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    Would you say an APBW is about 5GTs?
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      how big is your aria?

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        about 400mL, 250mW and 100mH
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          and you scaled it like that?

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            resently. It probably needs updating on the warehouse. Scale the hat'ak to what its suposed to be.
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              I will when my guns are looking good

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                take some detail off the rail guns, that's probably what's causing the model to be too big.
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                  no I mean the gun placings, I still miss something.

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                    Loc, i think i speak for all of us when i say that your gun enplacements are fine at the moment. you can put some coil guns on the top of the main body.
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                      too many with a way too small firing arc

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                        Originally posted by thekillman View Post
                        too many with a way too small firing arc
                        I'm changing the placings and thus trying to give az better arc

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                          Originally posted by Experiement 442 View Post
                          about 400mL, 250mW and 100mH
                          isnt the Daedalus bigger?>

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                            yes its about 600mL, 350mW and 150mH.
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                              Hey what happened with that Daedalus Battlestar ship?
                              Also Anyone have any suggestions on improving the texture?

                              Thanks!

                              Updated history. I also re-watched the episodes that deal with the technology of my ship and deal with my other ideas. Its a rough I plan on making a more organized and clearer history and tech later on.

                              Spoiler:

                              Technical and Historical Notes: Ha not a fanwank and the history and common sense should fix this:
                              ----------------------
                              Outline:
                              Changing the time line so the Asurans weren't destroyed, but were programmed to help us instead.
                              Going from Cannon to my Idea
                              Notes from the Episodes that deal with my ship and ideas

                              -------------------------------
                              Changing the time line so the Asurans weren't destroyed, but were programmed to help us instead:

                              If I was in charge of the Atlantis expedition I would of had McKay, when he had access to the main frame of the Asurans, reprogrammed the Asurans to obey us. Once the code was ready we would of done the same thing when the Asurans where destroyed uploaded the code and fix it so they can't change it again. We made them loyal to us. (wow so a simple answer has just gained the Atlantis expedition a fleet and huge ally!)



                              With this done we are able to work together with the Asurans on improving their ships and making them comparable to last version of aurora class ships before the ancients left. We were able to wipe out the Wraith, however we did allow Todd and his wraith were allowed to use the drug that was developed by Dr. Keller and Dr. Beckett. We have a treaty with them.

                              During the war I decided to have McKay work with Asuran scientists and Asgard HoloTechs to work on a new ship using technology McKay has worked out. Now we know that McKay was able to fix the issue with the Arcturus Generators.

                              Project Arcturus - Stargate Wiki - Universe, Atlantis, SG-1

                              Matter bridge - Stargate Wiki - Universe, Atlantis, SG-1

                              Yeah I know the first time he connected to a inhabited universe and that caused his project to be shut down. But I figure if you create a new bridge it most likely hook up to another universe most likely one of the ones that don't have people in it. (Statistically it was a surprise that it connected to a universe that was inhabited in the
                              first place.)

                              McKay decided to see if he could incorporate Wormhole drive, because instantaneous travel anywhere in the universe is freaking awesome. And because he thinks he fixed most of the risks with it. (hehe we will see...)

                              Wormhole drive - Stargate Wiki - Universe, Atlantis, SG-1

                              But because the wormhole drive requires so much power McKay decided to use the Arcturus Generators in order to meet that demand. So he had to redesign the engines so they could use the wormhole drive and he also had to redesign the power center for Arcturus Generators.

                              McKay decided to call his new ship class the Arcturus Class. And named the ship Arcturus Maximus Primus. Arcturus after Project Arcturus, Maximus because the ship is strong, and Primus because it is the first of that type. Or AMP for short.

                              Now the enhanced humans with nanites. We do know that the Asurans cloned the atlantis team and they were able to heal and I believe hook into the Asuran network of thought. McKay had nanites placed into him that helped him heal and communicate with the Asurans. (You all know McKay wants to be invincible!) The Asurans were given access to the Ancient Database, allowing them to know everything in the database. Machines are able to learn faster then humans, unless they are enhanced and like the humans on Orban McKay is able to learn everything since he is hooked into the Asuran network.

