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    A new Stargate?

    Hi, new to the forum but old to the series (and movie)! I just started watching the series from the beginning and hopefully all the way through (etended sick leave, I'm not good at just resting...), and it's been a long time since I did that. I thought to look at the fanbase today and found this forum. The first thread I saw was "What went wrng with SG1?" and it made me a little sad. Yes, the series ended a bit anticlimactically (not the story, but the halt of episodes without some movie path, like Star Trek), but I'd like to think of it differently than "gone wrong". So my question to you: If the series was continued, or given a reboot, hard or soft, what would you like to add to it that it lacked before? Not "what was wrong", but "what would make it even better"?

    My immediate thoughts:
    More gate strategy: The shows are pretty loose on the overall strategy of the Stargate program. Outworld gates are never really fortified, there is no larger plan to be seen of protecting gates, etc. Having key gates become actual outposts, SGC away from home SGC, could be a cool "Big Picture" feature.
    World planets: The gate destinations feel like locations, not worlds, a lot of the time. One gate, one thing around it. I miss the idea of there being a complete world around a gate, like on Earth. This is of course the usual scifi trope of "desert moon, jungle moon, etc."
    Ensemble stories: I love the core teams and character personalities. But it feels small. Having teams interchange members, specialists for different missions/gates/worlds/etc. could make it feel bigger. The same goes for equipment. Always the standard military unit gear. Having different gear loadouts could give missions a more different feel, and again hint at a greater scope. Plus, dropping Rodney somewhere with completely wrong gear for the task just tickles me. I like to see him suffer

    Anyone else have ideas?

    #2
    A few ideas

    Try some morally gray enemies. The Goa'uld, wraith, Ori, they were pretty black and white bad. And I have no issues with pure evil villains, a little variety would be nice. The replicators I don't consider pure evil because I consider them ore of a plague than a villain. Still, it would be cool to see a villain that has legitimacy behind their reasons. Or even puts a pause on whether or not the SGC should fight them.

    Another one: enough with the big bads. As much as I didn't care for SGU, I liked that it wasn't a single big bad. The System Lords dominated the Milky Way. The wraith dominated Pegasus. Maybe have multiple nations/factions/empires existing in the same space.

    More alien elements. I get it. Budget constraints. But often times these planets might as well just be locations on Earth. Give something that says this ain't earth no more. Like the purple tree planet. I soft core love the purple tree planet because it looks so alien. Or maybe alien animals. Once again, even though I didn't care much for SGU, they were great in making it feel alien. Alien animals. Alien plants. It felt alien.

    Air of mystery. At the beginning of the series, everything was scary and unknown. Now...not so much. There's no more sense of wondering what's out there. It's all the same after a while. A lot of the cool tech is always tied to the ancients. The ancients did this. The ancients built that. Some alien race botched something up a million years ago? Probably the Ancients. Ancients. Ancients. Ancients. Can't we just say it was some other civilization? I would want to maintain the awe and mysticism of exploration.

    And also, enough with the wimpy alien soldiers. They only ever feel threatening for the first season. Then after that they suddenly start falling over like dominoes. Upping the ante? Let's throw double the alien soldiers. And let's watch them get wiped out again, further lowering their already diminishing threatening presence. Maybe have the good guys out strat the enemies. Or use the opposite trope, small quantities of super powerful guys.

    sigpic
    Stargate spin off series: Stargate Millennium
    https://www.fanfiction.net/u/5580179/StargateMillennium

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      #3
      It's a weird thing, but I'd appreciate a better depiction of galactic 'geography.' I know a 2D top-down map isn't the ideal way to depict a 3D space, but during SG-1 I really would have appreciated knowing which swathes of the galaxy were controlled by whom.

      I thought the lack of that knowledge really robbed the moment in Reckoning of its impact, when the (unclear) map comes up and Sam comments that the Replicators are "everywhere."
      "A society grows great when old men plant trees, the shade of which they know they will never sit in. Good people do things for other people. That's it, the end." -- Penelope Wilton in Ricky Gervais's After Life

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        #4
        Originally posted by DigiFluid View Post
        It's a weird thing, but I'd appreciate a better depiction of galactic 'geography.' I know a 2D top-down map isn't the ideal way to depict a 3D space, but during SG-1 I really would have appreciated knowing which swathes of the galaxy were controlled by whom.

        I thought the lack of that knowledge really robbed the moment in Reckoning of its impact, when the (unclear) map comes up and Sam comments that the Replicators are "everywhere."
        Nah, i agree. It's really tricky to understand exactly how much of a threat certain things are when you have no idea about their relation. Now they're fighting System Lord X, but how much of a threat is he to Earth? To the Tok'ra? To the Jaffa? To other known planets. Is someone's territory big? small? rich? poor? Is life equally spread or clustered?

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