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Original Starship Design Thread
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If i can get RL out the way i might be able to post a render of a new ship i've got going....Well more of a kitbash of an old design.
I've taken the GateJumper design and fiddled with it, extending it a bit and turning it into a Medivac/Transport jumper capable of carrying more troops that the original GJ and with a wider rear entrance/exit.
That ship looks really good Titan.
'You gotta admit, Vampires are just plain cool'
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Really cool, i cant tell a difference between the two, but i like them.sigpic
You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
Stargate : Genesis | Original Starship DesignThread Sanctuary for all | http://virtualfleet.vze.com/
11000! green me
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Could be used in 3.0 if you like, its possible that we could have developed something like that by this point, in fact i would be surprised if we havent, there just hasnt been a design/model that works so far. If you write up some specs and post in 3.0 then im sure we could put it in.sigpic
You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
Stargate : Genesis | Original Starship DesignThread Sanctuary for all | http://virtualfleet.vze.com/
11000! green me
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Originally posted by Crazy Tom View PostI fail to se why retractable weapons pods or wings are required in the first place.
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Some specs for the fighter
Spoiler:
Name: XCF-1 (eXperimental Compact Fighter)
Class: Gate-Fighter
Crew: 1
Users: Gato
Dimensions
Lenght: 9,4m
Width: 4,34m, pods open 5,54m
Height: 1,8m
- Gate capable
Engines:
- 3 main thrusters
- 2+2+2+2+2+2+1 maneuvering engines (very, very, very maneuverable!)
- Small inertial drive + Antigravity
Weapons:
- 2 medium plasmabeam cannons
- 2 light plasma pulsebeam cannons
- 1 chin-projectile cannon
- 1 medium missile/bomb bay, 3 missiles
- 4 racks of 10 rockets per rack, 2 salvos, 2 foward, 2 backward
Defences:
- Kull Warrior derived energy absorbing surface material
- Small fighter shield
- Trinium-Naq-Carbon alloy hull
Other systems
- PJ derived sophisticated control and sensory systems
- Partial thought control
- Holographic battlefield monitoring display (VR-helmet?)
(- Beaming buffer for troop transport)?
- Various other standard systems
Weapons can be negotiated, as well as the specs in brackets with ?-mark.
If there's something important missing, please tell me what and i'll add it.
Oh.. the nickname.. Suggestions?
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