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    what sort of design/class are you following
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      i once created a hebirdan battleship, that was cool. i found it randomly the other day, i reread it ad really liked it

      Buba, much abliged for the extra posting
      sigpic
      You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
      Stargate : Genesis |
      Original Starship DesignThread
      Sanctuary for all | http://virtualfleet.vze.com/
      11000! green me




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        Originally posted by immhotep
        Dont include the wraith technology(unnessicaery with shields and lets face it, if its going down will it really have time to heal?) and the sodan cloak(the alkesh already ahve cloaks) and that ship is perfect.
        I may write up a design variant that utilizes Wraith tech as an experimental platform (one or two in existence), perhaps as a proposed long range escort (which would have time to heal). But this design is good for now. The passage which mentioned Wraith tech now reads:

        Its primary computers and power systems have been re-engineered with a second crystaline-based computer and Mk. II Naquadah reactor as redundant systems. Asgard-based shields, a hyperspace-window generator (replacing the standard Al'kesh hyperdrive), and matter transporter have also been added.



        Originally posted by immhotep
        PS ill we releasing my guide VERY soon, 2night!
        I'll be looking forward to that.

        Originally posted by rosstaylor
        why havent you changed the near loss of the prometheus david?
        Got my wires crossed. I meant Daedulus, so I went back and corrected that.

        Comment


          You mean at the hands of the wriath in no mans land? that wasnt near defeat! near defeat is broken in to 3000 pieces with only the magical hands of Oma able to restore the fragments!
          sigpic
          You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
          Stargate : Genesis |
          Original Starship DesignThread
          Sanctuary for all | http://virtualfleet.vze.com/
          11000! green me




          Comment


            Originally posted by immhotep
            You mean at the hands of the wriath in no mans land? that wasnt near defeat! near defeat is broken in to 3000 pieces with only the magical hands of Oma able to restore the fragments!
            Well, in this case, near defeat means the crippling of the Daedulus by Lucian Alliance thugs, who aren't exactly knwon for their military prowess. That would be enough to embarass anyone enough to think about a backup plan.
            Last edited by david3565; 05 October 2006, 12:16 PM.

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              The lucian allience really deserve a retaliation battle, the killed Emerson without even a warning, i think a locust colony on all thier cassa planation could do the trick
              sigpic
              You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
              Stargate : Genesis |
              Original Starship DesignThread
              Sanctuary for all | http://virtualfleet.vze.com/
              11000! green me




              Comment


                Originally posted by rosstaylor
                what sort of design/class are you following
                I'm kind of making it up as i go alone, but it's supposed to be a big battleship of soughts, i may nick cookys idea and make it a ship that the humans of the pegasus galaxy used to use before being whiped by the wraith...

                i once created a hebirdan battleship, that was cool. i found it randomly the other day, i reread it ad really liked it

                Buba, much abliged for the extra posting
                you're welcome, and could you post the heirdan specs you've got me interested...as for the no mans land battle i would count it as near defeat though inreality it was draw-with us argueably worse off than the hive...
                Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

                Comment


                  Originally posted by david3565
                  Well, in this case, near defeat means the crippling of the Daedulus by Lucian Alliance thugs, who aren't exactly knwon for their military prowess. That would be enough to embarass anyone enough to think about a backup plan.
                  That was the Odyssey.


                  Comment


                    ou're welcome, and could you post the heirdan specs you've got me interested
                    Here you go

                    First design here in months so im a little rusty, im gong to be donig the Hebridan warship desgin from the last page, cooky i loved the R63, really amazed.

