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  1. #5861
    Colonel s09119's Avatar
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    Default Re: Continuing Stargate

    3x06 "Eldest"
    Synopsis: While Scott, Greer, and Eli explore an abandoned Novan colony, Colonel Young encounters a mysterious being with surprising knowledge of Destiny and her crew.
    Spoiler:
    Spoiler:
    FADE IN:
    SCENE:
    We see Destiny flying through FTL, arching by overhead before continuing on its path to the edge of the universe.

    RUSH: Over a million years ago, the Ancients discovered a complex structure buried deep within the background radiation of the universe: the fingerprints of an intelligence that existed very near the beginning of time itself.

    CUT TO:
    SCENE:
    RUSH stands in the Destiny gate room speaking to the assembled crew. His eyes shine with determination. The others look on with interest, listening to what he has to say despite their own reservations.

    RUSH: Destiny was launched in search of that intelligence.

    FADE TO:
    SCENE:
    Dozens of DRONES attack Destiny from all angles, pelting the shields and swarming around its point-defense guns.

    CUT TO:
    SCENE:
    ELI, SCOTT, and WRAY stand in the wreckage of a TENARAN offworld colony. The DRONES have attacked and destroyed the area, and the NOVANS wonder what could have brought such a menace upon them.

    WALLACE: A mechanical army of drones, programmed to seek out and destroy all technology foreign to them.

    WRAY: They were built to win a war between two alien races in this galaxy, and when the war was over, the weapons were left behind.

    CUT TO:
    SCENE:
    The away team stranded on the TENERAN colony tries to figure out how the DRONES could have found them. Suddenly, ELI has a realization.

    WALLACE: An active gate is a massive sub-space event. They must have found a way to detect it from long range.

    FADE TO:
    SCENE:
    A massive group of DRONES heads toward Destiny while their command ship maneuvers between the Ancient vessel and the nearby star. The machines open fire the second they’re in range, pummeling Destiny with plasma fire. On the bridge, GREER fires the weapons system and glances at the display.

    GREER: It’s a blockade!

    CUT TO:
    SCENE:
    ELI and RUSH are in the control interface room showing a hologram to YOUNG and WRAY. The display shows hundreds of approaching stars and stargates... and the countless DRONE ships orbiting every single one.

    RUSH: As far as we can tell, they’re waiting at every gate between here and the edge of the galaxy.

    FADE TO:
    SCENE:
    As battle erupts outside, JAMES mans one of the bridge’s weapons consoles and stares in terror at the display.

    JAMES: Sir, we’ve got another problem…

    VOLKER: It’s the aliens from the other galaxy.

    CUT TO:
    SCENE:
    A group of FOLLOWERS stand in a control room on one of their ships. One of them looks up and directly at the camera.

    CUT TO:
    SCENE:
    SCOTT, GREER, and other soldiers surround CHLOE in the control interface room. She’s just activated the communications array and sent a message, and she’s desperate to explain why she did it before GREER is forced to execute her.

    CHLOE: Look, the aliens who took me--they followed us to this galaxy. They’ve been looking for us ever since. Now they know where we are.

    CUT TO:
    SCENE:
    Walking down a corridor, RUSH and WRAY discuss CHLOE’s situation and their only real option; to turn her over to the aliens.

    WRAY: For all we know, they’re going to download every scrap of information she has about Destiny the second they get her onboard.

    RUSH: With Chloe back to normal, the odds of them ever tracking us again are virtually nil. Then it doesn't matter what they discover about the ship.

    WRAY: Yeah, assuming they honor the deal.

    RUSH: Well, they've no point in keeping her. If she begins to change again, we’ll soon know, won’t we?

    FADE TO:
    SCENE:
    RUSH sits on a bed in the infirmary where CHLOE is recovering from her ordeal. He flips through a notebook in which she’s scribbled precise FTL calculations, impressed.

    RUSH: Obviously they haven’t wiped your memory. You managed to retain some of the knowledge you gained. I should think that’s a good thing.

    ARMSTRONG: Because I can still be useful.

    RUSH: Everyone on this ship is useful. We all belong here.

    FADE TO:
    SCENE:
    RUSH again stands in the Destiny gate room to speak to the crew. Tears of passion are in his eyes, and he looks out at his fellow shipmates hopefully.

    RUSH: I believe this journey is the reason I’m here, but I can’t hope to do it alone. I ask you to come with me.

    FADE OUT:

    ((1 minute recap of selected scenes from “Faith,” “Intervention,” “The Greater Good,” “Visitation,” and “Nod”))

    Stepping through an active stargate into a snow-covered forest, Lt. Matthew Scott radios Destiny the all-clear to send the rest of the away team. Several airmen and scientists come through behind him, followed by Eli Wallace and Sgt. Ronald Greer. They’re on a straightforward resupply mission, but the scout kino found what look like ruins in a nearby clearing. Eli had offered to come check it out, anxious to get off the ship for the first time in over a month. Splitting the team into groups, Scott says he’ll take some to gather foodstuffs while Greer leads most of the scientists to the ruins. They’re all to stay within radio range of each other and the stargate to avoid another offworld disaster (“Recruitment”). Turning toward the gate, he then radios the ship and says they’re good to get going.

