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    Originally posted by Crazy Tom View Post
    Reminds me of a Terran Battelcruisr.

    BEAVERS ALL THE WAYYYY!!!!
    Originally posted by JoNzA View Post
    lol now when you say it I can see what you mean
    Never seen one of those before, but yeah the wings with what I assume are weapons on the tips and rear engines look similar.

    Never seen it! I swear!

    Either way, mine is sleeker looking, less utilitarian looking than that one (if I'm looking at the right ship). When I look at that Terran Battlecruiser I can't tell which side is the front lol.

    So at least they aren't copies, or I'd be pissed after sketching that for a few hours just to find an identical one haha.

    Comment


      Originally posted by Finger13 View Post
      I'm new to the world of modeling, so I still have a lot of learning to do before I attempt something as complicated as this. But I sketched it up in Photoshop just to get an idea of what it'd look like, and also made a terrible battle picture just to get a feel for what the weapons would look like.

      But basically the ship is inspired by a more BSG look for the front end of the ship, and an Asgard look for the large wings at the rear.

      I tacked some beam weapons onto it, and decided that just to be fun, instead of the rail guns that we see in the series, I threw on massive rail guns instead, (the ship would still have the traditional railguns for point defense though) Like the MAC Cannons from Halo. I assume that since we can create rail guns firing fully automatic, we could create slower shooting but massive ones as well. I figure that these would be devastating against Hive Ships, or other ships that have had their shields knocked down, incoming fighters, etc. Also, when engaging multiple enemies, the beam weapons could be used to knock down a ship's shields then move on to the next, while the rail guns continued to hit the defenseless target.

      So the beam weapons could be used to quickly knock down an enemy's shields then focus on anti-fighter or incoming weapons fire (I imagine the beam weapon would disrupt incoming energy shots), while the rail guns on each wing would devastate the main target.

      I realize it's easier to just use beam weapons for everything, but where is the fun in that? .

      Also, the windows will make the ship look massive, but it's reasonable when you think about it. It'd be about 15 to 18 stories tall, so roughly 60'ish metres tall (the front end that is, the rear would be considerably higher). This would make the length around 400 metres long.

      Anywho, here are the images.

      And yes, the hull says Canada .
      Spoiler:




      As for the specs, well I'm quite lazy when it comes to this, but here goes.

      Dimensions:
      Height - ~60m
      Width - Probably about 300-350m. It would have a large wingspan in order to keep the rail guns away from the hull.
      Length - ~400m

      Crew: I imagine a crew of about 200 would be sufficient. The ship is bigger than the Daedalus-class but it's function remains similar, so I figure that we could get away with the same crew. Most of the inhabited bits of the ship are the front anyways.

      Armament:
      2x Massive Rail Guns - about 150 metres long. Would fire very large projectiles at extremely high velocities. This would prove lethal to unshielded ships. Different projectile configurations could also be used to suppress enemy fighters, incoming ordnance, etc. These would not be capable of aiming, so the ship would have to be heading straight at its opponent to use these.

      4x Asgard Beam Weapons - 2 would be located on each side of the nose, and one on each wingtip. This would give the ship full 360 degree beam coverage without having to maneuver. That way, while the ship headed straight at its opponent to utilize its rail guns, the beam weapons could be used to cover the ship from other threats, or all 4 beam weapons could contribute to attacking the main target simultaneously.

      Several standard rail gun emplacements - An easy and affordable solution to fighter and point defense cover, or tactical precision where the main rail guns or beam weapons would be too powerful.

      12x Missile Tubes - These would be located on the top of the ship's front like on the Daedalus. Would fire whatever nukes we already use, preferably the 1200MT ones.

      Defense: Realistically, I doubt that we would have oodles of ZPM's. So instead of using that easy fix, I would simply use several Naquadah generators. If we can run the beam weapons and shields off of one Naquadah Generator, then tying in a few would be good. Would also keep several in reserve.

      And perhaps a few Mark II Naquadah Generators for situations where they were desperately needed. This would only be if they're more reliable now than they were in The Siege Part II.

      An Asgard shield of course. Nothing special here.

      The hull would be more heavily armoured than the Daedalus class. We have seen several times that there are situations where a ship gets caught without its shield, and being able to withstand a few more hits from a Hive or Ha'tak would be helpful. Wouldn't do much against an Ori blast or drones, but not much will without a shield.

      Additional Tech:
      Fighter bay located on the underside of the ship that would hold a compliment of F-302's, probably in the order of a dozen or so.

      Asgard goodies, which means beaming tech, Asgard core, all that good stuff.

      Propulsion:
      I'm figuring about 6 main engines, with 4 smaller thrusters on the underside of the wings.
      I like the design of it. Has a very Asgard feel to it.

      You have the size view pretty good. All you need is a top view and you make it all that more easier to model.

      If you need any modeling tips, myself and a few more modelers on this forum would be happy to help.
      Visit my Website

      Comment


        Originally posted by Finger13 View Post
        I'm new to the world of modeling, so I still have a lot of learning to do before I attempt something as complicated as this. But I sketched it up in Photoshop just to get an idea of what it'd look like, and also made a terrible battle picture just to get a feel for what the weapons would look like.

        But basically the ship is inspired by a more BSG look for the front end of the ship, and an Asgard look for the large wings at the rear.

        I tacked some beam weapons onto it, and decided that just to be fun, instead of the rail guns that we see in the series, I threw on massive rail guns instead, (the ship would still have the traditional railguns for point defense though) Like the MAC Cannons from Halo. I assume that since we can create rail guns firing fully automatic, we could create slower shooting but massive ones as well. I figure that these would be devastating against Hive Ships, or other ships that have had their shields knocked down, incoming fighters, etc. Also, when engaging multiple enemies, the beam weapons could be used to knock down a ship's shields then move on to the next, while the rail guns continued to hit the defenseless target.

        So the beam weapons could be used to quickly knock down an enemy's shields then focus on anti-fighter or incoming weapons fire (I imagine the beam weapon would disrupt incoming energy shots), while the rail guns on each wing would devastate the main target.

        I realize it's easier to just use beam weapons for everything, but where is the fun in that? .

        Also, the windows will make the ship look massive, but it's reasonable when you think about it. It'd be about 15 to 18 stories tall, so roughly 60'ish metres tall (the front end that is, the rear would be considerably higher). This would make the length around 400 metres long.

        Anywho, here are the images.

        And yes, the hull says Canada .




        As for the specs, well I'm quite lazy when it comes to this, but here goes.

        Dimensions:
        Height - ~60m
        Width - Probably about 300-350m. It would have a large wingspan in order to keep the rail guns away from the hull.
        Length - ~400m

        Crew: I imagine a crew of about 200 would be sufficient. The ship is bigger than the Daedalus-class but it's function remains similar, so I figure that we could get away with the same crew. Most of the inhabited bits of the ship are the front anyways.

        Armament:
        2x Massive Rail Guns - about 150 metres long. Would fire very large projectiles at extremely high velocities. This would prove lethal to unshielded ships. Different projectile configurations could also be used to suppress enemy fighters, incoming ordnance, etc. These would not be capable of aiming, so the ship would have to be heading straight at its opponent to use these.

        4x Asgard Beam Weapons - 2 would be located on each side of the nose, and one on each wingtip. This would give the ship full 360 degree beam coverage without having to maneuver. That way, while the ship headed straight at its opponent to utilize its rail guns, the beam weapons could be used to cover the ship from other threats, or all 4 beam weapons could contribute to attacking the main target simultaneously.

        Several standard rail gun emplacements - An easy and affordable solution to fighter and point defense cover, or tactical precision where the main rail guns or beam weapons would be too powerful.

        12x Missile Tubes - These would be located on the top of the ship's front like on the Daedalus. Would fire whatever nukes we already use, preferably the 1200MT ones.

        Defense: Realistically, I doubt that we would have oodles of ZPM's. So instead of using that easy fix, I would simply use several Naquadah generators. If we can run the beam weapons and shields off of one Naquadah Generator, then tying in a few would be good. Would also keep several in reserve.

        And perhaps a few Mark II Naquadah Generators for situations where they were desperately needed. This would only be if they're more reliable now than they were in The Siege Part II.

        An Asgard shield of course. Nothing special here.

        The hull would be more heavily armoured than the Daedalus class. We have seen several times that there are situations where a ship gets caught without its shield, and being able to withstand a few more hits from a Hive or Ha'tak would be helpful. Wouldn't do much against an Ori blast or drones, but not much will without a shield.

