)

    Complement:
    - Long-range EM Surveillance System
    - Command & Control Communications and Sensor Suite

    Crew: 2 D model - 4 crew members F models
    Passengers: Up to 6 personnel for the E Model
    Cargo capacity: 2,000kg in bomb bay, 800kg internal storage

    Usage/ Role(s):
    -Multi-role attack fighter
    -Signals Ship
    -Reconnaissance Vessel
    -Surveillance Vessel
    -Short-range Bomber

    Year Introduced: 2012-15
    Affiliation: Tau’ri

    -------------------

    Personally I'd recommend retaining the Mk II Advanced Tel'tak Shield. You only need it to protect against shock-waves, glancing blows, blast debris or mild radiation. As I motivated a while back, if your enemy uses predominantly flak or plasma, a shield makes more sense than missile countermeasures. The craft should be maneuverable enough to make a direct hit pretty difficult, plus it has a pretty effective ECM setup anyway.

    I bumped up the speed since I see it is supposedly canon that a 302 can do mach 6 in an atmosphere. I also recommend instead of a straight Asgard sensor, maybe a low res version that can train your radars? It would certainly save power I think. I defined the senor section a bit more besides.

    Some wishful stuff I'd like to recommend for the fighters as standard kit would be 3D thrust vectoring (still rare these days), software defined radars to save power and space on board and augmented reality cockpits. The last is probably a bit extravagant but I'll throw it out there.

    I put up some potential models on the previous page if you'd like to take a look for inspiration.
    Last edited by blackluster; 10 July 2010, 11:45 AM.

    Comment


      Damed fine specs there Blacky. On the MK II, someone asked if it were not too uber to have the turret guns as plasma weapons rather than projectile, as we have the 30mm nose gun anyway, what do you think? And the models look fantastic so far
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      Comment


        It depends what you had in mind, since depending on the application a gatling gun might be more uber than plasma. I won't presume to know your motivations on that one, so I can't see any motivation for or against plasma in that turret.

        Comment


          Just figured I'd drop by one last time (hopefully) and commend David and PJOZ for their willingness to work together.

          I do think the shields should go for now. Maybe in the future. How powerful are we making this plasma cannon? If it's like a Death Glider cannon, I don't see a problem with it.


          And I think your idea is a fine one, ma'am (may I call you Marilyn?).
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          Comment


            So I get screwed over, thanks guys
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            Comment


              the very problem of the fighter specs are the insane diversities, from a simple fighter to one chock full of alien technologies. yes i don't like PJOZ's model and if i missed someone voting outside the time limit, well then that's fine, but it strikes me as a miracle that in re-votes, Davidt quickly got ahead with 4 votes.

              what i would suggest from a pure technical POV:


              Engine unit(s):

              - SABRE (modified)
              ~this engine allows anything atmospheric: from subsonic takeoff to high-altitude cruising.
              ~contains rocket components to escape the atmosphere

              - Thrust Vectored Turbofan Engines. modified using Aerospike Nozzles.
              ~primarily in the sonic ranges, nothing too fancy at high mach's.

              - Aerospike Engine
              ~this is actually a nozzle type, not an engine.
              ~Aerospikes can be fitted on rockets, turbofans, etc.
              ~work at pretty much every altitude

              - 2 SCRAMjet/Pulse Detonation Engine hybrid
              ~this combination (from the movie Stealth BTW) works at subsonic and supersonic speeds, as well as hypersonic.

              - 2 VASIMR (modified)
              ~this engine activates in the vacuum
              ~ VASIMR can change betweenhigh-thrust, low-specific impulse and low-thrust, high-specific impulse systems.

              Engine unit(s):
              - SCRAMjet
              ~A SCRAMjet is a pretty small engine, nothing more than a glorified air intake with fuel injection.
              ~little extra weight for lots of extra thrust
              ~works only at high speeds

              - Tech Con Ion Engine
              ~only works in the Vacuum
              ~real-life drives have crap thrust, but high fuel efficiency


              NOTES:
              -i'd use the SABRE. solves the WHOLE atmospheric engine trouble.
              -ion or plasma: doesn't really matter THAT much, although plasma leaves a brighter trail. i believe Plasma is less fuel-efficient yet provides lots of thrust.

              Passive Defense:

              -radar absorbing coating

              Countermeasures:
              -ECCM



              i inherently dislike anything that turns a fighter into a space warship. we're frakking humans who -in galactic terms- are children. i don't think we can develop cloaks like that.


              if we're going for a hyperdrive, it should be a modified naquahdriah hyperdrive. short jumps only.
              although i believe it only massively increases the costs and leaves little extra benefit, especially given the superfast hyperdrives on the Deadalus class that we have a few dozen of.

              Comment


                Originally posted by fugiman View Post
                So I get screwed over, thanks guys
                Actually fugiman, I've just checked from the first round of voting and you only got two votes
                (Awinita and youself).
                Last edited by Davidtourniquet; 10 July 2010, 12:39 AM.

                Comment


                  Originally posted by Davidtourniquet View Post
                  Actually fugiman, I've just checked from the first round of voting and you only got two votes
                  (Awinita and youself).
                  So I'm doubly screwed well thanks for getting my hopes up guys so whats the next ship or story arch that we have to vote on?

                  Also did anyone like my idea of having another Anubis clone only without the super powers just the knowledge that Anubis had?
                  Vote Anubis for President in 2012
                  A Face you Can Trust
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                  So whats the worst that could happen?
                  Supporter of the "It's Asgard, NOT AsgUard !" campaign
                  It is better to debate a question without settling it than to settle a question without debating it.

