Welcome to GateWorld Forum! If this is your first visit, we hope you'll sign up and join our Stargate community. If you have questions, start with the FAQ. We've been going strong since 2004, are we are glad you are here.
Its good but way too large. A small ship, the size of the deadalus would be more suitable. If your intention is for it to the space borne equivalent of the cruise ship, the deadalus is much larger than any on the ocean today. Just make it reasonable. If its luxury, then its exclusive, and if its exclusive then you dont need lots of room for lots of people. If you can charge 100 people an extortionate amount, but only get those 100 people, then you have wasted 4900 spaces on board. Wheras if you make it designed to cater for 100 high class, rich and powerfull geust that expect to pay for what they get and you can deliver, you would probley make a much higher return on your investment.
Also where is this cruiser liner going. Because anywhere in this galaxy is a maximum of 5 days. Barely enough to savour the delights of such a craft, if its any good. Best idea would be to set up a Sister "hotel" somewhere in Pegasus, you get a long journey on the luxury ship and then Pay to explore a new galaxy in extreame pamper and comfort, probley on the most stunning totally unique planet in the universe.
If your going for luxury, make sure its luxury, luxury doesnt mean big, its means luxury.
good points, but the pegaus galaxy would only have been opened after the war with the Wraith and then with have the other wars after that...
i think it should be mainly galactic travel it may be luxury but how long would you want to spend on a ship
Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."
Well then make it a trip to the IDA galaxy, a reborn paradise after the Replicator war. The asgard let in very few visitors so the worlds and galaxy are pristine. Only the best will do though.
ID-308 Sovereign
Type: High Deterrence Explorer-Uprated.
Tech Base: Tau'ri
Crew: 250(2250 emergency limit)
Dimensions
Length: 476m
Width: 135m
Heigth: 96m
Power Plant
1 Mk VIII Neutrino Ion Reactor (Tau'ri built)
4 Mk VI Naquadah Reactors
Armament/Defenses
150mm Railguns: 36
Missile tubes: 12
Mk IX Nukes: 25
Mk VIII Tacticals:240
Energy weapon(based off Asgard design)
Mk X Shield Generator: 1
Ablative Armor Generators(50cm High density Trinium Armor)
Other Tech
Inertial Dampeners
Artificial Gravity generators
Antigravity wave generators
Tauri beaming tech
Ring transporters
Subspace Comm.
Long Range Sensors
SDB(Subspace Distress Beacon)
Automated Fire Control System
Small Craft
Mk VII shuttles: 12 (based on ST Voyager's Delta Flyer)
History
This ship was completed in 2042 to take on up to 5 Hatak class vessels and come out victorious. All of the ship's systems were Earth built at Area 51 so Earth could be less dependant on the Asgard for technology in its war against the Lucian Alliance and Jaffa(who are really pissed at the Tau'ri for being safe and sound in their area of the galaxy). This ships first test in a combat situation was when the Jaffa attacked Cimmeria. The Sovereign was sent to Cimmeria promptly after learning of the takeover of Cimmeria. When it arrived, it saw 3 Hatak in orbit around the planet. After warning the Jaffa ships to leave the immediate area, it raised shields and prepared for the attack.The Jaffa ships fired and the Sovereign fired back. The Asskicker won the battle with minimal damage.
Calvin grows up to be Frazz. The logical continuation of this is, of course, that Frazz then grows up to be Edward Norton's character from Fight Club. And thus, all four of these characters are gods.Let's go one more step. Calvin grows up to be Jeremy, who grows up to be Frazz, who grows up to be "Tyler Durden," while Suzie grows up to be Haruhi Suzumiya; since Kyon becomes The Doctor, this leads to the inescapable conclusion that after the end of Fight Club, Calvin becomes Captain Jack.
Operators: Humans, occasionally accompanied by an Asgard or two
Naval Classification: Stealth / Assault Ship (DsSAS or Deep space Stealth Assault Ship)
Hull: The Hull is four meters thick made of Ablative Naquada/Trinium/Carbon alloy armour plating, designed to disintegrate and dissipate a certain percentage of the energy fired upon the hull.
The ship is also equipped with a secondary one meter thick hull made of a Naquada/Trinium/Titanium alloy, this acts as a secondary skin decreasing the risk of a hull breach.
Decks: There are 5 decks aboard the ship, each of them are 2.5 meters high.
Dimensions:
>> Height: 22.5m
>> Beam: 120m
>> Length: 100m
Displacement: 135,000 metric tons
Crew: The ship has a main crew of 40 and potential room for another 144 giving an overall capacity of 184.
>> There are 23 crew quarters, with each room containing a minimum of two bunks, if required the room can fit four bunks with two people to a bunk.
Engines:
>> Two, retractable Sublight engines
>> Anti-Gravity Engines located at bottom of craft
Armament/Weapons: Main Weaponry:
>> Two pulsed energy weapons, located at front of ship (directed fire)
>> Four short range anti-fighter missiles, located in retractable launchers on roof of the craft.
Defences:
>>Armour and manoeuvrability
Other Technology:
>> Asgard enhanced computers (holographics, and flight controls)
>> Retractable landing slides
>> Magnetic/beaming clamps
Technical and Historical Notes:
Spoiler:
Warhammer
The Warhammer was designed by the Tau’ri as an anti-fighter craft, using advanced fight controls the craft could easily out manoeuvre any other small fighter and using its anti-fighter missiles and energy weapons it could easily match their fire power.
The craft is very small allowing many to be transported at a time, the craft works best while in a squadron of ten to fifteen allowing maximum fighter capacity.
The Warhammer is also equipped with clamps allowing the craft to connect to a ship for hyperspace travel, allowing a larger amount of crafts available.
Here are the images, they show half the ship with all weapons and sublight engines open, and the other half of the ship they are retracted. As described in my design.
Spoiler:
Spoiler:
Spoiler:
Vehicles: None at present time
Power plant: One Neutrino Ion Generators (supplied by Asgard) and One Mark V Naquada Reactor
Engines:
>> Two Ion Drives (Located at rear of ship) [Retractable]
>> Two Ion Drives (Each one located on side of ship) [Retractable and rotational]
>> Anti-Gravity Engines (Located on underside of ship)
>> One Small mini-Asgard designed hyperdrive. (Capable of a hyperspace jump 1/8 the size of a Deadalus class ship or a single jump 2/3 the size causing the hyperdrive to suffer from irreparable damage)
Performance:
>> Maximum Acceleration: 95 PSL
>> Maximum Hyperspace Velocity: 2249.75 light-years/hour or 11998.67 (with damage to hyperdrive)
>> Hyperspace Generator Recharge Rate: 30 seconds between jumps
Armament/Weapons:
>> Two 250-mm rail guns, located at front of ship, one top, one bottom [retractable] (360º restricted rotational)
>> Two pulsed energy weapons, located at front of ship (directed fire)
>> Three 100-mm rail guns, located at rear of ship, two top, one bottom [retractable] (360° restricted rotation)
>> Six 30-mm rail guns, located on top of ship [retractable] (360° rotation)
>> Six 30-mm rail guns, located on bottom of ship [retractable] (360° rotation)
>> Two 30-mm rail guns, located on side of ship (360° rotation)
>> 25 Naquadria enhanced long range nuclear missiles [fired from retractable launchers located on the bottom of ship]
>> 50 Short range interceptor missiles [fired from retractable launchers found on the sides of ship]
>> 12 Ion/EM Mines located at launcher on bottom of ship. Defences:
>> Two overlapping Asgard Adaptive Shield Generators (Glows white)
>> Ablative hull armour allowing a much better protecting against energy attacks.
>> Asgard designed Cloak (adapted from Ancient design)
Other Technology:
>> Asgard enhanced Technology (Sensors, computers, AI, Holographics, Targeting computer)
>> Magnetic/beaming clamps
>> Five Landing Struts for planetary landing
>> A single Ring Transporter
>> Asgard Beaming tech
Technical and Historical Notes:
Spoiler:
Spoiler:
DsSAS Class
The DsSAS was originally called the NRS or Naval Reconnaissance Ship, designed in joint operations with the Asgard as a reconnaissance ship, utilising the manoeuvrability and cloak to scout and relay information about the Ori back to earth and the Asgard. The NRS was very effective and helped in the war a lot; during its use seven of them were produced. However at the end of the Ori rein the NRS’s were put into storage, used as explorer ships or in the case of three dismantled for parts. Then fifteen years later a new threat raised its head and the NRS was brought back from retirement. It was refitted with upgraded weapons, a better shield and a new hyperdrive. It was given a new lick of paint and a new name the DsSAS (Deep space Stealth Assault Ship), its primary mission was again to retrieve information about the enemy, but also be used as a front line ship utilising its upgraded weapons and armour.
