Ok, so here's a question I'd love to know the answer to. Of all the many worlds the SGC visited how could they possibly the address to get back home. The address for would be the same except for the point of origin. So how do they know that is. This is an especially interesting question in the Atlantis pilot when they went to Athos. They were in a completely foreign galaxy without any intelligence about said galaxy, and given the urgency of the state of the power supply keeping the ocean from flooding the city they were desperate to find a evac site. There's no way they could know the 6 chevron address of Atlantis much less the PoI for Athos. Given this the expedition team on Athos by all rights should've been stranded there.
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Data like that can be obtained from the Atlantis database. I'd imagine any address they have also has a corresponding address back, including the point of origin.
However for a more mundane answer, Stargate in general has never been great at being consistent with the point of origin. PoI originally were meant to be unique for each gate but that's shown repeatedly to not be the case.Please do me a huge favour and help me be with the love of my life.
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Originally posted by P-90_177 View PostPoO originally were meant to be unique for each gate but that's shown repeatedly to not be the case.
Plus--and I'm speculating here, I don't recall there ever being any proof of this--the PoO is probably in the same 'number position' on every gate; ie if you number all the symbols clockwise, the PoO is probably always #1 or #39, and always located between the same two surrounding symbols."A society grows great when old men plant trees, the shade of which they know they will never sit in. Good people do things for other people. That's it, the end." -- Penelope Wilton in Ricky Gervais's After Life
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That makes sense. ANd then they had the original database, then the abydos cartouche to make a directory from.
So they had a beginning pattern, added hundreds/thousands to it and just let the computer crunch numbers from there.
It seems that symbols never repeat in the address so it'd be simple number crunching to have addresses come up and then set the dialing computer to run those each night, seeing which ones connect and which ones don't.
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Originally posted by Skydiver View PostThat makes sense. ANd then they had the original database, then the abydos cartouche to make a directory from.
So they had a beginning pattern, added hundreds/thousands to it and just let the computer crunch numbers from there.It seems that symbols never repeat in the address so it'd be simple number crunching to have addresses come up and then set the dialing computer to run those each night, seeing which ones connect and which ones don't.sigpicALL THANKS TO THE WONDERFUL CREATOR OF THIS SIG GO TO R.I.G.A lie is just a truth that hasn't gone through conversion therapy yetThe truth isn't the truth
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Originally posted by DigiFluid View PostYeah. It was meant (at least at the beginning) that there are 38 symbols that are the same on every gate plus one unique one on each that's the PoO, so for anybody travelling around it would be immediately apparent what the PoO is for the planet you're on. It'd be like telephones being numbered 0-9 everywhere, but at your house there's also a pi symbol that's not on anybody else's phone, your buddy's phone has an omega symbol on it that's not on anybody else's phone, etc etc. So there'd never be any question or confusion what your PoO is.
Plus--and I'm speculating here, I don't recall there ever being any proof of this--the PoO is probably in the same 'number position' on every gate; ie if you number all the symbols clockwise, the PoO is probably always #1 or #39, and always located between the same two surrounding symbols.
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The DHD's can be reprogrammed. That was Ba'al's plan to rebuild his domain, steal a dozen or so gates and disable the correlative update program so they don't transmit their location to the rest of the network. Then there were the gates that WERE isolated that transported Merlin's lab every few hours to keep somebody like Adria from finding them, which worked for like 4 hops,
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The gate address works, if what makes sense in my brain also makes sense in reality, imagine a big cube. For the first 6...let say you have sides 1-6, coordinate 1 is a 'dot' on side 1 and you stick a stick in at spot 1 and slide it out at spot 2 on the opposite side, then repeat for the other 4 sides....2 sets of opposing sides., so you have 3 sticks stuck into the cube, all meeting at one spot inside. That's where you want to go.
then the point of origin - which is unique to each gate (theoretically, in reality their mobile prop gate had the same PoO for everywhere), tells it 'and I'm coming from here'. The gate network already knows the coordinates for 'here' so it connects a wormhole from the intersection of the 6 coordinates (3 sticks) to 'here'
With the theory that 'here' and teh different symbol for each planet always occupying the same spot on the DHD and gate, it really doesn't matter what that symbol is. Spot 39 will always be 'here' the PoO
Kinda like you can take your keyboard apart and switch around the keys (which they did on the stargate set, spelled out some funny and often inappropriate things), when you push down on that key it will always type the same letter.....so no matter what letter is printed on the Q key, when you push on it you will always get a Q.
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Not to complicate things, but Earth had two gates The one from Egypt that SGC had, and the one in Antartica which the Russians got their hands on, and then the NID (if I remember correctly).
And since in one episode Jack and Sam came back from 'off-world' to the Antartica gate, both Earth gates must have the same address & PoO.
So I wonder how the gates knew which one to use, & what would happen if SGC & the Russians/NID were both gateing in or out at the sasme time.
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Originally posted by Who Knows View PostNot to complicate things, but Earth had two gates The one from Egypt that SGC had, and the one in Antartica which the Russians got their hands on, and then the NID (if I remember correctly).
And since in one episode Jack and Sam came back from 'off-world' to the Antartica gate, both Earth gates must have the same address & PoO.
So I wonder how the gates knew which one to use, & what would happen if SGC & the Russians/NID were both gateing in or out at the sasme time.
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Originally posted by Who Knows View Postboth Earth gates must have the same address & PoO.
So I wonder how the gates knew which one to use,
But again, I'm speculating. I could be way off.
Originally posted by Who Knows View Post& what would happen if SGC & the Russians/NID were both gateing in or out at the sasme time.Last edited by DigiFluid; 29 April 2017, 10:06 AM."A society grows great when old men plant trees, the shade of which they know they will never sit in. Good people do things for other people. That's it, the end." -- Penelope Wilton in Ricky Gervais's After Life
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Remember in Solitudes when the wormhole jumped the team had just been attacked and there was an explosion as they entered the gate. That burst of energy caused the gate to jump....and it jumped to the closest dormant gate....the one in antarctica.
I believe if there are two gates, the one with a working DHD is dominant. The DHD in antarctica was pretty much out of power, which is why the SGC gate, even without a DHD, was dominant.
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