After talking with a friend about this I decided to make a thread about it to see what the Stargate community thinks. Basically what would you change about Enemy At The Gate? Personally I though the EATG was a good episode, I enjoyed it.. etc. But I think their are some changes that could have been made to make the episode better and more engaging and I want to see what the community can think of. Now before I start this, I wanna lay down some ground rules. There are only 2: 1. You can't change the major plot points e.g - Atlantis landing on Earth, The use of the the wormhole drive, the hive being easily able to overpower and disable a Daedulas class ship etc. and 2. try to explain your idea if you think it sounds weird so that we can understand where you coming from. now on with the thread!
All right heres some of mine that I have at the moment:
1. Have the Daedulas actually MOVE! during the battle with the Super Hive rather than just acting like a sitting duck and getting itself disabled and also fire more than ONE shot at the Hive before sitting back and just soaking up damage.
2. Have the chair UNDERGROUND rather than in a surface warehouse that can get easily attacked, so when the darts crash into it they say that access to the chair has been blocked by rubble or something so therefore they can't use it.
3. Actually SHOW the wormhole drive being used. In my mind it kinda looks like when a borg ship goes to transwarp in Star Trek except its white/blue and what happens is you dial the stargate to the location you want but instead of dialing and getting a lock, channel the energy into this drive and get sent there.
4. Instead of having Atlantis appear from underneath the Super Hive have it come out of wormholespace (look at above point)behind the Hive with the central spire facing the Hive and have it rotating as it heads towards the Hive, firing drones and railguns (see below point).
5. Set up the railguns from back in the Seige again on Atlantis's balconies (they probably are in storage somewhere) and have them firing at the hive as well when they attack it. it may not do a lot but it would look cool.
6. Instead of detonating the nuke from just in the hanger bay, take it out the missile and put it near the gate so when it detonates the naquadah it gate amplifies the blast OR have rodney overload the ZPM instead.
thats all I've got at the Moment, anyone else got something?
All right heres some of mine that I have at the moment:
1. Have the Daedulas actually MOVE! during the battle with the Super Hive rather than just acting like a sitting duck and getting itself disabled and also fire more than ONE shot at the Hive before sitting back and just soaking up damage.
2. Have the chair UNDERGROUND rather than in a surface warehouse that can get easily attacked, so when the darts crash into it they say that access to the chair has been blocked by rubble or something so therefore they can't use it.
3. Actually SHOW the wormhole drive being used. In my mind it kinda looks like when a borg ship goes to transwarp in Star Trek except its white/blue and what happens is you dial the stargate to the location you want but instead of dialing and getting a lock, channel the energy into this drive and get sent there.
4. Instead of having Atlantis appear from underneath the Super Hive have it come out of wormholespace (look at above point)behind the Hive with the central spire facing the Hive and have it rotating as it heads towards the Hive, firing drones and railguns (see below point).
5. Set up the railguns from back in the Seige again on Atlantis's balconies (they probably are in storage somewhere) and have them firing at the hive as well when they attack it. it may not do a lot but it would look cool.
6. Instead of detonating the nuke from just in the hanger bay, take it out the missile and put it near the gate so when it detonates the naquadah it gate amplifies the blast OR have rodney overload the ZPM instead.
thats all I've got at the Moment, anyone else got something?
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