    In the gate room, Col. Everett Young tells Scott to get everyone back in one piece, then nods to Dr. Adam Brody to cut the connection. Standing nearby, Dr. Nicholas Rush says he’ll grab Chloe Armstrong and head to the bridge to calculate the last leg of their trip back to Novus. Young gives the OK and tells everyone that he’s going to catch some sleep while he can. Seeing there’s still several hours on the countdown clock, Brody says he’ll radio when the away team returns but otherwise defer to Rush and Camille Wray for any minor non-military issues. The Colonel doesn't a see a problem there and turns toward his quarters, passing Dr. Dale Volker coming the other way.

    Turning off the main corridor, Young walks to his room and yawns while the door cranks open. He’s so focused on his bed that he doesn't notice the figure lounging on his couch, sitting down and unbuttoning his uniform jacket. Then he frowns and looks up at the man seated across from him in what appears to be a fine Italian suit. It’s an older Caucasian gentleman in his late 50s with well-kept greying hair and a neatly-trimmed goatee. His eyes stand out as particularly (and somewhat disconcertingly) bright, examining the Colonel with keen interest.

    The two men watch each other for a moment before Young asks, slowly, if his guest would like to introduce himself. The older man smiles, identifying himself only as “a friend” and promising to give a name once he’s thought of one. Everett isn't sure what to make of that, picking up his radio and asking why he shouldn't summon a few soldiers to make sure Destiny’s security hasn't been compromised. The man opens his jacket to show he’s unarmed and says he poses no threat to anyone onboard. Believe it or not, he’d just like to chat.

    Offworld, Greer’s leading Eli and the rest of his group down an overgrown but visible path through the forest. Kneeling, one of the scientists scrapes a layer of moss off a few flat square stones, wondering aloud if this was a proper road at one point. Eli admits that he was thinking the same thing, having noticed a rusted metal surface closer to the stargate. The two finds would imply a relatively advanced society, able to carve solid stone with precision and work metal into sheets. “Relatively advanced,” of course, doesn't guarantee any high technology that would prove helpful against the drones or Followers. Properly prepared raw materials would be useful back on the ship, but only to increase their standard of living. From what they've seen so far, they shouldn't start hoping for shiny new weapons or additional shield emitters.

    Starting up a low incline, Eli thinks on that a moment and guesses whoever lived here were humanoid. Greer takes it further to suggest they were simply human; they’re very close to Novus now, making it unlikely this world went undiscovered during colonization. It wouldn't be the first abandoned Novan settlement they’d run into (“Blockade”), though they should be wary if it turns out he’s right. After all, drones remained behind years after the last colony’s destruction, so there’s no reason to think they wouldn't still be watching here. It’s just then that Scott radios in with a similar thought, his group having stumbled onto an overgrown field that may have once been a farm. Greer reaches the top of the rise and laughs, boasting that he might as well sign up with one of the science teams. Eli follows him up and looks out over the expansive valley on the other side, dotted with Novan-style structures long since abandoned.

    Back on the ship, Young is still trying to figure out exactly who or what he’s dealing with. He stands and asks if this is just the ship’s computer playing mind games again, preparing some new test for him to prove his worth as commanding officer (“Trial and Error”). The other man explains how that would be quite impossible, detailing Eli’s patch preventing Destiny’s AI from accessing mental projection protocols (“Alone, Part 2”). That surprises Young, as Eli had left any interaction with the AI out of his report on those two weeks trying to repair his stasis pod (“Nod”). Such a claim doesn't necessarily mean anything on its own, though, and Everett contemplates radioing the gate room to recall Eli and get the story direct from him. But he ultimately decides to let it go for now and give his visitor the benefit of the doubt. Though he’d still like to know what he’s supposed to take away from all this, like how someone new got on a vessel several billion light years from Earth.

    The gentleman chuckles and promises to explain everything in due time. Until then, he figures they can get to know one another better. He grabs the hand-carved chess set Young made to play with Rush and begins setting the board on the table between them. Chess, he says, fascinates him. The game is centuries old but offers one of the most strategic experiences humans have yet devised, a true test of wit and will for its players. Everett isn't sure what to make of that, nodding and pouring himself a drink from the nearby table. He pours a second for his guest, asking if he’ll have any chance of winning against someone so clearly engrossed by the game. The other man finishes the setup and says that they’re playing to learn, not to win, though Young points out that he didn't answer the question. Taking the offered drink, the gentleman motions for Young to sit and says all they can do is play and find out. He takes a sip and smiles upon seeing a white knight advance. Then he makes his first move, sending a black pawn to the middle of the board and leaning back to watch.