However as the fleet progressed it became obvious that the DsSAS could not match the new age of ships. This caused a new design to be created and a new age of ship to be born.
Spoiler:
The Katherine
The DsSAS-205 (Scimitar) was the first proper DsSAS ship created; it was designed by the NRS’s original designer Dr Joseph Walden (a civilian at the time), with the help of the Asgard scientists working with the Tau’ri. However during the final testing of the ship Dr Walden’s wife Katherine Walden died in a tragic car accident, leaving him with his only child David. In honour of his wife he named the ship Katherine with a plaque of remembrance engraved into the hull of the ship. The ship was given its own shield colour of white (also in memory of his late wife).
The Bride of the Katherine
The bridge is situated on deck 1; it is sunken into the hull to add extra protection against attack. The bridge contains a main view screen allowing view of the front and rear of the ship. A Captain’s chair with computer interfaces on either side to allow access of systems, a helm control allowing control of the ships movement and navigation, an Asgard holographic emitter was used to allow the helm to see all areas surrounding the ship along with still being able to see the main view screen. Also there is an operations control, allowing the control of systems of the ship. There is also an engineering control, allowing systems to be changed if required from the bridge. Finally the bridge contains two tactical posts, each utilising holographic emitters to allow each system to targeted, this allowed different systems to be used decreasing the time and increasing efficiency of weapons aboard the ship.
The Cloak
The cloak used on the DsSAS-402 “Katherine” is the most advanced cloak created by the joint forces of the Asgard and Tau’ri. It utilises the same type of cloak designed by the Ancients, but with enhanced features.
These features are that; specific areas of the cloaked vessel can be uncloaked or cloaked independently of the rest of the ship. The ship also does not produce any EM signature or Ion trail making the ship extremely hard to find.
Weapons can also be fired while the ship is in cloak without disrupting the cloaking matrix, an added bonus.
The Hyperdrive
The DsSAS class does not come equipped with a conventional hyperdrive; instead it is equipped with a smaller version designed specifically for this class of ship. It is capable of small jumps to get the ship out of trouble, but the classes’ primary mode of further than light travel is to clamp onto another larger ship and be pulled along.
The class is equipped with a new version of clamping system, utilising a type of Asgard beaming tech to hold the ship is place along with high powered magnets.
Ion/EM Mine
The mine was designed by the Asgard using Ancient technology to produce a weapon capable of disrupting a ships shield and to do hull damage as well. The mine with cause detonate and erupt an Ion surge across the shield disrupting the matrix allow a momentary lack of protection, followed by a vast surge of energy to rip at the hull caused by a Naquadria fusion reaction. The mines were very effective in the preliminary tests.
Here are the images, they show half the ship with all weapons and sublight engines open, and the other half of the ship they are retracted. As described in my design.
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Your assault ship seems to take a few pages out of the Defiant from DS9, but I love the amount of detail you've poured into your descriptions.
Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering-Yoda
The more bizzare a thing, the less mysterious it proves to be-Sherlock Holmes
I reject your reality and substitute my own-Adam Savage
A person is smart. People are stupid, panicky, dangerous animals and you know it-Agent Kay
That is the exploration that awaits you�not mapping stars and studying nebulae, but charting the unknown possibilities of existence-Q Church: I learned a very valuable lesson in my travels, Tucker. No matter how bad things might seem... Caboose: They could be worse? Church: Nope, no matter how bad they seem, they can't be any better, and they can't be any worse, because that's the way things f***ing are, and you better get used to it Nancy. Quit-yer-b****ing.
If you smoke, you choke. If you choke, you're dead. 'Nuff said.
Name: Katherine (DsSAS-402) Type: Medium range stealth warship Technology base: Tau’ri/Asgard/Ancient Operators: Humans, occasionally accompanied by an Asgard or two Naval Classification: Stealth / Assault Ship (DsSAS or Deep
space Stealth Assault Ship) Hull: The Hull is four meters thick made of Ablative
Naquada/Trinium/Carbon alloy armour plating, designed to disintegrate
and dissipate a certain percentage of the energy fired upon the hull.
