Originally posted by Gormagon
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A Wars or Gate style ship with FTL sensors might see the Andromeda first and without lag but good luck actually hitting it with anything. By the time you get close enough to actually engage with the slow blobs of doom the distance, and thus light speed lag, will be so minuscule as to be essentially irrelevant.
I'd expect a lot of the advantage of having instant data at say 4 light seconds, vs data 4 seconds old at 4 light seconds, would also be lost due to human crew reaction times and just the realities of the give order execute order chain. That's to say that a ship with a human or normal sentient crew with FTL sensors is still going to be slower to react at actual combat ranges than Andromeda's AI.
The Andromeda also deploys sensor drones to close in on its targets and feed more up to date targeting data to its incoming missile salvos. It's what enables some of its more extreme ranges against targets in its own universe despite being limited to light speed sensors.
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