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  1. #41
    First Lieutenant deadman's Avatar
    Member Since
    Mar 2006
    Posts
    596

    Default Re: New Ship Thread

    F-305 Fighters
    Dimensions:
    Length: 8 m
    Withd: 10 m
    Hieght: 4 m

    Defensive:
    Earth-made Shield Generator
    Trinium Armor

    Offensive:
    twin naquada enhanced nukes
    1 EMP bomb
    20 missiles
    dual ion cannons
    dual rail guns

    Power cell:
    naquada generator

    Propulsion:
    Hyperdrive Window Generator
    Ion-based Sublight Drive
    Dual Hydrogen boosters

  2. #42
    Second Lieutenant zpm!!'s Avatar
    Member Since
    Feb 2006
    Location
    columbus, ga
    Posts
    376

    Default Re: New Ship Thread

    Quote Originally Posted by Publius Aemilius Aper
    It's been a while since I've seen a ship thread on here. So anyone who has designs/ideas for battleships, support craft or fighters post them here. Common sense rules apply. I don't want to see anything like this:

    "My ship will be 10km long. It can carry 300 Death Stars in it's hangar(or 3 Billion f302s and 500 000 jumpers). It's equiped with 4 million Trinity cannons and 5 Gazillion drones. It's powered by 500 ZPM;s and 5 black holes and 1 Hamster in a threadwheel. It's captained by Captains Kirk,Picard, JAneway, Sisko, Archer, Hunt and Keys. It is also captained by Vin Diesel. It has two A.I.'s-Romie(from Andromeda) and Cortana.
    It also carries 1 million Spartan II super soldiers, 3 million tanks and 11Billion nukes. It's shields can withstand the combined force of 10 supernovas every second. It's hyperdrive allows it to get to Atlantis from Earth in exactly 0.00004 nanoseconds. ANd naturally it's main weapon can destroy the UNiverse. "

    Please in the name of all that is holy,logical and scientific-don't post things like that!I've seen way too many.

    ALso I'm thinking more about ships in the near future than say 30 years from now.
    EGOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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    Now in use. pps is at 4,929 Terawatts
    pps = power per second
    The power that power's the great cities of the Ancients.
    xfire = zpm
    [m2k] klan, and forever will be.
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  3. #43
    Staff Sergeant section31's Avatar
    Member Since
    Jun 2005
    Location
    Toronto, Canada
    Posts
    94

    Default Re: New Ship Thread

    ----------------------------------------------------------------------------------------------------------

    Designation: RH-84 “Hermes”

    Description: The RH84 Hermes is a medium range reconnaissance vessel. It is designed for scouting and exploration missions, which is why the RH84 is lightly armed and fitted with sub light engines. Instead of engaging targets like the F302B the RH84 relies on stealth to evade detection and high speed engines to outrun other ships. The Hermes has 3 weeks worth of oxygen and enough food to sustain the crew for 2 weeks

    Class: Scout Vessel

    Role: Medium Range Reconnaissance Vessel

    Design: (The design and size is the same as the Delta Flyer from Star Trek, approx 21m in length)

    Crew: - 1 pilot
    - 3 crew

    Hull: Carbon Ceramic 17 – an alloy consisting of:
    -50% carbon
    -7 % tungsten carbide
    -28% trinium
    -15% Naquadah.

    Hard points on the airframe are made of solid trinium to sustain hypersonic flight.


    Shields: Retrofitted Goa’uld Cargo Ship Shields

    Cloak: Radar Absorbing Paint
    Radar Reflecting Hull
    Adaptive Camouflage
    Retrofitted Tok’ra Cloak

    Sensors: -Active Radar
    -LIDAR
    -FILR
    -Goa’uld sensors

    Power Source: Mk II Naquadah Generator

    Propulsion: Sub light Engines – Capable of ¾ light speed
    Generation 3 (G3) Hyper Drive – Superior to the F302B’s hyper drives and marginally faster than the hyper drive on a Cargo Ship.

    Armaments: -1 forward mounted Striker Particle Cannon

    The missiles mounted underneath the space craft

    -4 Foe Hammer Air to Air missiles – Has the fire power to gun down an F302B

    -4 Foe Smasher HE Missiles – High Yield missile deigned to cripple an Al’kesh

    -1 High Yield Conventional Tactical Nuclear Missile – Designed to take out large groups of death gliders and destroy or cripple groups of clustered Al’kesh

    Electronics: -30/15 Dual Core Terabit Processor, the 1st one is used to regulate normal ship operations, while the second 15 TB processor is completely devoted to the hyperspace generator and used to calculate jump calculations.