                    Name: Morrigu
                    Class: Battleship
                    Size: L700m W500m H150M

                    Engine:
                    #18 Enhanced Hebridan Ion drives, with Ion plus pro
                    #2 Earth-Hebridan Hyperdrives

                    Weapons:
                    #16 Capital grade Laser pulsers
                    #48 plasma cannons

                    Shields:
                    #Hebridan captial class force shields
                    #Anti space protection fields

                    Fighters:
                    #280 Anti ship drones

                    Other:
                    # Full Military grade sensor arrays and secondary technology

                    History:
                    This ship is a product of need. The hebridans are not currently an active partner in the Ori-Mw war however they will be soon, its just a matter of time before the ori come.
                    The hebridans are potentially the most advanced, living race in the galaxy after the Ori and the Asgard; As such their imput in a war would be of great benefit to the allies.
                    Earth approached the Hebridan-serrakin federation explaining the problem with the ori, and praying that they had not fallen to the ori already. They had not, the hebridans turned them away until the mercinary golan jarlath reported a hebridan ships were now in the possesion of the Lucian allience...meaing the ori knew of the Hebridans.
                    The Morrigu, named after the celtic goddess of battle is a fitting name for the first captial ship of the Hebridans people. The space faring race had no need for large starcraft, thier cargo/scout/bomber ships, which are arguable as powerfull as the deadalus on their own therefore the need for large ships was not seen. however in preparation and to test new technology the Tech con group ordered a prototype be built.
                    The ship is armed with the latest military and private sector technology avalable including new anti spacial shields and Earth based Hyperdrives. The spacial shields are extreamely powerfull and allow the ship to opperate almostanywhere, from blackholes and star cores...these are the next generation of shields, and although not as powerfull they are certainly more flexible in opperating arenas than Asgard shields. it is hoped that a trade between the two races could occur, shields for hyperdrives.
                    The ship carries miltary defence drones, 40 squadesn of them, able to swarm and evade most targets and take down almost every ship that isnt captial class with ease. Each of the drones is armed with a laser cannon, sensors and engine making them the perfect UAV.

                    The morrigu will enter service in late 2010 and will be the first in a line of 8 vessels, with the hebridan's entering the war the Tauri may have finally gained an ally that can turn the tide. With the Hebridan's, Asgard and Tauri on the offensive who knows where our war with the Ori shall take us.
                    sigpic
                    You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                    Stargate : Genesis |
                    Original Starship DesignThread
                    Sanctuary for all | http://virtualfleet.vze.com/
                    11000! green me




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                      cool ship design, though unfortunately hebridan has fallen to the ori
                      Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

                      Comment


                        Originally posted by Sam fisher
                        That was the Odyssey.
                        he he... Noted and corrected in the design post.

                        Comment


                          Immhotep's Guide to Ship design; part 1


                          This is something I have been hesitating about for a while; ive been around for a while (nearly 2 years) and I love ship design but have never believed I had the right to define what it was. So writing a guide to ship design seemed to be a little hypocritical from my own perspective so I had held off doing it for along time. Until now that is, its my GW birthday, I’m 5000 post's old and because I consider myself a founding father of the 'ship designers' I felt that as a token of the threads that got me those 5000 post I would like to give something back and it shall be my personal guide to ship design.
                          I created the first thread about ship design as well as several others; I have also been an active posting member of every ship design thread since Feb. 05, so 20 months. If I were to count through all the post ive made on ships design I guess it would be about 1500 posts, which is consider a great sign of my commitment and with that resume in hand I would like to give you my guide to ship design in many its forms.

                          Places & people
                          Places:
                          First I would like to introduce the places and people whom I consider the best in this trade and where better to start than where we are located, the Original Starship Design Thread. The OSDT ( as it has recently become known as ) was begun as the "new ship thread" which you can see by looking at the first 3 dozen posts, it was then merged with another existing thread, the OSDT.
                          The OSDT has served as the primary centre for all ship design in the broad sense since it was created. However just for those who are interested there are some other threads I would like to point out.
                          People:
                          Here is a short list of people who you will find lurking about the ship threads on pretty regular basis:
                          • - Immhotep
                          • - Cooky
                          • - Freya's mother
                          • - Aurora-Gate
                          • - JRPR
                          • - Andrew Joshua Talon
                          • - Publius Aemilius Aper
                          • - mburrows
                          • - ZakeD
                          • - Wraith scientist
                          • - Buba uognarf
                          • - Battera
                          • - Seastallion
                          • - Daryl Froggy
                          • - Milleniumlance
                          • - Davidtourniquet
                          This is a shortlist, and there are probably dozens ive forgotten but these are the ones I can recall the best and enjoy being around the most, most of the time
                          I obviously can’t write down or judge everything these people have done, that’s not my place, well actually ive probably already done it so id be repeating myself, ill just say you are recalled for a reason and I might mention you later on.

                          The Designs - format

                          Ok enough with the chatter, lets get down to business, I’m not going be brash about this, I’m just going to run off the basic things most designs should have and a little about why.

                          There are two real kinds of design, technical and prose and I will outline the features of each in their own subsection you can read through my "<snips>" of the designs im using a template.

                          Technical

                          The first design I will explain is the technical design, a very detailed breakdown of everything a ship is. This template was created from a design by Andrew Joshua Talon, who created this kind of format and others have adapted or copied it. It serves as a comprehensive format, which evolved from early forms that existed way back when, I really like and use it for a lot of my less special designs; and this is the best kind to use for 95% of the designs.
                          Name: <snip> This is usually where the name of the ship is put, be creative if you can or link it in with the current line of ships in the show or any previous one you have done if you want to build up a continuity in your designs. More advanced ships can be more powerfully named e.g. Ancient experimental warships being named Angel's for example. There is actually a system that was developed a while back that is located here: http://forum.gateworld.net/showpost....postcount=1333

                          Type: <snip> this is basically a summery of what the ships can be used for, in most designs this is merged with class, but something along the lines of " long range hyperspace capable warship" is a familiar feature under this heading

                          Technology base:
                          <snip> This is something of personal choice, I tend to use Tauri/Asgard/Goa’uld as my standard technology base but with the asurians and the Ori and the wraith and the Atlantis expedition we have access to much more variety of technology, however please don’t be tempted to create a hybrid of everything out there. It will be shot down and I will explain why later.

                          Operators: <snip> This is just who runs the ship, humans from earth is the standard response but if your ship has Asgard technology or Goa’uld then you may want to include Asgard or Jaffa/ Tok’ra technicians too.

                          Naval Classification: <snip> A big issue, choose you ship class VERY wisely because it will be the first thing people judge your ship by, a handy guide to classes can be found here: http://forum.gateworld.net/showpost....&postcount=163
                          Read this and you should be fine IMO, it’s pretty comprehensive and easy to follow. Plus it’s written by Seastallion

                          Hull:<snip> This can be alot of things but most just use a standard "Naquadah/trinium/carbon alloy" it is the Asgard’s super material and we have access to all three materials so its the one most people use. You can use steel, titanium, trinium, naquadriah, carbon, naquadrah, organics, rock; basically any combination of materials as long as they make sense.

                          Decks :<snip> Not really important unless you want to be extra detailed.

                          Dimensions: <snip>
                          Don’t be stupid, if you’re a bomber do not make your ship the size of a planet. The dimensions should fit whatever the rest of the specs require, if it’s made by earth humans, its not going to be huge, because we don’t have the resources.


                          Displacement:
                          <snip> amount of space this ship takes up in the atmosphere, most people do not bother with this but if you are inclined, put it in.