    In the gate room, Brody's established a connection to the forest planet for the first check-in. He, Volker, and Dr. Lisa Park are listening while Scott and Greer take turns explaining their theory that they've happened upon another former Novan colony. They think it’s worth exploring despite the danger, given their descendants’ level of technology and their comparable necessities. Nodding in agreement, Volker says it’s definitely worth checking out for any leftover tech they could send back to Earth for analysis.


    (Beginning of "Eldest," see next three posts for conclusion.)
    Last edited by s09119; November 10th, 2013 at 05:24 PM.
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  2. #5862
    Colonel s09119's Avatar
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    Default Re: Continuing Stargate

    (More of "Eldest," see previous post for beginning and next two posts for conclusion.)

    Spoiler:
    Brody radios Camille for authorization, but she’s already arriving in the gate room. She gets a quick summary of events and tells the away teams to go ahead and explore, reminding them that they need to be back in a few hours’ time. On their end, she suggests putting together a rapid response team in case of any remaining drones. Volker thinks they should talk to Young about it, but Wray says Lt. Vanessa James can handle it on her own. Better to let the Colonel rest while he can.

    Tucking his radio away, Scott tells his team to advance across the overgrown farm to the buildings in the distance. Knowing he has more soldiers than scientists, he has his men establish a fairly wide perimeter to watch for approaching targets. He doesn't like how large an open space they have to cross, remembering all too well the slaughter he witnessed trying to evacuate across a similar space on another Novan world (“Common Descent”). Thinking for a moment, he sends two men back to guard the stargate with orders to dial Destiny should he or Greer radio back that they’re under attack. At least that way they can get reinforcements fast or have medical teams standing by in the event they take enemy fire.

    A few miles east, Greer and Eli step inside a ruined hardware store to search for any building materials they might be able to repurpose on the ship. The rest of their group’s across the street in a competing shop, with two soldiers left in cover by the road to watch for any activity. Rummaging through a container, Eli notes that it looks like all the useful tools have already been taken. Gathered quickly, certainly, but not like the place was ransacked in a panic. Greer had noticed that too, though he isn't sure what it might mean. Deciding there’s nothing too useful here, he tells his team to head further into town. They can always double back if it looks like this is the best there is, but he’s not willing to believe the best this settlement has to offer is nails and measuring tape.

    In his quarters, Young’s making his eighth move of the chess game. He’s playing as white and moves a knight to capture a black pawn closing on his side of the board. Taking a sip of his drink, he eyes his guest and asks if he’s come up with a good name yet. The other man looks over the board, smiles, and advances a bishop before answering that he’s still working on it. A name, he reasons, is a powerful thing not to be decided too lightly or on a whim. One group of Novans, for example, chose to name their new country Tenara, the “land of the young” (“Common Descent”). It was an obvious and powerful sign of their commitment to Colonel Young’s leadership at a time when some had already broken away. Laughing cautiously, Everett points out that it’s not a perfect analogy; individuals are given names at birth. Surely his visitor already has one.

    Watching the Colonel contemplate his next move, the gentleman seems to reflect on that thought. He claims to have had a name a long, long time ago, but it no longer holds any meaning. Still pondering his options, Young asks how long ago they’re talking. The other man clicks his tongue, warning that trying to understand things in an absolute sense of time is dangerous out here in the universe. The crew learned that firsthand when confronted by an “impossible” star system, searching in vain for a scientific solution. Others simply accepted the encounter on faith, trusting that a higher power had placed Eden in their path for a reason (“Faith”). Suddenly serious, Young says that it’s been a long time since he trusted faith for much of anything. And in any event, they've come full circle on the name argument; “Eden” was a lie, their remaining crewmembers apparently killed by an unexpected winter (“Visitation”). And the second such world was no better, already nearing a similar fate (“Nod”).

    Equally serious now, the gentleman suggests that greater powers test those beneath them. Wary and tiring of the exchange, Everett moves a rook and claims he’s never shied from review, but his guest reminds him of how close he’s come to failure. He lost an SG team to the Goa'uld, an operation that cost him his position and the respect of his superiors. When it lost faith in Young’s leadership, Destiny’s AI tested him with a no-win scenario that very nearly broke him (“Trial and Error”). Why would a so-called “planet builder,” a being of truly immense power, demand any less? The question stuns Young into silence, the visitor realizing too late that he’s tipped his hand. Smiling, he admits that he is indeed one of the powerful aliens the crew named “planet builders,” an entity far older than even their beloved Ancients. Recalling a surrounded bishop, he tells the Colonel that the next move is his.

