Announcement

Collapse
No announcement yet.

Original Starship Design Thread

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    F_A..that kinda looks like what i had expected for the Paradox lol, its kinda half ancient/human.
    Extrenix do you have any specs for that model? or are you throwing it open for interpretation? If you are then ill use it and make up some decents specs for you If you have you own then i look forward to seeing them, if your designs are hal as godo as your models then we are going to be getting a great new addition to this community.

    PS to saave us all the scrolling horizontall could you please put all you pictures in to spoiler tags like the rest of us do? it would really help
    sigpic
    You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
    Stargate : Genesis |
    Original Starship DesignThread
    Sanctuary for all | http://virtualfleet.vze.com/
    11000! green me




    Comment


      Originally posted by fallen_arbiter View Post
      Ok here is the initial paradox design

      Spoiler:


      Spoiler:


      Spoiler:
      Very nice, where did you get that texture?


      Comment


        Originally posted by Extrenix View Post
        heres a WiP of an 1km+ ship. I dunno what it will be yet. Ill spec it when im done.

        Spoiler:


        It looks Ancienty.

        Comment


          Here is the Paradox, without the texture skin

          Spoiler:


          Spoiler:


          Spoiler:


          Spoiler:


          Spoiler:
          Meet the Karn, the true race of the stars.

          Comment


            It needs retexturing, i really cant see the asgard and ancients designing a half purple and half beige supership..
            sigpic
            You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
            Stargate : Genesis |
            Original Starship DesignThread
            Sanctuary for all | http://virtualfleet.vze.com/
            11000! green me




            Comment


              Originally posted by immhotep View Post
              It needs retexturing, i really cant see the asgard and ancients designing a half purple and half beige supership..
              LOL i know, i was going for the abstract look. Nah my comp froze on rendering.
              Meet the Karn, the true race of the stars.

              Comment


                Challenge: design a starship from a race that's at most the strength of an Asgard Beliskner class cruiser. You can make it as strong or weak as you want as long as it doesn't go over the limit in strength.
                Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

                Comment


                  Originally posted by Col. Shadow Quinn View Post
                  Challenge: design a starship from a race that's at most the strength of an Asgard Beliskner class cruiser. You can make it as strong or weak as you want as long as it doesn't go over the limit in strength.
                  we don't know how strong one is though?!?
                  Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

                  Comment


                    Beliskner Class Article
                    Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

                    Comment


                      This is a ship i developed from the dauntless battleship i did a while ago. I'm thinking of putting it in the V2 fleet thread. Is it overpowered/ fanwank etc,if not what class should it be battleship/dreadnought/flagship


                      Designation – Heavy Hyperspace capable Battlecruiser
                      Class name – Dauntless
                      Technology bass – Terran/ Asgard
                      Date of the First of the class commissioned – 2037
                      Built time – 5 years

                      Length – 950m
                      Beam (Main Hull) – 190m
                      Beam (weapon outriggers/ engine pods) – 450m
                      Height (MMP attachment) - 63m
                      Height (main hull) – 105m
                      Height (Islands) – 175m
                      Height (weapons pod) - 40m

                      Minimum Crew – 163
                      Maximum Crew – 1000
                      Standard Crew complement – 550
                      Embarked Special Forces – normally 140-300 marines assigned to a ship on 4 week rotations for away missions, boarding and counter- boarding and security
                      Decks – 34 (2.5 m tall)

                      Power-plants – 1 mark 6 naquida reactor
                      2 mark 2 for back up (one in nose, one in tail between thrusters)
                      Propulsion – 4 main heavy thrusters on the rear of the hull (2 port, 2 starboard of tail), 8 smaller manoeuvring thrusters on rear side of weapon outriggers
                      180 emergency mass reactive thrusters, 30 on the nose, 60 dorsal , 60 ventral mid, 30 at the end of the tail

                      Defences – Terran built shields with 4(+2) shield generators
                      Between 450cm and 250cm of titanium/carbon/naquida bonded armour
                      20mm sheets of Kevlar splash damage armour throughout ship
                      Interior titanium bracing and honeycombing, hydraulic bracing rams

                      Small ships - 2 hanger bays in the front of the weapon pods for 24 fighters and 8 dropships in each