                  Comment


                    i'd prefer not to re-use too many ideas.

                    although... it would be nice if the System's Alliance or whatever it was called was under his control (without anyone knowing that it's him)

                    Comment


                      So I'm doubly screwed well thanks for getting my hopes up guys so whats the next ship or story arch that we have to vote on?
                      don't say i didn't try to help.

                      next would be the gunship, then IMO we can go start.

                      Comment


                        Also did anyone like my idea of having another Anubis clone only without the super powers just the knowledge that Anubis had?
                        I really like this idea, its something we toyed with in the second fleet with Keb and i think he was one of the best storylines we ever did so yeah i am 100% behind that. I dont know if it would work him not having superpowers, but perhaps not as advanced as the ones we put in to keb and khalek, perhaps we could tone it down to enhanced healing and reflexes but with technology that was more advanced. Having the knowledge of anubis would give him alot of potential as he compiled the knowledge of the gouald, asgard and ancients and so his pool of technology to kill us with is vast.
                        But yes i would love to see the return of the anubis clones. I always liked the unused storyline developed for Khalek, that he was a prototype soldier for Anubis's own Ori like crusade against the ascended, where he would ascend powerful anubis like followers through evolution to infiltrate and potentially kill the ascended. Not that i think we need use that storyline but def bring back the anubis clones.
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                        You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
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                        Original Starship DesignThread
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                        Comment


                          just cause he doesn't have mental abilities now, doesn't mean he can't have them. i'd prefer if he was a clone which escaped, but he didn't get much treatment. he assumed control of the System Alliance, so he has jaffa under him, but nobody realises he's a Khalek (probably because he has a different body), although he did probably assume a different name by then.

                          Comment


                            I'm going to follow Killman's example and give technical assistance.

                            Weapon systems:

                            Anti-Radiation missiles: I would highly recomemed these, they are designed to detect and home in on an enemy radiation emission source. Given that ships in space need powerfull sensors to detect your enemy these would give us a massive advantage. They also completly whipes out any stealth advantage your enemy has.

                            Electro-optical imaging: These can be programmed to target vital areas of an aircraft, such as the cockpit. It doesn't depend on the target aircraft's heat signature, so it can be used against low-heat targets such as UAV's and cruise missiles.

                            "Oddly, this is familiar to you, as if it were from an old dream, but you can't exactly remember..."

                            Comment


                              It can be Khalek but it can be a different clone for sure. I could really get behind writing that storyline, i think its one of the most important and most unexplored developments that the goauld could have. A Human engineered with the knowledge of the Anubis would be an unbelievably powerful host, but if he remains human then he could both be powerful and a complex character. He would have to keep his humanity secret as any goauld would try to make him thier host, he is effectively both Harcisis and Hoktar, the two most wanted hosts in goauld society. It would be a great storyline, so count me in. I dont even know if he should be in command of the alliance of the goauld (i assume the successor to the system lords) but perhaps a rogue like anubis who eventually gains power. The technology and knowledge he has could make him far more powerful as a renegate goauld like baal's clones than if he were to have the conventional goauld setup. He could be much more innovative, being both human, goauld and ancient, Anubis transformed the playing field of the galaxy from scratch, he was dead for thousands of years so his empire couldnt be intact, if his clones can do the same then we have a very interesting redevelopment for the goauld on the table here.
                              sigpic
                              You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                              Stargate : Genesis |
                              Original Starship DesignThread
                              Sanctuary for all | http://virtualfleet.vze.com/
                              11000! green me




                              Comment


                                Given that ships in space need powerfull sensors to detect your enemy these would give us a massive advantage. They also completly whipes out any stealth advantage your enemy has.
                                technically that's wrong. a ship in space, even a fighter, is like a christmas tree.

                                the supersensors in stargate however seem to defy speed of light and can detect stuff far away. a normal sensor would be limited to lightspeed. these subspace sensors aren't. that's probably why they need so much power.



                                It can be Khalek but it can be a different clone for sure.
                                actually i for once prefer a less stereotypical and OTT personality. technically Anubis is a goauld so he can basically take any form.

                                i'd prefer if it's a very different clone, perhaps even one which sacrificed all his powers to transfer his mind to a regular human or jaffa. like asgard mind transferral technology.

                                He would have to keep his humanity secret as any goauld would try to make him thier host,
                                actually i'm more for a guy who has transferred his mind to a jaffa, keeping all his knowledge but sacrificing his power. now he has to behave like a jaffa and keep up the farce to stay in control. i'd prefer if this ordeal actually changed his character to be less OTT and " im your god", slowly change him to accept mortality and make the guy change.

                                I dont even know if he should be in command of the alliance of the goauld (i assume the successor to the system lords) but perhaps a rogue like anubis who eventually gains power.
                                i prefer a loner who has transferred his mind to the leader of the Systems Alliance, the most traditionalist of jaffa.

                                The technology and knowledge he has could make him far more powerful as a renegate goauld like baal's clones than if he were to have the conventional goauld setup.
                                it's more interesting if he actually is powerless and spends his spare time to develop a way to regain his power (say it was an unexpected side effect that he lost his power, or whatever). even more interesting would be if the mind transferral device was destroyed so he can't go back.

                                if his clones can do the same then we have a very interesting redevelopment for the goauld on the table here.
                                the goauld are IMO overdone, it's time to see what happens when a very powerful and intelligent entity decides to transfer his mind to take control of a jaffa faction, to see when such an entity can't freely rely on his knowledge without giving himself away, and it would be far more interesting when a goauld has more character development than just his evil acts. baal was a step in the right direction. i think it's better if we stay from shameless copying and in stead gave this Khalek an original feel and look.

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