I found this amusing, and, as you might guess, largely true. Link before, text below in case the article goes away:
6 Reasons Star Trek: Voyager Never Really Worked
Voyager was the fourth Star Trek series to arrive on television. The three which preceded it were all, in their own way, resoundingly successful. Even Star Trek: Deep Space Nine, though it never quite got the ratings of Next Generation, proved to be a solid critical, award winning success. Then came Voyager.
It’s not that Star Trek: Voyager was a disaster. The show lasted the Star Trek requisite seven seasons and among those seasons had a few truly inspired moments. Voyager didn’t kill Star Trek but it was the beginning of a trend which would kill it. It was in Voyager that we all started to sense something might be going wrong with Gene Rodenberry’s vision, and it only got worse after Voyager went off the air. The next Trek series was cancelled early in its run. Almost none of the Next Generation movies were any good and what’s worse, by the end no one was even showing up to see them. Voyager didn’t kill Star Trek but it signified the beginning of the end. The things which did kill the franchise, putting it in a tailspin which could only be solved with the current reboot, all started here.
Here are the six biggest reasons Voyager never truly lived up to its Star Trek potential.
Janeway Should Have Been A Fem Captain Kirk, Not A Fem Captain Picard
In a recent interview Kate Mulgrew, who played Captain Katherine Janeway on Star Trek: Voyager admitted that she never really gave the role her all. It wasn’t that she was disinterested, but her home life was in turmoil, and according to the actress she was struggling to find a balance between raising a family and having a career. But Kate Mulgrew wasn’t the problem. It’s the character they came up with for her to play, that never worked. In creating Star Trek’s first female Captain it seems clear that Voyager’s producers went out looking for a female Picard, when what they should have done is cast a female Captain Kirk.
Picard worked so brilliantly because he subverted the traditional, Captain Kirk, alpha male stereotype. But a female Picard, well she mostly plays into them. What they needed was a take charge, dynamic female Captain, what they gave us was a moralizing, overly-liberal pushover all too willing to throw her crew’s life away for no reason at all if it made her seem superior and at least as interested in prancing around in frilly dresses on the holodeck as she is in leading her crew. Janeway had her moments, and Mulgrew’s performance was passable, but the entire idea behind the kind of Captain Star Trek: Voyager was saddled with, was simply wrongheaded from the start. It’s not Mulgrew’s fault, it’s not even really most of the writers’ fault. They were stuck with a really bad idea, a bad idea which was unfortunately the most central character on the show, and no one ever really figured out a way to do anything good with her.
B’Elanna Torres Is Meg Griffin
When the Voyager team came up with B’Elanna Torres I imagine they expected her to be the strong, fiery, balls to the wall, take no prisoners female character Janeway should have been. The show’s written as though that’s what everyone expects from her. Characters reference her legendary Klingon temper, her unbelievable Klingon toughness, and her intimidating demeanor. But it’s all talk. None of the things Voyager seems to think Torres is actually ever turn out to be true. Instead, what they got, thanks at least in part to consistently horrible performances from Roxann Dawson, was Meg Griffin. Meg Griffin is the worst character on Family Guy. She exists primarily as a running joke, in which everyone acknowledges how awful she is. That’s B’Elanna.
Her legendary Klingon temper never really moves beyond the realm of “b-tchy”. Her legendary Klingon toughness is actually just a lot of pouting. If her crewmates are intimidated by her it’s only because they’re afraid she might start whining before they can get out of the room. B’Elanna has the uncanny ability to walk into any situation and make it utterly depressing. She takes a dump on any plot she’s involved in, and turns the smiles of everyone around her into frowns. Tom Paris excited about an awesome space race? Don’t worry, B’Elanna will force her way into the episode to make sure it turns into a discussion of their relationship and none of that fun racing stuff ever happens. Everyone happy because she’s having a baby? Don’t worry, B’Elanna’s not and it’s only a matter of time before she starts b-tching about how much she hates her unborn kid. Putting B’Elanna Torres in the engine room was like giving Star Trek cancer. It was only a matter of time before she killed it off.
Chakotay Is A Racist Character
Chakotay is Voyager’s Native American first officer. I’ve described him that way because it’s literally the only thing I know about him, even after watching all seven seasons. It’s not just that they don’t develop him as a human being. The problem here is that when the show tries, they only seem interested in playing up the Native American angle. Tune in to any one of the show’s all too rare Chakotay episodes and you’re sure to hear the beating of vaguely tribal sounding Native American drums in the background. Odds are that episode’s plot will involve some sort of vision quest, or an obsession with the beauty and majesty of some primitive alien species that’s really in touch with the land. Maybe you’re thinking that this is great, this is a fine example of Voyager including all kinds of different ethnicities and cultures in the Star Trek universe. Isn’t that what Gene Roddenberry wanted? Not really.
