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    #46
    Drift would be fairly minimal even over 1 million years. It would not throw things out of alignment THAT much. And the very idea of intersecting lines is bad to begin with.

    I'm sort of starting to like the reference parallelepiped idea, because that can be defined with 6 arbitrary points pretty well... But it still brings number of addresses down by factor of 720.
    MWG Gate Network Simulation

    Looks familiar?

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