    -Electronic Counter Measures
    -Electronic Counter Counter Measures
    -Digital Interface: There are no analogue gauges or meters, all monitors are LCD touch screen displays.
    -Secure Encryption link


    Other Features: Goa’uld Rings
    Inertia Dampeners

    Quantity in UTF:
    Vigilant Hermes Silent Willow Silent Wind
    Silent Observer Autumn Wind Whispering Silence
    Tainted Silence Frozen Winter Moonlight Sonata
    Silent Shadow Blazing Summer Rising Wind
    Moonlight Aurora Ascending Silence

    Incremental Upgrades: -larger hyper drive to increase effective range of the vessel
    ...but courage, and a steadfast resolve will prove the most valuable assets in this undertaking...well, good luck to you all. *Beams out*

    CONNECTION: TERMINATED

  4. #44
    Chief Master Sergeant Imgnryflagdotcom's Avatar
    Member Since
    Feb 2006
    Location
    Sammamish, WA
    Posts
    121

    Default Re: New Ship Thread

    Nice thread, so I'm gonna pitch in

    Official Name: X-305b
    Un-Official Name: Apollo-Class Battlecruiser
    Length: 585 m
    Width: 207 m
    Mass: 6,250,000,000 kg
    Construction: Trinium-Steel Alloy
    Decks: 12
    Hangars: 2 Main, 2 Secondary
    Armaments: 4 Missile Launch Tubes w/ Mk. XII Naquadda-Laced Nuclear Warheads, 6 Canon Batteries w/ 105mm Rifled Naquadda-Laced Armor-Piercing Tank Guns, 24 Railgun Batteries w/ 4.5" Double-Barreled Naquadda-Laced Railguns
    Support Ships: 4 Wings of X-302b (2 In each Main Hangar), 4 Puddle-Jumpers (2 in each Secondary Hangar)
    Crew: 65 (Minimum 20 Required due to Automated systems), Maximum Capacity 500
    Support Crew: 4 USMC Squads w/ these weapons: M249SAW, G36, M8 Carbine, P90, Frag Grenades, Smoke grenades, Flashbang Grenades, Incidenary grenades, Zat-guns
    Prupolsion: Asgard Hyperdrives, Ion Sub-light Engines
    Power Systems: 12 Naquadda Generators, A slot for one Z.P.M., One Asgard Power Core
    Defenses: Asgard-Designed Shielding, Trinium-Steel Alloy Hull
    Other Technology: Asgard_Beaming Technology, Go'auld Rings, Asgard Communications Technology

    History:

    During the war with the Ori, the US Government received immense pressure from the Asgard, Jaffa, and the IOA to develop a more powerful warship capable of defending Earth from the ori and not just the Go'auld. When the scentists and engineers at Area-51 received their orders for the X-305 project, they did not feel as though they could create a more powerful ship than the X-304. When the first designs of the X-305 was presented to the IOA and the pentagon, the IOA accepted the ship with enthusiasm, but the Pentagon did not feel as though the ship's weapon and defense systems would be sufficient.

    After 6 months of negotiations, the Asgard High Council agreed to give the Tau'ri another piece of their advanced technology, this time, a power core. Though not as powerful as the standard Asgard power core, the Mk. II 'Asgard Generator' was more powerful than a combination of over 25 Naquadda generators. With this new power source, the engineers at Area-51 was able to add wepaons systems to the X-305. The engineers decided to lace everything with naquadda, making every weapon more powerful.

    The barrel of the standard railgun was widened by 1" to accomodate for the larger rounds which became 60% Naquadda. The Engineers also laced the Standard Armor-Piercing Anti-Tank round from the M-1 Abrams tank with naquadda to give the ship a more powerful punch. The Scientists at Area-51 also came up with an alloy than is a combination of Steel and Trinium, resulting in a much stronger metal. All of these advancements are then implimented into the X-305b, and both the IOA and the Pentagon accepted the plans for the ship. The pentagon also decided to implement these new advances to the X-302 and the X-304.

    Plans were made to build the first X-305, dubbed the 'Apollo' for the Greek God of Light. The Apollo made her maiden voyage on June 9, 2007 above Earth's atmosphere. The Apollo's first major mission was to lead an Asgard, Jaffa, and Earth attack on the Ori consisting of 2 Apollo-Class Warships, 4 Daedalus-Class Warships, 6 Daniel-Jackson Class Warships, 4 O'neill Class Warships, and 20 Hatak vessels. The attack was deemed a sucess with 12 Hatak, 2 Daniel Jackson, and 1 Daedalus Class casualties. To this day, historians beleive that the Apollo-Class Warships played a key role in defeating the Ori and securing the Milky-Way Galaxy. The Apollo's missions are now being conducted in the Pegasus Galaxy, against the ever-hostile Wraith.
    http://www.bentsynapse.net/images/zidane_dethstar.gif
    If only we have Zidane on Stargate.....
    **Mentally replace that deathstar with an Ori ship**

  5. #45
    First Lieutenant deadman's Avatar
    Member Since
    Mar 2006
    Posts
    596

    Default Re: New Ship Thread

    F-306
    History
    After the entrance of the Ori ships into our galaxy, the Pentagon ordered the development of a new Battle Cruiser. Our scientists at Area 51 used a donated Hat'ak, wreckage from Ori Starships, and info donated from the Asgard in the new design. When the scientists were unable create a powercore to power the ship, they turns to the Atlantis team. After long experimentation with the help of the Ancient Respository of Knowledge, Dr. Rodney McKay figured out how to build a ZPM, but sadly, there are not enough materials for mas production, so only a 8 were made.