While the original Trek included characters based on their share of racial stereotypes, Scotty’s obsession with drinking Scotch for instance, it didn’t entirely rely on them. Scotty didn’t wear a kilt in the engine room and Chekov, despite a tendency to credit Russia with every great advancement in human history, didn’t wander around trying to convince everyone to become communists. Sulu didn’t subsist entirely on a diet of Sushi, instead he was really into the Three Musketeers and euro-style swashbuckling. And that was in the 60s. Voyager was on the air in 2001 and yet it contained a character whose only reason for existing was to wander around the ship espousing the benefits of using high-tech, electronic peyote. It’s amazing he didn’t find a way to convert one of the cargo bays into a casino, or make a uniform out of buffalo.
Lowest Ranked Supporting Characters Are The Most Interesting
And now we’re coming to the root of the problem. The thing is, Voyager’s most interesting characters are the ones they haven’t put in charge of anything. The Captain’s a bleeding heart, borderline incompetent, the first officer is probably high, and their chief engineer is a space faring Debbie Downer. The rest of the bridge crew isn’t much better. Garret Wang’s Ensign Kim eventually turns into a passably interesting member of the ensemble, but Tom Paris’s receding hairline isn’t very convincing as some sort of devil-may care bad boy. Plus, Paris is romantically interested in B’Elanna Torres, so something is clearly wrong with this guy. I’m not even sure the ship’s security officer Tuvok, despite the pointed ears, is actually a Vulcan.
The show’s best characters are a holographic Doctor who spends most of his time confined to sickbay and probably isn’t real anyway, an alien explorer who they’ve decided to stick behind a stove in their kitchen, and a recently liberated, super-hot Borg who spends all her time standing around in a cargo bay or sitting in front of a map somewhere in the bowels of the ship. The show of course, realized how great those characters were quickly, resulting in a steady diet of episodes centered around The Doctor, Neelix, and later on Seven of Nine. But since they aren’t really in charge of anything, it’s kind of hard to keep inventing excuses for the ship’s cook to go on away missions.
Voyager Doesn’t Fully Utilize Its Premise
Really though, the show’s inconsistent cast of characters is a side effect of a much larger problem, and it’s this: They never really knew what to do with their premise. It’s actually a really good premise, one which could have revitalized the entire Star Trek universe by standing it on its head. A by the numbers Starfleet vessel is stranded so far away from home it’ll take them seventy years to get back. They don’t have any resources, they don’t know where they are, and when half their crew is killed they’re forced to replace them with bunch of rebellious, borderline space-pirates and make them their bunkmates. How does Voyager respond to this predicament? They decide to pretend they’re still in Starfleet and keep doing everything by the book.
Oh and those rebel marauders the Maquis? By episode two they’re virtually indistinguishable from every other Starfleet officer on the ship. They put on the uniform, follow the rules, and aside from the occasional plotline involving the holodeck, the differences between them and the actual Starfleet crew are almost never mentioned again. The really frustrating thing about Voyager is that they used a show about a stranded ship in desperate circumstances to tell stories that could have been told on almost any old episode of Star Trek. Rather than being a staple of the stories they chose to tell, the Voyager crew’s predicament is more like a sidebar that the show’s writers stop to revisit whenever they don’t seem to have anything better to do.
Technology Is Overused Until It Loses All Meaning
Among the list of things Voyager’s writers would rather do than actually address the show’s premise is spend time on the holodeck. In fact Voyager spent more time on the holodeck than almost any other Star Trek had before. Rather than dealing with the real world, a large percentage of the show’s episodes involve dealing with holographic worlds where the crew battles B-movie sci-fi villains, engages in Klingon rituals, or occasionally has sex with holographic Irish bartenders. Hey, she may be a captain but Katherine Janeway still a woman with needs, needs which she meets with a futuristic sex doll while wearing a variety of frilly dresses. It’s not just the show’s overuse of the holodeck that’s the problem, it’s their overuse of nearly ever technological marvel they think fans might love.
All too often the show feels more like fan service than an actual storytelling venue. Replicators are used so much they become less technology than magic, they’re the instant solution to any problem, problems which might have been a lot more interesting if they couldn’t be solved by simply pushing a button. Running out of shuttles? No problem, we’ll just replicate a dozen more so you can blow them up again. Need something to eat? Replicate it! Running out of replacement parts? Replicate them! Other Trek technological staples get overused too, whether it’s the transporters or the turbolift or the warp engine, or the ship’s sensors… at some point all that once marvelous technology becomes so overused that it loses any and all meaning. It stops becoming technology and becomes a series of magic MacGuffins the writers use whenever they get lazy.