        Additional Tech:
        Fighter bay located on the underside of the ship that would hold a compliment of F-302's, probably in the order of a dozen or so.

        Asgard goodies, which means beaming tech, Asgard core, all that good stuff.

        Propulsion:
        I'm figuring about 6 main engines, with 4 smaller thrusters on the underside of the wings.
        I must say, that's the most coolest and original ship that I have seen in AGES! Definately Green!

        Comment


          Originally posted by Semmer View Post
          I must say, that's the most coolest and original ship that I have seen in AGES! Definately Green!
          Thank you, I've already got the front section modeled for the most part, well just the basics, no detail yet.

          I'll post pics when the front starts to look a little more finished.

          Comment


            Nice ship Finger13


            in what program did you do it in?

            Comment


              Originally posted by ha´tak View Post
              Nice ship Finger13


              in what program did you do it in?
              I sketched it in Photoshop CS3 on my tablet PC.

              Comment


                Originally posted by Finger13 View Post
                I sketched it in Photoshop CS3 on my tablet PC.
                okey nice , like i said great work

                Comment


                  Great job!
                  sigpic

                  The New GateWorld Virtual Fleet Database

                  Comment


                    Can someone familiar with rendering give me a hand? I finished doing the basic modeling for the front end of my ship, but when I render it renders in wireframe.

                    It wasn't happening before, but this is like the third time it's happened, and all of my 4 back up copies are doing it as well. It's only when I render, I don't see what I have done wrong, tried going back and undoing all of my surface settings, still didn't help. I had it fixed by reverting to an older save, but that doesn't work now either.

                    Can anyone help? It would be greatly appreciated.
                    Last edited by Finger13; 21 October 2008, 02:40 PM.

                    Comment


                      Man that has a lot of poly's O_O

                      I don't know tooooooo much about Lightwave, but I think theres an option to change the render to a wireframe. I think you select rendering options > render mode > wireframe
                      Visit my Website

                      Comment


                        Originally posted by ManiacMike View Post
                        Man that has a lot of poly's O_O

                        I don't know tooooooo much about Lightwave, but I think theres an option to change the render to a wireframe. I think you select rendering options > render mode > wireframe
                        I want it to be smooooooooth haha.

                        I'll try what you said. If that's what I did wrong then I feel stupid since that's pretty obvious.

                        Comment


                          hey!!
                          how's everyone ?

                          Comment


                            Originally posted by ManiacMike View Post
                            Man that has a lot of poly's O_O

                            I don't know tooooooo much about Lightwave, but I think theres an option to change the render to a wireframe. I think you select rendering options > render mode > wireframe
                            I'm not seeing it under Properties then the Render tab. I'll have to poke around in Modeler, but I'm pretty sure that the cause is in Lightwave.

                            UPDATE:

                            Okay I managed to fix it after mindlessly mashing buttons and figures for a good hour or two.

                            So I have the front section complete, well the basic shape at least, but I would like to see if you guys think this looks good, or if it's going to look retarded... Like a dragon or something when I add the wings lol.

                            I've already got 75,000 polygons, not being very efficient here but hey, I've been trying to make it really smooth.

                            Before I tie up a lot of time in trying to learn the intricacies of colouring it, lighting it, and doing the fine details, I'd like to know if you guys think this is on the right track or not.

                            Spoiler:


                            And I hope this isn't spamming the thread by getting help and opinions along the way. If it is just let me know.

                            Oh, and the weird blocks on the top are the missile bays. I'll have to colour them after to make them more subtle.

                            And I'm kind of torn about those 'horns' on the rear. I had a hell of a time even getting that indent between them. I think it looks decent but I had originally intended for them to be thinner. But it's either keep them like this or lose them altogether, well maybe leave little stubs but nothing pronounced. Thoughts?

                            My concern is that if I hack them off it'll lose the feel of the rest of the ship.
                            Last edited by Finger13; 21 October 2008, 09:21 PM.

                            Comment


                              * faints*


                              god dammit thats smooth. and cool

                              Comment


                                unfortunately i don't have the program you lot use to design ships i only have paint but i have made a new kind of Ha'tak it foolows the same design pattern but looks different. as soon as i figure out how to post it i will. also am designing a new type of Alkesh. will then move onto taurie ships. although this may be the wrong thread. redirect me if it is
                                sigpic

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