                      Weapons-

                      6(8) double particle accelerator cannon turrets
                      36 triple 14 inch Heavy railgun batteries –with 8,000 rounds per turret
                      240 Longbow missile cells – with 3 reloads per tube
                      36 dual 125mm Medium Railgun Batteries – with 15,000 rounds per mounting
                      50 quad 35mm Light railgun batteries – with 25,000 rounds per mounting
                      25 quad cells for sabre missiles on each surface of each weapon pod (100 in total)( 12 reloads per cell)


                      Modular mission pod.
                      The MMP is essentially a miniature star ship within a starship. It has its own life support, crew accommodation, armoury, and command centre (used as a back up to the main bridge if it is knocked out).The pod has its own thrusters. A single destroyer sized ion motor at the rear of the pod and 14 gas jets can be engaged to provide the pod with a certain degree of mobility when not attached to a ship. This is used to deploy the pod in an orbital defence mode or manoeuvring a pod to dock with a parent ship. They also have 2 cargo holds, a single mark 2 Naquida generator and a pair of shield generators which act as part of the ships shield network when attached or to shield the pod in an orbital defence mode. It is also connected to the ships own power and control grid. This pod is attached to the underside of the ship below A battery. The Pod fits in between the nose and start of the weapon outriggers. It is attached to the ship by 4 grappling arms and 20 magnetic locks that can be turned on or off for a quick change of pods. A pod can be replaced with a brace of Aquila dropships configured as tugs in less than 20 minutes.

                      There are 3 types of MMP in use:
                      Weapons pod
                      2 X 2 barrelled particle accelerators (staggered) with ammo for 250 firings.
                      240 longbow missile tubes with 3 reloads each.
                      Flight pod
                      Hanger bay for up to 60 fighters and 7 Aquila transports ready to fly
                      Bomb farms for a total of 5,000 cubic meters of ammo storage.
                      4 Machine shops for long term maintance or repair of fighters. 1 fighter per shop.
                      Has its own Air control centre and pilot accommodation
                      2 runways, each 120 m long and 30m wide with hanger doors at either end.
                      Ground assault pod
                      Barracks for 700 marines (standard, max 1200 for 3 days)
                      Vehicle deck for up to 150 vehicles (depends on type)
                      Flight deck for 20 ATS landing craft, 31 Aquila transports and 10 fighters.


                      Each MMP has the same dimensions and self defence weapons:
                      Length - 250m
                      Height – 50m
                      Beam – 190m (270 for carrier pod / assault pod)
                      12 X 35mm quad railguns with 20,000 per mounting


                      Key for weapons
                      Particle accelerator – This weapon is the logical step up from the railgun. Along with Asgard scientists, the brain-boxes at area 51 developed the ultra high velocity particle cannon. This weapon uses magnetic fields to contain an unstable mixture of gases and uses an electric field to propel the particles to almost half the speed of light (relative to the speed of the ship. In order to achieve these velocities the scientists looked toward an existing idea. The idea of using laser beams to accelerate the particle even more was not new. However it had never been tried or tested. This method created an afterburning effect to the particles. The first particle cannon in use were built onto the destroyer Antarctica in 2029 and were over 200m in length. It took 10 minutes to charge but was accurate to 4 light seconds and could knock down a Hatak’s shield in 5 shots and cut a wraith hive ship in two with a full volley os 12 shots. This version of the weapon was designed into further Antarctica class destroyers. In 2033 the Asgard were asked to help refining the weapon. The feat they and the human scientists achieved was huge. They cut the weapons length from 200m to 20m and its recharge time from 10 mins to 30 seconds. This new weapon was destined to replace the 21inch+ rail/coilguns and second generation energy weapons on all TSC cruisers and battleships. The weapon was ordered to replace the leviathan class energy weapons on the D class. They also proved themselves a potent weapon against both the Wraith and rouge Hatak’s. Now there effectiveness must be proven against the Aschen!