The ship is also equipped with a secondary one meter thick hull made of
a Naquada/Trinium/Titanium alloy, this acts as a secondary skin
decreasing the risk of a hull breach. Decks: There are 5 decks aboard the ship, each of them are 2.5
meters high. Dimensions:
>> Height: 22.5m
>> Beam: 120m
>> Length: 100m Displacement: 135,000 metric tons Crew: The ship has a main crew of 40 and potential room for
another 144 giving an overall capacity of 184.
>> There are 23 crew quarters, with each room containing a
minimum of two bunks, if required the room can fit four bunks with two
people to a bunk. Craft: Five Warhammer fighters New fighter craft
New fighter craft
Spoiler:
Name: Warhammer Type: Short range, strike fighter Technology base: Tau’ri/Asgard Operators: A single human pilot Naval Classification: Warhammer Tactical Strike Fighter Hull: The hull is four inches thick, made of a Naquada/Trinium
alloy Decks: There is only one deck Dimensions:
>> Height: 1.5m
>> Beam: 4.6m
>> Length: 6m Displacement: 20.7 metric tons Crew: The ship is flown by a single pilot Power plant: One Mark IV Naquada Reactor Engines:
>> Two, retractable Sublight engines
>> Anti-Gravity Engines located at bottom of craft Armament/Weapons: Main Weaponry: >> Two pulsed energy weapons, located at
front of ship (directed fire)
>> Four short range anti-fighter missiles, located in retractable
launchers on roof of the craft. Defences:
>>Armour and manoeuvrability Other Technology:
>> Asgard enhanced computers (holographics, and flight controls)
>> Retractable landing slides
>> Magnetic/beaming clamps Technical and Historical Notes:
Spoiler:
Warhammer
The Warhammer was designed by the Tau’ri as an anti-fighter craft,
using advanced fight controls the craft could easily out manoeuvre any
other small fighter and using its anti-fighter missiles and energy
weapons it could easily match their fire power.
The craft is very small allowing many to be transported at a time, the
craft works best while in a squadron of ten to fifteen allowing maximum
fighter capacity.
The Warhammer is also equipped with clamps allowing the craft to
connect to a ship for hyperspace travel, allowing a larger amount of
crafts available.
Here are the images, they show half the ship with all weapons and
sublight engines open, and the other half of the ship they are
retracted. As described in my design.
Spoiler:
Spoiler:
Spoiler:
Vehicles: None at present time Power plant: One Neutrino Ion Generators (supplied by Asgard)
and One Mark V Naquada Reactor Engines:
>> Two Ion Drives (Located at rear of ship) [Retractable]
>> Two Ion Drives (Each one located on side of ship) [Retractable
and rotational]
>> Anti-Gravity Engines (Located on underside of ship)
>> One Small mini-Asgard designed hyperdrive. (Capable of a hyperspace jump 1/8 the size of a Deadalus class ship
or a single jump 2/3 the size causing the hyperdrive to suffer from
irreparable damage) Performance:
>> Maximum Acceleration: 95 PSL
>> Maximum Hyperspace Velocity: 2249.75 light-years/hour or
11998.67 (with damage to hyperdrive)
>> Hyperspace Generator Recharge Rate: 30 seconds between jumps Armament/Weapons:
>> Two 250-mm rail guns, located at front of ship, one top, one
bottom [retractable] (360º restricted rotational)
>> Two pulsed energy weapons, located at front of ship (directed
fire)
>> Three 100-mm rail guns, located at rear of ship, two top, one
bottom [retractable] (360° restricted rotation)
>> Six 30-mm rail guns, located on top of ship [retractable]
(360° rotation)
>> Six 30-mm rail guns, located on bottom of ship [retractable]
(360° rotation)
>> Two 30-mm rail guns, located on side of ship (360° rotation)
>> 25 Naquadria enhanced long range nuclear missiles [fired from
retractable launchers located on the bottom of ship]
>> 50 Short range interceptor missiles [fired from retractable
launchers found on the sides of ship]
>> 12 Ion/EM Mines located at launcher on bottom of ship. Defences:
>> Two overlapping Asgard Adaptive Shield Generators (Glows
white)
>> Ablative hull armour allowing a much better protecting against
energy attacks.