    Several decks above, Rush and Chloe are hard at work plotting the final jump to Novus. Though Nicholas has performed the bulk of the work, it’s clear that several key equations remain out of his grasp. For all his effort these past few months to better understand the ship’s navigational systems, the crew is still just barely in control. Watching him leaf through his notes in frustration, Chloe asks if it’s hard for him, having Destiny at his fingertips but unable to operate it without hers. Rush pauses and looks her over for a moment before answering “Yes and no.” He won’t deny that he’d appreciate her Follower-given knowledge (“Space”), but his primary concern is for the crew and their mission. Should Chloe die or vanish, the ship would return to autopilot and leave them little more than passengers. Their experience with the drone blockades demonstrated how disastrous that might be (“Blockade,” “Gauntlet”).

    Though speaking of her future, Rush asks if she’s considered leaving for Earth when they reach Novus. Colonel Young’s said he’ll allow anyone who wishes to return home should they establish a stable wormhole to the Milky Way. Laughing ruefully, Chloe says that they both know she presents a special case. Even if Homeworld Command allowed her through the stargate, she doesn't think they’d let her go home after hostile aliens made a plaything of her brain. She unconsciously puts a hand to her newly-infected shoulder (“Recruitment”), no doubt imagining herself the subject of awful experiments should she be discovered. Setting his notes aside, Rush promises that he and Young won’t allow anyone back on Earth to treat her like a science project. And with a man like Gen. Jack O'Neill in charge, he can’t imagine the Pentagon ever authorizing such treatment anyway. He’d prefer she remain on the ship, helping them explore the great unknown, but he and the others will protect her either way. Gripping her shoulder more tightly, Chloe nods thankfully. Neither notice the communications panel beeping quietly behind them.

    Still offworld, Scott’s team has crossed onto another deserted farm. One of his scientists remarks with interest that the crops appear to have survived whatever tragedy befell the colony. They have plenty of food in storage, but it still would have been nice to bolster their supplies in case Earth’s able to send reinforcements. Determined to find something of value on the planet, the Lieutenant suggests they cut across a distant field to take them toward the town center. They can link up with Greer and make a final sweep of the area before returning to the stargate. The scientists want to spend more time checking the various farms, hoping to find something left in storage, but Scott insists they move on.

    Having located an abandoned factory, Greer’s team is sorting through an old scrap pile for any metal Brody might be able to put to good use. Eli’s up on the second level peering in what must have been the foreman’s office, but there doesn't seem to be anything worth taking. Then he frowns, looking out the window to see smoke rising from a nearby alleyway. Coming in behind him, Greer says that he’s getting less comfortable with this planet by the minute; the smoke is coming from back the way they came, but he doesn’t remember it from their approach to the factory. He radios Scott to hurry to their position, not willing to take any chances. Their teams can close in on the alleyway from both directions.

    Manning the consoles in the gate room, Volker and Brody listen while one of Scott’s men explains what they've found so far on the forest planet. Neither of them likes the sound of spontaneous combustion on an abandoned world, but there could always be a perfectly benign reason. Greer isn't disputing that, but he’d rather play it safe. Standing nearby, Wray tells him he made the right call. She’ll deploy Lt. James and a third team to provide support if need be, pressing Scott not to pull any needless heroics. He and Greer promise to be careful and cut the connection, allowing Brody to redial for James and her men. Straightening her jacket, Wray says she’ll go and inform Colonel Young of the developments. The man deserves his rest, but the situation could turn dangerous and she knows they may need him.

    Still unsure what to say, Young eyes his visitor carefully and finishes his drink. Leaning back, the gentleman asks that he not be treated any differently in light of his identity; he’s quite enjoyed their conversation. Still processing everything, Everett absently promises to carry on as they were, then looks up when there’s a knock at his door. His visitor has quite suddenly vanished, though the drinks and chess board remain. Frowning, Young goes to the door and palms it open, surprised at the anxious look on Camille Wray's face. He motions for her to come in and asks if she’d like a drink, which she politely declines after apologizing for the interruption. She does, however, take note of the two already poured. Waving it off, Young says he couldn't sleep and decided to practice for his next game with Rush. It doesn't quite allay Camille’s confusion, but she seems satisfied enough.

    Moving onto business, she summarizes what Scott and Greer found offworld. Young suggests deploying a third team to provide support, pleasantly surprised when Wray says she’s already seen to it. He offers to grab his gear and come join them in the gate room, but Camille insists they have everything under control. The Colonel’s had a trying few weeks working harder than the rest of them, he deserves a night to himself. They can keep him in the loop via radio and call for him should the situation change. Wishing him good luck in his game, Wray sees herself out. Young watches the door close and turns to find his visitor again on his couch, sipping his drink and gesturing at the chess board on the table. Resigning himself to such strange behavior, he walks over and makes his move to capture a wayward pawn.

