Now i recognise its a city and not a battle ship probly why it did so badly against the super hive it dosn't seem able to use engines sheilds and wepons all at full power at the same time but this could be rectified
they have three ZPMs probly 2 by now though which is enugh to fly and power sheilds.
For wepons they should uild neuitino ion generators on the ends of each peir in some sort of new building each with a pair of Asgard beam wepons mounted (one on top one bellow what would be the water line
On the peirs with drone silos add a second NIG and lik it to the dron sillo operated by controls salveged from ruined puddle jumpers im sure we have lost at least three we could canableise
This would free up the guy in the chair to focus on flying
Another thing is they shuold have massie banks of SAMs for ant dart fire maybe mout one huge batery on each pier with no drones and smaller ones atop the major buildings and other strategic locations
And make ocupied areas atleast the main tower air tight incase of sheild failure in space so people don't all die like in adrift.
and add alot more alternate power souces and a setting low power setting for sheilds that just keeps air in the odd rock or two out
I mean its a city at risk historcaly those have always been havily fortified so its more like a castle than a city in terms of defendaility
they have three ZPMs probly 2 by now though which is enugh to fly and power sheilds.
For wepons they should uild neuitino ion generators on the ends of each peir in some sort of new building each with a pair of Asgard beam wepons mounted (one on top one bellow what would be the water line
On the peirs with drone silos add a second NIG and lik it to the dron sillo operated by controls salveged from ruined puddle jumpers im sure we have lost at least three we could canableise
This would free up the guy in the chair to focus on flying
Another thing is they shuold have massie banks of SAMs for ant dart fire maybe mout one huge batery on each pier with no drones and smaller ones atop the major buildings and other strategic locations
And make ocupied areas atleast the main tower air tight incase of sheild failure in space so people don't all die like in adrift.
and add alot more alternate power souces and a setting low power setting for sheilds that just keeps air in the odd rock or two out
I mean its a city at risk historcaly those have always been havily fortified so its more like a castle than a city in terms of defendaility
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