I had to kill Bob Morton because he made a mistake...Now its time to erase that mistake.
Now why would a regular person know how many bullets fit into what gun?
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What a cheap way to do different realities ... basically all looked the same.
Oh no! How dare they! This alternate reality... also... has a planet...
Oh no, wait. They didn't, not all.
And one was the sun, instead of a planet.
I agree with this. I'm not sure who wrote this episode but it's almost like he is not all that familiar with the characters. The McKay/Shep banter just seemed like something that had been pulled out of season three, it felt a bit off and OTT. I felt that Shep and McKay had moved on from this kind of back and forth predictable banter and at times I just wanted Shep to shut up and let McKay get on with it and also for Rodney to stop the incessant babbling. I liked Ronon here though and felt he was the only really consistant character out of the team.
Teyla I agree was flat and seems to have lost her spark and vitality completely. There was no warmth at all between them and they just seemed like a team thrown together for this particular mission. Search and Rescue had way more of a team feel to me than this episode.
I loved the Ronon/Sheppard parts and it's always a treat seeing them fight side by side. Overall I did enjoy this episode a lot, and found it very entertaining, but I think this was due to the fast pace of the episode and the non stop action but it wasn't a good team episode for me really at all.
I wasn't too fussed about it as I understand why the writers did it. At least Teyla had something to do rather than stand around as wallpaper. So can't complain.
Obviously in the end it did pay off, but he still had no way of knowing why Atlantis was under attack and who was attacking who. The "good guys" could have been in the ship, but the writers went with the obvious...Atlantis good, other ship bad. It stood to reason that those at Atlantis were "good" since the city was located on this planet rather than the original so a history similar to our time line had probably played out, but then it could have diverged greatly from there and someone else could have come into possession of Atlantis.
Though I had to wonder where the F-302s came from. How did they get there so fast (if they came directly from Atlantis)? Why did they seem to come from the other direction and meet the badies head on?
Not a whole lot of substance to this episode like others have noted, but for once in a long while, it was one that I could just watch and enjoy for what it was rather than have jarring, noticeable problems with the story/characters that are annoying.
IMO always implied.
three Rodneys in one Episode. The Rodney that made the new drive, the one who they found dead, and the one who got the team out of the situation. That alien looked a little like a Borg!
Alrighty then......I haven't finished uploading yet and it's getting late here......Or it's early,depends on how you look at it Anywhoi'll finish capping tomorrw but i'll put the link up for the caps i've uploaded for anyone who wants them..
Daedalus variation caps
Yeeeeeehaw! That was fun!
It's been a while since Atlantis has done one of these "one peril after another" episodes, and this one was just plain awesome. I'll admit, there wasn't much in the way of analysable character stuff in this episode like the last 3 (even The Seed had some good stuff with Woolsey), but sometimes you just have to get your mind out of the English lit classroom and into...study hall, I guess, and have some relaxing good times. The Daedalus Variations was just a fun scifi romp with a great concept, great team banter and sweet moments, EXCEPTIONAL CGI that blew me away, and a constant tension that kept building throughout the episode, and the ending had me wracking my brains on how they'd get out of it. I loved it.
So, the concept. An alternate reality storyline is nothing original, and yet when I heard about the plot for this episode I was ecstatic! This is really something I've never thought of before. Ok, I'm not a connaisseur of SciFi, but still, this seemed pretty original to me. It's usually always about staying in one alternate timeline and trying to change it back, or trying to get back to your own, but I haven't heard many stories where we jump through multiple realities like this (ok, Sliders, but I never saw it so it doesn't count ). The realites themselves were facinating in their own right, but I'll cover them later. The fact is, this was an excellent concept. The execution could've gone 2 ways: 1). the way the show actually happened focused on the danger in each reality while the common thread of getting home is always in the back of the epiosde, or 2). another way to do it would be to lessen the danger, but increase the number of realities. I think, instead of going backwards, they could've kept going and find a way back that way (it's just a simple case of technobabble anyway), and on the way encounter more strange and wonderful realities. After all, the concept was pushed aside midway through the episode and the tension factor was pushed to the forefront. Though I am disappointed that we didn't see any new variations to the space around Lantia (and the possibilities were limitless) beyond the 4 + our own, the tension more than made up for it, as I was on the edge of my seat the whole way through...but more on this later.
Of course, a show needs more than just cool concepts to keep it afloat. There were some hilarious moments between the team members in this episode, as well as several tender, sweet moments. Whats more, these moments also tie back into the show's continuity, especially the Teyla-Torren-Rodney thing. The opening banter between Rodney and Shep (and exasperated looks from Lorne and Zelenka) was just great, and "continues" the baby storyline and how it's impacting the people of Atlantis. We hear that everyone's held baby Torren, which says that he has become quite a star on Atlantis. That's just cute; I suppose holding a (sleeping) baby is just a good way to get away from the dangers of Atlantis. I am SO glad they are continuing with this and not forgetting it; Torren is a big part of Teyla's character now, after all, and having it brought up at these appropriate times just shows how Teyla's character is developing. She certainly didn't have this to worry about earlier on in the show, and the fact that her scenes have become more meaningful lately just confirms that IMHO. For instance, her scene with Ronon in the room with the un-ring-transportable boxes was just sweet, and shows how the fear of her death depriving Torren of a mother continues to gnaw at her even though she's put her foot down and joined the team, as it's supposed to be. That scene also showed some new stuff with Ronon, and reaffirmed some old stuff; we've always known that he's protective of Teyla, and that character trait comes through clearly here; also, we see that he's actually listening to what McKay's saying, and know enough to interpret them for his own ends. That's new ground for Ronon. Later on, we had the short exchange between McKay and Teyla; Rodney, in his infinitely blunt wisdom, made a rather caring comment that I loved a lot; he won't let this be Teyla's last mission, for Torren's sake. So you see, this baby storyline is much more than just Teyla's thing; it's affecting everybody.
Of course, Teyla also grew more useful thanks to Major Marks's training. IMHO it wasn't out of nowhere; after all, she's on the premier Atlantis team, so it was about time she got a lesson in how the ship worked, especially as that ship has been involved in a lot of their missions. It's great that TPTB is giving her more to do this season. In fact, I'd say she's had more screentime relative to the others this season than most of Season 2 and 3.
The team's reactions to their counterparts' deaths was certainly interesting as well (and I did NOT see this revelation that there'd be another team onboard coming). As mentioned earlier, Teyla grew concerned as one of her greatest fears is realized in alternate reality form. McKay, the genius that he is, forms the surprisingly obvious conclusion with his chilling line "They are us, and they FAILED!" That was a creepy moment; after all, that doesn't happen often, but here are 4 bodies that proved that they aren't as undefeatable as they'd like to think they are after all the crap they've had to go through the last 3 years together (and for 3 of them, 4 years); Sheppard brushed it off, as he usually does in these strange, science-fiction-y cases; he's one to trust his own judgement, and not be swayed by these weird events; Ronon's reaction was great; I loved that he cited his former experience with the Replicator-created Duplicates from "This Mortal Coil", an excellent example of past episodes affecting a character's views that's not seen very often in episodic TV. As with Shep, Ronon seems to want to steer clear of these SciFi concepts, and would rather make things simple: the alternate team was as good as strangers to our team, and we shouldn't care about them. Or, as Teal'c says, "our reality is the only one of consequence."
Speaking of continuity, I also liked that they actually related this to the alternate future seen in The Last Man. What was deemed a "waste" to a lot of fans have now been referenced in 3 of the past 4 episodes (all but Broken Ties).
Did anyone else notice the short, high-pitched squeal Rodney...uh..."emitted" when Teyla, on the other end of the intercom, wanted to leave the console to help Ronon and Shep deal with the firefight while they were diverting power to the shields or something? I had to rewind to make sure it was him making the noise and it cracked me up; these random sounds just make these characters all the more human: they're not always dignified.
Character development aside, there are some hilarious lines and moments. The opening banter was classic Shep-McKay stuff; the scenes with Ronon vs. Console was genius, and exploited the fact that we've never seen Ronon use any weapon that didn't come with a trigger and a barrel that are directly attached to each other. I loved that he got frustrated, and started hammering the buttons. Poor Ronon, this was way over his head. That scene also gave me one of my favorite lines: "Easy Chewy, tho-tho-those buttons are your friends! Keep trying!" "I'M TRYING!!!" I loved it. And then there is the subtle moment where Shep wanted to try the alien gun. It was just so...boys-with-toys. Hilarious. We also had the surreal moment of Shep talking to Shep (which goes well with Ronon's earlier comment that "maybe they already have a Sheppard), and how he was complimenting himself; I love that Rodney was the first to be annoyed. Finally, we have more classic Shep-McKay with that "thinking opposite" thing; and of course, the ending with Shep's "don't drop him" and Rodney giving him a look. Speaking of which, it was nice seeing McKay holding Torren, very cute, and dare I say it, foreshadow-y.