6 Reasons Star Trek: Voyager Never Really Worked
Voyager was the fourth Star Trek series to arrive on television. The three which preceded it were all, in their own way, resoundingly successful. Even Star Trek: Deep Space Nine, though it never quite got the ratings of Next Generation, proved to be a solid critical, award winning success. Then came Voyager.
It’s not that Star Trek: Voyager was a disaster. The show lasted the Star Trek requisite seven seasons and among those seasons had a few truly inspired moments. Voyager didn’t kill Star Trek but it was the beginning of a trend which would kill it. It was in Voyager that we all started to sense something might be going wrong with Gene Rodenberry’s vision, and it only got worse after Voyager went off the air. The next Trek series was cancelled early in its run. Almost none of the Next Generation movies were any good and what’s worse, by the end no one was even showing up to see them. Voyager didn’t kill Star Trek but it signified the beginning of the end. The things which did kill the franchise, putting it in a tailspin which could only be solved with the current reboot, all started here.
Here are the six biggest reasons Voyager never truly lived up to its Star Trek potential.
Janeway Should Have Been A Fem Captain Kirk, Not A Fem Captain Picard
In a recent interview Kate Mulgrew, who played Captain Katherine Janeway on Star Trek: Voyager admitted that she never really gave the role her all. It wasn’t that she was disinterested, but her home life was in turmoil, and according to the actress she was struggling to find a balance between raising a family and having a career. But Kate Mulgrew wasn’t the problem. It’s the character they came up with for her to play, that never worked. In creating Star Trek’s first female Captain it seems clear that Voyager’s producers went out looking for a female Picard, when what they should have done is cast a female Captain Kirk.
Picard worked so brilliantly because he subverted the traditional, Captain Kirk, alpha male stereotype. But a female Picard, well she mostly plays into them. What they needed was a take charge, dynamic female Captain, what they gave us was a moralizing, overly-liberal pushover all too willing to throw her crew’s life away for no reason at all if it made her seem superior and at least as interested in prancing around in frilly dresses on the holodeck as she is in leading her crew. Janeway had her moments, and Mulgrew’s performance was passable, but the entire idea behind the kind of Captain Star Trek: Voyager was saddled with, was simply wrongheaded from the start. It’s not Mulgrew’s fault, it’s not even really most of the writers’ fault. They were stuck with a really bad idea, a bad idea which was unfortunately the most central character on the show, and no one ever really figured out a way to do anything good with her.
B’Elanna Torres Is Meg Griffin
When the Voyager team came up with B’Elanna Torres I imagine they expected her to be the strong, fiery, balls to the wall, take no prisoners female character Janeway should have been. The show’s written as though that’s what everyone expects from her. Characters reference her legendary Klingon temper, her unbelievable Klingon toughness, and her intimidating demeanor. But it’s all talk. None of the things Voyager seems to think Torres is actually ever turn out to be true. Instead, what they got, thanks at least in part to consistently horrible performances from Roxann Dawson, was Meg Griffin. Meg Griffin is the worst character on Family Guy. She exists primarily as a running joke, in which everyone acknowledges how awful she is. That’s B’Elanna.
Her legendary Klingon temper never really moves beyond the realm of “b-tchy”. Her legendary Klingon toughness is actually just a lot of pouting. If her crewmates are intimidated by her it’s only because they’re afraid she might start whining before they can get out of the room. B’Elanna has the uncanny ability to walk into any situation and make it utterly depressing. She takes a dump on any plot she’s involved in, and turns the smiles of everyone around her into frowns. Tom Paris excited about an awesome space race? Don’t worry, B’Elanna will force her way into the episode to make sure it turns into a discussion of their relationship and none of that fun racing stuff ever happens. Everyone happy because she’s having a baby? Don’t worry, B’Elanna’s not and it’s only a matter of time before she starts b-tching about how much she hates her unborn kid. Putting B’Elanna Torres in the engine room was like giving Star Trek cancer. It was only a matter of time before she killed it off.
Chakotay Is A Racist Character
Chakotay is Voyager’s Native American first officer. I’ve described him that way because it’s literally the only thing I know about him, even after watching all seven seasons. It’s not just that they don’t develop him as a human being. The problem here is that when the show tries, they only seem interested in playing up the Native American angle. Tune in to any one of the show’s all too rare Chakotay episodes and you’re sure to hear the beating of vaguely tribal sounding Native American drums in the background. Odds are that episode’s plot will involve some sort of vision quest, or an obsession with the beauty and majesty of some primitive alien species that’s really in touch with the land. Maybe you’re thinking that this is great, this is a fine example of Voyager including all kinds of different ethnicities and cultures in the Star Trek universe. Isn’t that what Gene Roddenberry wanted? Not really.