                          Crew: <snip> yeah this is quite important if for example it’s a transport ship or something of that nature

                          ~Maximum Personnel: <snip> self explanatory
                          ~Troops: <snip> how many troops can it carry, both long term and in the short term, are they stationed on board or are they just along for the ride

                          Craft: <snip> Quite an important factor, carriers and battle carriers need specifying what they carry and what numbers.
                          Vehicles:<snip> same as above, personally I like to see ships having vehicles because TPTB annoy me by not having them available to our teams when realistically they would have them.
                          Power plant: <snip> 90% of people use various 'marks' of the Naquadah reactor, mark III, IV and V are common, they are basically larger or more stable versions of the current one seen in SG1/SGA. Others have Asgard or Goa’uld adapted power systems, occasionally in genuine designs you will find a ZPM (for example if it’s a historical ancient ship)

                          Engines: <snip> The most common form of drive is the hebridan Ion drive; but chemical thrusters and anti gravity propulsion are also common additions to designs.
                          The hyperdrive is also put here, standard Asgard hyperdrive is the most frequently used but Goa’uld and human and even ancient hyperdrive could be put here. You could replace this with another FTL drive if you wish but in the context of SG I wouldn’t recommend it.


                          Armament/Weapons:
                          <snip> This is a very important part of the design, thee most important for most, this is where 99% of craft completely fall down flat, mainly because the weapon are too powerful, too numerous, or too abstract to exist in relation to the rest of the ship's design. If you design the craft, be sensible in this department because it’s what set your vessel apart from everyone else’s.

                          Defences:
                          <snip> usually Asgard/ Goa’uld / human shield's, Asgard is the most common with the "standard Asgard bubble shield" being a familiar sight f. Ancient shields may be used but I would recommend against them, partly because they are way above us, and partly because I think Asgard shields are more powerful anyway.
                          Other Technology: <snip> Here you put things like beaming technology, sensors, computers, medical and research labs etc

                          Technical and Historical Notes: <snip> This is my favourite part of any design, its back-story and its purpose are my favourite bit to read. Why a ship exists, where it’s made, how old it is, what it’s been used for, did it win or lose, what impressive things has it done. I love reading about the ship, some people do a short history, and others do books. Every ship should have one of these, the specs can only tell you so much, if you want your ship to be respected and remembered, then this is the part of the design to make the best you can. I consider each of the history’s a unique, ship based piece of fan fiction, and I think that’s the best way to approach it. Like a story.


                          Well folks that’s part one, for my 5000th post celebration I must split this artefact in to two, happy reading part 1, part 2 will be along in a few moments

                          Part 1 of 2
                          Immhotep
                          Last edited by immhotep; 30 May 2007, 07:32 AM.
                          sigpic
                          You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                          Stargate : Genesis |
                          Original Starship DesignThread
                          Sanctuary for all | http://virtualfleet.vze.com/
                          11000! green me




                          Comment


                            Immhotep's Guide to Ship design; part 2

                            So this is part two of the guide, the second post, no. 5001 in this section I will go in to some of the other less familiar points of ship design, starting with the second most common format used, Prose.

                            Prose design

                            The second type of Design I want to look at is the Prose design, this is a kind of design that I have used a few times and while the purely technical method above is used by everyone, others may like to be wordier about their ships.
                            The ships basic specs are laid out at the top, name, class, size, materials used. Then in subsections the main part of the ship are detailed in prose paragraphs about each, Propulsion, Weapons, defences, other technology, and history are each given full reign. Sometimes many pages are used to describe the character, look, and capabilities of each ship. With history’s given for the technology within the ship, as well as the ship itself. Battles where it things worked well can be given and as much detail in to every aspect of the ship can be provided.

                            This kind of design is my favourite because I love to know as much as I can about designs and where they come from (cooky's millennial pride is a great example of this kind of design: http://forum.gateworld.net/showpost....&postcount=360)

                            I recommend this type of design if you really love the design and know every aspect of it, I do this for special ships that I really want to go the full mile on; if you do one of these kinds of designs then people will read them and you will get comments back. Personally I remember these ships the most, ill never forget the millennial pride and one of the reasons is because it’s in this format ( not just the pretty pictures )

                            It doesn’t mean I will forget the other kind of specification for your ship, but it defiantly stands out more this way

