Who knows how the writers come up with ideas for episodes; I'm guessing they go out for inspiration, rack their brains in the writers room or even watch the TV/go to the movies. I can only theorize on the conception of this episode but my theory is that one of the people must of caught an episode "Babar", more specifically the episode "To Tell or Not to Tell" and thought "hey, this very concept would make a good episode of Stargate Atlantis!"
The concept of babysitting a child is something that has been done many times before but what makes this particularly special is that it shares more with the aforementioned then it does anything else; McKay and Sheppard (with the rest of Atlantis MIA) play the roles of Pom and Alexander respectively, the special guest star Harmony playing the role of young Isabelle, the inclusion of a candy bar, the child always playing them and more importantly, running off while she's supposedly asleep. You can almost predict how it's going to go down; the characters think this will be easy, someone's being annoyed at constantly getting played, them getting pissy at the child, their respective intelligence being brought down to fit the antics but there are some things that makes it different. For one everyone is about 10x older which means the dynamics are changed slightly (involving more adult subject matters), they're protectors rather then babysitters, there is the inclusion of a threat we all know and love that brings a sense of danger to the table and Harmony has some characteristics that set her apart from the pack of babysat characters.

Just
Regardless... What you see on screen is exactly what you think would happen; while the girl is a lot older, she doesn't exactly scream cute, more so she screams excessively annoying, stubborn, bratty and well... grating to the nerves. Viewers will be turned off en masse by what is the most unrealistic combination of what they think kids are with a sprinkle of Stargate in there, her emotions don't exactly scream convincing, her performance doesn't know what it's trying to do and the justifications they try to utilize (comparing McKay for example.) will just leave you frustrated. It would be less of a problem if she did more innocently cute stuff that contrasted with the crew. The various scenes where McKay is constantly getting played by the girl are unfunny, predictable and somewhat annoying; his hate for kids would come into good use here but instead it's diluted by the behaivor and actions of Harmony, thus making his performance sterile, also seeing him getting played every time end up tiring mainly because there is only so much you can take of the whole "It wasn't me!, she did it!". I will say that I did like these scenes better then the one in "To Tell or Not to Tell" mainly because the intelligence of the characters are still there.
The attempts to add danger are admirable if only to prevent this episode from being "Harmony tricks McKay 100 times in a row"; the behind-the-scenes deals that are being made, the ferocious Genii out there, the ominous beast, it helps to add an ominous feeling to the episode that makes this episode more, even possibly engage the audience at times with it's above-average acting and it's serious stakes; the very feeling of shifty dealings should elevate this episode into something more but instead it feels like something designed to prevent the episode from collapsing on itself. None of this feels natural, the Genii are awkward trying to place themselves as a menacing threat through the various scenes they appear making us think about how far they've fallen since Season 1; sure, they've got guns and numbers but they feel more like drama rejects then any serious foe. The beast itself is better but it oddly enough seems less threatening because of content itself; It does work in McKay and Sheppard's favor as they're given a sense of fear and uncertainty they can utilize in their conversations, enhancing the mood and growing their characters in the progress, having scenes Harmony talked to Sheppard about leadership and McKay talked to Harmony about what he feels deep down showed the warmth of the characters.

Serious.
It does gets really good near the end when the pair stumble unto what can be considered an Ancient history lesson and a setup for one of the most exciting parts of the episode. Everybody steps their game up here, Sheppard shows his heroic self, McKay shows his scientific self and even the girl manages to find something inside her; the sense of emotional weight and danger appears more then it does any other scene, the thought of not getting a second chance, taking up and stand charge are things that make these scenes engaging but this comes across as too little, too late. What's worse is that they dilute the end by trying to be "comedic". Harmony's declaration of McKay as a hero may seem ironic (if to make Sheppard look like the coward) but it's not for three reasons. 1. McKay tripping over her didn't really feel convincing both filmed and explained, 2. It seems really sudden and illogical (considering he saved her "during" battle and not when the going was getting tough.) and 3. Taking into account the scenes with McKay and Harmony, it feels more like an awkward love plot than what a child would go through. Then there is the painting which I admit looks awesome (if not a bit out of place) but has the opposite effect mainly because Sheppard actually looks kind of cool with his hands waving out instead of cowardly, I would personally love to do that in combat just to stand out; I think it would of been better to have Sheppard hide behind Harmony or more likely McKay, that way the intended feeling would of gotten out more clearly.
In the end, this turns out to be a very painful episode to watch to. It doesn't know what it wants to be, a light babysitting episode (inspired by another) or a serious episode with dark implications and as a result it's a confused mess; the lighter side ends up annoying and pandering (thanks to the girl) while the darker side ends up being too overly-serious, everybody tries their best to go through it but they're aware of the insufficient qualities which makes their attempts feel flat. While there are good moments, they're very far and few inbetween and you'd have to endure a majority of the episode just to find them. Simply put, a misfire.
2.0/10
<Snipped.>
Leave a comment: