Announcement

Collapse
No announcement yet.

Original Starship Design Thread

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Its the return of the falty spec sheet! only weapons this time seeing as i needed to redo them completely.

    Spoiler:
    Weapons:

    -Plasma pulse cannons fire a very low powered bolt of plasma at very fast rates. It can be modified to fire 1kt up to 25kt in each bolt. They are fast and fire streams to intercept fighters and missiles. They are used on nearly all ships as defence turrets and anti-fighter weaponry.

    --Set to 1kt a shot
    ---3 shots in 1 second
    ---5 seconds to overheat
    ---10 seconds to cool

    (Has setting which enables constant fire without having to cool, rate of fire and accuracy are much lower)

    --Set to 20kt a shot
    ---1 shot every 2 seconds
    ---10 seconds to overheat
    ---20 seconds to cool

    (Has setting which enables constant fire without having to cool, rate of fire and accuracy are much lower)

    Notes: Some ships are equipped with PPCs that can only fire the minimum amount of kilotons per bolt as defence against missiles and to devastate swarms of wraith fighters. Some ships are equipped with PPCs that can only fire the maximum amount of kilotons per bolt as offensive weaponry against small armoured ships. The midpoint in between the highest and lowest amount of kilotons per bolt is the most common in use. In between the maximum and minimum of kilotons per bolt, any PPC can change its power per bolt. They are normally used by themselves as they have a very high rate of fire.

    -Plasma cannons fire a very powerful bolt of plasma as rather slow rates. Like a PPC, it can be modified to fire 10mt up to 1gt in each bolt. They are slow and fire volleys ay large ships and to weaken shields. Unlike PCCs, PCs can be overpowered to fire two times faster, but they overheat twice as fast.

    --Set to 100mt
    ---1 shot every 10 seconds
    ---1 minute to overheat
    ---2 minutes 30 seconds to cool

    (Has setting which enables constant fire without having to cool, rate of fire and accuracy are much lower)

    --Set to 1gt
    ---1 shot every minute
    ---10 minutes to overheat
    ---25 minutes to cool

    (Has setting which enables constant fire without having to cool, rate of fire and accuracy are much lower)

    Notes: Some ships are equipped with PCs that can only fire the minimum amount of megatons per bolt as offence against small ships and to hassle larger ones. Some ships are equipped with PCs that can only fire the maximum amount of megatons per bolt as offence against large ships and taking down strong shields. The midpoint in between the highest and lowest amount of megatons per bolt is the most common in use. In between the maximum and minimum of megatons per bolt, any PC can change its power per bolt. These are normally used in batteries as they have a very long rate of fire.

    -Electronic Charge Missiles are small containers that are pumped full of energy. When they impact with hull they explode causing disintegration in a small ‘orb’ and sending out a much smaller shockwave than expected in a missile. The more charged a missile is, the bigger the ‘orb’ and shockwave. They can be from any range, from the lowest of 1mt to a maximum of 5gt. The higher the amount of power charged, the longer it takes.

    --1mt
    ---10cm energy orb
    ---50cm shockwave
    ---0.2 seconds

    --5gt
    ---500m
    ---2,500m
    ---16 minutes

    Notes: Missiles of 1gt and above are only used for extermination of planets and to destroy very large wraith ships. All missiles can be charged to 1mt or to 5gt, but 5gt takes over quarter of an hour. Each missile cylinder can charge missiles before they are launched, but when missiles have been charged, they cannot be uncharged, only when exploding of course. One easy way to see if a missile is fully charged is that it glows bright green. When lower powered it glows fainter.
    Why Lord has Paint foresaken my signature?
    sigpic

    Comment


      Originally posted by Experiement 442 View Post
      to be overall critical on this:

      I like the general design, not too much like a 304 and also has those few tags which tell you its tau'ri. As to rail guns, they are not energy weapons, they use projectiles, this is why you can have loads of them. They just need an amunition stockpile big enough. With the current gun positions you could change it to batteries of rail guns rather than single rail guns.
      well, these are supposed to be tau'ri made plasma weapons, based on asgard and ancient tech.
      I kinda figured that each of the large ones output the same as one beam every minute or so, and the small ones have the output of about a staffweapon. so they're not extremley powerfull. the ROF would be 60 pulses a minute (which would equal a total of one plasma beam in power output) for the large ones, and 120/min for the small ones (each of their pulses have the same power as a staffweapon) .

