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Designing a 'perfect' Ancient warship?

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  • Gatefan1976
    replied
    Originally posted by Rohan View Post
    I've been reading quite a few threads of why/how the Ancients lost to the Wraith which is pretty much summed up as plot induced stupidity or lack of imagination as there were so many ways the Ancients could have easily won. But because of how there society was as a culture being more focused on discovery, research, understanding, and innovation they were ill equipped to fight this war with a military mindset. Hence why the Atlantis expedition has had so much success.
    I would argue that the Atlantis crew really did not have that much "success" due to a military mindset, but a combination of military and diplomatic power. For all of the ancients advancement, much like the Asgard, they simply did not play well with others.
    But the focus of this post is how the Ancients could have easily designed a unsinkable ship. Here is a few things I thought of based off what technology we know they have.
    Tech, sure.
    Mindset?
    Total failure.
    1. Have a stargate on board a capital ship. That way they can easily resupply or change out crew on the go. As shown in SGU, stargates can be specifically keyed to another stargate no matter where it is. Thus the ship would have a solid supply line and can't be accessed from another gate.
    Except, you can only have one gate per system as one takes over as the "master"gate. You COULD change the coding to have a capital ship immediately take over as the master gate, but it will block any use of the local gate for evacuation or any other purpose. SGU showed an ever expanding map of stargates, not repeats of a "local" network, so they are not really the same.
    2. Repair bots. If it's going to be on the front lines you'd think it would have these. You see them in SGU as they were repairing Destiny on the fly. I'd think after a couple million years this technology would have advanced and be possible for their capital warships.
    The problem with this is, how much of the sheer "practical" tech of the Destiny still exists in the later stages of the ancients evolution? Let's face it, Ark of Truth showed that the Ancients COULD have destroyed the Ori even before they left, or even felt they had to leave their home galaxy, but it was a MORAL choice that made them not use it and escape to the MW instead. In many ways, the Ancients are very much the embodiment of "just because I can does not mean I should" view of thinking.
    3. Solar power. As seen in SGU, they possessed technology to harvest energy from a star. I'd like to think they could have figured out some clever way to use it to have 'infinite' energy when engaging the Wraith near human worlds.
    Assuming that the tech of the Destiny was still in use, or even known millions of years later. SG-1 and SGA NEVER showed such a tech existed in the, umm "modern" version of the Ancients. This is the issue with creating "better" tech in a "older" universe. This is the problem with going backwards but having better tech, even more with a bad story explanation. The Destiny was supposed to be launched long before the existence of stargates, yet a main part of the story is the seeding of stargates.
    It's an inherent continuity screw up.
    4. 'Infinite' energy. Combining point 1 and 3 while using the Asurans satellite idea. Powered by a star and using a trick with the stargates then as noted 'infinite' energy for their weapons and shields.
    Are you sure you are talking about the Asurans?
    They are the Pegasus version of the replicators, not the Asgard.
    Stargates cannot supply "infinite energy". Yes they could provide a stupidly large amount of energy, but it is timed to an abilty for the gates to supply and manage that power.
    5. The Asurans as logistics. They may not have been the ideal weapon but they could have been the perfect logistics team. As mentioned by many and even written in many fics, they build really fast. So if they needed to get ships up and rolling or needed repairs to a current ship they could have easily done so.
    Now that's a fair argument, but what ancient built computer and attached "replicator/ 3D printer" could not to the same thing without enslaving a "race" to do what the ancients were not willing, or now incapable of doing?
    Once more, we are going in to the philosophy of the ancients, not just what they are capable of doing.
    There might be other ideas or technology, but these were some of the ideas I had in which the Ancients could have had an unsinkable ship that the Wraith couldn't contend with no matter how many hives or darts they threw at it. Just my thoughts anyways.
    I think your real issue is not the tech, but what they would morally allow.

    Leave a comment:


  • Rohan
    started a topic Designing a 'perfect' Ancient warship?

    Designing a 'perfect' Ancient warship?

    I've been reading quite a few threads of why/how the Ancients lost to the Wraith which is pretty much summed up as plot induced stupidity or lack of imagination as there were so many ways the Ancients could have easily won. But because of how there society was as a culture being more focused on discovery, research, understanding, and innovation they were ill equipped to fight this war with a military mindset. Hence why the Atlantis expedition has had so much success.

    But the focus of this post is how the Ancients could have easily designed a unsinkable ship. Here is a few things I thought of based off what technology we know they have.

    1. Have a stargate on board a capital ship. That way they can easily resupply or change out crew on the go. As shown in SGU, stargates can be specifically keyed to another stargate no matter where it is. Thus the ship would have a solid supply line and can't be accessed from another gate.

    2. Repair bots. If it's going to be on the front lines you'd think it would have these. You see them in SGU as they were repairing Destiny on the fly. I'd think after a couple million years this technology would have advanced and be possible for their capital warships.

    3. Solar power. As seen in SGU, they possessed technology to harvest energy from a star. I'd like to think they could have figured out some clever way to use it to have 'infinite' energy when engaging the Wraith near human worlds.

    4. 'Infinite' energy. Combining point 1 and 3 while using the Asurans satellite idea. Powered by a star and using a trick with the stargates then as noted 'infinite' energy for their weapons and shields.

    5. The Asurans as logistics. They may not have been the ideal weapon but they could have been the perfect logistics team. As mentioned by many and even written in many fics, they build really fast. So if they needed to get ships up and rolling or needed repairs to a current ship they could have easily done so.

    There might be other ideas or technology, but these were some of the ideas I had in which the Ancients could have had an unsinkable ship that the Wraith couldn't contend with no matter how many hives or darts they threw at it. Just my thoughts anyways.
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