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Thread: Condemned (205)

  1. #81
    Second Lieutenant jyh's Avatar
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    Question Re: Condemned (205)

    I haven't read all the posts on this ep, but here are some thoughts...

    I did like this episode. Some things in particular that I liked:

    - When the good guys run out of the Jumper to fight the bad guys, Teyla picks up a small branch & breaks it in half over her knee to use as a weapon. Shep picks up a small branch/large stick and tries to do the same thing, but ends up only hurting his knee. LOL!!!

    - speaking of that scene, I liked the hand-to-hand fighting. Not enough of that on these shows, imho.

    - I liked the creepiness & suddenness of the ending. That Magistrate (guess he was promoted from his old position of Canon in the Milky Way galaxy up to Magistrate in Pegasus ) saw what was happening, and the look of horror on his face was... priceless.

    I do have one question... one thing I think is really neat about Atlantis is how they all wear the little earpieces. Those are so cool! But I don't know if I've ever seen the Atlantis team carry 2-way radios (walkie-talkies). But conveniently, for this episode, they had them, so the bad guys could use them to spy on them. Am I mistaken? Have they carried the radios before? I don't know the range of the headsets, so maybe that's a factor. ???

  2. #82
    Data ShadowMaat's Avatar
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    Default Re: Condemned (205)

    I'd also like to know who rates wearing a headset. Weir was wearing one, but Lorne and his guys weren't. And Shep and his team were wearing them, weren't they? Before the crash?

  3. #83
    Lieutenant Colonel Major Fischer's Avatar
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    Default Re: Condemned (205)

    Quote Originally Posted by ShadowMaat
    I'd also like to know who rates wearing a headset. Weir was wearing one, but Lorne and his guys weren't. And Shep and his team were wearing them, weren't they? Before the crash?
    Which begs the question, do the headsets interface with the handheld radios?



  4. #84
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    Default Re: Condemned (205)

    knowing what would happen when the islanders escaped was disturbing. their actions may have just wiped out a civilisation!

  5. #85
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    Default Re: Condemned (205)

    Quote Originally Posted by derrickh
    This episode suffered from 'wtf' disease. Stuff happened that really didn't make sense except to move the plot forward. Plus, I liked this episode better the first time I saw it, when it was called No Escape and had Ray Liotta in it.

    When Shep and crew are flying back to the gate, Why are they going low enough to get hit with what amounts to cannon balls? They dont have to cruise at 35,000 feet all the time but why skim the treetops when flying over land you know is hostile?

    Why would the Wraith guy need to come up with a 'deal' to eat people on the island? Why doesnt he just fly into the city and pull up lunch and dinner whenever he wants? It's like a farmer making deals with chickens. Doesn't make sense.

    Wier must still be upset over getting dumped because she was in hostile mode from the get go. She barely got through her first paragraph before the threats started flowing. And this is before there was any reason to suspect any wrongdoing.

    Shepard just let loose a bunch of murderers on another planet. Murderers. A lot of them. Plus a few white collar criminals. That seems like a really bad call.

    Ronon has yet to do anything that couldn't be done by a trained soldier. A few hundred of which got to Atlantis weeks before he did. Why is he on a team? What did he do except eat some stew and make fun of Shepard? He shouldn't even be in the city, much less on a team. Give Ronon's spot to the new SG guy that looks like Ted McGinley. He's cool.

    D
    Well D, I guess we are in the minority bec I agree with you on all your points (except maybe the Ted McGinley thing). I found myself asking is Sheppard really military? No scanning the area, coming right out of the Jumper after it crashed landed, always right into trouble. It advanced the plot but it was too convenient. I also wondered why there weren't any women prisoners. And the head prisoner dude, generic, not scary.

    One thing I did like was the endocarditis line from McKay. He is such a hypochondriac. If it wasn't for him the episode wouldn't have had much drive at all.

    --kris

  6. #86
    Data ShadowMaat's Avatar
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    Default Re: Condemned (205)

    Here's a question: Why dial back to Atlantis? Aren't they worried that the Wraith might be monitoring and find out where they're going?

    I can see not wanting to go where the prisoners went (although they could have gated there, somewhere else, and THEN Atlantis), but why not gate to ANOTHER world so that if the Wraith learn anything, they'll only find a random world and not Atlantis.