      The control is in my opinion to blocky. It just sticks out. Try and blend it with the ship better. Onto the larger guns. They do look detailed, but, as tep said, they look like they were thrown on there and stuck on. I like making the base first, then making the turret so it flows nicely with the ship.
      which one? i put two on there, one forward and one rear. the rear one is temporary, and needs serious attention.

      The missile silos flow nicely with the design, raising the silo paths makes them look nice. I'm glad you went with rectangular silos, circular only seem to work when facing forward in my expiriences.
      why, thank you

      It needs a lot of work, but so far it looks very good. keep it up
      I will
      sigpic

      Spoiler:
      Originally posted by IMDB
      Revealing mistakes: Throughout the series, the IDC is received by the SGC before the wormhole has been established.
      Hehe

      Comment


        the rear, and a staff weapon??? Why a staff weapon? Make them rail/coil guns. Batteries of five would suffise.
        Why Lord has Paint foresaken my signature?
        sigpic

        Comment


          Originally posted by Experiement 442 View Post
          the rear, and a staff weapon??? Why a staff weapon? Make them rail/coil guns. Batteries of five would suffise.
          They aren't staff weapons, but pack roughly the same punch. might change that to deathglider weapons though, they are kinda big. and yes, the rear bridge is... f**ked up at the moment.

          The reason i prefer energy to projectile is that it eliminates the need for ammo, and with an individual powersource for each group (you should be able to make them out), you are very unlikley to loose weapons.
          sigpic

          Spoiler:
          Originally posted by IMDB
          Revealing mistakes: Throughout the series, the IDC is received by the SGC before the wormhole has been established.
          Hehe

          Comment


            I like it Flo. The head seems big for a short body, but that could be the angle told you shinking them would work, could even add more now. As 442 said you have think about internal ammo stores for the ship with weapons...if they are all energy based you will need room for generators.

            What are the side wings, would be nice to see them as little hangers with light bombers or transports launched from them...could even have internal lifts like an aircraft carrier.

            sigpic

            Comment


              Originally posted by tjoflojt View Post
              you might wanna put some more work into it, it's got some potential
              I don't think I'll be doing much more with that outpost since it was more a test of ideas. I do have plans to do a new high polygon outpost at some point in the near future.

              Originally posted by immhotep View Post
              Great render, i really love that Bomber, its one of your all time best designs, it could so easily be in the show.

              Any chance you would be up fro a new project?
              Right now I'm tied up with the modeling challenge till the 30th for sure but after that I don't know what I'll be doing yet. What did you have in mind?

              "Space isn't remote at all. It's only an hour's drive away if your car could go straight upwards." - Fred Hoyle
              Feel free to visit my Art Work.

              Comment


                Haha im not sure yet but good to know you might be up fro it, this war kind the project but i started doing it my self, its a new Flagship for the alliance or the Paradox in the fleets called the Valaris, its early days yet but im hoping it will become an extrenix style battleship, wish i had his skill/him, im a bit rusty, aint modelled for months. But its a decent start.

                Spoiler:

                sigpic
                You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                Stargate : Genesis |
                Original Starship DesignThread
                Sanctuary for all | http://virtualfleet.vze.com/
                11000! green me




                Comment


                  Update on the Valaris:
                  Spoiler:







                  I think its going pretty well, Any ideas/comments? I want to detail it and texture it properly.
                  sigpic
                  You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                  Stargate : Genesis |
                  Original Starship DesignThread
                  Sanctuary for all | http://virtualfleet.vze.com/
                  11000! green me