Ok...screw what I said earlier about there being no analyzable character stuff. Heh.
Let's talk about those new bad guys. As far as I'm concerned, they weren't particularly very interesting (all they did was shoot and grunt, after all), but I still want them back, because their potential is HUUUUUUGE. I mean, they are clearly not human, they are very powerful, physically and technologically, their ships are cool, and they have their own logo and everything! The basics are there, and if TPTB wanted to elaborate on them they can pretty much go in ANY direction. They could've been created by a race we know; they could be from outside the galaxy; they could be in this galaxy waiting to be encountered, etc. etc. I would love to see them back...and find out what those lights on their heads were for.
Hey, did anyone else notice that Ronon had to remove his gun before sitting down at the weapons station?
And, of course, the CGI. The moment I saw the brand new shot of the PJ going up towards the Daedalus and getting REALLY close, I knew I'm in for a visual feast. The initial look at the underbelly of the Alt!Daedalus was just sweet. In fact, I had to rewind it a few times to take it all in. It was truly a grand ship. But, that was nothing compared to the battle the team soon finds itself in. It seems that the VFX guys at Stargate have hit a winning formula with Search and Rescue's dart-302 battle: always keep the camera moving, make the shots dynamic. I'm glad they're continuing with that, as the first battle was just great. I was following the action with my whole body, moving along with the fighters and what not. Not only were the shots dynamic, but they were also long. The days of short little bursts of CGI are over for Atlantis, and I for one am glad. Not only that, but the detail has become a lot more pronounced; during the shot where Alt!Daedalus jumps to another reality, you see on the back of those alien fighers spinning things. What are they? Who knows, but they certainly add to the authenticity of those ships...somehow. Hey, moving parts = more real in SciFi. Ok. The first battle was truly an engaging engagment (ba-dum-bum ch!). However, I do have a minor nit here: the hull breach the kamikaze fighter made was never seen on the "turtle shell" on top of the Daedalus, even though that's where the hole should've been. Odd. Budget issues, or just a mistake? Either way, it didn't bother me that much.
Then we get a breather with a stupendous shot of a boiling expanse of red, glowing plasma, complete with prominences and that..."rice-like" surface pattern. It was short, but it was also beautiful.
To be Continued....again...
And now, the Conclusion.
But the pièce de résistance was the final battle between the alien fighers, Alt!Daedalus, and the Alt!302s. That was...that was...daaaaamn that was just MAGNIFICIENT! I'd say it was one of the best dogfights in Stargate history, just because it was so unique. It was the battle around Michael's cruiser taken up a notch, with multiple sequences of the fighers cruising and threading the various holes within the Alt!Daedalus itself (it'd make a great amusement park ride ). Mark Savela and his team really outdid themselves with this one; I was going "woah woah woah" with every one of those sequences just because they were so insanely elaborate; and it all ends with a grand, sweeping shot as we pan around the Daedalus; it felt like Matrix-style bullet timing as the smoke trails from 2 missles sweep past us as we continue the panning. Absolutely brilliant. I cannot praise them enough for this.
I mean, people were comparing this stuff to battles from BSG; and while I agree (and am thankful) that Stargate fights have become more dynamic like BSG, I feel that ours is better, simply because the motions are dynamic AND smooth, making for an easier time following the action (don't even get me started on how awesome it was watching the 302 flying UNDER the turtle shell of the Daedalus as we were following it. Damn, damn damn man. Awesome), unlike in BSG where every shot is tempered by sudden zoom-ins and what not. I am really really proud of Stargate's VFX guys.
While the CGI was a feast for the eyes, Joel Goldsmith once again created a feast for the ears. The music was very noticable in this episode, which for me is a very good thing, because it means that it's great. Joel created a very fast-paced, high-tension score with many crescendos that really added to the overall atmosphere of the episode. Well done Joel!