    Crouched at one end of the smoking alleyway, Greer peers over a dumpster at the crumpled side of a rusting warehouse. Scott radios that he sees it too, his team positioned somewhat closer from the other side. Neither man can tell exactly what they’re looking at, but they’re sure it’s the source of the smoke Eli spotted from the factory. Deciding they might as well move out, both teams advance up the alleyway, into cover wherever possible. Sliding along the warehouse wall, Scott makes it to the smoking hole, takes a deep breath, and spins to face whatever’s there. He stares for a long moment, then motions for Greer and Eli to join him. There’s no doubt that they've found something as interesting as it is worrying, a crashed drone. Holding his hand just above its top plating, Eli says it’s still warm. It couldn't have come down more than an hour ago, but none of them saw anything that could have shot it.
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  3. #5863
    Colonel s09119's Avatar
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    Default Re: Continuing Stargate

    (More of "Eldest," see previous two posts for beginning and next post for conclusion.)

    Spoiler:
    Whatever brought it down, the drone’s presence is sufficient to spook Scott into suggesting retreat. They haven’t found anything worth taking back to Destiny, so there’s no point in sticking around for something else to fall out of the sky. Eli’s quick to second the idea, but Greer doesn't like just leaving without an explanation. Something pretty powerful must have crashed the drone, and they need to know if there’s another potential ally or enemy lurking around this region. After all, the last thing they need would be to alert a new adversary to their presence so close to Novus. Scott understands what he’s saying, but he still thinks they should fall back. More drones could come to investigate at any time, and they don’t have the firepower to take on a swarm or command ship. Radioing James, he tells her to relay their find to Destiny and keep a wormhole open for immediate evacuation. The time’s come to leave.

    Not having lost a single piece, Young’s taken a commanding lead in his chess game. He’s playing well but seems almost detached, infinitely more interested in his visitor and his motivations. For his part, the gentleman’s revealed little; whatever test he has in mind hasn't yet finished. He watches while the Colonel answers a hail from the gate room, listening while Dr. Park explains what Scott and Greer uncovered offworld. Looking regretfully at the chess board, Young says he’ll be down momentarily to hear what they have to say firsthand. His visitor rises and hands over the nearby uniform jacket, promising that he’ll still be here when the teams have safely returned. The safety of the ship and its crew must come first, he reasons, and they can finish their game afterwards. Pulling on his jacket and taking a drink of water, Young begins to thank him for waiting. But he looks up to see the gentleman’s vanished again.

    Crossing back into the forest, the first two offworld teams are clearly on edge. Eli looks back toward the settlement, noticeably uneasy with two new columns of smoke on the horizon. No one wants to go venture out for a closer look, but they all agree that two more drones must have been brought down. The teams push past the treeline and head down the path toward the stargate, scanning the area with their weapons at the ready. Breathing easier, Eli’s in the middle of a joke when Scott’s radio crackles. Hearing James on the other end, he grabs it off his vest and asks what’s going on. If there’s a problem at the gate, reinforcements are only a few minutes away.

    Further in, Vanessa explains that it’s not so much a problem as it is another mystery. At her feet lies another drone, clearly having crashed to earth through the dense foliage above. She and her men heard it come down and went to investigate, but they weren't expecting a drone so close to the stargate. Whether it was purposely in the area or just happened to be overhead, they’re certainly getting too close for comfort. Destroyed or not, it’s unnerving. Scott tells her to leave it and rejoin the rest of her men at the gate. He and Greer are only minutes away, and he’d prefer they leave before they’re spotted. A distinctly mechanical buzzing has filled the air, and he doesn't want to be around when a swarm of drones arrives en masse.

    On the ship, Park meets Colonel Young just outside the gate room, explaining that the first two teams are about to come through. They join Wray, Brody, and Volker behind the consoles just as Scott’s men pour through the wormhole. The Lieutenant comes next, waiting for Greer and Eli before approaching the command staff. Glancing at the countdown clock, Young says they still have another hour and a half if they think it’s worth sending a larger force back to scout the settlement. Scott doesn't think that’s a good idea, however. They saw two new columns of smoke leaving the city and ran across a third halfway through the forest. More drones are definitely on their way, and whatever’s shooting them down is doing so with deadly accuracy. It’s probably best that they steer clear and be on their way.

    Watching the wormhole disengage, Young asks if they have any idea who cleared the skies. They've encountered a few powerful species, but Eli says they've never seen up close weapons residue for comparison. It could be anyone, they just don’t know. The distant two drones were probably shot while Scott and Greer were in the city, their view blocked by surrounding structures. And while James heard a dull crash that turned out to be the other fallen drone, the foliage was too thick for her to have seen the attack. Eli shrugs, guessing they just weren't in the right places at the right times, but Wray wonders if there’s more to it. Whatever the reasons, Greer doesn't see much use in debating it now. What happened is done and they’re not going back. The teams break up to unload and freshen up, Young congratulating them all on a job well done despite their inconclusive investigation.