    With 6 ZPMs, the scientists at Area 51 were able to build 6 X-306s. The ships made their maiden voyage in 2007. Their mission was to destory the Supergate. Followed by the Russian 304, The Daedalus, Oddessy, 2 other 304s, and the Ancient Class Orion, the Earth Armada engaged the gate, but were attacked by 30 Ori Starships.

    The F-306s engaged and destroyed the Starships and destroyed them with ease. Then the armada delivered several Gatebuster warheads, which took out the gate.

    Dimensions
    Length- 1.25km
    Width- 658m
    Decks- 25

    Power
    1 ZPM with an Asgard grade reactor

    Shields and Hull
    Upgraded Asgard Grade Shields based off of ARoK
    Double foot and a half Trinium-Titanium Alloy Trinum Reinforced
    Puddle Jumper Style Cloaking (operable with shields)

    Propulsion
    Ancient Class Hyperdrive Window Generator
    Asgard Sub-Light Drive
    Anti-Gravity Wave Generator

    Craft Hanger1 squadron equals 20 ships
    5 F-302 Squadrons
    2 Deathglider Squadrons
    1 F-305 Squadron(see earlier post)
    1 Puddle Jumper Squadron

    Offensive Weaponry
    1000 Drones
    5 Gatebusters
    2 frontal partical weapons(based off satelight that destroy Prometheus)
    Ha'tak style energy weapon
    50 Naquada Nukes
    10 Hellfire II Orbit to Surface Nukes
    Long Range Missile Turrets

    Defensive Weaponry
    Rail Guns using M41A Abrahams Anti-tank Shells
    Short Range Missile Turrets
    1 EMP Wave Generator

    Escape pods
    Number: 20
    Number of People: 5
    Power: Naquada Reactor
    Propulsion:
    Ion-Based Sublight Drive
    Anti-Gravity Wave Generator
    Tech:
    Sub-space Transmission Radio/ Distress Transmitter

    Other Tech
    Ancient Deep Space Communications Array
    Deep Space Scanners
    Life Signs Scanner
    Asgar Transport
    Rings
    4x Sarcoffagus

  6. #46
    Lieutenant Colonel aAnubiSs's Avatar
    Member Since
    May 2004
    Location
    Malmo, Sweden
    Posts
    4,294

    Default Re: New Ship Thread

    The OP specificly said no fanwank. Now you've done 2-3 of them.

  7. #47
    Chief Master Sergeant Imgnryflagdotcom's Avatar
    Member Since
    Feb 2006
    Location
    Sammamish, WA
    Posts
    121

    Default Re: New Ship Thread

    Quote Originally Posted by deadman
    F-306
    History
    After the entrance of the Ori ships into our galaxy, the Pentagon ordered the development of a new Battle Cruiser. Our scientists at Area 51 used a donated Hat'ak, wreckage from Ori Starships, and info donated from the Asgard in the new design. When the scientists were unable create a powercore to power the ship, they turns to the Atlantis team. After long experimentation with the help of the Ancient Respository of Knowledge, Dr. Rodney McKay figured out how to build a ZPM, but sadly, there are not enough materials for mas production, so only a 8 were made.

    With 6 ZPMs, the scientists at Area 51 were able to build 6 X-306s. The ships made their maiden voyage in 2007. Their mission was to destory the Supergate. Followed by the Russian 304, The Daedalus, Oddessy, 2 other 304s, and the Ancient Class Orion, the Earth Armada engaged the gate, but were attacked by 30 Ori Starships.

    The F-306s engaged and destroyed the Starships and destroyed them with ease. Then the armada delivered several Gatebuster warheads, which took out the gate.

    Dimensions
    Length- 1.25km
    Width- 658m
    Decks- 25

    Power
    1 ZPM with an Asgard grade reactor

    Shields and Hull
    Upgraded Asgard Grade Shields based off of ARoK
    Double foot and a half Trinium-Titanium Alloy Trinum Reinforced
    Puddle Jumper Style Cloaking (operable with shields)

    Propulsion
    Ancient Class Hyperdrive Window Generator
    Asgard Sub-Light Drive
    Anti-Gravity Wave Generator

    Craft Hanger1 squadron equals 20 ships
    5 F-302 Squadrons
    2 Deathglider Squadrons
    1 F-305 Squadron(see earlier post)
    1 Puddle Jumper Squadron

    Offensive Weaponry
    1000 Drones
    5 Gatebusters
    2 frontal partical weapons(based off satelight that destroy Prometheus)
    Ha'tak style energy weapon
    50 Naquada Nukes
    10 Hellfire II Orbit to Surface Nukes
    Long Range Missile Turrets

    Defensive Weaponry
    Rail Guns using M41A Abrahams Anti-tank Shells
    Short Range Missile Turrets
    1 EMP Wave Generator

    Escape pods
    Number: 20
    Number of People: 5
    Power: Naquada Reactor
    Propulsion:
    Ion-Based Sublight Drive
    Anti-Gravity Wave Generator
    Tech:
    Sub-space Transmission Radio/ Distress Transmitter

    Other Tech
    Ancient Deep Space Communications Array
    Deep Space Scanners
    Life Signs Scanner
    Asgar Transport
    Rings
    4x Sarcoffagus
    Spoiler:

    The Orion is not able to travel between galaxies
    And I beleive that the korelev (Russian 304) gets blown up during either the SG1 finale or S10's first ep.
    http://www.bentsynapse.net/images/zidane_dethstar.gif
    If only we have Zidane on Stargate.....
    **Mentally replace that deathstar with an Ori ship**

  8. #48
    Chief Master Sergeant Publius Aemilius Aper's Avatar
    Member Since
    Nov 2005
    Location
    London,Uk
    Posts
    184

    Default Re: New Ship Thread

    Quote Originally Posted by deadman
    Because of the on going threats of the Ori, The Wraith, and Baal, Earth has designed a new class to be use as a mothership. It is dubbed MS-301 Posieden.

    Two years since the construction of the Deadalus and Oddessy BCs, Earth constructed this ship. It is based of the studies of Ha'taks given to use by the Free Jaffa Nation, captured Hive Ships, and Ancient designs found on the Atlantian Repository of Knowlegde.

    MS-301 Posieden Class:
    Size:
    Length: 2.5km
    Width: 1.25km
    Hieght: .5km
    Decks: about 50
    Weight: 2500 tons
    Crew: 250
    Capacity: 5000
    Power
    3 ZPMs
    Asgard Reactor
    Propulsion
    Twin Ancient Hyperdrive Window Drive
    Asguard Hyperdrive Window Drive (backup)
    Ion-Based Sublight Drive
    Anti-Gravity Wave Generator
    Defensive
    EM Wave Anti Ship/Missile Shield (all Earth and friendy-ship equiped with shielding)
    Ancient Shielding
    Steel Reinforced Double Trinium Hull
    Offensive Weapons
    2500 Ancient Drones
    Ion Energy Beams
    Ha'Tak Energy Beam
    10 GateBuster
    100 Frontal Rail Gun Turrets
    200 Rear Rail Gun Turrets
    1500 Side Rail Gun Turrets
    50 Naquada Nuke Missiles
    50 Hellfire 2 Orbit to Surface Missiles
    Hanger
    2 Deadalus Class BCs
    10 F-302 Squadrons
    25 Puddle Jumpers
    Other Technology
    Asgard Beaming Technology
    Ancient Deep Space Radar
    Ancient Sub-Space Radio
    Rings

    Yes I did say no fanwanking... evidently someone didn't read my guideline to a bad post.

    Constructive criticism(I sound like Hk-47 lol):

    Whats with the Twin Ancient hyperdrives. Surely 1 is enough... Also Asgard hyperdrives are supperior to Ancient ones-thats not even open for discussion.End of story.

    You shouldn't really desing ships that include the need for ZPM's or drones as we won't be mass producing any of those any time soon. Therefore it's impractical to desing ships around them.

    Quote Originally Posted by deadman
    50 Hellfire 2 Orbit to Surface Missiles
    Those are my idea/design-You don't even know what they are meant to do so don't use them in ur future desingns. Stealing ideas from another poster must surely be against one forum rule or another.
    Semper Vigilans!

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  9. #49
    Lieutenant Colonel freyr's mother's Avatar
    Member Since
    Jul 2005
    Location
    UMass
    Posts
    4,526

    Default Re: New Ship Thread

    This is completely insane and would never ever happen in stargate. I posted this last year and thought o what the hell, ill post it again.

    The Samantha Carter Super-BattleCarrier
    Taur'i SuperFlagship

    Specs/Facts

    Dimensions: Body – 8 mi long, 3.5 mi wide, 1 level= 20m high

    Production Run: 2

    Weight: 300 Million Metric Tons

    Arm length – ½ mi long, ¼ mi wide

    Power: The Samantha Carter is powered by 6 zero point modules, as well as several dozen Mark II Naquadah generators for backup. There are also 6 spare ZPM’s.

    Hyperdrive: Ancient Intergalactic Hyperdrive Powered by two Zero Point Modules and can reach speeds equivalent to 500,000c

    Shields: ancient much like Atlantis’ shield, with a backup asgard shield
    10 Sub-light engines: Ancient Sub-light system capable of reaching 185,999 miles/second

    Docking clamps: can dock 2 Daedalus Class Battle Cruisers.

    Escape Pods – one escape pod can hold 400 people, P-90’s and enough ammo and explosives to wage a small war. Will not leave ship until it is 95% occupied everyone is buckled. If so, escape pod will move to the side for jettisoning through a parallel tube.

    Quarters- One quarters room on one floor is capable of holding up to 400 people.

    Bridge – There are four sections to the bridge, the Primary Control, Defensive Control, Ground Control and the Briefing room.

    There are several asgard sensors on board to allow the beaming of multiple objects at a time.

    Hull - The hull is composed of Kull warrior armor, Carbon, Naquadah, Trinium, and Neutronium.

    All positions have double the number of personnel to allow for half of each position to be on duty at any given time and half off duty. The exceptions are the pilots, Armored Divisions and Marines.

    The Stargate on board has a universal point of origin and SG teams that go on missions through the Stargate have a special receiver that plugs into the DHD and automatically dials The Samantha Carter

    Chair Weapons Platform: 240,000 drones are capable of being called upon, 10,000 are stationed at each vent and there are 120,000 in storage

    Cargo Bay- Split into two sections with a large door that separates the two. Both sections contain tractor beams One section is able to house 1,000 M1 Abrams Battle Tanks and the other section can hold something near the size of a goa’uld mother ship.

    Fighters bays house: The four fighter bays hold a grand total of 450 Puddle jumpers, 400 F-302’s w/VTOL capabilities, 125 Alkesh and 100 cargo ships. There are shelves in the fighter bays that stack the ships above each other. Two M1 Abrams tanks can be attached to one Cargo Ship for deployment along with 200 Marines plus the tank crews inside. Energy shields are placed at the exits of the fighter bays, so no depressurization is necessary.

    Weapons Control – All weapons control consoles are manned by one person per weapon emplacement, all friendly vessels are programmed into the computer and cannot be locked onto.

    Armories can be found throughout the ship but are locked under normal conditions with the exception of the Master Armory which is only accessible to SG teams and security officers.

    This ship kicks so much ass that it doesnt need a cloak.

    Personnel/Crew

    Officers on BC-4000: Responsibilities

    Lieutenant Generals –2 Commander BC-4000

    Major Generals – 2 Off-ship Personnel (All Aircraft, Tanks, SGC Personnel and Marines)

    Brigadier Generals – 2 Defensive weapons, Technicians, Security, Mess, and Doctors

    Bridge Personnel – Commander, Radar officer, Helmsman, Primary Weapons officer, Key Systems Operator, Communications officer.

    - 10,000 Battle Ready Marines
    - 6,000 Tank Personnel
    - 250 Alkesh Pilots
    - 900 Puddle Jumper Pilots
    - 800 F-302 Pilots
    - 200 Cargo Ship Pilots

    Defensive Weapons Crew:
    - 54 Rail gun personnel
    - 20 Ion Cannon personnel
    - 8 Missile bay personnel
    - 2 Chair Weapons Platform Personnel
    - 2 Satellite Beam Weapon Personnel
    Parts/Technical Crew:
    - 20 hyperdrive technicians
    - 40 sub light engine technicians
    - 30 Shield Generator technicians
    - 30 Power control technicians
    - 180 Scientists
    - 1600 Maintenance/Repair Mechanics
    Other Crew:
    - 3000 Cooks
    - 60 Medical Doctors
    - 2 Gate Technicians
    - 4000 Security Personnel
    - SG Teams on Board
    -SG-1 -SG-10 -SG-19
    -SG-2 -SG-11 -SG-20
    -SG-3 -SG-12 -SG-21
    -SG-4 -SG-13 -SG-22
    -SG-5 -SG-14 -SG-23
    -SG-6 -SG-15 -SG-24
    -SG-7 -SG-16 -SG-25
    -SG-8 -SG-17
    -SG-9 -SG-18

    Grand Total Number of People: 27,422 People

    Primary Weapons
    - Satellite Beam Weapon
    - Chair Weapons Platform
    - Missile Batteries
    - Nuclear Guided Rail guns
    - Mark IX Naquadria Enriched Gate Buster
    - Mark VIII Tactical Naquadah Enhanced Nuclear Warheads
    - Mark VII, VI, V, IV, III, II

    Secondary Weapons
    - Rail guns
    - Ion Cannons
    - Drone Weapons

    Primary Systems
    - Shield
    - Hyperdrive
    - Sub-light Engines
    - Primary Weapons Systems
    - Transport Chambers
    - Bridge Systems
    - Stargate

    Secondary Systems
    - Docking Clamps
    - Fighter Bay Shields
    - Asgard transport array

    Abbreviations
    H – Hyperdrive
    S – Stargate
    Su – sub light engines
    IC – Ion Cannon
    G – Rail Gun
    R – Ring room
    Br – Bridge
    SG – Shield Generator
    F – Fighter bay
    C – Chair weapons platform
    MD – Medical station
    M – Missile Battery
    V – Drone Vents
    MA – Master Armory
    D – Docking clamp
    A – Armory
    CB – Cargo Bay
    Z – Zero Point Module
    P – Power distribution room
    Q – Quarters
    t – Transport Chamber
    Me – Mess hall
    Bm – Briefing Room
    SL – Science Lab
    O– Escape Pod
    St – Storage room
    Pr – Brig
    Sa – Satellite Beam weapon
    G - Gym
    W – Weapons room
    STC – Space Traffic Control
    Gc – Ground command



    Last edited by freyr's mother; March 5th, 2006 at 09:41 AM.

    Best Stargate quote:
    Sheppard: (yells to McKay) Canadian football is a joke! Celine Dion is overrated! Zelenka is smarter than you are!
    Green is your friend.

  10. #50
    Captain Andrew Joshua Talon's Avatar
    Member Since
    Feb 2006
    Location
    Earth
    Posts
    1,126

    Default Re: New Ship Thread

    Abydos-class destroyer
    ~Type: Small hyperspace capable warship
    ~Technology Base: Tau'ri/Asgard
    ~Length: 132 meters
    ~Beam: 52 meters
    ~Draft: 34 meters
    ~Decks: 9
    ~Displacement: 14,597 tons (normal Earth gravity)
    ~Construction: Trinium reinforced high-tensile steel hull.
    ~Crew: 60 (maximum capacity 180)
    ~Powerplant: Mk. III naquada reactor, enhanced battery storage system.
    ~Propulsion:
    Two hyperspace window generators
    Two ion-based sublight drives
    Anti-gravity wave generators
    ~Weapons:
    32 x PVLS variable ordnance twin-cell missile launchers
    2 x 155mm rail gun cannons x 2,000 rounds each gun.
    8 x single-barrel 25mm rail gun cannons x 5,000 rounds each
    2 x multi-function modular underside bays, capable of carrying any weapon in US or NATO inventory, including ICBMs.
    ~Defenses:
    Asgard shields
    Cloaking device
    Reactive hull armor with trinium/kevlar reinforcement
    ~Other technology:
    Asgard transporter and sensor technology
    AN-SPY-3 AEGIS combat system
    Goa'uld Rings


    *This version of the Abydos's technical and historical notes are essentially unchanged. However, there are a few minor differences:

    ~Her armament of defense rail guns has been increased, but they are of a smaller calibre. Her armament of assault rail guns has been decreased, but their calibre has been increased by a significant amount. Her firepower is thus improved in anti-fighter and anti-small craft combat, and essentially unchanged in anti-capital ship combat.

    ~Her "wings" are lined with anti-gravity wave generators, which gives her increased maneuverability and acceleration in normal space. She has also been slightly decreased in size, which makes her a more difficult target.

    Her primary rail guns, equipped with depleted-uranium slugs with naquada-tips, are fired at roughly 20% of the speed of light with help from cheap, expendable intertial dampener units attached to each shell. The moment before impact, the intertial dampener unit deactivates, thus returning all the inertia and kinetic energy to the slug as it rams into an enemy ship. These new rail guns are expected to become the primary armament aboard all Earth-warships in place of current larger-calibre rail guns. Combined with her missiles, exceptional maneuverability and speed, the Abydos is a match for any threat starship up to the firepower of a late-model Ha'tak-class vessel.

    Unfortunately, due to her small size, she does not pack as much overall ordnance as Daedalus-class starships, meaning her combat endurance is much shorter. And, she is only faster than BC-304s in real-space: In hyperspace, she can barely keep up with them. Added to her lack of fighters, and her roles are somewhat more limited than the BC-304. However, what she does do, she does very well. Her missions include, but are not limited to:

    ~Covert surveillance while under cloak
    ~Fleet fire support
    ~Escort and patrol
    ~Ground assault
    ~Interdiction missions (able to hold her own against entire Al'kesh squadrons.)

    She is also the first Earth starship to use the EP-100 escape pod system, employing over eight of the small spacecraft, as well as at least one Tel'tac cargo ship for support and covert operations.
    Attached Images Attached Images

  11. #51

    Default Re: New Ship Thread

    BC-9000 "Kick-Ass" class ship:

    Specs:

    Length: 1025 cubits

    Height: 650 cubits

    Width: 425 cubits

    Weight: ~0 lbs

    Mass: 2.7x10^7 metric tons

    Construction: Dolomite, the one mineral that won't give out when there's pressure all about.

    Power: Positive thinking. And a ZPM..... no....... TWO ZPMs!

    Propulsion: The USS Kick-Ass is so kick-ass that it doesn't need engines, it simply gets around on it's own kick-assness.

    Navigation: One R2 model Astromech Droid.

    Shields: Shields? We don't need no stinking shields!

    Offense: The pure power of unadulterated awesomeness.

    Bridge: None, there are no streams or rivers to cross.

    Quarters: 2 Bed, 2 1/2 Bath, small pets under 40 pounds w/o a deposit, up to 100lbs with deposit.

    Personnel/Crew: Just me, and a dozen hot chicks. 6 redheads, 4 blondes, 2 brunettes.

    Misc. Systems

    Frezer/Fridge stocked with 6 months worth of Turkey sandwiches, frozen pizzas, margarita mix, donuts, beer, Hungry-Man tv dinners and Rocky Road ice cream.

    Twelve fully stocked bars with karaoke machines and the latest model iZac Bartenderbot.

    Hanging harness with bridle and whip.

    Stadium seating movie theater with 73x53ft screen and 70mm projector.

    100" flat panel plasma screen tv with DVD player, 5.1 digital surround, Bose speakers, DVD player and TiVo.

    15"x25" ultra king size bed with original Star Wars bed sheets.

    Fully stocked DVD collection with membership in the William Shatner DVD Club.

    Four dozen Alienware PCs networked with broadband internet access.

    Stargate with DHD programmed to update Point of Origin on a constant basis. New William Shatner DVD Club DVDs are sent through the Gate every month.

    Life-size vinyl painting of Chuck Norris kicking the crap out of the Werewolf, Mummy, Dracula and Creature From the Black Lagoon.

  12. #52
    First Lieutenant deadman's Avatar
    Member Since
    Mar 2006
    Posts
    596

    Jack Re: New Ship Thread

    Quote Originally Posted by Bragi
    BC-9000 "Kick-Ass" class ship:

    Specs:

    Length: 1025 cubits

    Height: 650 cubits

    Width: 425 cubits

    Weight: ~0 lbs

    Mass: 2.7x10^7 metric tons

    Construction: Dolomite, the one mineral that won't give out when there's pressure all about.

    Power: Positive thinking. And a ZPM..... no....... TWO ZPMs!

    Propulsion: The USS Kick-Ass is so kick-ass that it doesn't need engines, it simply gets around on it's own kick-assness.

    Navigation: One R2 model Astromech Droid.

    Shields: Shields? We don't need no stinking shields!

    Offense: The pure power of unadulterated awesomeness.

    Bridge: None, there are no streams or rivers to cross.

    Quarters: 2 Bed, 2 1/2 Bath, small pets under 40 pounds w/o a deposit, up to 100lbs with deposit.

    Personnel/Crew: Just me, and a dozen hot chicks. 6 redheads, 4 blondes, 2 brunettes.

    Misc. Systems

    Frezer/Fridge stocked with 6 months worth of Turkey sandwiches, frozen pizzas, margarita mix, donuts, beer, Hungry-Man tv dinners and Rocky Road ice cream.

    Twelve fully stocked bars with karaoke machines and the latest model iZac Bartenderbot.

    Hanging harness with bridle and whip.

    Stadium seating movie theater with 73x53ft screen and 70mm projector.

    100" flat panel plasma screen tv with DVD player, 5.1 digital surround, Bose speakers, DVD player and TiVo.

    15"x25" ultra king size bed with original Star Wars bed sheets.

    Fully stocked DVD collection with membership in the William Shatner DVD Club.

    Four dozen Alienware PCs networked with broadband internet access.

    Stargate with DHD programmed to update Point of Origin on a constant basis. New William Shatner DVD Club DVDs are sent through the Gate every month.

    Life-size vinyl painting of Chuck Norris kicking the crap out of the Werewolf, Mummy, Dracula and Creature From the Black Lagoon.
    And people say I shouldn't be posting.

  13. #53
    Lieutenant Colonel aAnubiSs's Avatar
    Member Since
    May 2004
    Location
    Malmo, Sweden
    Posts
    4,294

    Default Re: New Ship Thread

    Great.. now the fanwank is multiplying

    Can't you guys read the OP?