And to tie the whole review together, let's talk about that mounting tension. It was exquisite, and even though I was interrupted many times during my viewing of the episode, the tension still never let up! The calm period before the first battle was just that, a calm period that allowed our characters to establish what had happened to them. Then, with the battle, it just started getting more and more tense. The explosions and sparks raining down...hell, the overall direction of that whole sequence just upped the ante, and just when you think they're out with that jump...they end up next to a red giant. Right away, the tension rises again along with the hull temperature, and before you have time to digest that we have 2 desperate situations happening at once, with McKay doing all he can to transfer power to the shields and Shep and Ronon's intense firefight. Then, and I loved this, McKay drops the shields but is still 2% short of the goal. I totally tensed up as that thing ever-so-slowly counted down to 100%. Then, another breather, and yet the tension still didn't drop. A few character moments later and we're back in the huge dogfight. As soon as it ended though, I knew something was up: there were still 7 minutes left in the show. So we jumped again, and boom! The alien shows up and ruins our team's plans. I knew the alien would come back, but I didn't know that he'd remove their lifeline. I had no idea what would happen at this point. The ship returns to Atlantis, Lorne and Zelenka go to investigate...and the ship jumps! I was utterly confused as to what will happen...then they appear floating in space. I thought they actually threw themselves overboard and were unprotected, awaiting for pick up (because you can actually survive in space for a few minutes, given you don't pass out from the lack of oxygen; you don't actually explode or freeze like in the movies...though I suppose the radiation may kill ya, I'm not exactly clear on that), but nope, they had spacesuits...OBVIOUSLY! I can't believe I didn't see that coming. So yeah, that whole last few minutes was INTENSE!
And the ending was very cute.
Normally, I'd rate this episode a 10, but after reviewing most of SG1 and some of early SGA in the last few months, I've come to the conclusion that only the best will receive the perfect mark. From here on out, 10s are reserved for the few that manages to hit every single aspect of Stargate storytelling perfectly...well, relative to Stargate episodes (no story is perfect, after all). I'm talking about extensive character moments (angst + funny) and continuity, great CGI, great plot, something about the Ancients, etc, etc. For an episode that I've enjoyed greatly but don't quite hit all of these marks, I'd give them...
Man, I REALLY need to learn to summarize my thoughts. It's getting ridiculous.
Why is it so hard to believe that Teyla could understand how to use a computer or read a schematic or show an aptitude for science? I've been trying to find time to watch S4 eps and of the eps I have had time to watch I have seen Teyla exhibiting a growing competence with things technical. See "Tabula Rasa." See "Quarantine." Maybe, from the time Sheppard took her off the team until the time Michael kidnapped her, she spent her time off, oh, I don't know, learning a few things. I don't think that's beyond the realm of possibility or out of character for her either.
Remember, in Teyla's own ever so slightly sarcastic words, her people "have mastered fire."
EDIT: Anyways, ah HA! I was correct. Sheppard was using a 1911 in this episode. I didn't have to rewatch the episode to see it either, thanks to the Gateworld episode gallery.
http://www.gateworld.net/gallery/dis...lbum=590&pos=8 He's holding a 1911 there.
http://www.gateworld.net/gallery/dis...um=263&pos=420 Here is Sheppard in The Defiant One, using the standard M9.
Anyway, it doesn't matter much, I just found it interesting.
EDIT Once more:
Here is a closer pic of the M9 Ford used in The Seige Part 3. http://www.gateworld.net/gallery/dis...um=272&pos=330
Last edited by Lt. Ford; August 2nd, 2008 at 07:54 PM.
But mainly my eye-roll for Teyla knowing the systems were due to this: It was asked on another thread why so many people dislike Teyla. And my personal reason has been that she has no character flaws. She is kind, sympathetic, a good listener, a wonderful mother, always calm and rational, an amazing warrior with most weapons and hand-to-hand, has a strong enough mind to defeat Wraith queens, she a leader of her people, but a perfect team player, and I can't think of a time when she was wrong about something important. So, OF COURSE, she can run the Daedalus, too! Give her some weaknesses already!
That said. I did really love this episode. It was a wonderful action piece and the new baddies are fascinating already. Only sad part? I erased it off the DVR too fast. Someone on another thread said there was a quote that was something like "Easy Chewie, the buttons are you're friend.". Dang! If there was, I missed it and now I have to wait for the rerun! That must have been hi-LAR-ious!