                              (The Stargate Omnipedia: Planets - Orban)

                              Now due to the risk of the ship disappearing and being destroyed, I wouldn't let McKay go himself, however McKay convinced me to let a clone of him go instead. (Note: back when the Asurans cloned them we can use that tech too because we are allies.)

                              Now because of the fact the ship is so large I desired that they should have drone factories within the ship, because the ship has enough power and space to have one. Plus problems with running out is pointless if you have factories making them. There are various research labs too, if you look at the Aurora class it includes
                              research labs.

                              RefStargate StillsTech
                              journal 14)

                              The ship is captained by Kernel Bradshaw, who is a enhanced human.

                              (Enhanced humans live longer because old age is caused by cells breaking down over time. The nanites repair the cells so they are close to 100% which extends human life. Theory on it says nanites should be able to keep the cells from breaking down long enough for a human to live 3 times the normal. Plus they are immune to most if not all diseases because the nanites are able to heal if you remember the episode when that guy get his hands on the nanites and puts em in his daughter and McKay's sister the nanites were able to repair everything it seemed.)


                              -------------
                              Going from Cannon to my Idea:

                              Ok now staying in the cannon timeline there is a chance that there maybe some Asurans still out there... We do know that Asurans have gone to other planets and stuff and also Weir and those Asurans still lived. So if we found them and allied either by force, by McKay, or they willing do so. This still could happen. We have the technology, and we can build it!
                              Doing my idea from the current cannon of Stargate Atlantis:

                              Due to the fact that the Wraith Super Hive almost destroyed Earth, the SGC and SGA are contracted with coming up with a way to finish the Wraith threat once and for all. A new specialist is contracted to come in and help with this think tank. This specialist Kernel Bradshaw has read all the reports of all the missions of SGA. He comes with a Idea that could accomplish what our current goal is.

                              "I have a idea. I believe the best way for us to increase our strength and technology level is to use the Ancient Replicators, or the Asurans. Now I know everyone doesn't trust them, I don't either. I know for the most part they were wiped out. However I believe we can recover some of the Asurans and reprogram them. McKay I know you have done this several times. What I need you to do is find a way to make them not as aggressive, and more loyal to us. Now you could start with replicator Weir, and her group. She was at least loyal enough to sacrifice herself for us. Once we have the new base code all fixed up we could try and recover other Asurans. We then could use their knowledge to help us build drones, and zpms. We could even use their knowledge to make several clones of McKay. McKay I know you would be all for this. From what I read in the mission report of This Mortal Coil You seemed to enjoy the Idea of their being more then one of you. With this I am thinking of Doing something with your clones and you with using replicators. I figure if we do something like the Teotihuacans on Orban where you are connected and that way what one learns you can learn also. But keep you updated more like the replicators where you have the nanites communicate knowledge on a subspace channel and not require the nanites to be removed and placed in the other's brain. I will call this Super McKay Think Tank! (LOL)

                              "It will take some time, but McKay could start making his own Replicators making them loyal to the Atlantis Expedition and Earth. Then upload the Ancient Database to them so then they should be able to tell us how to make drones and zpms also help with developing technology like Personal Shield that McKay used before. So basically we get either the remaining Asurans to help us with the war against the wraith or we make our own replicators that would be programmed to work with us and they can't change their code. Either way we should be able to win the war against the wraith."

                              The others take in his proposal. "Well that is possible but writing the code will be kinda hard and take time to make it fool proof. However it will take time, and what about the now?"

                              "For now I would suggest maybe searching to see if any other Asurans survived like maybe there was another faction like the one that created the clones of McKay and others that survived because they were on another planet. But our best start would be finding Weir and having her help us. She should be smarter now that she has the knowledge of the Asurans, and we can trust her more.

