The OP specificly said no fanwank. Now you've done 2-3 of them.
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Original Starship Design Thread
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This is a sticky topic.
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Originally posted by deadmanF-306
History
After the entrance of the Ori ships into our galaxy, the Pentagon ordered the development of a new Battle Cruiser. Our scientists at Area 51 used a donated Hat'ak, wreckage from Ori Starships, and info donated from the Asgard in the new design. When the scientists were unable create a powercore to power the ship, they turns to the Atlantis team. After long experimentation with the help of the Ancient Respository of Knowledge, Dr. Rodney McKay figured out how to build a ZPM, but sadly, there are not enough materials for mas production, so only a 8 were made.
With 6 ZPMs, the scientists at Area 51 were able to build 6 X-306s. The ships made their maiden voyage in 2007. Their mission was to destory the Supergate. Followed by the Russian 304, The Daedalus, Oddessy, 2 other 304s, and the Ancient Class Orion, the Earth Armada engaged the gate, but were attacked by 30 Ori Starships.
The F-306s engaged and destroyed the Starships and destroyed them with ease. Then the armada delivered several Gatebuster warheads, which took out the gate.
Dimensions
Length- 1.25km
Width- 658m
Decks- 25
Power
1 ZPM with an Asgard grade reactor
Shields and Hull
Upgraded Asgard Grade Shields based off of ARoK
Double foot and a half Trinium-Titanium Alloy Trinum Reinforced
Puddle Jumper Style Cloaking (operable with shields)
Propulsion
Ancient Class Hyperdrive Window Generator
Asgard Sub-Light Drive
Anti-Gravity Wave Generator
Craft Hanger1 squadron equals 20 ships
5 F-302 Squadrons
2 Deathglider Squadrons
1 F-305 Squadron(see earlier post)
1 Puddle Jumper Squadron
Offensive Weaponry
1000 Drones
5 Gatebusters
2 frontal partical weapons(based off satelight that destroy Prometheus)
Ha'tak style energy weapon
50 Naquada Nukes
10 Hellfire II Orbit to Surface Nukes
Long Range Missile Turrets
Defensive Weaponry
Rail Guns using M41A Abrahams Anti-tank Shells
Short Range Missile Turrets
1 EMP Wave Generator
Escape pods
Number: 20
Number of People: 5
Power: Naquada Reactor
Propulsion:
Ion-Based Sublight Drive
Anti-Gravity Wave Generator
Tech:
Sub-space Transmission Radio/ Distress Transmitter
Other Tech
Ancient Deep Space Communications Array
Deep Space Scanners
Life Signs Scanner
Asgar Transport
Rings
4x SarcoffagusSpoiler:
The Orion is not able to travel between galaxies
And I beleive that the korelev (Russian 304) gets blown up during either the SG1 finale or S10's first ep.
http://www.bentsynapse.net/images/zidane_dethstar.gif
If only we have Zidane on Stargate.....
**Mentally replace that deathstar with an Ori ship**
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Originally posted by deadmanBecause of the on going threats of the Ori, The Wraith, and Baal, Earth has designed a new class to be use as a mothership. It is dubbed MS-301 Posieden.
Two years since the construction of the Deadalus and Oddessy BCs, Earth constructed this ship. It is based of the studies of Ha'taks given to use by the Free Jaffa Nation, captured Hive Ships, and Ancient designs found on the Atlantian Repository of Knowlegde.
MS-301 Posieden Class:
Size:
Length: 2.5km
Width: 1.25km
Hieght: .5km
Decks: about 50
Weight: 2500 tons
Crew: 250
Capacity: 5000
Power
3 ZPMs
Asgard Reactor
Propulsion
Twin Ancient Hyperdrive Window Drive
Asguard Hyperdrive Window Drive (backup)
Ion-Based Sublight Drive
Anti-Gravity Wave Generator
Defensive
EM Wave Anti Ship/Missile Shield (all Earth and friendy-ship equiped with shielding)
Ancient Shielding
Steel Reinforced Double Trinium Hull
Offensive Weapons
2500 Ancient Drones
Ion Energy Beams
Ha'Tak Energy Beam
10 GateBuster
100 Frontal Rail Gun Turrets
200 Rear Rail Gun Turrets
1500 Side Rail Gun Turrets
50 Naquada Nuke Missiles
50 Hellfire 2 Orbit to Surface Missiles
Hanger
2 Deadalus Class BCs
10 F-302 Squadrons
25 Puddle Jumpers
Other Technology
Asgard Beaming Technology
Ancient Deep Space Radar
Ancient Sub-Space Radio
Rings
Yes I did say no fanwanking... evidently someone didn't read my guideline to a bad post.
