I am talking about a spaceship that our current level of technology would be capable of. There are no 50 ZPM powered Aurora class with 10 billion drones and asgard beams here.
THis is what i have so far in terms of rooms and systems on a spaceship
• Alexander Class Exploration Vessel and Deep Space Carrier
• Houses scientific and military departments
• Not designed for planetary re-entry, stays in space
Rooms:
Control Facilities:
• Control Centre
• Tactical Planning and Strike Operations Centre (War Room)
• Ward Room (Formal Meeting Room)
• Briefing Rooms
• Astrometrics
• Engine Room
Living Quarters:
• Captains Quarters
• Crew Quarters
• Heads (restroom facilities)
• Guest Quarters
Military Facilities:
• Duty Locker (Officer Quarters)
• Firing Range
• Armoury
• Brig
• Pilot Ready Room
• Hangar Deck
Communal Facilities:
• Observation Room
• Recreation Room
• Gym
• Galley
• Library
• Officer Mess
Science Facilities:
• Laboratories
Storage Facilities:
• Storage
• Greenhouse
Medical Facilities:
• Infirmary
• Operating Theatre
• Morgue
• Ward
Systems:
Military Systems:
• Gun Turrets
• Rail Guns
• Missile Tubes
• Launch tubes
Power Systems:
• Reactor Core
• Hydrogen Collector
• Solar Panels
Societal Systems:
• Water Storage and treatment
• Environmental Systems (includes life support, heating, cooling, CO2 scrubbers etc)
• Hydroponics
• Waste Recycling Systems
Maintenance Systems:
• Maintenance Systems
Emergency Systems:
• Escape Pods
Communication Systems:
• Long Range Transmitters
• Receivers
• Low, medium and High gain antennae
• Ship-wide Intercom
Sensor Systems:
• Sensors
• Star pattern recognizing systems
• Sun tracking systems
Other systems:
• Radiation Shielding
• Micrometeoroid protection
Anything important missing? How should it be designed? (oh and yes lots of this came from BSG)
THis is what i have so far in terms of rooms and systems on a spaceship
• Alexander Class Exploration Vessel and Deep Space Carrier
• Houses scientific and military departments
• Not designed for planetary re-entry, stays in space
Rooms:
Control Facilities:
• Control Centre
• Tactical Planning and Strike Operations Centre (War Room)
• Ward Room (Formal Meeting Room)
• Briefing Rooms
• Astrometrics
• Engine Room
Living Quarters:
• Captains Quarters
• Crew Quarters
• Heads (restroom facilities)
• Guest Quarters
Military Facilities:
• Duty Locker (Officer Quarters)
• Firing Range
• Armoury
• Brig
• Pilot Ready Room
• Hangar Deck
Communal Facilities:
• Observation Room
• Recreation Room
• Gym
• Galley
• Library
• Officer Mess
Science Facilities:
• Laboratories
Storage Facilities:
• Storage
• Greenhouse
Medical Facilities:
• Infirmary
• Operating Theatre
• Morgue
• Ward
Systems:
Military Systems:
• Gun Turrets
• Rail Guns
• Missile Tubes
• Launch tubes
Power Systems:
• Reactor Core
• Hydrogen Collector
• Solar Panels
Societal Systems:
• Water Storage and treatment
• Environmental Systems (includes life support, heating, cooling, CO2 scrubbers etc)
• Hydroponics
• Waste Recycling Systems
Maintenance Systems:
• Maintenance Systems
Emergency Systems:
• Escape Pods
Communication Systems:
• Long Range Transmitters
• Receivers
• Low, medium and High gain antennae
• Ship-wide Intercom
Sensor Systems:
• Sensors
• Star pattern recognizing systems
• Sun tracking systems
Other systems:
• Radiation Shielding
• Micrometeoroid protection
Anything important missing? How should it be designed? (oh and yes lots of this came from BSG)
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