                  Comment


                    Name: Valaris - ALT - ABS
                    Class:
                    Battleship
                    Function:
                    G5R Battleship
                    Opperators:
                    The alliance of the 5 Great races, primarily Tauri, Asgard, Lantian crew.
                    Size:
                    2,745m Long, 1160m Wide, 590m High
                    Hull:
                    Trinium/Carbon/Naquadah primary hull
                    Nuetronium reinforced armour plating
                    Energy dampening ceramic plating
                    Sensor masking active overpaint.
                    Trinium alloy internal honeycombe skeleton
                    TCN Reinforced Exosketeton
                    Power Source:
                    4x NIG
                    1x ZPM
                    2x Mark VI NQ
                    8x Mark IV NR
                    Engines:
                    1x Asgard/Lantian intergalactic hyperdrive
                    2x Primary Ultra Tauri/Asgard Ion drive
                    2x Secondary Large Asgard Ion Drives

                    Capacity:
                    30x Tauri Officers
                    600x Tauri Crew
                    10x Lantian officers
                    60x Lantian Pilots
                    16x Asgard officers
                    150x Asgard engineers
                    2x Nox Advisor


                    Defences:
                    1x Lantian shield generator
                    16x networked Asgard emitors (1x Auxilary Asgard shield)
                    ? Lantian/Asgard containment fields/Bay shields

                    Armament:
                    800x Lantian drone weapon
                    4x Type IV Ion Beam Weapons
                    10x Asgard Plasma beam weapons
                    20x Type III Ion Cannons
                    80x Type II Ion Cannons
                    60x type Ia Ion Cannons
                    80x 80mm Coil guns
                    72x Mark XVI Naquadah enhanced phase torpedoes
                    6x ARW emitters (can function as a single PWARW)

                    Additional craft:
                    6x Valkrie class destroyers (Mag clamps)
                    24x PJ
                    48x F-432 Tornado
                    Additional Technology:
                    Alliance core
                    Asgard Beaming, holographic, sensor and subspace comms techology
                    Lantian medical lab
                    4 Ring rooms


                    History and Additional Detail:
                    The Valaris class battleship is without question the most significant ship developed by the alliance of the great races in its history. Its very existence is a significant deviation from all alliance relations since the first races met and formed the institution. The most significant part of the ship is not is impressive technical specs, which I shall explore but the very concept and creation of an “alliance core”. The Alliance core system is the very heart of the ship, it is a system which superimposed and overrides all other commands and systems on a ship, regardless of origin or inbuilt protections. The Asgard core provided a similar feature however the alliance core networks everything on this ship in to a central core system, tying together Asgard, Tauri and Lantian systems in to a single functioning support structure for this battleship. What it allows is for technology that shouldn’t work together to function as a single unit, improving their individual and collective abilities many fold. Take defences as a key example, Asgard and Lantian shields work on very different principles, the Asgard rely on efficiency and good shields for less power usage; with a good power source it can make ships virtually impenetrable. Ancient shields rely on impenetrability when given enough power regardless of power consumption. The alliance core allows both, by networking an ancient shield generator through highly efficient Asgard emitters, supported by another Asgard generator; the systems allow a compatible and viable Lantian/Asgard shield. One that’s ultra efficient, and impenetrable as long as it has power, and with 4 NIG’s and a ZPM available power makes this ships virtually impossible to breach the shields.
                    In terms of offensive and defensive firepower the Valaris is not as powerful as it could have been, indeed, with the wealth of weapons technology available to the alliance it was decided that only the most crucial pieces of technology would be included. If, if the ship was ever captured the contents of the ship could shift the balance of power for a single race against the alliance. Indeed anyone you got hold of this ship would need to be superior to the alliance anyway, but to prevent an enemy creating defences for all weapons of the alliance only those that are used on virtually all ships of the individual races were included. This didn’t disclude the ship being one of the most armed ship in the alliance. The weapons array boasts more type IIIs than two Gaia class battleships, and more Asgard weapons than 2 Oniels, plus a large compliment on drones, and anti replicator weapons just in case. The ship also has a wide variety of more conventional ship to ship weapons, missiles and coil guns from the Tauri as well as anti fighter ion emplacements.
                    One weapon of note however, are the phase torpedoes, which are a Tauri redesign of the Ancient drone, recently developed in conjunction with the Lantians, it is a standard ship to ship naquadah nuke, retrofitted with the phase generators used by drones (either by taking them directly) or by patching in a sodan cloaking field in to the system. These torpedoes have a significantly greater yield than drone weapons, and are completely protected until detonation, with the added benefit of not needing any firing system, as once cloaked they can be fired from anywhere, including within a ship or lab. The whole lot could be fired at once without any damage to the Valaris due to the phase shift. It is a very impressive weapon from the newest member of the alliance, and likely to be a important new consideration for enemies when going into galactic warfare against the alliance.
                    The Valaris is the ship which will be flagship of the Alliance for the foreseeable future, it is equipped with the most advanced technology currently available to any race in any galaxy of the alliance, without question, it is the most powerful ship of the alliance bar none and almost certainly more powerful than any enemy ship one on one. This makes it a significant new addition of the fleet of the alliance, in conjunction of its many other power vessels, that makes command of it an even great issue. The ship is to be crewed by all three races, with each functioning together under a council of 12 high officers elected from the officer crew, with a rotating captain elected every 6 months. These high officers will be directly accountable to the alliance command and can vote out the captain with a unanimous vote only. This is the only fair way of maintaining order and control over such an important ship, the technology and security of each race is at stake, it agenda will be neutral and it will receive orders from the alliance only, no single race can take command or give orders to the crew, captain or request its support in battle. That being said, if the alliance order it to the battle, then without question that battle will be won. It can’t be in more than one place at one time, as only a single ship will be built, it will be flagship to the alliance, not to the war, or a race. This ship is expected to be the new Atlantis, the crowning jewel in a new alliance of 5 races, the Valaris...star of Avalon.
                    Images:
                    Spoiler:




                    Extra Images
                    :
                    http://img21.imageshack.us/img21/207/valarisaltabs.png
                    http://img129.imageshack.us/img129/2...evalaris22.png
                    http://img239.imageshack.us/img239/9...evalaris21.png
                    http://img198.imageshack.us/img198/569/valaris2fog.png
                    http://img39.imageshack.us/img39/791...is2double2.png
                    http://img113.imageshack.us/img113/8...ris2double.png
                    http://img193.imageshack.us/img193/2308/valaris2bp.png
                    http://img269.imageshack.us/img269/3...is2sketch2.png
                    http://img193.imageshack.us/img193/2...ris2sketch.png

                    Tep
                    Last edited by immhotep; 09 July 2009, 03:57 PM.
                    sigpic
                    You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                    Stargate : Genesis |
                    Original Starship DesignThread
                    Sanctuary for all | http://virtualfleet.vze.com/
                    11000! green me




                    Comment


                      Wow, you finished a model in two days It's nice.

                      It is NOT fanwank either before people cry that out.
                      Why Lord has Paint foresaken my signature?
                      sigpic

                      Comment


                        Its not as hyperdetailed as i would have hoped but i think the simple look works quite well. Plus its very hard to texture when its extreamely detailed. Im going to keep working on it though.
                        sigpic
                        You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                        Stargate : Genesis |
                        Original Starship DesignThread
                        Sanctuary for all | http://virtualfleet.vze.com/
                        11000! green me




                        Comment


                          The specs will get patched up to match the model in due course.
                          sigpic
                          You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                          Stargate : Genesis |
                          Original Starship DesignThread
                          Sanctuary for all | http://virtualfleet.vze.com/
                          11000! green me




                          Comment


                            You've improved since the last model I seen you do
                            Visit my Website

                            Comment


                              Thanks Mike. Cant even remember th last design i did..possible the Paradox Knight Cruiser or the Halen Satalite, niether were bad. Im not going to be tinkering too much with the model, but may post some more detailed shots of different bits. Putting on all the guns and stuff would just ruin the design, sometimes its just not worth it.
                              sigpic
                              You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                              Stargate : Genesis |
                              Original Starship DesignThread
                              Sanctuary for all | http://virtualfleet.vze.com/
                              11000! green me




                              Comment


                                nicely done Tep.
                                You have improved a lot

                                Comment

                                Working...
                                X