    Stepping toward him, Camille asks what they do next. They have some time before the ship automatically enters FTL, giving them a few options. The Colonel thinks it over for a moment and suggests they wait until the fifteen minute mark, then send a kino. The teams had to navigate winding forest paths before they broke past the treeline, but a kino could push through the foliage to give them some final reconnaissance. Wray says she’ll see it done, but Everett grabs her arm as she turns to leave. He plans to head back to his room to finish his chess game, but he wanted to tell her that his congratulations extended to her, as well. What doubts he had about her a year prior have all but evaporated, and she’s proven herself a shrewd and capable member of the crew. The two shake hands and go their separate ways, Camille unable to suppress a contented smile.

    Heading down the hall, Everett is struck by a thought and grabs his radio. On the bridge, Rush hears his console crackle and steps over to take the call. After explaining that he and Chloe are still working, the scientist is surprised to hear if he can repeat exactly what it was the Ancients detected at the end of the universe, the finding which compelled them to build and launch Destiny in the first place. Taken aback, Rush replies that they don’t know much more than when he first stumbled upon the truth of it. But from what he’s read in the database, it would appear that the Ancients uncovered a structure within the background radiation, a remnant from the birth of the universe itself. The structure is unlike anything he’s ever encountered, impossibly complex but possessing a certain intelligence in its design. He thinks, as the Ancients did, that it may well indicate that the universe’s creation wasn't entirely spontaneous. Thanking him for the summary, Young tucks away his radio and mulls it all over.

    Rush wonders aloud why Young would ask out of the blue, then frowns as he finally registers the dull beeping from a nearby communications panel. Sliding into its chair, he passes through a series of menus until he hits an alert from the long-range sensors. He runs his fingers along the keyboard while he reads, but finds whatever it says unhelpful. Instead, he keys in a follow-up sensor scan and mutters that he might as well let the others know that the ship may have found something. Sending them all a brief message, he returns to his calculations and leaves the sensors to their work.

    Returning to his quarters, the Colonel opens the door to see his laptop open on his desk and a number of file folders opened and shuffled. Seated on the couch, his visitor waves a hand and promises it was nothing confidential or sensitive, just some light reading to pass the time. Motioning for Young to be seated, he admits that he has such a curiosity about humanity, he couldn't resist an opportunity to learn a little more. He stands and spins the laptop for better viewing, tapping across the on-disk cultural database. Everett explains that it was assembled at Icarus Base in case the expedition encountered peaceful aliens interested in human history. In that regard, it seems to have served its purpose. But his guest is more interested in the statement its very existence seems to make: humans are objectively violent and unstable, Earth long ravaged by their wars and greed. Yet though aliens so far from the Milky Way would have no other means of learning those truths, the database hides nothing. The tragic tale of humankind is laid bare for all to see.

    That’s what he finds fascinating, that Young would call himself a peaceful explorer while his species stands drenched in its own blood. Sitting again before the game board, he advances his queen to check his opponent’s king. Choosing his words carefully, Young admits the contradiction is a hallmark of humanity. He himself is a professional soldier in command of what is essentially a military dictatorship on the edge of the universe. But humans’ past mistakes and missteps need not destroy the promise of a brighter future. Their scientific expertise and natural curiosity compel mankind to lay down its arms and take up the destiny left for them by the Ancients. They haven’t yet managed it, but given what Earth has accomplished across the vastness of space in just two decades, he won’t accept that they haven’t proved their commitment to that ideal.

    Capturing the black queen, Young asks if his visitor’s people were really any better. The gentleman gives him an odd look before draining his drink. Nodding at the open laptop, he remarks that the cultural database held another surprise; an old Earth myth which struck him as remarkably familiar. The ancient Greeks believed their gods the second to inhabit Olympus, having overthrown the mighty Titans. Defeated, the old gods were sealed in the hell of Tartarus for all eternity. According to legend, the Titans had been corrupted by time and power and deserved their awful fate. What the Colonel’s guest now wonders is whether they can really believe the claims of a thousand year old myth. Not whether the Titans and Olympians really existed, but whether the younger gods truly had good cause for their actions. Though Young is clearly disarmed by the conversation’s unexpected turn, he takes another piece and again checks the enemy king.

    Three turns follow to build the Colonel’s momentum, ending in a checkmate at which even he seems surprised; while black lost nine pieces, white escaped unscathed. The gentleman congratulates his opponent on a game well won, draining his drink with a smile. Young still seems somewhat confused, his guest having lost rather badly despite remarkable skill. As if sensing his confusion, the other man admits that while Everett performed well, he could have won at almost any time. Sometimes, he reasons, the true test is not whether one wins or loses but how they handle themselves throughout. All of Young’s men survived this round, but he may not be so fortunate the next time they play. Truth be told, he could have taken any of them whenever he wanted.
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  4. #5864
    Colonel s09119's Avatar
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    Nov 2006
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    Avalon
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    Default Re: Continuing Stargate

    (Conclusion of "Eldest," see previous three posts for beginning.)