                            Fanwank
                            This is a derogatory term that has a clear and distinct definition within our little realm and is actually a term I think we all coined because it’s used nowhere else. If your ship is called fanwank then it’s for a reason and you should listen and evaluate your ship as to why.
                            What is fanwank you ask? It describes a ship that uses or portrays something that it’s completely over the top in every way, something that is inexplicable or unnecessary, overkill, way beyond the requirements or technical ability of the creators or the ship.
                            Examples of fanwank can be found all over this section, common fanwanking features are ZPM's as power sources, ancient weapons and shields, all in horrendous numbers and megalithic sizes.
                            "5 ZPM's power this ship, there are 180 Ori pawnage cannons backed up by 500k drones in a 7 drone chair/ system. The shields are retro engineered from Atlantis and Ori toilet class ships, Asgard shield are used as backup. There are 12 ancient/Asgard/ Ori hybrid hyperdrive which can reach the Ori galaxy from earth in 4.2 seconds"

                            ^ that’s fanwank ^

                            Fanwank is the biggest annoyance to people in ship design, poorly designed ships are simply clutter than isn’t worth the memory it’s taking up. Please do not post fanwank, it is something that will get shot down instantly or ignored and will be glanced and forgotten in about 5 milliseconds, it’s a waste of time. There not much more I can say except don’t do it! Even though everyone in the 'people' section has done it, we now hate it and know what it is so much that we can openly identify it and tear it pieces, its just good sense not to invoke the fanwank wrath within us all!


                            The Gateworld fleets:


                            The Gateworld fleet is a coalition of ships designers based on Gateworld that have been around for a while and essentially wanted to do something different. Founded and I guess headed by myself the GW fleet uses a mix of the best designs that have been on GW voted for by the members of the thread and others from every class of ship that we could think of to create a vibrant fleet of ships. These ships are used in a member generated future of the Pegasus galaxy with new races, and alliances present; the storyline is that the Asgard and humans from earth joined together to create a large multipurpose fleet of ships and went on a full scale war against the wraith and its subspecies in a timeline set about 20 years from now ( 2020- 2035 are the war dates) . This war is portrayed by members of the thread writing detailed battle accounts, including preludes and aftermaths and blow by blow accounts of ship combat in an RPG manner to generate a flowing series of battles, failures, counter attacks in a diverse and growing future universe where the humans are no long the underdog but fighting in a true and coherent war, it’s the next level of ship design and everyone is welcome. It has IMO been a great success and I only hope it continues because for me personally the GW fleet has changed my whole outlook on ship design and I think it has done the same for others too.

                            The Gw fleet 2.0 tells the story of Earth approximately 10 years after wraith attack on Earth. In 2045, Earth had rebuilt itself, and now 10 years later it is meeting its match on every front. In our brief absence, the galaxy has fallen prey to the cold and calculating force of the Aschen. Now Earth and its allies fight to liberate this galaxy one last time to carve out humanity's place in the future, with the Earth flag flying higher than any other. The Aschen and the Tau'ri are both superpowers, and just like the cold war, everyone is being sucked into this fight. Humanity is being split in two: Aschen and Earth. One side will win, and in doing so become the supreme human civilization for the rest of time and earn the right to be called the fifth race. But aswe spread across the galaxy and universe we will soon discover that there are far worse things out there than the Aschen, or even the Wraith..

                            3.0 Is in the works!


                            Images and models:

                            You can also put any images you have of your ship out there too , people love pictures, its a simple fact, there are programs that have been more successful than others, paint was always used, blender employed by others (Cooky) but in more recent times googlesketchup has become the best program for quick and easy representation of your ship's design. Everyone seems to be able to pick it up with varying degrees of success and I would think that it’s worth a go if you care about the ship your designing are a useful tool, models are better, and with the ease of generation becoming available I see not reason why most ships that get designed in the near future couldn’t have a model for them, if the effort is put in to make one.

