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  1. #61
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Harry Kim


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  2. #62
    Second Lieutenant Lady Vaako's Avatar
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    Default Re: Star Trek ABC Game

    Itcheb
    "Great... Last time I came face to face with myself, I ended up kicking my own ass..."

    - John Sheppard

  3. #63
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Kes


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  4. #64
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Matter Transportation


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  5. #65
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Omega Particle


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  6. #66
    Second Lieutenant Bekah See's Avatar
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    Default Re: Star Trek ABC Game

    Particle Beam


    "The men cheered! The women fainted! The children waved multi-colored flags!" -Amanda Tapping

    SG-1 FanFiction
    Sanctuary Fanfiction

  7. #67
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Quantum Torpedo
    Last edited by stargatefan234; August 27th, 2008 at 04:31 PM.


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  8. #68
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Spock


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  9. #69
    Second Lieutenant Bekah See's Avatar
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    Default Re: Star Trek ABC Game

    Talaxian


    "The men cheered! The women fainted! The children waved multi-colored flags!" -Amanda Tapping

    SG-1 FanFiction
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  10. #70
    Second Lieutenant Bekah See's Avatar
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    Default Re: Star Trek ABC Game

    Vidian


    "The men cheered! The women fainted! The children waved multi-colored flags!" -Amanda Tapping

    SG-1 FanFiction
    Sanctuary Fanfiction

  11. #71
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Quote Originally Posted by Bekah See View Post
    The men cheered! The women fainted! The children waved multi-colored flags!" -Amanda Tapping
    Love that quote

    Xindi


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  12. #72
    Second Lieutenant Lady Vaako's Avatar
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    Default Re: Star Trek ABC Game

    Yesterday's Enterprise
    "Great... Last time I came face to face with myself, I ended up kicking my own ass..."

    - John Sheppard

  13. #73
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Zone, Neutral Zone


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  14. #74
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Betazoid


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  15. #75
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Delta Quadrent


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  16. #76
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Forcefield


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  17. #77
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Holodeck


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  18. #78
    Second Lieutenant Bekah See's Avatar
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    Default Re: Star Trek ABC Game

    ISS Enterprise


    "The men cheered! The women fainted! The children waved multi-colored flags!" -Amanda Tapping

    SG-1 FanFiction
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  19. #79
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    James T.


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  20. #80
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Lt. Commander


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

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