    Spoiler:
    The cryptic words hang in the air between them a moment before the gentleman holds up a hand, smiling. Thanking Young for a passable drink, good conversation, and a fine game of chess, he mentions that their discussion has finally produced a name to which he can relate. Constructs of the mind, he claims, human gods often reflect human values and social structures. The Greek pantheon was no different, with a kingly figure enthroned atop Mount Olympus. Among the Olympians it was Zeus, but the Titans followed another. The god of time, in fact, an ageless being of impossible power. Considering his own truly ancient origins, the gentleman jokes that he knows how he must have felt. Picking up one of his fallen chess pieces and tossing it over, he promises the Colonel that they will speak again. Everett looks down for a moment to catch the piece, not at all surprised to find that when he looks up, his visitor has vanished.

    A short while later, Everett has returned to the gate room just in time to see Volker establish a connection to the forest planet. With just fifteen minutes left, he’s dispatching the kino as ordered, and the probe is shortly through the wormhole and flying toward the treetops. Coming up beside him, Rush asks if he missed anything interesting while he and Chloe finished their calculations. The Colonel looks as if he wants to explain his strange encounter, but decides at length to say his time off was uneventful. They're just looking over the alert Rush noticed on the long-range sensors, wondering what the ship may have detected while it completes a follow-up scan.

    Rubbing his hands together, Volker can't help but hope for some abandoned battleship or wondrous power source. Rush considers that fantasy, though the signal appears similar to the one he detected before leading them to a derelict seed ship. Finding another such vessel would be incredibly useful, though he can't understand why the signal would appear so garbled with noise. He hopes the second scan will filter it out enough to confirm the presence of a second seed ship, but he suggests they keep the possibility to themselves so as not to give the crew false hopes until they're sure.

    It’s then that Brody, standing at a terminal of his own, asks them to come take a look at the kino footage. Peering over, Young doesn't immediately see anything out of the ordinary. But counting out loud beside him, Rush notes that there are nine columns of smoke rising from the surrounding countryside, evidence that five more drones had been shot down than they’d previously believed.

    Brody, Volker, and Rush don’t see any special significance in the statistic, but its effect on Young is immediate. Eyes wide and mouth ajar, he quickly composes himself and asks if there’s anything else of interest. Scanning the display, Brody says there aren't any other noticeable changes from before their teams’ evacuation. Minus the additional crash sites, it looks like every other abandoned Novan world they've encountered. Young tells him to keep checking the feed until the gate disconnects automatically for the jump into FTL, then excuses himself with the claim that he forgot his uniform jacket on his couch.

    Rushing back through the corridors, Young reaches his quarters just as the ship makes its jump. Slipping inside, he takes a long look at the chess set and the nine captured black pieces. It may just be a coincidence, but then again, it may not. And if it’s not, he suddenly wonders what his visitor really meant in claiming that his “pieces” may not survive their next “game.” Opening the cultural database, he navigates to the section on early human history, then the ancient Greeks. A brief section details the Titan creation mythos, the devastating Titanomachy, and their eventual imprisonment in Tartarus. Leaning back in his chair, Young wipes a hand over his face and glances at his table. He walks over and removes the empty glasses, then makes to put away his chess set. After a brief pause, he resets the pieces instead, advancing a white pawn before grabbing his jacket and leaving the room.

    The cultural database remains open on his laptop, the screen filled with the Titans’ story. The ancient gods and their ancient leader, the god of time himself: Kronos.
    Last edited by s09119; November 4th, 2013 at 06:53 PM.
    Click the banner or episode links to visit the virtual continuations of Stargate!
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  5. #5865
    Colonel s09119's Avatar
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    Default Re: Continuing Stargate

    So, here we are again!

    I'd like to (once again) apologize for a long absence and sudden, unannounced return with new episodes of my continuation. These latest (Universe's "Flotilla" and "Eldest," for those keeping track) were written months and months ago, and I've been guiltily ignoring them while I went about my daily life. I finally decided that not posting them was ridiculous, so I logged into GateWorld -- gods, it's been a while -- and posted them.

    For anyone still playing Where In the World is s09119, I've been busy. Too busy, really. University came and went, I spent a couple years with the Commonwealth of Massachusetts, and now I'm working for the State Department at the U.S. Embassy in Ottawa, Ontario. Pro tip: don't move to Canada unless you want to get fat, because poutine is deadly.

    I've always been rewatching some old favorites like Battlestar Galactica, Babylon 5, and, of course Stargate. It's made me miss this community and all those hours I spent crafting an expanded universe for SG-1, the Atlantis Expedition, and the crew of the Destiny. So without making any promises, I will say that I've gone back to sketching out plotlines and whatnot. I don't know if anyone cares to read anymore -- and by the crickets chirping in here, maybe no one does -- but I really would like to finish what I started.
    Click the banner or episode links to visit the virtual continuations of Stargate!
    Previous Episode: 11x03 "Shore Leave" | Previous Episode: 6x04 "Nightfall" | Now Airing: 3x06 "Eldest"

  6. #5866
    Colonel
    Member Since
    May 2004
    Location
    Czech Republic
    Posts
    6,478

    Default Re: Continuing Stargate

    this the first thread I'm responding to after a year or two of inactivity. Welcome back! The last episode was amazing. I'm really looking foward to next episodes and especially to the planet builders. I hope I won't have to wait very long. I also hope you'll write something about the CMBR and Destiny's and Ancient history

  7. #5867
    Lieutenant Colonel ussrelativity's Avatar
    Member Since
    Jan 2006
    Location
    Lemuria
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    4,061

    Default Re: Continuing Stargate

    Great writing. It's been a very long time.