>> Asgard designed Cloak (adapted from Ancient design) Other Technology:
>> Asgard enhanced Technology (Sensors, computers, AI,
Holographics, Targeting computer)
>> Magnetic/beaming clamps
>> Five Landing Struts for planetary landing
>> A single Ring Transporter
>> Asgard Beaming tech Technical and Historical Notes:
Spoiler:
Spoiler:
DsSAS Class
The DsSAS was originally called the NRS or Naval Reconnaissance Ship,
designed in joint operations with the Asgard as a reconnaissance ship,
utilising the manoeuvrability and cloak to scout and relay information
about the Ori back to earth and the Asgard. The NRS was very effective
and helped in the war a lot; during its use seven of them were
produced. However at the end of the Ori rein the NRS’s were put into
storage, used as explorer ships or in the case of three dismantled for
parts. Then fifteen years later a new threat raised its head and the
NRS was brought back from retirement. It was refitted with upgraded
weapons, a better shield and a new hyperdrive. It was given a new lick
of paint and a new name the DsSAS (Deep space Stealth Assault Ship),
its primary mission was again to retrieve information about the enemy,
but also be used as a front line ship utilising its upgraded weapons
and armour.
However as the fleet progressed it became obvious that the DsSAS could
not match the new age of ships. This caused a new design to be created
and a new age of ship to be born.
Spoiler:
The Katherine
The DsSAS-205 (Scimitar) was the first proper DsSAS ship created; it
was designed by the NRS’s original designer Dr Joseph Walden (a
civilian at the time), with the help of the Asgard scientists working
with the Tau’ri. However during the final testing of the ship Dr
Walden’s wife Katherine Walden died in a tragic car accident, leaving
him with his only child David. In honour of his wife he named the ship
Katherine with a plaque of remembrance engraved into the hull of the
ship. The ship was given its own shield colour of white (also in memory
of his late wife). The Bride of the Katherine
The bridge is situated on deck 1; it is sunken into the hull to add
extra protection against attack. The bridge contains a main view screen
allowing view of the front and rear of the ship. A Captain’s chair with
computer interfaces on either side to allow access of systems, a helm
control allowing control of the ships movement and navigation, an
Asgard holographic emitter was used to allow the helm to see all areas
surrounding the ship along with still being able to see the main view
screen. Also there is an operations control, allowing the control of
systems of the ship. There is also an engineering control, allowing
systems to be changed if required from the bridge. Finally the bridge
contains two tactical posts, each utilising holographic emitters to
allow each system to targeted, this allowed different systems to be
used decreasing the time and increasing efficiency of weapons aboard
the ship. The Cloak
The cloak used on the DsSAS-402 “Katherine” is the most advanced cloak
created by the joint forces of the Asgard and Tau’ri. It utilises the
same type of cloak designed by the Ancients, but with enhanced
features.
These features are that; specific areas of the cloaked vessel can be
uncloaked or cloaked independently of the rest of the ship. The ship
also does not produce any EM signature or Ion trail making the ship
extremely hard to find.
Weapons can also be fired while the ship is in cloak without disrupting
the cloaking matrix, an added bonus. The Hyperdrive
The DsSAS class does not come equipped with a conventional hyperdrive;
instead it is equipped with a smaller version designed specifically for
this class of ship. It is capable of small jumps to get the ship out of
trouble, but the classes’ primary mode of further than light travel is
to clamp onto another larger ship and be pulled along.
The class is equipped with a new version of clamping system, utilising
a type of Asgard beaming tech to hold the ship is place along with high
powered magnets. Ion/EM Mine
The mine was designed by the Asgard using Ancient technology to produce
a weapon capable of disrupting a ships shield and to do hull damage as
well. The mine with cause detonate and erupt an Ion surge across the
shield disrupting the matrix allow a momentary lack of protection,
followed by a vast surge of energy to rip at the hull caused by a
Naquadria fusion reaction. The mines were very effective in the
preliminary tests.
Here are the images, they show half the ship with all weapons and
sublight engines open, and the other half of the ship they are
retracted. As described in my design.
Well only the Abrahms has been in actual combat.
On paper the Leopard II and Challenger II are better.
The Leopard II and the Challenger II are both good tanks. Only in battle will the best be determined.
The Challenger II scored the longest range tank to tank kill, ever.
yeah they'd fit an all, i'd add missiles if i were you and that is a massive ship, i hope you have decent backstory to explain it's size
Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."
Comment