                              "Eventually we will have enhanced humans with nanites in them, and replicators working together. We all know how fast replicators can build ships and repair them too. It would be interesting to see how many Aurora class ships we could build or maybe even a new class. McKay I would like you to think about building a spaceship that could use the wormhole drive. I know that the drive is dangerous and would require a lot of power. I have a idea about fixing this issue. You remember the Matter bridge and how you used it with the Arcturus Generators? Well if you could incorporate that into the design of the ship that would be awesome. Also maybe get a upgraded version of the Doranda Gun, and maybe two big laser cannons."

                              "Sounds fun I will get to work on it," McKay says.

                              "Thanks!" Replies the Specialists. "One last thing I want Dr. Beckett and Dr. Keller to finish the the Wraith drug, the one that will make it so they don't have to suck human life. We do owe Todd for giving us ZPMs so we could get here in time to save Earth. We should at least sign a treaty with them and destroy all the other Wraith that wont take the drug."

                              And so it begins...

                              -----------------
                              continued in another post...




                              Updated Pictures:
                              Spoiler:

                              Close up of New Drone Launchers:


                              Close up of Hangar:


                              More Drones:


                              Yellowish thing is Arcturus:


                              Face:

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                                Continued updated history:
                                Spoiler:

                                Notes from the Episodes that deal with my ship and ideas:

                                (In Trinity we first learn about the Arcturus Generator, and how they are extremely powerful! Arcturus Generator make ZPMs look like Alkaline Batteries. " Eventually the laws of physics cease to apply. As power output escalates, new and exotic particles are continuously created and destroyed inside Arcturus's containment chamber, interacting with each other and the field itself. Eventually particles are created that cannot be prevented in this space-time, and they breach the containment field as hard radiation.

                                This radiation spike prevents Arcturus from being deactivated by conventional means. Either an overload eventually occurs, destroying approximately five sixths of the Doranda system, or the system is deactivated by an unconventional "pull-the-plug" method, killing everyone within the vicinity of the device." (The Stargate Omnipedia: Technology - Project Arcturus) ***Due to the Matter bridge the exotic particles don't cause problems with turning the generator off. See Atlantis Season 3 ep. 8: McKay & Mrs. Miller or the short summary I have here.***

                                Doranda Gun (Project Arcturus Weapon):
                                The cool thing about this weapon is that it doesn't need a capacitor since the energy from the ArcGen just flows right to the weapon causing the weapon to fire a continuous series of shots without pausing to re-energize for another round of firing. However the weapons wasn't really that strong anymore either because of the radiation that hit it when it first overloaded or because of being 10,000 years old. I say this because the Asgard Shield was able to take about 8 hits from it. And the weapon couldn't use all the energy it was given, because in the show McKay said it couldn't get rid of the overload energy fast enough. ***The Doranda Guns on my ship are better able to use the power generated from the ArcGens and do more damage. Isn't it common sense to make the weapon be able to use the power to its fullest?***


                                In Progeny we learn that Asurans can't edit their own code, due to directives placed by the Ancients. And that Niam would be willing to work with us. **I wonder what would of happened if they went with Niam's plan and him talking with Oberoth after the update was sent to all the Replicators, removing the extreme aggressiveness. That plan could of worked. Instead they made an enemy out of the Asurans and went down the path that caused the Asurans to start leveling human worlds.**

                                In McKay & Mrs. Miller we learn about the matter bridge and how they were able to get energy and the exotic particles were left in that alternate universe. Also we learn in the commentary that the only reason they decided to have the Arcturus Generator connect to a inhabited Universe was to help McKay see what a better brother he could be. So kinda stupid they decided to scrap it, but if they try again most likely it would go to a universe that isn't inhabited. Also learned that we can safely disable the ArcGen because the Exotic Particles weren't causing a overload because they were sent to the alternate universe.