Constructive criticism(I sound like Hk-47 lol):
Whats with the Twin Ancient hyperdrives. Surely 1 is enough... Also Asgard hyperdrives are supperior to Ancient ones-thats not even open for discussion.End of story.
You shouldn't really desing ships that include the need for ZPM's or drones as we won't be mass producing any of those any time soon. Therefore it's impractical to desing ships around them.
Originally posted by deadman50 Hellfire 2 Orbit to Surface Missiles
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This is completely insane and would never ever happen in stargate. I posted this last year and thought o what the hell, ill post it again.
The Samantha Carter Super-BattleCarrier
Taur'i SuperFlagship
Specs/Facts
Dimensions: Body – 8 mi long, 3.5 mi wide, 1 level= 20m high
Production Run: 2
Weight: 300 Million Metric Tons
Arm length – ½ mi long, ¼ mi wide
Power: The Samantha Carter is powered by 6 zero point modules, as well as several dozen Mark II Naquadah generators for backup. There are also 6 spare ZPM’s.
Hyperdrive: Ancient Intergalactic Hyperdrive Powered by two Zero Point Modules and can reach speeds equivalent to 500,000c
Shields: ancient much like Atlantis’ shield, with a backup asgard shield
10 Sub-light engines: Ancient Sub-light system capable of reaching 185,999 miles/second
Docking clamps: can dock 2 Daedalus Class Battle Cruisers.
Escape Pods – one escape pod can hold 400 people, P-90’s and enough ammo and explosives to wage a small war. Will not leave ship until it is 95% occupied everyone is buckled. If so, escape pod will move to the side for jettisoning through a parallel tube.
Quarters- One quarters room on one floor is capable of holding up to 400 people.
Bridge – There are four sections to the bridge, the Primary Control, Defensive Control, Ground Control and the Briefing room.
There are several asgard sensors on board to allow the beaming of multiple objects at a time.
Hull - The hull is composed of Kull warrior armor, Carbon, Naquadah, Trinium, and Neutronium.
All positions have double the number of personnel to allow for half of each position to be on duty at any given time and half off duty. The exceptions are the pilots, Armored Divisions and Marines.
The Stargate on board has a universal point of origin and SG teams that go on missions through the Stargate have a special receiver that plugs into the DHD and automatically dials The Samantha Carter
Chair Weapons Platform: 240,000 drones are capable of being called upon, 10,000 are stationed at each vent and there are 120,000 in storage
Cargo Bay- Split into two sections with a large door that separates the two. Both sections contain tractor beams One section is able to house 1,000 M1 Abrams Battle Tanks and the other section can hold something near the size of a goa’uld mother ship.
Fighters bays house: The four fighter bays hold a grand total of 450 Puddle jumpers, 400 F-302’s w/VTOL capabilities, 125 Alkesh and 100 cargo ships. There are shelves in the fighter bays that stack the ships above each other. Two M1 Abrams tanks can be attached to one Cargo Ship for deployment along with 200 Marines plus the tank crews inside. Energy shields are placed at the exits of the fighter bays, so no depressurization is necessary.
Weapons Control – All weapons control consoles are manned by one person per weapon emplacement, all friendly vessels are programmed into the computer and cannot be locked onto.
Armories can be found throughout the ship but are locked under normal conditions with the exception of the Master Armory which is only accessible to SG teams and security officers.
This ship kicks so much ass that it doesnt need a cloak.
Personnel/Crew
Officers on BC-4000: Responsibilities
Lieutenant Generals –2 Commander BC-4000
Major Generals – 2 Off-ship Personnel (All Aircraft, Tanks, SGC Personnel and Marines)
Brigadier Generals – 2 Defensive weapons, Technicians, Security, Mess, and Doctors
Bridge Personnel – Commander, Radar officer, Helmsman, Primary Weapons officer, Key Systems Operator, Communications officer.