    Or maybe there's an obvious reason and I'm too hungry to think of it.

    *wanders off to find food*

  7. #87
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    Default Re: Condemned (205)

    I loved this episode. It had the suspense, action and comedic moments that reminded me of season one. This is by far my favorite ep in the series to date.

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  8. #88
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    Default Re: Condemned (205)

    Quote Originally Posted by ShadowMaat
    Here's a question: Why dial back to Atlantis? Aren't they worried that the Wraith might be monitoring and find out where they're going?

    I can see not wanting to go where the prisoners went (although they could have gated there, somewhere else, and THEN Atlantis), but why not gate to ANOTHER world so that if the Wraith learn anything, they'll only find a random world and not Atlantis.
    Good point.

    I did like this episode. Weir going off-world was interesting. But I thought she should have brought a larger team.

  9. #89
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    Default Re: Condemned (205)

    Quote Originally Posted by QuiGonJohn
    Weir going off-world was interesting. But I thought she should have brought a larger team.
    Pffft. She had Lorne. She knew she was in good hands.

  10. #90
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    Default Re: Condemned (205)

    Quote Originally Posted by ShadowMaat
    Here's a question: Why dial back to Atlantis? Aren't they worried that the Wraith might be monitoring and find out where they're going?

    I can see not wanting to go where the prisoners went (although they could have gated there, somewhere else, and THEN Atlantis), but why not gate to ANOTHER world so that if the Wraith learn anything, they'll only find a random world and not Atlantis.

    Or maybe there's an obvious reason and I'm too hungry to think of it.

    *wanders off to find food*
    That's so smart and I join you in your query. Shadow, I nominate you to pre-read the scripts before production and pick out these very obvious questions, quite legit. Just add this to all the other wtf's in this episode.
    Hope you got some food. ---kris

  11. #91
    Bugs' Carrot Keeper Carter's Boy's Avatar
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    Default Re: Condemned (205)

    I liked the ep, but one small thing bothered me though. Shep made a strong point of saying that they were formally from Atlantis (themagistrateknew what atlantis was - famous or myth?), but then when Weir is walking with him in the city, he is shocked to find out the team "never made it back to the city?"

    So did Weir tell him and ruin the secret or was it a script error? If he does know, he may try and use the info to spare his life from the Wraith.

  12. #92
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    Default Re: Condemned (205)

    Quote Originally Posted by Carter's Boy
    I liked the ep, but one small thing bothered me though. Shep made a strong point of saying that they were formally from Atlantis (themagistrateknew what atlantis was - famous or myth?), but then when Weir is walking with him in the city, he is shocked to find out the team "never made it back to the city?"

    So did Weir tell him and ruin the secret or was it a script error? If he does know, he may try and use the info to spare his life from the Wraith.
    Sheppard and the team visited the magistrate before Weir did. They were returning to Atlantis when the jumper was shot down. Since sheppard and his team had brokered an alliance (albeit a very short-lived alliance) with the Alesians (or was it Aletians?) it makes perfect sense for the magistrate to show concern when Weir reported that the team never returned to Atlantis. Unless the Magistrate was "faking it." Your theory about the magistrate possibly "using the info to spare his life from the Wraith" seems plausible.

  13. #93
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    Default Re: Condemned (205)

    Quote Originally Posted by Carter's Boy
    I liked the ep, but one small thing bothered me though. Shep made a strong point of saying that they were formally from Atlantis (themagistrateknew what atlantis was - famous or myth?), but then when Weir is walking with him in the city, he is shocked to find out the team "never made it back to the city?"

    So did Weir tell him and ruin the secret or was it a script error? If he does know, he may try and use the info to spare his life from the Wraith.
    kris may have nominated me, but I nominate you to be the script supervisor, checking for continuity gaps. That's a pretty damn big one right there and I never even twigged to it.

  14. #94
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    Default Re: Condemned (205)

    All this talk about it being a mistake that they dialing straight to Atlantis doesn't make sense. How would the Wrath possibly know where they dialed to? There is no "re-dial" or "caller ID" on gates, not that we know of so far. Unless the Warth saw the address on the DHD all the way up there in their cruiser (which was impossible because they dialed from the Jumper), why does it matter that the Atlantis team went straight to the city?
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  15. #95
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    Default Re: Condemned (205)

    Quote Originally Posted by GatetheWay
    All this talk about it being a mistake that they dialing straight to Atlantis doesn't make sense. How would the Wrath possibly know where they dialed to? There is no "re-dial" or "caller ID" on gates, not that we know of so far. Unless the Warth saw the address on the DHD all the way up there in their cruiser (which was impossible because they dialed from the Jumper), why does it matter that the Atlantis team went straight to the city?
    As I said, there could be an obvious reason I was overlooking, but I was mostly wondering if the Wraith had some way of detecting gate addresses. Just because the Atlantis team can't tell doesn't necessarily mean that the Wraith can't and I don't remember enough about the show to know whether or not that kind of thing has been established. Which is why I asked.

    Plus, I'm a naturally paranoid person and it's the kind of thing I'd do even if I knew absolutely 100% that there wasn't a chance in hell of being traced.

  16. #96

    Default Re: Condemned (205)

    Quote Originally Posted by smushybird
    That's a bit of a stretch. Anyway, I doubt the writer(s) of this episode had anything Faustian or even particularly literary on their minds when writing this one, because it really came across like a plot scrabbled up at the last minute, twisted and punched against all logic into script form and shot without any thoughtful rumination on whether it really held together in a believable way. If there's a moral to the story, it's that you ought to spend some time mulling over your plot ideas before thrusting them on the rest of the world.
    Is it really though? Plot holes aside, this was a pretty dark episode, especially for Stargate. It raised quite a number of moral question marks. I'm not saying it was a flawless episode but it tried at least to take a hard look with the notion of "interference".
    Perhaps the writers did not specifically have the Faustian myth in mind but the episode certainly had Faustian overtones for me. With so much wheeling and dealing in the story, one can't help but see some of those implications. The Alesian hierarchy making a pact with the Wraith... Sheppard making a deal with the convicts... It'll come back to haunt them...

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  17. #97
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    Default Re: Condemned (205)

    Quote Originally Posted by Carter's Boy
    I liked the ep, but one small thing bothered me though. Shep made a strong point of saying that they were formally from Atlantis (themagistrateknew what atlantis was - famous or myth?), but then when Weir is walking with him in the city, he is shocked to find out the team "never made it back to the city?"

    So did Weir tell him and ruin the secret or was it a script error? If he does know, he may try and use the info to spare his life from the Wraith.
    It seems small enough just to be an error. But that's a good catch. Have some green. That's the second scripting error fans have noticed since the season started. The first was in Duet where Weir called Shep "Major".
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  18. #98
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    Default Re: Condemned (205)

    Quote Originally Posted by GatetheWay
    It seems small enough just to be an error.
    Small? That depends. Was it a hiccup, or does it mean that the Magistrate knows Atlantis hasn't fallen? Because that would have some pretty big implications, particularly if he tells his Wraith buddy. Might be a bargaining chip to spare his own sorry life.

    Of course, Shawn is likely to listen to the tidbit and then feed off him anyway.

  19. #99

    Default Re: Condemned (205)

    Quote Originally Posted by QuiGonJohn
    Good point.

    I did like this episode. Weir going off-world was interesting. But I thought she should have brought a larger team.
    Why? She was there to negotiate... not to start a war...

    "When you have eliminated the impossible, whatever remains, however improbable, must be the truth"

  20. #100
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    Default Re: Condemned (205)

    Quote Originally Posted by ShadowMaat
    As I said, there could be an obvious reason I was overlooking, but I was mostly wondering if the Wraith had some way of detecting gate addresses. Just because the Atlantis team can't tell doesn't necessarily mean that the Wraith can't and I don't remember enough about the show to know whether or not that kind of thing has been established. Which is why I asked.

    Plus, I'm a naturally paranoid person and it's the kind of thing I'd do even if I knew absolutely 100% that there wasn't a chance in hell of being traced.
    I'm pretty sure it's never been established that there is a way to trace a wormhole. TPTB have never addressed it offically. If they could trace wormholes without sending something through SG-1 or the Goauld for that matter could of used that solution many times. Only way has been to look at the address on the DHD before the wormhole is gone.
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