Originally posted by Icedragon
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All you ever wanted to know about the 9th chevron
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I agree that the 9th chevron might be connected to ascension. I think it was probably designed when the first ancients ascended, and they placed the 9th chevron to help the ancients that couldnt ascend to get there.
Point in case: Abydos
The people in Epiphany took years to ascend, while oma ascended all the abydonians in a couple minutes, probably using the stargate to bring them there.
It probably (when activated) emits some kind of ascended radiation which oma controlled to only send to abydonians. When SG 1 went to Abydos afterwards, they were probably in the ascended universe, only they werent the pure energy, so they only percieved it as Abydos.
Possible idea for a new thread: What happens if you dial a chevron after the wormhole establishes?
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Originally posted by SG 101 View PostI agree that the 9th chevron might be connected to ascension. I think it was probably designed when the first ancients ascended, and they placed the 9th chevron to help the ancients that couldnt ascend to get there.
Point in case: Abydos
The people in Epiphany took years to ascend, while oma ascended all the abydonians in a couple minutes, probably using the stargate to bring them there.
It probably (when activated) emits some kind of ascended radiation which oma controlled to only send to abydonians. When SG 1 went to Abydos afterwards, they were probably in the ascended universe, only they werent the pure energy, so they only percieved it as Abydos.
Originally posted by SG 101 View PostPossible idea for a new thread: What happens if you dial a chevron after the wormhole establishes?"From East Middle School. Suzumiya Haruhi. I have no interest in ordinary humans. If there are any aliens, time travelers, sliders, or espers here, come join me."
- The Melancholy of Haruhi Suzumiya; Best Character Introduction Ever.
"And can we lose the ten thousand year old dead plants?!"
- Stargate: Atlantis (1x03) "Hide and Seek"
"Hammerheads do not load/unload units immediately – they must descend to ground level first. Initial experiments involving jump-jetting infantry into the Hammerhead’s cargo compartment met with unfortunate results."
- Command&Conquer 3: Kane's Wrath Hammerhead Unit Spotlight
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Originally posted by pjp View Postbut... you can receive a wormhole when you're dialing a gate"From East Middle School. Suzumiya Haruhi. I have no interest in ordinary humans. If there are any aliens, time travelers, sliders, or espers here, come join me."
- The Melancholy of Haruhi Suzumiya; Best Character Introduction Ever.
"And can we lose the ten thousand year old dead plants?!"
- Stargate: Atlantis (1x03) "Hide and Seek"
"Hammerheads do not load/unload units immediately – they must descend to ground level first. Initial experiments involving jump-jetting infantry into the Hammerhead’s cargo compartment met with unfortunate results."
- Command&Conquer 3: Kane's Wrath Hammerhead Unit Spotlight
Comment
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Originally posted by pjp View Postwhat if you have a lot of power, for example 3 ZPMs?"From East Middle School. Suzumiya Haruhi. I have no interest in ordinary humans. If there are any aliens, time travelers, sliders, or espers here, come join me."
- The Melancholy of Haruhi Suzumiya; Best Character Introduction Ever.
"And can we lose the ten thousand year old dead plants?!"
- Stargate: Atlantis (1x03) "Hide and Seek"
"Hammerheads do not load/unload units immediately – they must descend to ground level first. Initial experiments involving jump-jetting infantry into the Hammerhead’s cargo compartment met with unfortunate results."
- Command&Conquer 3: Kane's Wrath Hammerhead Unit Spotlight
Comment
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Ok from what i have seen on the previews and stuff it seems as though the ninth chevron was used by the ancients to allow access to the ship which was traveling faster than the speed of light, the ship was used to place gates all over the different galaxies. so i think the ninth chevron is used as some sort of stellar drift calculation key.
STARGATE SG1 FAN
STARGATE ATLANTIS FAN
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Originally posted by snave21 View PostOk from what i have seen on the previews and stuff it seems as though the ninth chevron was used by the ancients to allow access to the ship which was traveling faster than the speed of light, the ship was used to place gates all over the different galaxies. so i think the ninth chevron is used as some sort of stellar drift calculation key.
i thought that gate couldnt be aceessed when they were in transitSG-1 members
Atlantis Team members
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Originally posted by pjp View Postdefinitely plausable
i thought that gate couldnt be aceessed when they were in transit
ok here is another idea what if the ninth chevron is like a key to the ship and the intended on building more ships and each ship is asigned a specific symbol.
STARGATE SG1 FAN
STARGATE ATLANTIS FAN
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Originally posted by snave21 View PostIt cant but ive been thinking more about it and from what i can tell the ship makes stops in orbit around planets to place the stargate in orbit or on the planet. so this should then allow them to dial the ships gate address.
ok here is another idea what if the ninth chevron is like a key to the ship and the intended on building more ships and each ship is asigned a specific symbol.
2) Personally i prefer Furyofaseraph's theory but its nothing personalSG-1 members
Atlantis Team members
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Originally posted by snave21 View PostIt cant but ive been thinking more about it and from what i can tell the ship makes stops in orbit around planets to place the stargate in orbit or on the planet. so this should then allow them to dial the ships gate address.
Originally posted by pjp View Post1) this has been seen in "First Strike" when the Asuran satellite was too close to the planet for atlantis to dial its gate"From East Middle School. Suzumiya Haruhi. I have no interest in ordinary humans. If there are any aliens, time travelers, sliders, or espers here, come join me."
- The Melancholy of Haruhi Suzumiya; Best Character Introduction Ever.
"And can we lose the ten thousand year old dead plants?!"
- Stargate: Atlantis (1x03) "Hide and Seek"
"Hammerheads do not load/unload units immediately – they must descend to ground level first. Initial experiments involving jump-jetting infantry into the Hammerhead’s cargo compartment met with unfortunate results."
- Command&Conquer 3: Kane's Wrath Hammerhead Unit Spotlight
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