  14. #54
    First Lieutenant
    Member Since
    Jul 2005
    Posts
    707

    Default Re: New Ship Thread

    Quote Originally Posted by Andrew Joshua Talon
    Her primary rail guns, equipped with depleted-uranium slugs with naquada-tips, are fired at roughly 20% of the speed of light with help from cheap, expendable intertial dampener units attached to each shell. The moment before impact, the intertial dampener unit deactivates, thus returning all the inertia and kinetic energy to the slug as it rams into an enemy ship.
    The trick with the inertial damperns will not work.
    You are descriping the inertial damperns as they are reducing the mass of the slug when firing, this is fine. However the instant they are turned of, the slug will basicaly stop dead in its tracks since it now has a increased mass and therefor its kinetic energy with propels it is not large enough anymore to propel the increased mass. It would only fly as fast then as it would have been in the first place when fired without the damperns.
    All you gain is a faster flight time, not more punch at the impact.

  15. #55

    Default Re: New Ship Thread

    Quote Originally Posted by aAnubiSs
    Great.. now the fanwank is multiplying

    Can't you guys read the OP?
    Hey, you never asked anyone not to make fun of the fanwanks.

  16. #56
    Lieutenant Colonel aAnubiSs's Avatar
    Member Since
    May 2004
    Location
    Malmo, Sweden
    Posts
    4,294

    Default Re: New Ship Thread

    I wasn't talking about you. Somehow I didn't think your awsome ship was that serious I was talking about 'Freyr's Mother' and 'deadman'

    I must however whine at you regarding your selection of hot women. Brunettes are the ultimate weapons ffs. Granted I have an attraction to girls with blue/screaming red/green/purple/random color hair

  17. #57

    Default Re: New Ship Thread

    ^^^^^^^^^^^^

    Ahhhhhhhhhhhhhhhhhhhhhhh.

    Well... I dated a redhead once.... that experience imprinted upon me the impression that a pissed-off redhead is the greatest weapon this, or any other galaxy, as ever or will ever know.

  18. #58
    Lieutenant Colonel aAnubiSs's Avatar
    Member Since
    May 2004
    Location
    Malmo, Sweden
    Posts
    4,294

    Default Re: New Ship Thread

    Yes, redheads usually screams at you 'till your ears fall off, wheres a blonde holds a grudge forever. A brunette however doesn't strike overtly, and doesn't hold a grudge forever. She simply looks for the opportunity when you aren't expecting it she'll cut off your manly parts You'll be like "WTF HAPPEND?!"

    Personally there're just too many variances of the red haircolor. I've got a girl in my class that has the most beautiful red color, and I'd take her haircolor over any brunette version on a GF anytime

  19. #59
    Captain Andrew Joshua Talon's Avatar
    Member Since
    Feb 2006
    Location
    Earth
    Posts
    1,126

    Default Re: New Ship Thread

    Damnit. Well, I've done the calculations.

    Depleted uranium shells, with a diameter of 155mm, have a mass of 102 kilograms. Times a velocity of 30% of the speed of light (approx. 100,000,000 meters/sec), which gives us the kinetic energy of 5.1 X 10^17 joules. For comparision, the Hiroshima detonation in 1945 had a total energy output of roughly 5.1 X 10^13 joules-Or, about 10 kilotons.

    Ergo, my rail gun's kinetic energy, four orders of magnitude above the Hiroshima explosion, gives us a working force of 100,000 kilotons-Or, 100 megatons per shot. Assuming that each gun of the Abydos fires five rounds for each salvo, the ship can deliver 1,000 megatons of force against enemy targets roughly every other second. This, combined with her Asgard shields and cloaking technology, gives the Abydos the ability to easily defeat entire squadrons of Al'kesh, and make her an effective enough platform to harass enemy fleet formations while the BC-304s and bigger ships pound them with more potent weaponry. Against Ha'tak-class motherships, the Abydos is able to hold her own, but against larger ships she is not intended (though she is capable) to slug it out ship-to-ship. With her cloaking device, she is perfect for surprise attacks, hit and run, and commerce raiding missions.

    Her missile armament is a mix of space-modified AMRAAM missiles, for use against enemy fighters and small craft, Mk. VII and Mk. VIII warhead missiles, for use against motherships, and a number of precision-guided, conventional Maverick and Tomahawk missiles, perfect for ground attack and fire-support missions.

    In conclusion, the Abydos is intended to be a space-borne version of an Arleigh Burke-class guided missile destroyer and Virginia-class attack submarine-Small, stealthy, flexible, cost-efficient, and well-armed.

  20. #60
    Lieutenant Colonel aAnubiSs's Avatar
    Member Since
    May 2004
    Location
    Malmo, Sweden
    Posts
    4,294

    Default Re: New Ship Thread

    I must say I feel your 20-30 PSL railguns are way too much. 2-3 PSL is, according to me, much more realistic in SG1. If you have 30PSL then the projectiles will travel at 60+30 PSL, 90 PSL if the enemy ship is at 0 PSL.

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