Originally posted by HAL2100
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Dollhouse on the other hand has tons of ideas from other sources. The way memories are imprinted is very reminiscent of what did in Dark City where a race of dying parasitic aliens study humans by implanting different memories and personalities in people.
Of course, the idea that it's getting harder and harder to tell if the difference between actives and actuals is taken from Blade Runner.
Just the last two episodes had a lot of stuff that are taken from other sources. The way Senator Perrin was used by Rossum is a lot like the way Quaid was used by Cohaagen in Total Recall. The only real difference is that Quaid's original personality knew what he was getting into and had a plan to get his body back.
Echo being "awakened" in this previous episode and beginning to remember the previous personalities she's been imprinted with shares many similarities with what happens in Planescape: Torment. In the game, you play as The Nameless One, voiced by Michael T. Weiss interestingly enough, who is immortal but has a chance of losing his memories whenever he suffers a fatal wound. Throughout the game, you try to find out the secret to the The Nameless One's immortality and in the search, you discover what some of his previous personalities did. As you learn more about The Nameless One's past, he begins to remember abilities, powers, and skills of the previous personalities.
I wouldn't be surprised if they add clones to the mix. The Rossum Corporation would then be able to offer clients immortality by allowing them to preserve their personalities and memories in exact clones of themselves, just like in The Sixth Day.
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