                      Comment


                        I think you should DEFINATLY enter it for the GWF! Its really good and i like it alot. I really do, its almost perfect! Well done you get green!
                        sigpic
                        You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                        Stargate : Genesis |
                        Original Starship DesignThread
                        Sanctuary for all | http://virtualfleet.vze.com/
                        11000! green me




                        Comment


                          BC-316 Honorius class Battlecruiser
                          Tech Base: Tau'ri

                          Unit Run
                          Honorius
                          Augustus

                          Dimensions
                          Length: 476m
                          Width: 148
                          Height: 136m(40 decks)

                          Armament
                          60mm Railguns: 48
                          Missile tubes: 20
                          Mk XII Tacticals: 120
                          Mk XVI Tactical: 120
                          Mk XX Nukes: 50
                          Plasma Cannon: 2
                          Reverse Engineered Asgard Weapon: 1

                          Defenses
                          Tau'ri designed shields(reverse engineered from Asgard shields)
                          Trinium/Naquadah/Chromium hull
                          25cm thick Ablative Armor

                          Power Plant
                          Mk5 Asgard Reactor

                          Propulsion
                          Tau'ri Sublight Engines: 125,000mps
                          Tau'ri Intergalactic Hyperdrive:324 light years/minute

                          Other Tech
                          Inertial Dampeners
                          Artificial Gravity Generators
                          Anti-Gravity Pods
                          Automated Fire Control System
                          Mk8 Sensors
                          Subspace Comm System
                          Ring Transporters
                          Beaming Tech

                          Small Craft
                          Small Shuttles: 16

                          History
                          The Honorius class battlecruiser was created to take eliminate dependancy on Asgard technology, for 12 years Asgard technology was aboard the Odyssey was studied so as to create their own reactors, beaming technology, etc... The space frame was a mix between the 303 and 304 class design. They also asked the Asgard to help them create their own energy weapons. 12 years later, 2056, the 1st Honorius class vessel came into service. It was sent to on an intergalactic shakedown trip to the Andromeda galaxy to see if the hyperive was working correctly and to work out the kinks of the ships new systems. It arrived at the Andromeda Galaxy in 10 days. In it's 1st battle against an unknown ship, It exceeded its expectations easily. In it's 2nd mission, it went to search and destroy a Lucian Alliance fleet that was attacking the Alpha Site. It got there and started firing upon the 10 Hataks. It destroyed the Hataks with minimal damage. 6 months later, the Augustus came off the production line and into service. At the battle of S4R-168, The Honorius managed to take out several Goa'uld motherships that were attacking the Alpha Site. Each Hatak was destroyed quickly. The Honorius has since then been serving the fleet as a powerful vessel not to be trifled with.
                          Last edited by Col. Shadow Quinn; 01 January 2007, 11:59 AM.
                          Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

                          Comment


                            Anybody else wanna create a ship for this thread?
                            Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

                            Comment


                              Originally posted by hotshotalpha1 View Post
                              This is a ship i developed from the dauntless battleship i did a while ago. I'm thinking of putting it in the V2 fleet thread. Is it overpowered/ fanwank etc,if not what class should it be battleship/dreadnought/flagship


                              Designation – Heavy Hyperspace capable Battlecruiser
                              Class name – Dauntless
                              Technology bass – Terran/ Asgard
                              Date of the First of the class commissioned – 2037
                              Built time – 5 years

                              Length – 950m
                              Beam (Main Hull) – 190m
                              Beam (weapon outriggers/ engine pods) – 450m
                              Height (MMP attachment) - 63m
                              Height (main hull) – 105m
                              Height (Islands) – 175m
                              Height (weapons pod) - 40m

                              Minimum Crew – 163
                              Maximum Crew – 1000
                              Standard Crew complement – 550
                              Embarked Special Forces – normally 140-300 marines assigned to a ship on 4 week rotations for away missions, boarding and counter- boarding and security
                              Decks – 34 (2.5 m tall)

                              Power-plants – 1 mark 6 naquida reactor
                              2 mark 2 for back up (one in nose, one in tail between thrusters)
                              Propulsion – 4 main heavy thrusters on the rear of the hull (2 port, 2 starboard of tail), 8 smaller manoeuvring thrusters on rear side of weapon outriggers
                              180 emergency mass reactive thrusters, 30 on the nose, 60 dorsal , 60 ventral mid, 30 at the end of the tail

                              Defences – Terran built shields with 4(+2) shield generators
                              Between 450cm and 250cm of titanium/carbon/naquida bonded armour
                              20mm sheets of Kevlar splash damage armour throughout ship
                              Interior titanium bracing and honeycombing, hydraulic bracing rams

                              Small ships - 2 hanger bays in the front of the weapon pods for 24 fighters and 8 dropships in each

