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  1. #41
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Zek


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  2. #42
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Brien


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  3. #43
    General maneth's Avatar
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    Default Re: Star Trek ABC Game

    Who? It's O'Brien...

    Oh well, going by C

    Cardassia
    http://img.photobucket.com/albums/v106/manephelien/avatars/deadtribbles.jpg

  4. #44
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    spelling might have been wrong, and what do you know it was.

    it should have been Breen

    The Breen are a fictional extraterrestrial species in the Star Trek science fiction franchise. They were first mentioned in "The Loss", a fourth season episode of Star Trek: The Next Generation that first aired in 1990. References to them were made in a number of other Next Generation and Star Trek: Voyager stories, but they did not appear until the 1996 fourth season Deep Space Nine episode "Indiscretion". On Deep Space Nine, they played a significant role in the final story arc of that series in 1999, during which much information about them was revealed. The Breen's true appearance remains unrevealed to viewers, as they have never been seen onscreen without their masks.
    Quoted From Here

    Deep Space Nine


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  5. #45
    Second Lieutenant Lady Vaako's Avatar
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    Default Re: Star Trek ABC Game

    Denobulan
    "Great... Last time I came face to face with myself, I ended up kicking my own ass..."

    - John Sheppard

  6. #46
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Excalibur


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  7. #47
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Game


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  8. #48
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Igloo


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  9. #49
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Kason


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  10. #50
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Matter/Antimatter Reaction


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  11. #51
    Second Lieutenant Lady Vaako's Avatar
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    Default Re: Star Trek ABC Game

    Ocampa
    "Great... Last time I came face to face with myself, I ended up kicking my own ass..."

    - John Sheppard

  12. #52
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Q


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  13. #53
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Seska


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  14. #54
    Second Lieutenant Lady Vaako's Avatar
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    Default Re: Star Trek ABC Game

    Universal translator
    "Great... Last time I came face to face with myself, I ended up kicking my own ass..."

    - John Sheppard

  15. #55
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    War


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  16. #56
    Brigadier General stargatefan234's Avatar
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    Default Re: Star Trek ABC Game

    Yar


    People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint... it happens to kinda look like the name 'Jeremy Bearimy' in cursive English.

  17. #57
    Colonel Missster.Freeman's Avatar
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    Default Re: Star Trek ABC Game

    Android
    "Captain, you almost make me believe in luck."

  18. #58
    Second Lieutenant Lady Vaako's Avatar
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    Default Re: Star Trek ABC Game

    Cardassia
    "Great... Last time I came face to face with myself, I ended up kicking my own ass..."

    - John Sheppard

  19. #59
    Second Lieutenant -Major Woody's Avatar
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    Default Re: Star Trek ABC Game

    Enterprise
    Don't green it unless you mean it.

  20. #60
    Colonel Missster.Freeman's Avatar
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    Default Re: Star Trek ABC Game

    Ferengi
    "Captain, you almost make me believe in luck."

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