                                In the Return 1&2 the Asurans were able to kill Ancients, because they edited their own code. This happened because McKay edited the Asurans Base Code which I believe and later confirmed that this caused the Asurans to be able to edit their code. Also in part 2 of the Return we learn the Asurans can rebuild stuff super fast. Also in First strike that the Asurans also able to build ships super fast. Within two months they built over 20 aurora class ships that were destroyed by Horizon. ((I think that with having them on board that automatically means the ship can be repaired if lots of damage is taken.)) Laser canons can be fired indefinitely. The power of the laser depends on energy source. Taking that thought and considering the fact that Arcturus Generators make zpms look like AA Batteries in power output the lasers can be considered super powerful probably more powerful then Asgard Beam weapons. Though If the Beam Weapons were powered by ArcGens too not sure how they would compare...

                                In Adrift we learn that you can replace our cells with Replicator cells. McKay activates the Replicator nanites in Weir and programs them not to harm her and to repair her and not to communicate with the other Replicators. She was healed completely. ***I believe that in Miller's Crossing McKay forgot to add the code to not harm the person hence the nanites killed the girl and caused her to lose her memories.***

                                In Lifeline there are core centers that are like a backup harddrive, McKay was able to upload to there and turn on the wraith attack code. Which the Asurans were meant to do in the first place, now if McKay programed new Replicators that their main drive was to co exist peacefully with us and help us and be loyal to us then we wouldn't have to worry about them going killer on us, plus if he programs them so they can't change their code then its as good as done.

                                In the Seer we get confirmation that McKay did in fact open the door for the Asurans to edit their own code. The wraith virus no longer works because of the Asurans editing their own code.

                                In Miller's Crossing McKay was working on a Nanite medical program. The medical company in millers crossing was working on nanites that cure diseases and heal injuries. **Thought: maybe the nanites need to be programed to make sure the person doesn't lose their memories.** McKay said he needed 5 more months to complete the coding. So the healing nanites was close to completion, now figuring

                                In This Mortal Coil they are able to clone, put in nanites that heal, clone memories and put them in your brain. Clothes and replicator guns are replicated. Ordinary humans made by nanites, including memories and their memories can be updated. Replicators confirmed they are able to edit their code due to McKay's edit. Some of Niam's group is still active, while the most part were reprogrammed. **Possibility that there is more from Niam's group out there that weren't destroyed in Be All My Sins Remember'd.** A faction of replicators, so there is factions. The faction in This Mortal Coil was able to isolate themselves from the collective, but they were discovered so there may be a chance of more of Asurans like this faction out there... **We could probably find them and go with my idea from there. You know like ally with them and everything.** Also in This Mortal Coil, McKay is all for there being more then one of him(the replicator constructed clone). So he wouldn't care so much if there was. So two McKays are better then one and just increase the numbers from there... lol! Nanites can only do so much, so nanites that heal aren't able to repair really really bad damage.

                                In Be All My Sins Remeber'd The ships that the Daedalus and Apollo killed the nanites are just frozen in space so we could salvage them. And reprogram them and that way we can get their knowledge too. We see in this episode that McKay actually created a loyal Replicator. Using that table he was able to do that, and he could probably do more. And even the most basic Replicator helped McKay with the calculations for the plan. Friendly Replicator Android yep that is the plan haha. One always wishes to full fill One's purpose.)

                                References:
                                Episodes referenced:
                                SG-1 episode: Learning Curve
                                Season 2 ep. 6: Trinity
                                Season 3 ep. 5: Progeny
                                Season 3 ep. 8: McKay & Mrs. Miller
                                Season 3 ep. 10: The Return-Part 1
                                Season 3 ep. 11: The Return-Part 2
                                Season 3 ep. 14: Tao of Rodney
                                Season 3 ep. 20: First Strike
                                Season 4 ep. 1: Adrift
                                Season 4 ep. 2: Lifeline
                                Season 4 ep. 8: The Seer
                                Season 4 ep. 9: Miller's Crossing
                                Season 4 ep. 10: This Mortal Coil
                                Season 4 ep. 11: Be All My Sins Remember'd

                                Atlantis - Stargate Wiki - Universe, Atlantis, SG-1
                                Original Starship Design Thread - Page 105 - GateWorld Forum
                                Stardrive - Stargate Wiki - Universe, Atlantis, SG-1
                                Wormhole drive - Stargate Wiki - Universe, Atlantis, SG-1

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