- 10,000 Battle Ready Marines
- 6,000 Tank Personnel
- 250 Alkesh Pilots
- 900 Puddle Jumper Pilots
- 800 F-302 Pilots
- 200 Cargo Ship Pilots
Defensive Weapons Crew:
- 54 Rail gun personnelParts/Technical Crew:
- 20 Ion Cannon personnel
- 8 Missile bay personnel
- 2 Chair Weapons Platform Personnel
- 2 Satellite Beam Weapon Personnel
- 20 hyperdrive techniciansOther Crew:
- 40 sub light engine technicians
- 30 Shield Generator technicians
- 30 Power control technicians
- 180 Scientists
- 1600 Maintenance/Repair Mechanics- 3000 Cooks
- 60 Medical Doctors
- 2 Gate Technicians
- 4000 Security Personnel
- SG Teams on Board
-SG-1 -SG-10 -SG-19
-SG-2 -SG-11 -SG-20
-SG-3 -SG-12 -SG-21
-SG-4 -SG-13 -SG-22
-SG-5 -SG-14 -SG-23
-SG-6 -SG-15 -SG-24
-SG-7 -SG-16 -SG-25
-SG-8 -SG-17
-SG-9 -SG-18
Grand Total Number of People: 27,422 People
Primary Weapons- Satellite Beam Weapon
- Chair Weapons Platform
- Missile Batteries
- Nuclear Guided Rail guns
- Mark IX Naquadria Enriched Gate Buster
- Mark VIII Tactical Naquadah Enhanced Nuclear Warheads
- Mark VII, VI, V, IV, III, II
Secondary Weapons- Rail guns
- Ion Cannons
- Drone Weapons
Primary Systems- Shield
- Hyperdrive
- Sub-light Engines
- Primary Weapons Systems
- Transport Chambers
- Bridge Systems
- Stargate
Secondary Systems- Docking Clamps
- Fighter Bay Shields
- Asgard transport array
Abbreviations
H – Hyperdrive
S – Stargate
Su – sub light engines
IC – Ion Cannon
G – Rail Gun
R – Ring room
Br – Bridge
SG – Shield Generator
F – Fighter bay
C – Chair weapons platform
MD – Medical station
M – Missile Battery
V – Drone Vents
MA – Master Armory
D – Docking clamp
A – Armory
CB – Cargo Bay
Z – Zero Point Module
P – Power distribution room
Q – Quarters
t – Transport Chamber
Me – Mess hall
Bm – Briefing Room
SL – Science Lab
O– Escape Pod
St – Storage room
Pr – Brig
Sa – Satellite Beam weapon
G - Gym
W – Weapons room
STC – Space Traffic Control
Gc – Ground command
Last edited by freyr's mother; 05 March 2006, 09:41 AM.
Best Stargate quote:
Sheppard: (yells to McKay) Canadian football is a joke! Celine Dion is overrated! Zelenka is smarter than you are!
Green is your friend.
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Abydos-class destroyer
~Type: Small hyperspace capable warship
~Technology Base: Tau'ri/Asgard
~Length: 132 meters
~Beam: 52 meters
~Draft: 34 meters
~Decks: 9
~Displacement: 14,597 tons (normal Earth gravity)
~Construction: Trinium reinforced high-tensile steel hull.
~Crew: 60 (maximum capacity 180)
~Powerplant: Mk. III naquada reactor, enhanced battery storage system.
~Propulsion:
Two hyperspace window generators
Two ion-based sublight drives
Anti-gravity wave generators
~Weapons:
32 x PVLS variable ordnance twin-cell missile launchers
2 x 155mm rail gun cannons x 2,000 rounds each gun.
8 x single-barrel 25mm rail gun cannons x 5,000 rounds each
2 x multi-function modular underside bays, capable of carrying any weapon in US or NATO inventory, including ICBMs.
~Defenses:
Asgard shields
Cloaking device
Reactive hull armor with trinium/kevlar reinforcement
~Other technology:
Asgard transporter and sensor technology
AN-SPY-3 AEGIS combat system
Goa'uld Rings
*This version of the Abydos's technical and historical notes are essentially unchanged. However, there are a few minor differences:
~Her armament of defense rail guns has been increased, but they are of a smaller calibre. Her armament of assault rail guns has been decreased, but their calibre has been increased by a significant amount. Her firepower is thus improved in anti-fighter and anti-small craft combat, and essentially unchanged in anti-capital ship combat.