  8. #5868
    Probie
    Member Since
    Oct 2007
    Posts
    22

    Default Re: Continuing Stargate

    Hi. Great to have you back. More great stories. Never posted on this thread before (rarely post on the forums anyway) but have read everything you've done here and wanted to say it's good to see you again

  9. #5869

    Default Re: Continuing Stargate

    Honestly it just took us a while to come back and check the thread.....thanks for posting some new episodes.

    Looking forward to more and welcome back!

  10. #5870

    Default Re: Continuing Stargate

    Please come back (again!)

  11. #5871
    Lieutenant General thekillman's Avatar
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    Nov 2007
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    My Throne in Heaven
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    Default Re: Continuing Stargate

    just read "eldest". a great episode!

  12. #5872
    Probie
    Member Since
    Feb 2014
    Posts
    2

    Default Re: Continuing Stargate

    Did you ever finish your season 6 of atlantis?

  13. #5873
    Chief Master Sergeant RickWesten's Avatar
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    Aug 2009
    Location
    In French country
    Posts
    102

    Default Re: Continuing Stargate

    Here is a French who's ready to read your SGU continuations
    Sorry if my english language is bad ,it's beacause i'm a french

    http://forum.gateworld.net/image.php?type=sigpic&userid=40763&dateline=1252255075

  14. #5874
    Staff Sergeant
    Member Since
    May 2014
    Posts
    94

    Default Re: Continuing Stargate

    Destiny is in good hands

  15. #5875

    Default Re: Continuing Stargate

    Just wanted to say, I'm still here and checkin, and loving the continuation! Hopefully you do finish!

  16. #5876

    Default Re: Continuing Stargate

    Bloody hell its been a while...... Currently re-reading (half way through S14) after wife started to rewatch SG1. Loving going back and picking up little things I've forgotten or simply missed the first (2-3 times maybe) that I've read through. Haven't read the last 2 yet, but no doubt they were amazing. On the off chance you do continue, Will very much be looking forward to it.

  17. #5877
    Staff Sergeant Stargatefan99's Avatar
    Member Since
    Feb 2014
    Location
    The United Kingdom
    Posts
    71

    Default Re: Continuing Stargate

    I don''t know whether any one still posts on this thread, but I've just started Season 14 of your continuation and I absolutely adore it. I would recommend this to anyone, so thanks for such great writing. Also, has anyone else NOT read this, as I would seriously recommend devoting some time into doing so?
    Hi, I'm currently working on a new Thread called...
    Stargate SG-1 Season 11 and Onwards

    Come and take a look in the Fan Fiction section if you are interested!
    Current Episode - 11x08 - "Abduction"

  18. #5878
    Probie
    Member Since
    Jun 2011
    Posts
    3

    Default Re: Continuing Stargate

    I just got on for the first time in a long time. Noticed there were 2 more episodes for SGU. Had to re-read the other 4 first to remember what was going on. Hope you post more episodes.

  19. #5879
    Probie
    Member Since
    Apr 2018
    Posts
    3

    Default Re: Continuing Stargate

    I always felt that if SGU continued, it would be the ascended GF, I can't remember her name, the redhead, and also Dr. Used-to-be-paralyzed Amanda something or other. They could fix the ship or help Eli alone.
    Heath the 9th Elder of the Nobiri

    Life without hardships may seem more attractive, but it is a shallow, lackluster thing. - Daisaku Ikeda
    -----------------------------
    We are not defeated by adversity but by the loss of the will to strive. However devastated you may feel, so long as you have the will to fight on, you can surely triumph. - Daisaku Ikeda
    -----------------------------
    Indeed - Teal'c of Chulak

  20. #5880
    Probie
    Member Since
    Apr 2018
    Posts
    3

    Default Re: Continuing Stargate

    Remember when Rodney tells Carson he needs to get out more and he said, "I'm in another galaxy, how much more out can I get?"
    Heath the 9th Elder of the Nobiri

    Life without hardships may seem more attractive, but it is a shallow, lackluster thing. - Daisaku Ikeda
    -----------------------------
    We are not defeated by adversity but by the loss of the will to strive. However devastated you may feel, so long as you have the will to fight on, you can surely triumph. - Daisaku Ikeda
    -----------------------------
    Indeed - Teal'c of Chulak

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