                              Weapons-

                              6(8) double particle accelerator cannon turrets
                              36 triple 14 inch Heavy railgun batteries –with 8,000 rounds per turret
                              240 Longbow missile cells – with 3 reloads per tube
                              36 dual 125mm Medium Railgun Batteries – with 15,000 rounds per mounting
                              50 quad 35mm Light railgun batteries – with 25,000 rounds per mounting
                              25 quad cells for sabre missiles on each surface of each weapon pod (100 in total)( 12 reloads per cell)


                              Modular mission pod.
                              The MMP is essentially a miniature star ship within a starship. It has its own life support, crew accommodation, armoury, and command centre (used as a back up to the main bridge if it is knocked out).The pod has its own thrusters. A single destroyer sized ion motor at the rear of the pod and 14 gas jets can be engaged to provide the pod with a certain degree of mobility when not attached to a ship. This is used to deploy the pod in an orbital defence mode or manoeuvring a pod to dock with a parent ship. They also have 2 cargo holds, a single mark 2 Naquida generator and a pair of shield generators which act as part of the ships shield network when attached or to shield the pod in an orbital defence mode. It is also connected to the ships own power and control grid. This pod is attached to the underside of the ship below A battery. The Pod fits in between the nose and start of the weapon outriggers. It is attached to the ship by 4 grappling arms and 20 magnetic locks that can be turned on or off for a quick change of pods. A pod can be replaced with a brace of Aquila dropships configured as tugs in less than 20 minutes.

                              There are 3 types of MMP in use:
                              Weapons pod
                              2 X 2 barrelled particle accelerators (staggered) with ammo for 250 firings.
                              240 longbow missile tubes with 3 reloads each.
                              Flight pod
                              Hanger bay for up to 60 fighters and 7 Aquila transports ready to fly
                              Bomb farms for a total of 5,000 cubic meters of ammo storage.
                              4 Machine shops for long term maintance or repair of fighters. 1 fighter per shop.
                              Has its own Air control centre and pilot accommodation
                              2 runways, each 120 m long and 30m wide with hanger doors at either end.
                              Ground assault pod
                              Barracks for 700 marines (standard, max 1200 for 3 days)
                              Vehicle deck for up to 150 vehicles (depends on type)
                              Flight deck for 20 ATS landing craft, 31 Aquila transports and 10 fighters.


                              Each MMP has the same dimensions and self defence weapons:
                              Length - 250m
                              Height – 50m
                              Beam – 190m (270 for carrier pod / assault pod)
                              12 X 35mm quad railguns with 20,000 per mounting


                              Key for weapons
                              Particle accelerator – This weapon is the logical step up from the railgun. Along with Asgard scientists, the brain-boxes at area 51 developed the ultra high velocity particle cannon. This weapon uses magnetic fields to contain an unstable mixture of gases and uses an electric field to propel the particles to almost half the speed of light (relative to the speed of the ship. In order to achieve these velocities the scientists looked toward an existing idea. The idea of using laser beams to accelerate the particle even more was not new. However it had never been tried or tested. This method created an afterburning effect to the particles. The first particle cannon in use were built onto the destroyer Antarctica in 2029 and were over 200m in length. It took 10 minutes to charge but was accurate to 4 light seconds and could knock down a Hatak’s shield in 5 shots and cut a wraith hive ship in two with a full volley os 12 shots. This version of the weapon was designed into further Antarctica class destroyers. In 2033 the Asgard were asked to help refining the weapon. The feat they and the human scientists achieved was huge. They cut the weapons length from 200m to 20m and its recharge time from 10 mins to 30 seconds. This new weapon was destined to replace the 21inch+ rail/coilguns and second generation energy weapons on all TSC cruisers and battleships. The weapon was ordered to replace the leviathan class energy weapons on the D class. They also proved themselves a potent weapon against both the Wraith and rouge Hatak’s. Now there effectiveness must be proven against the Aschen!
                              Very nice ship.

                              I have several suggestions if you enter it into the Gate World Fleet:
                              No fighters or transports on the standard ship, only in the MMPs
                              MMP is not standard, and only a few units have them.
                              Designation:
                              MMPBBC-(whatever number you want, like BC-303)
                              So MBBC-#

                              MMBBC would be: Multi-Mission Command Battleship-(Class hull number)

                              Thats about it.

                              Otherwise it would fall under like: Battle Assault Carrier of Doom, or something.

                              Comment


                                You have any of the designs right now?
                                Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.

                                Comment

                                Working...
                                X