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  1. #21
    Captain Ser Scot A Ellison's Avatar
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    Default Re: how is naquadria more powerful then zpm's?

    TAL,

    Quote Originally Posted by The_Asgard_live View Post
    I agree with you. The only explanation seems to be bad writing.

    An O'neill Device can boost the power on a gate enough for galaxy-to-galaxy wormhole travel. Its powered by a single staff weapon. What would happen with 10 staff weapons? Then there is Naquida generators, how are they not more powerful than a staff weapon? Once SG1 had those, why would they need an O'Neill device anymore?

    At various times Atlantis had a ZPM, they were able to dial Earth at regular intervals to check in. Is it a simple multiplier? Does dialing the distance to earth twice mean you could have dialed a galaxy twice the distance from earth-pegasus once? If that is the case, if you count how many times they dialed Earth, just how far out there could they have dialed?

    Thor was able to open a wormhole back to his home planet (galaxy) with a tiny hand held (stone?) device.

    An Asgard ship was able to get from its home galaxy to earth in what? 2-10 minutes?

    Somehow, pre-supergate, the priors of the Ori were able to dial the gates from their home galaxy presumably ridiculously far away and end up in the Milky Way. Earth should ask them about that...

    We are meant to believe that the combined energy storing capacity of (a partially charged) Destiny and Seeder ship can generate as much power as needed, but that 1,2,3 ZPMs can't? A fully powered Destiny requires more power than Atlantis? Destiny that could probably dock on Atlantis? If that is the case then they are going about things all wrong on the show. There should be Earth based scientists constantly "stoned" into Destiny trying to reverse engineer its energy storing capabilities (capacitors?)...

    I'm sure that ZPM's could dial Destiny when they were first introduced, but like the Ancients, they had to dumb them down to fit the plot.
    I think you are discounting the vast distance that Destiny has traveled. If it's been traveling at FTL for 50 Million years it's beyond the local group. It's wwwwwwwaaaaaaayyyyyyy out there. As such a tremndous amount of energy is necessary to travel those vast distances.
    All plot and no character makes for a dull story... All plot and no character makes for a dull story... All plot and no character makes for a dull story... All plot and no character makes for a dull story...

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  2. #22
    Lieutenant General thekillman's Avatar
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    Default Re: how is naquadria more powerful then zpm's?

    Was it ever confirmed that it can't occur naturally? I know that on Langara, a Goa'uld created it, but how do we know that there weren't some planets like Icarus where it occurs naturally? Maybe one of his enemies controlled the Alliance's Icarus planet, so the Langaran Goa'uild wanted to create his own naquadria to keep from getting taken over.
    of course it can occur naturally. any artificial element can occur naturally. it's just that some of them require crazy circumstances to form.


    even if we go Drake's formula on this, there is still a likelyhood that an Icarus Planet forms easily, but also goes critical easily from meteor impacts triggering an explosion

  3. #23
    Chief Master Sergeant ColdZero's Avatar
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    Default Re: how is naquadria more powerful then zpm's?

    Quote Originally Posted by thekillman View Post
    of course it can occur naturally. any artificial element can occur naturally. it's just that some of them require crazy circumstances to form.


    even if we go Drake's formula on this, there is still a likelyhood that an Icarus Planet forms easily, but also goes critical easily from meteor impacts triggering an explosion
    No, they cannot.

    Drake's equation has nothing to do with predicting planet formation.
    Before this day is done, I will feed on your buttery defiance

  4. #24
    Probie
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    Cameron Re: how is naquadria more powerful then zpm's?

    Quote Originally Posted by The_Asgard_live View Post
    I agree with you. The only explanation seems to be bad writing.

    An O'neill Device can boost the power on a gate enough for galaxy-to-galaxy wormhole travel. Its powered by a single staff weapon. What would happen with 10 staff weapons? Then there is Naquida generators, how are they not more powerful than a staff weapon? Once SG1 had those, why would they need an O'Neill device anymore?

    At various times Atlantis had a ZPM, they were able to dial Earth at regular intervals to check in. Is it a simple multiplier? Does dialing the distance to earth twice mean you could have dialed a galaxy twice the distance from earth-pegasus once? If that is the case, if you count how many times they dialed Earth, just how far out there could they have dialed?

    Thor was able to open a wormhole back to his home planet (galaxy) with a tiny hand held (stone?) device.

    An Asgard ship was able to get from its home galaxy to earth in what? 2-10 minutes?

    Somehow, pre-supergate, the priors of the Ori were able to dial the gates from their home galaxy presumably ridiculously far away and end up in the Milky Way. Earth should ask them about that...

    We are meant to believe that the combined energy storing capacity of (a partially charged) Destiny and Seeder ship can generate as much power as needed, but that 1,2,3 ZPMs can't? A fully powered Destiny requires more power than Atlantis? Destiny that could probably dock on Atlantis? If that is the case then they are going about things all wrong on the show. There should be Earth based scientists constantly "stoned" into Destiny trying to reverse engineer its energy storing capabilities (capacitors?)...