~Her "wings" are lined with anti-gravity wave generators, which gives her increased maneuverability and acceleration in normal space. She has also been slightly decreased in size, which makes her a more difficult target.
Her primary rail guns, equipped with depleted-uranium slugs with naquada-tips, are fired at roughly 20% of the speed of light with help from cheap, expendable intertial dampener units attached to each shell. The moment before impact, the intertial dampener unit deactivates, thus returning all the inertia and kinetic energy to the slug as it rams into an enemy ship. These new rail guns are expected to become the primary armament aboard all Earth-warships in place of current larger-calibre rail guns. Combined with her missiles, exceptional maneuverability and speed, the Abydos is a match for any threat starship up to the firepower of a late-model Ha'tak-class vessel.
Unfortunately, due to her small size, she does not pack as much overall ordnance as Daedalus-class starships, meaning her combat endurance is much shorter. And, she is only faster than BC-304s in real-space: In hyperspace, she can barely keep up with them. Added to her lack of fighters, and her roles are somewhat more limited than the BC-304. However, what she does do, she does very well. Her missions include, but are not limited to:
~Covert surveillance while under cloak
~Fleet fire support
~Escort and patrol
~Ground assault
~Interdiction missions (able to hold her own against entire Al'kesh squadrons.)
She is also the first Earth starship to use the EP-100 escape pod system, employing over eight of the small spacecraft, as well as at least one Tel'tac cargo ship for support and covert operations.Attached Files
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BC-9000 "Kick-Ass" class ship:
Specs:
Length: 1025 cubits
Height: 650 cubits
Width: 425 cubits
Weight: ~0 lbs
Mass: 2.7x10^7 metric tons
Construction: Dolomite, the one mineral that won't give out when there's pressure all about.
Power: Positive thinking. And a ZPM..... no....... TWO ZPMs!
Propulsion: The USS Kick-Ass is so kick-ass that it doesn't need engines, it simply gets around on it's own kick-assness.
Navigation: One R2 model Astromech Droid.
Shields: Shields? We don't need no stinking shields!
Offense: The pure power of unadulterated awesomeness.
Bridge: None, there are no streams or rivers to cross.
Quarters: 2 Bed, 2 1/2 Bath, small pets under 40 pounds w/o a deposit, up to 100lbs with deposit.
Personnel/Crew: Just me, and a dozen hot chicks. 6 redheads, 4 blondes, 2 brunettes.
Misc. Systems
Frezer/Fridge stocked with 6 months worth of Turkey sandwiches, frozen pizzas, margarita mix, donuts, beer, Hungry-Man tv dinners and Rocky Road ice cream.
Twelve fully stocked bars with karaoke machines and the latest model iZac Bartenderbot.
Hanging harness with bridle and whip.
Stadium seating movie theater with 73x53ft screen and 70mm projector.
100" flat panel plasma screen tv with DVD player, 5.1 digital surround, Bose speakers, DVD player and TiVo.
15"x25" ultra king size bed with original Star Wars bed sheets.
Fully stocked DVD collection with membership in the William Shatner DVD Club.
Four dozen Alienware PCs networked with broadband internet access.
Stargate with DHD programmed to update Point of Origin on a constant basis. New William Shatner DVD Club DVDs are sent through the Gate every month.
Life-size vinyl painting of Chuck Norris kicking the crap out of the Werewolf, Mummy, Dracula and Creature From the Black Lagoon.
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Originally posted by BragiBC-9000 "Kick-Ass" class ship:
Specs:
Length: 1025 cubits
Height: 650 cubits
Width: 425 cubits
Weight: ~0 lbs
Mass: 2.7x10^7 metric tons
Construction: Dolomite, the one mineral that won't give out when there's pressure all about.
Power: Positive thinking. And a ZPM..... no....... TWO ZPMs!
Propulsion: The USS Kick-Ass is so kick-ass that it doesn't need engines, it simply gets around on it's own kick-assness.
Navigation: One R2 model Astromech Droid.
Shields: Shields? We don't need no stinking shields!
Offense: The pure power of unadulterated awesomeness.
Bridge: None, there are no streams or rivers to cross.
Quarters: 2 Bed, 2 1/2 Bath, small pets under 40 pounds w/o a deposit, up to 100lbs with deposit.
Personnel/Crew: Just me, and a dozen hot chicks. 6 redheads, 4 blondes, 2 brunettes.