                            Google sketchup:
                            Due to public request I have decided to attempt to explain one of the programs that has become popular, googlesketchup. Googlesketchup is a free downloadable program available from this location: http://www.sketchup.com/
                            The program has really improve the volume of models on the forum because while not producing the best quality graphics in the business it is certainly easy to use; if blender was Photoshop then this would be MSpaint by comparison.
                            Using GS is quite easy to do. Basically you have three kinds of shape, a rectangle, circle and hexagon. You can create any configuration of these within the model but the beauty of GS is the push/pull tool. This tool allows you to take a rectangle lift it up to become 3D then you can use a pencil to dram in the detail, then use the same push/pull tool or cut away sides or create impressions or extensions to the original rectangle ( you can do this with only rect. And hex.)
                            I can’t properly express how cool the push/pull tool actually is, you just have to use it and figure it out, it make everything so much easier. If you have say a paint drawing of the ships rough outline, the three tools above will let you create it without even thinking. The program is very intuitive and interactive and while can be fiddly at times it makes up for it by being so simplistic to pick up, and if you try it, put in an hour or so, then you will pick it up. I suggest just making your dream house and then make a ship and it will teach you everything you need.
                            You can also add textures to the model, but these can be anything from the custom to images from your own computer, which is cool IMO. I once Thor plastered over the entire surface of a ship, it was quite funny.
                            In addition if your modelling skill are not up to your expectations then you have the magical option of passing it up the ladder by opening it up to the world via the warehouse, a database of any designs by anyone, and you can get some pretty cool stuff on there, its also how you can load them in to the Google earth program; im still waiting for someone to put a Stargate model in the Whitehouse front lawn for some reason. The warehouse contains a growing number of Stargate related products, many of them coming from OSDT members, and so im sure if you cannot do it then you can find help there and they might be able to edit your warehouse product and give it back 5* quality. If you need general assistance then this is a good place: http://groups.google.com/group/SketchUp*.
                            If you just want to show off then you can take photos of your model form any angle (even looking through the bridge ) and post for all to see them via some photo hosting place such as www.imageshack.us in to the OSDT or other ship thread.

                            !WARNING! MODELING IS ADDICTIVE

                            Modelling Anonamous newsletter; Tips from the Top; How to's:

                            Make a cone:
                            Draw a circle, then draw a line down the middle of the circle (north to south) and one across (east to west). Then draw a line coming out of the circle. From there, draw a line from the edge of the circle to the line coming out of the circle repeat until you cross a quadrant line (one of the first lines you made. Continue till you have finished and behold a cone.
                            Make a sphere:
                            To do that you draw a horizontal circle, draw a smaller vertical circle above that one, click the big circle so it can be used as the path, select the follow me tool, and then click the small circle. It will automatically make a sphere.
                            That was part 2; it’s much shorter than part one and it’s where I will add anything people think is missing to the end. That was it, Immhotep's Guide to Ship design.



                            -------- THE END -------

                            Immhotep


                            P.S: I expect much green for this and my 5000th birthday!
                            Last edited by immhotep; 30 May 2007, 07:36 AM.
                            sigpic
                            You are the fifth race, your role is clear, if there is any hope in preserving the future it lies with you and your people ~ 8years for those words
                            Stargate : Genesis |
                            Original Starship DesignThread
                            Sanctuary for all | http://virtualfleet.vze.com/
                            11000! green me




                            Comment


                              wow thats really good immhotep, i'm really impressed...and happy birthday, you'll be getting ALOt of green from me...
                              Robert Jastrow (self-proclaimed agnostic): "For the scientist who has lived by his faith in the power of reason, the story ends like a bad dream. He has scaled the mountains of ignorance; he is about to conquer the highest peak; as he pulls himself over the final rock, he is greeted by a band of theologians who have been sitting there for centuries."

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                                Hey man thats completly A-SOME

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