    I'm sure that ZPM's could dial Destiny when they were first introduced, but like the Ancients, they had to dumb them down to fit the plot.
    ok check it i know i am real late to commenting but base on what you wrote u got it wrong in the sense of technology
    from old to new is SOLAR CAPACITORS then NAQUADAH then ZPM it about efficiency

    ok timeline

    the Alterans and Ori Unknown Galaxy 50 million years plus very advance
    the ancients Miliky Way Galaxy 5 - 10 million years ago
    the Lantians 10 thousand years ago
    the lagacy of the Lantians in eartlings with profe of the lanterns activation gene in humans present time

    ok technology wise and time line

    the alterans never had stargates in there galaxy was no point to it the stargate started in the milky way galaxy but it come comfusing so i have 2 theory about the gates 1 st gen and 2nd gen gates

    1 theroy is that before getting to the miliky way galaxy the created created destiny and seed ships but i dont want to think of that theory

    2 theory is when they came to the miliky way they created destiny and started seeding the milky way befor the ships moved onto another galaxy my problem is what did there use to replace gn 1 with gen 2 gates

    there is a 3 theory that it had no gates in the milky way galaxy and destiny was created to seed other galaxy and they had a plan in place to reach destiny when was time

    there is info missing in the show because the basics was skip over we know destiny is older with older gates but it has no gates in the milky way looking like the on in stargate universe so it goes to think that earth gate and the NAQUADAH core planet was the oldest gates made after destiny as it is faster to go from earth gate to the naquadah core planet gate then destiny which never happoned as most of the ancients left the milky way some time after due to plaques and stuff

    ok now before the ancients made the star gates in the milky way galaxy they made Destiny and the seed ships we know the seed ships build and drop off the gates on planets that where not related to the milky way galaxy Destiny was not made on earth or in the milky way galaxy because the ship purpose was to explore the end of the universe as we know kill 2 birds with one stone kind of thing meaning while going that way no one side there could not explore other planets in the process any way enoght of that


    SOLAR CAPACITORS then NAQUADAH then ZPM

    destiny can has the power of the sun powering the gate u can go to atlantic with easy but getting power from the sun was not efficent enough for then

    naquadah was efficent when use right unless u planing to go to atlantice using a planet it will be very unstable

    ZPM was vey efficent and did the job

    whats mess up is that distany power will be the best to go to Atlantice as much as possible u only need to replace the gen 1 gate with a gen 2 gate because gen 1 gates dont have the address on it like gen 2 and gen 3 so it impossibe to dil to atlantice using gen i gate

    zpm is a long term power supply not shoet term it will dye quick thats y it effeicent

    distany good at long and short term but the way it get power is to much of a hassle

    i have more to say but i hope some one correct or continue this

  5. #25
    Airman Amelius's Avatar
    Member Since
    Aug 2009
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    Watching over the Destiny crew from a higher plane
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    Default Re: how is naquadria more powerful then zpm's?

    I made a quick diagram of how this works.



    Also keep in mind, a planet is far far larger than a ZPM. A ZPM the size of a planet would probably have more power than a Naquadria planet


  6. #26
    Probie
    Member Since
    Jan 2012
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    Default Re: how is naquadria more powerful then zpm's?

    How about using a puddle jumper thru a supergate powered by a black hole?

  7. #27

    Default Re: how is naquadria more powerful then zpm's?

    I figure it has something to do with an exponential chain reaction which can compound to make an insane energy burst

    Problem is it is difficult to harness if there are fluctuations, hence planets exploding

    I do wonder if Atlantis would be involved in stabilising Jonas home planet, eg ZPM powers a device that keeps Naquadria stable and controlled.

    I do think Jonas planet was the key to ensuring consistent back and forth travel between Destiny and Milky Way and they seemed to be building up to it in later seasons

  8. #28

    Default Re: how is naquadria more powerful then zpm's?

    Quote Originally Posted by The_Asgard_live View Post
    I agree with you. The only explanation seems to be bad writing.

    An O'neill Device can boost the power on a gate enough for galaxy-to-galaxy wormhole travel. Its powered by a single staff weapon. What would happen with 10 staff weapons? Then there is Naquida generators, how are they not more powerful than a staff weapon? Once SG1 had those, why would they need an O'Neill device anymore?

    At various times Atlantis had a ZPM, they were able to dial Earth at regular intervals to check in. Is it a simple multiplier? Does dialing the distance to earth twice mean you could have dialed a galaxy twice the distance from earth-pegasus once? If that is the case, if you count how many times they dialed Earth, just how far out there could they have dialed?

    Thor was able to open a wormhole back to his home planet (galaxy) with a tiny hand held (stone?) device.

    An Asgard ship was able to get from its home galaxy to earth in what? 2-10 minutes?

    Somehow, pre-supergate, the priors of the Ori were able to dial the gates from their home galaxy presumably ridiculously far away and end up in the Milky Way. Earth should ask them about that...

    We are meant to believe that the combined energy storing capacity of (a partially charged) Destiny and Seeder ship can generate as much power as needed, but that 1,2,3 ZPMs can't? A fully powered Destiny requires more power than Atlantis? Destiny that could probably dock on Atlantis? If that is the case then they are going about things all wrong on the show. There should be Earth based scientists constantly "stoned" into Destiny trying to reverse engineer its energy storing capabilities (capacitors?)...

    I'm sure that ZPM's could dial Destiny when they were first introduced, but like the Ancients, they had to dumb them down to fit the plot.
    Yeah it's an interesting point how 40% capable Destiny + busted Seed ship can dial Earth, and I have thought about inconsistencies, eg Ancient Ancients could build Destiny to fly through Stars etc yet in SGA there was that ship where everyone got burned but it could be like a Stealth plane where the Design is uniquely structured to be immune to Stars (but not Alien fire or Pulsar radiation...)

    This follows there's something special or unique about it's Engine and Energy systems, eg FTL is different to run of the mill Hyperspace

    I wonder aloud if it is a matter of being derived from different factions of Ancients, eg we know there is Ori and Ancients so Destiny could have come from a third force and so there Ancient tech is a distinct variation in itself

    Only way I have to explain the inconsistencies, eg there is Sarcophagus devices to resurrect dead people since Stargate 1994 yet Dr Kane and co couldn't be resurrected, yet the shuttle is brand new?

    And then there's the fact the Stargates are all localised prototypes of limited range yet the Destiny Gate also somehow has the capacity to send and receive to a Stargate several dozens of Galaxies away

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