Misc. Systems
Frezer/Fridge stocked with 6 months worth of Turkey sandwiches, frozen pizzas, margarita mix, donuts, beer, Hungry-Man tv dinners and Rocky Road ice cream.
Twelve fully stocked bars with karaoke machines and the latest model iZac Bartenderbot.
Hanging harness with bridle and whip.
Stadium seating movie theater with 73x53ft screen and 70mm projector.
100" flat panel plasma screen tv with DVD player, 5.1 digital surround, Bose speakers, DVD player and TiVo.
15"x25" ultra king size bed with original Star Wars bed sheets.
Fully stocked DVD collection with membership in the William Shatner DVD Club.
Four dozen Alienware PCs networked with broadband internet access.
Stargate with DHD programmed to update Point of Origin on a constant basis. New William Shatner DVD Club DVDs are sent through the Gate every month.
Life-size vinyl painting of Chuck Norris kicking the crap out of the Werewolf, Mummy, Dracula and Creature From the Black Lagoon.http://img214.imageshack.us/img214/9...sigcopy9ie.jpg
The Alliance is born!!!!
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Originally posted by Andrew Joshua TalonHer primary rail guns, equipped with depleted-uranium slugs with naquada-tips, are fired at roughly 20% of the speed of light with help from cheap, expendable intertial dampener units attached to each shell. The moment before impact, the intertial dampener unit deactivates, thus returning all the inertia and kinetic energy to the slug as it rams into an enemy ship.
You are descriping the inertial damperns as they are reducing the mass of the slug when firing, this is fine. However the instant they are turned of, the slug will basicaly stop dead in its tracks since it now has a increased mass and therefor its kinetic energy with propels it is not large enough anymore to propel the increased mass. It would only fly as fast then as it would have been in the first place when fired without the damperns.
All you gain is a faster flight time, not more punch at the impact.
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I wasn't talking about you. Somehow I didn't think your awsome ship was that serious I was talking about 'Freyr's Mother' and 'deadman'
I must however whine at you regarding your selection of hot women. Brunettes are the ultimate weapons ffs. Granted I have an attraction to girls with blue/screaming red/green/purple/random color hair
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Yes, redheads usually screams at you 'till your ears fall off, wheres a blonde holds a grudge forever. A brunette however doesn't strike overtly, and doesn't hold a grudge forever. She simply looks for the opportunity when you aren't expecting it she'll cut off your manly parts You'll be like "WTF HAPPEND?!"
Personally there're just too many variances of the red haircolor. I've got a girl in my class that has the most beautiful red color, and I'd take her haircolor over any brunette version on a GF anytime
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Damnit. Well, I've done the calculations.
Depleted uranium shells, with a diameter of 155mm, have a mass of 102 kilograms. Times a velocity of 30% of the speed of light (approx. 100,000,000 meters/sec), which gives us the kinetic energy of 5.1 X 10^17 joules. For comparision, the Hiroshima detonation in 1945 had a total energy output of roughly 5.1 X 10^13 joules-Or, about 10 kilotons.
Ergo, my rail gun's kinetic energy, four orders of magnitude above the Hiroshima explosion, gives us a working force of 100,000 kilotons-Or, 100 megatons per shot. Assuming that each gun of the Abydos fires five rounds for each salvo, the ship can deliver 1,000 megatons of force against enemy targets roughly every other second. This, combined with her Asgard shields and cloaking technology, gives the Abydos the ability to easily defeat entire squadrons of Al'kesh, and make her an effective enough platform to harass enemy fleet formations while the BC-304s and bigger ships pound them with more potent weaponry. Against Ha'tak-class motherships, the Abydos is able to hold her own, but against larger ships she is not intended (though she is capable) to slug it out ship-to-ship. With her cloaking device, she is perfect for surprise attacks, hit and run, and commerce raiding missions.
Her missile armament is a mix of space-modified AMRAAM missiles, for use against enemy fighters and small craft, Mk. VII and Mk. VIII warhead missiles, for use against motherships, and a number of precision-guided, conventional Maverick and Tomahawk missiles, perfect for ground attack and fire-support missions.
In conclusion, the Abydos is intended to be a space-borne version of an Arleigh Burke-class guided missile destroyer and Virginia-class attack submarine-Small, stealthy, flexible, cost-efficient, and well-armed.
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