While the original Trek included characters based on their share of racial stereotypes, Scotty’s obsession with drinking Scotch for instance, it didn’t entirely rely on them. Scotty didn’t wear a kilt in the engine room and Chekov, despite a tendency to credit Russia with every great advancement in human history, didn’t wander around trying to convince everyone to become communists. Sulu didn’t subsist entirely on a diet of Sushi, instead he was really into the Three Musketeers and euro-style swashbuckling. And that was in the 60s. Voyager was on the air in 2001 and yet it contained a character whose only reason for existing was to wander around the ship espousing the benefits of using high-tech, electronic peyote. It’s amazing he didn’t find a way to convert one of the cargo bays into a casino, or make a uniform out of buffalo.
Lowest Ranked Supporting Characters Are The Most Interesting
And now we’re coming to the root of the problem. The thing is, Voyager’s most interesting characters are the ones they haven’t put in charge of anything. The Captain’s a bleeding heart, borderline incompetent, the first officer is probably high, and their chief engineer is a space faring Debbie Downer. The rest of the bridge crew isn’t much better. Garret Wang’s Ensign Kim eventually turns into a passably interesting member of the ensemble, but Tom Paris’s receding hairline isn’t very convincing as some sort of devil-may care bad boy. Plus, Paris is romantically interested in B’Elanna Torres, so something is clearly wrong with this guy. I’m not even sure the ship’s security officer Tuvok, despite the pointed ears, is actually a Vulcan.
The show’s best characters are a holographic Doctor who spends most of his time confined to sickbay and probably isn’t real anyway, an alien explorer who they’ve decided to stick behind a stove in their kitchen, and a recently liberated, super-hot Borg who spends all her time standing around in a cargo bay or sitting in front of a map somewhere in the bowels of the ship. The show of course, realized how great those characters were quickly, resulting in a steady diet of episodes centered around The Doctor, Neelix, and later on Seven of Nine. But since they aren’t really in charge of anything, it’s kind of hard to keep inventing excuses for the ship’s cook to go on away missions.
Voyager Doesn’t Fully Utilize Its Premise
Really though, the show’s inconsistent cast of characters is a side effect of a much larger problem, and it’s this: They never really knew what to do with their premise. It’s actually a really good premise, one which could have revitalized the entire Star Trek universe by standing it on its head. A by the numbers Starfleet vessel is stranded so far away from home it’ll take them seventy years to get back. They don’t have any resources, they don’t know where they are, and when half their crew is killed they’re forced to replace them with bunch of rebellious, borderline space-pirates and make them their bunkmates. How does Voyager respond to this predicament? They decide to pretend they’re still in Starfleet and keep doing everything by the book.
Oh and those rebel marauders the Maquis? By episode two they’re virtually indistinguishable from every other Starfleet officer on the ship. They put on the uniform, follow the rules, and aside from the occasional plotline involving the holodeck, the differences between them and the actual Starfleet crew are almost never mentioned again. The really frustrating thing about Voyager is that they used a show about a stranded ship in desperate circumstances to tell stories that could have been told on almost any old episode of Star Trek. Rather than being a staple of the stories they chose to tell, the Voyager crew’s predicament is more like a sidebar that the show’s writers stop to revisit whenever they don’t seem to have anything better to do.
Technology Is Overused Until It Loses All Meaning
Among the list of things Voyager’s writers would rather do than actually address the show’s premise is spend time on the holodeck. In fact Voyager spent more time on the holodeck than almost any other Star Trek had before. Rather than dealing with the real world, a large percentage of the show’s episodes involve dealing with holographic worlds where the crew battles B-movie sci-fi villains, engages in Klingon rituals, or occasionally has sex with holographic Irish bartenders. Hey, she may be a captain but Katherine Janeway still a woman with needs, needs which she meets with a futuristic sex doll while wearing a variety of frilly dresses. It’s not just the show’s overuse of the holodeck that’s the problem, it’s their overuse of nearly ever technological marvel they think fans might love.
All too often the show feels more like fan service than an actual storytelling venue. Replicators are used so much they become less technology than magic, they’re the instant solution to any problem, problems which might have been a lot more interesting if they couldn’t be solved by simply pushing a button. Running out of shuttles? No problem, we’ll just replicate a dozen more so you can blow them up again. Need something to eat? Replicate it! Running out of replacement parts? Replicate them! Other Trek technological staples get overused too, whether it’s the transporters or the turbolift or the warp engine, or the ship’s sensors… at some point all that once marvelous technology becomes so overused that it loses any and all meaning. It stops becoming technology and becomes a series of magic MacGuffins the writers use whenever they get lazy.
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